Age | Commit message (Expand) | Author |
2006-05-08 | Added comment about switch case fallthrough. I assume this one is deliberate, | Torbjörn Andersson |
2006-05-08 | As LordHoto pointed out, placeItem is already initialised to false, so we only | Torbjörn Andersson |
2006-05-08 | Small cleanup. It's not that I mind fallthroughs - as long as they are clearly | Torbjörn Andersson |
2006-05-08 | Changed abs() to ABS() | Torbjörn Andersson |
2006-05-08 | Fix regression in lost, the middle directories were removed | Travis Howell |
2006-05-08 | Fix off by one in rect when capturing image | Travis Howell |
2006-05-08 | Init. videoParams vars for HE90+ | Travis Howell |
2006-05-08 | Missed a couple of switch cleanups. | Torbjörn Andersson |
2006-05-08 | Add initial DXA support for HE games | Travis Howell |
2006-05-08 | Cleanup: Use ScummVM indentation style for switch() cases. In some cases, I | Torbjörn Andersson |
2006-05-08 | Add missing file details for HE games | Travis Howell |
2006-05-07 | Initial disassembly of NPC schedule handling methods | Paul Gilbert |
2006-05-07 | Fixes playing of credits music. | Johannes Schickel |
2006-05-07 | Turning this warning into an error, since I never got any feedback on it | Max Horn |
2006-05-07 | Handle line breaks/overflow for V1-V3 games *after* processing newline codes,... | Max Horn |
2006-05-07 | Perform (horizontal) charset text clipping for V1-V3, too | Max Horn |
2006-05-07 | Fix slowFadeIn, the code of original Windows version was flawed | Travis Howell |
2006-05-06 | Fix for bug #1449597 (MANIAC: Incorrect word wrapping) | Max Horn |
2006-05-06 | Ooops, skip WAV data, before changing size var | Travis Howell |
2006-05-06 | Use scumm_stricmp() instead of stricmp() to fix compile error on some systems, | Torbjörn Andersson |
2006-05-06 | Add support for non-English audio in cutscenes of Amiga/Mac. versions of FF | Travis Howell |
2006-05-06 | Fix typo, which caused FLAC speech files to fail | Travis Howell |
2006-05-05 | Add another English version of socks | Travis Howell |
2006-05-05 | Remove leftover | Travis Howell |
2006-05-05 | Fix inventory arrows regression in Simon 1 | Travis Howell |
2006-05-05 | Match fade code of original games and minor cleanup | Travis Howell |
2006-05-05 | Update copyright | Travis Howell |
2006-05-04 | Set speech_mute/sfx_mute/music_mute values in one single central place | Max Horn |
2006-05-04 | Cleanup | Travis Howell |
2006-05-04 | Update palmOS code for GameSpecificSettings changes | Travis Howell |
2006-05-04 | Allow skipping speech in Simon1 | Travis Howell |
2006-05-04 | Adds (partial) support for italian floppy. (still hardcoded strings are missi... | Johannes Schickel |
2006-05-04 | Add missing old simon1 target | Travis Howell |
2006-05-04 | Don't read beyond animationCount, when looking for animation in vc3_loadSprite() | Travis Howell |
2006-05-04 | Don't read beyond imageCount, when looking for image | Travis Howell |
2006-05-04 | Remove duplicate code | Travis Howell |
2006-05-04 | Fix loading of default saved game file, containing restate state, in FF | Travis Howell |
2006-05-04 | Add filename difference in Amiga/Mac. versions of FF | Travis Howell |
2006-05-04 | Show Epic Interactive movie on startup in Amiga/Mac. versions of FF | Travis Howell |
2006-05-04 | Update screen more often, for smoother mouse movement | Travis Howell |
2006-05-04 | Cleanup | Travis Howell |
2006-05-03 | Changed FilesystemNode::listDir to return a bool indicating its success (or f... | Max Horn |
2006-05-03 | Moved some code from SCUMM's detectGames function into a separate function (i... | Max Horn |
2006-05-03 | Removed CharsetRendererV3::getFontHeight (it was identical to CharsetRenderer... | Max Horn |
2006-05-03 | Fixes typo. | Johannes Schickel |
2006-05-03 | - moves detection code to plugin.cpp. | Johannes Schickel |
2006-05-03 | - modifies loadBitmap not to crash if a image isn't found | Johannes Schickel |
2006-05-03 | Fix for bug # 1480744 ("KYRA1: mouse cursor vanishes"). | Johannes Schickel |
2006-05-03 | Add work around for glitches that occurs on map, when Simon rides lion to the... | Travis Howell |
2006-05-03 | Fix subtitle colors during lion ride in Simon2 | Travis Howell |