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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2018-04-15
SUPERNOVA: Adds skeleton for screen abstraction
Joseph-Eugene Winzer
2018-04-15
SUPERNOVA: Adds image information
Joseph-Eugene Winzer
2018-04-15
SUPERNOVA: Implements image buffering
Joseph-Eugene Winzer
2018-04-15
SUPERNOVA: Adds comment for using KNIFE on WIRE2
Joseph-Eugene Winzer
2018-04-15
SUPERNOVA: Renames NULL to nullptr
Joseph-Eugene Winzer
2018-04-15
SUPERNOVA: Renames MSNImageDecoder to MSNImage
Joseph-Eugene Winzer
2018-04-15
SUPERNOVA: Adds resource abstraction
Joseph-Eugene Winzer
2018-04-15
MOHAWK: MYST: Fix Observatory displayed hour from 0:XX to 12:XX
David Fioramonti
2018-04-15
JANITORIAL: Indent GFXTransaction code blocks
Adrian Frühwirth
2018-04-15
XEEN: Mode renamings, fix loading savegame during script dragging party
Paul Gilbert
2018-04-15
XEEN: Fix opening of Ali Baba's chest
Paul Gilbert
2018-04-15
XEEN: Yet further fixes to clip scene drawing to scene area
Paul Gilbert
2018-04-15
MOHAWK: MYST: Fix observatory slider sounds repeating too quickly
Bastien Bouclet
2018-04-15
MOHAWK: MYST: Make changeBackgroundSound wait for the effect to complete
Bastien Bouclet
2018-04-15
LILLIPUT: More renaming
Strangerke
2018-04-15
SLUDGE: Replace linked list by Common::List in RegionManager
Simei Yin
2018-04-15
SLUDGE: Rename KillAll to Kill in RegionManager
Simei Yin
2018-04-15
SLUDGE: Objectify Region Manager
Simei Yin
2018-04-14
XEEN: Fix entering Great Southern Tower
Paul Gilbert
2018-04-14
XEEN: Fix Book of Great Power removing skills
Paul Gilbert
2018-04-14
XEEN: Clear prior pending treasure when loading savegame
Paul Gilbert
2018-04-14
XEEN: Fix aborting combat loop prematurely via bad sleeping check
Paul Gilbert
2018-04-14
SUPERNOVA: Removes stopAudio()
Joseph-Eugene Winzer
2018-04-14
SUPERNOVA: Adds init function to SupernovaEngine
Joseph-Eugene Winzer
2018-04-14
SUPERNOVA: Adds sound abstraction
Joseph-Eugene Winzer
2018-04-14
SUPERNOVA: Adds English msn2 to detection
Joseph-Eugene Winzer
2018-04-14
SUPERNOVA: Renames _timer1 to _messageDuration
Joseph-Eugene Winzer
2018-04-14
SUPERNOVA: Removes TODO
Joseph-Eugene Winzer
2018-04-14
SUPERNOVA: Moves updateEvents() to GameManager
Joseph-Eugene Winzer
2018-04-14
SUPERNOVA: Processes all keyboard queries in processInput()
Joseph-Eugene Winzer
2018-04-14
SUPERNOVA: Removes mouseInput3()
Joseph-Eugene Winzer
2018-04-14
SUPERNOVA: Renames wait2() to wait()
Joseph-Eugene Winzer
2018-04-14
SUPERNOVA: Removes redundant keypress check
Joseph-Eugene Winzer
2018-04-13
XEEN: Add launcher Engine tab option for more durable armor
Paul Gilbert
2018-04-13
XEEN: Cleanup scene area clipping flags setting
Paul Gilbert
2018-04-13
XEEN: Fix clipping all scene drawn elements to scene area
Paul Gilbert
2018-04-13
LILLIPUT: cleanup & renaming
Strangerke
2018-04-12
XEEN: Fix for resetting speed table after monsters have died
Paul Gilbert
2018-04-12
MADS: NEBULAR: Disable the copy protection dialog by default
Paul Gilbert
2018-04-12
XEEN: Fix read of freed data in multiple rapid playFX calls
Paul Gilbert
2018-04-12
LILLIPUT: Use constants in sequence functions
Strangerke
2018-04-11
XEEN: Fix monster attacks that target the entire party
Paul Gilbert
2018-04-11
LILLIPUT: some renaming
Strangerke
2018-04-11
ZVISION: Change game option description to match all other engines
Thierry Crozat
2018-04-11
MOHAWK: MYST: Fix missing sound effect when using the rocket slider
Bastien Bouclet
2018-04-11
LILLIPUT: some more rework related to the positions
Strangerke
2018-04-10
XEEN: Fix removing too many Monga Melons during quest
Paul Gilbert
2018-04-10
XEEN: Fix loading Dark Side savegames from WOX menu
Paul Gilbert
2018-04-10
XEEN: Fix Golem cutscene usage on Dark Side
Paul Gilbert
2018-04-10
LILLIPUT: Some refactoring
Strangerke
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