Age | Commit message (Expand) | Author |
2008-12-22 | - Split the SAGA resource manager in 3 different ones, depending on the resou... | Filippos Karapetis |
2008-12-22 | Correct comment. | Travis Howell |
2008-12-22 | Added Smacker support for the introduction and ending videos of FTA2 | Filippos Karapetis |
2008-12-22 | Cleanup. | Travis Howell |
2008-12-21 | Added some more stubs for FTA2 | Filippos Karapetis |
2008-12-21 | Correct the number of speech available in Simon the Sorcerer 1 & 2. | Travis Howell |
2008-12-21 | - Added some stubs for the SAGA2 games dino and fta2 | Filippos Karapetis |
2008-12-21 | Move all video players to separate directory | Eugene Sandulenko |
2008-12-21 | add detection for The 11th Hour demo | Matthew Hoops |
2008-12-21 | Cleaned up the mess with game IDs and game types: removed game types, reduced... | Filippos Karapetis |
2008-12-21 | Moved more GfxObj management to Gfx object. | Nicola Mettifogo |
2008-12-21 | Added a stub to dialogue parser, so that dialogue lines controlled by counter... | Nicola Mettifogo |
2008-12-21 | Reduced the memory allocated for DW1 and DW1 demo by 5MB | Filippos Karapetis |
2008-12-21 | Fix warnings. | Travis Howell |
2008-12-21 | fix wrong format string (bug tracker #2455138) | Gregory Montoir |
2008-12-21 | Return exact frame rate in Smacker player, and minor cleanup. | Travis Howell |
2008-12-21 | Add initial Smacker support for The Feeble Files. | Travis Howell |
2008-12-21 | Disable loading from command line again, it seems it only worked for saves, w... | Johannes Schickel |
2008-12-20 | - Added comment about error check when loading save on startup | Johannes Schickel |
2008-12-20 | Implemented support for loading saves from launcher / via command line. | Johannes Schickel |
2008-12-20 | Fixed loading Discworld 2 savegames from GMM. | Johannes Schickel |
2008-12-20 | Added the demo version of The Last Dynasty (thanks to fac) | Sven Hesse |
2008-12-20 | Cleanup. | Johannes Schickel |
2008-12-20 | Partial fix for bug #2453189 - "ITE: mass adding results in incorrect targets... | Filippos Karapetis |
2008-12-20 | Fixed bug #2453183 - "IHNM: mass adding results in incorrect targets" | Filippos Karapetis |
2008-12-20 | Moved mask creation/handling to Gfx. | Nicola Mettifogo |
2008-12-19 | Allow quitting / returning to launcher while showing "selection boxes", e.g. the | Torbjörn Andersson |
2008-12-19 | Removed defaults which are set in base/commandLine.cpp | Filippos Karapetis |
2008-12-19 | Allow quitting/returning to launcher while in the save/load dialog. I don't | Torbjörn Andersson |
2008-12-19 | Clicking in the scrollbar always caused the save/load list to scroll down a p... | Torbjörn Andersson |
2008-12-19 | T7G: Add support for custom AdLib instruments | Jordi Vilalta Prat |
2008-12-19 | Removed the hasKey() hackery of my previous commit and used ConfMan.registerD... | Filippos Karapetis |
2008-12-19 | Fixed bug #2424530 - "IHNM: SFX are no longer played", by assigning correct d... | Filippos Karapetis |
2008-12-19 | KYRA: fix mt-32 sysex loading for LOL floppy | Florian Kagerer |
2008-12-18 | KYRA1: fixed Serpent Cave/Malcolm scene (where Brandon would instantly get ki... | Florian Kagerer |
2008-12-18 | Fixed cursor palette when returning from GMM/Debugger. (Thanks to jvprat for ... | Johannes Schickel |
2008-12-18 | Clean up cursor stack on engine quit properly. | Johannes Schickel |
2008-12-18 | Cleanup. | Johannes Schickel |
2008-12-18 | Note to self: Don't sleep-deprive and code, for it makes you daft as a broom ;) | Sven Hesse |
2008-12-18 | Fixed some warnings | Filippos Karapetis |
2008-12-18 | Preliminary save/load support for Urban Runner | Sven Hesse |
2008-12-17 | moved game version flags to detection entries ; unset kGameFlagEncodedData fo... | Gregory Montoir |
2008-12-17 | move necessary code outside of assert | Willem Jan Palenstijn |
2008-12-17 | Fixed bug: not all control paths return a value in savePalLUT() | Filippos Karapetis |
2008-12-17 | Added support for caching the palette LUT to a file | Sven Hesse |
2008-12-17 | - Added some disabled code for Smacker audio support (still incomplete, not w... | Filippos Karapetis |
2008-12-17 | Only do the no-cd-workaround if all resource files can be found | Sven Hesse |
2008-12-17 | Reduced code duplication when manipulating Animations, and cleanup. | Nicola Mettifogo |
2008-12-17 | Workaround for Urban Runner's CD number detection daftness. | Sven Hesse |
2008-12-16 | Experimental semi-transparency for fillRect, used in the green/red menu areas... | Sven Hesse |