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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2014-06-08
VOYEUR: Don't reset mansion view position after looking at rooms
Paul Gilbert
2014-06-08
TSAGE: R2R - Fix Nej position in scene position. Fix for bug #6619
Strangerke
2014-06-08
WINTERMUTE: Silence/fix some warnigns when compiling Symbian port.
Johannes Schickel
2014-06-08
WINTERMUTE: Fix endian issues in findPackageSignature.
Johannes Schickel
2014-06-08
CRUISE: Directly use assert.
Johannes Schickel
2014-06-08
TSAGE: R2R - Correct possible out of range accesses checks.
D G Turner
2014-06-08
FULLPIPE: Initialize variable. CID 1208916
Eugene Sandulenko
2014-06-08
TSAGE: R2R - Fix right-side scene border
Torbjörn Andersson
2014-06-08
VOYEUR: Disable the if statement with identical statements in its branches, a...
Strangerke
2014-06-08
TSAGE: R2R - Error out on possible out of range accesses.
D G Turner
2014-06-07
MADS: Fix calculating frame delays for animated objects
Paul Gilbert
2014-06-07
MADS: Fix incorrect frame usage for spinning inventory items
Paul Gilbert
2014-06-07
MADS: Delete line that was removed in Nebular 8.49
Paul Gilbert
2014-06-07
MADS: More setup code for the difficulty dialog
Paul Gilbert
2014-06-07
MADS: Fix door being open when entering scene 102
Paul Gilbert
2014-06-07
AVALANCHE: Janitorial - remove trailing spaces and tabs
Strangerke
2014-06-07
CRUISE: Add a safeguard, some minor rework in BackgroundIncrust
Strangerke
2014-06-07
CRUISE: Add a couple of checks to avoid the use of negative indices in arrays...
Strangerke
2014-06-07
CRUISE: Some minor rework in script handler
Strangerke
2014-06-07
CRUISE: Add some comments, remove some optional brackets
Strangerke
2014-06-07
MADS: Remove unused variable
Torbjörn Andersson
2014-06-07
MADS: Silence GCC warning about non-virtual destructor
Torbjörn Andersson
2014-06-07
CRUISE: Fix a null pointer dereference
Strangerke
2014-06-07
TEENAGENT: Remove dead code: s cannot be null at this point
Strangerke
2014-06-07
FULLPIPE: Implement MovGraph2::getItemSubIndexByMGM()
Eugene Sandulenko
2014-06-06
MADS: Refactoring and cleanup of the game startup code
Paul Gilbert
2014-06-06
CRUISE: Fix some more CppCheck warnings
Strangerke
2014-06-06
Merge branch 'master' of github.com:scummvm/scummvm
Strangerke
2014-06-06
CRUISE: Reduce the scope of some more variables
Strangerke
2014-06-06
CRUISE: Fix CppCheck warnings in gfxModule
Strangerke
2014-06-06
CRUISE: Reduce the scope of several variables in processActorWalk()
Strangerke
2014-06-06
CRUISE: Disable a bit more efficiently some code in Op_Random() and Op_PlayFx()
Strangerke
2014-06-06
FULLPIPE: Fix binary logic. CID 1216221
Eugene Sandulenko
2014-06-06
FULLPIPE: Fix memory leak and missing results. CID 1216225
Eugene Sandulenko
2014-06-06
FULLPIPE: Add missing break. CID 1216226
Eugene Sandulenko
2014-06-06
FULLPIPE: Add additional sanity check. CID 1220154
Eugene Sandulenko
2014-06-06
FULLPIPE: Remove extra null check. CID 1220155
Eugene Sandulenko
2014-06-06
FULLPIPE: Remove extra sizeof. CID 1220156
Eugene Sandulenko
2014-06-06
FULLPIPE: Fix potential null dereference. CID 1148380
Eugene Sandulenko
2014-06-06
FULLPIPE: Initialize class variables. CID 1204256
Eugene Sandulenko
2014-06-06
CRUISE: Reduce the scope of variables in fillpoly()
Strangerke
2014-06-06
CRUISE: disable more efficiently some code
Strangerke
2014-06-06
CRUISE: Fix a couple of CppCheck warnings in Volume
Strangerke
2014-06-05
MADS: Implemented support methods for ScreenDialog base class
Paul Gilbert
2014-06-05
MADS: Added setup code for difficulty dialog
Paul Gilbert
2014-06-05
NEVERHOOD: Fix radio part of bug #6513 ("Some nasty bugs")
Torbjörn Andersson
2014-06-05
Merge pull request #465 from digitall/debugRework
Johannes Schickel
2014-06-05
CRUISE: Remove useless code in addAnimation()
Strangerke
2014-06-05
CRUISE: Remove logically dead code in Sound
Strangerke
2014-06-05
MADS: Fix an uninitialized variable in DialogsNebular
Strangerke
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