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AgeCommit message (Expand)Author
2010-10-09VIDEO: Remove useless references in handleAudioTrack functionSylvain Dupont
2010-10-08TOON: Normalized include pathsEugene Sandulenko
2010-10-08TOON: Fixed guard definesEugene Sandulenko
2010-10-08TOON: Merged Toon engine to ScummVM trunkEugene Sandulenko
2010-10-08SCI: Support kGetTime modes 2 and 3 in SCI 0_LATEWillem Jan Palenstijn
2010-10-08SCUMM/FM-TOWNS: fixed threading issue in sfx codeFlorian Kagerer
2010-10-08SCUMM/FM-TOWNS: fixed possible invalid mem access in sfx codeFlorian Kagerer
2010-10-08SCI: Added a check for magnifier cursor multipliersFilippos Karapetis
2010-10-08SCI: fixing mag cursor as far as possibleMartin Kiewitz
2010-10-08SCI: add global scaling again to kAddToPicMartin Kiewitz
2010-10-07SCUMM/FM-TOWNS: minor change in sfx codeFlorian Kagerer
2010-10-07SCI: Fix for bug #3083151 - "QFG3: Long pause while loading specific savegame"Filippos Karapetis
2010-10-07SCI: Add one more workaround for end of QfG3 AwariWillem Jan Palenstijn
2010-10-07SCUMM: Silenced signed/unsigned warnings, removed unused variableFilippos Karapetis
2010-10-07SCI: bugfix for magnifier cursorsFilippos Karapetis
2010-10-07SCUMM/FM-TOWNS: cleanupFlorian Kagerer
2010-10-07SCUMM/FM-TOWNS: improved sfx support for indy4 and monkey2Florian Kagerer
2010-10-07SCI: Added a define to disable room transitionsFilippos Karapetis
2010-10-07SCI: Still show warning for uninit. reads in release modeWillem Jan Palenstijn
2010-10-07SCI: unknown valgrind cases->fake 0 when officialMartin Kiewitz
2010-10-07SCI: fixing kBaseSetter on scaled viewsMartin Kiewitz
2010-10-07GOB: Fix object videos with more than 255 framesSven Hesse
2010-10-06LURE: Fix for #3062794 - Diermot cannot leave room 7Paul Gilbert
2010-10-05GOB: Try to also open VMD files in Gob3 WinSven Hesse
2010-10-05GOB: Silence compiler warningsSven Hesse
2010-10-05DRASCULA: Add MD5 for improved French version of the gameThierry Crozat
2010-10-05SCUMM/FM-TOWNS: disable new graphics code in DS portFlorian Kagerer
2010-10-05GOB: Fix text display in Gob3 Windows/ADISven Hesse
2010-10-05LURE: Bugfix for #3008511 - Goewin stuck at counterPaul Gilbert
2010-10-05SCI: Some fixes for zoom cursorsFilippos Karapetis
2010-10-05LURE: Bugfix for #3060480 - Ratpouch alternating between roomsPaul Gilbert
2010-10-04SCUMM/FM-TOWNS: cleanupFlorian Kagerer
2010-10-04SCI: fixing crash in mag cursor code for pharkasMartin Kiewitz
2010-10-04SCI: Several corrections for magnifier cursorsFilippos Karapetis
2010-10-03SCI: Fix AltInput crash in non-parser gamesWillem Jan Palenstijn
2010-10-03SCI: Added missing initialization of _zoomBitmapFilippos Karapetis
2010-10-03SCI: Added detection entry for KQ5/PC-98 (bug report #3073583)Filippos Karapetis
2010-10-03SCI: Added support for SCI1.1+ magnifier cursors (bug #3034973).Filippos Karapetis
2010-10-03SCI: Support alternative inputs from vocab 913Willem Jan Palenstijn
2010-10-03SCUMM/FM-TOWNS: cleanupFlorian Kagerer
2010-10-03SCUMM/FM-TOWNS: fix mouse cursor colorsFlorian Kagerer
2010-10-03AGI: Properly detect the autosave slot in the save dialogTorbjörn Andersson
2010-10-03SCUMM/FM-TOWNS: improve merging of graphics layersFlorian Kagerer
2010-10-03SCI: Fix textwidth computation for chars >= 128Willem Jan Palenstijn
2010-10-03SCUMM/FM-TOWNS: fix drawBox()Florian Kagerer
2010-10-03SCI: Remove unused functionWillem Jan Palenstijn
2010-10-03SCI: Allow multiple word groups in parserWillem Jan Palenstijn
2010-10-03HUGO: Clean-upArnaud Boutonné
2010-10-02INDY3/FM-TOWNS: fix intro graphics bugFlorian Kagerer
2010-10-02SCI: Fix memleakWillem Jan Palenstijn