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AgeCommit message (Expand)Author
2010-09-28TINSEL: Remove redundant '_Windows' checkMax Horn
2010-09-28SAGA: Fix wrong logo animation in some versions of ITETorbjörn Andersson
2010-09-28SAGA: Fix an ITE intro regressionTorbjörn Andersson
2010-09-28SAGA: Initialise _driverTypeTorbjörn Andersson
2010-09-27HUGO: Move strlwr to UtilsArnaud Boutonné
2010-09-27HUGO: Add F3 behavior (recall), little cleanupArnaud Boutonné
2010-09-26SCI: adding separate status drawing codeMartin Kiewitz
2010-09-26SCI: kDrawPic setting _picNotValid on non-frontMartin Kiewitz
2010-09-26JANITORIAL: Removed unnecessary semi-colons.Torbjörn Andersson
2010-09-26AGOS: Hopefully fix bug #3000876 ("FF: Crackling/static popping")Torbjörn Andersson
2010-09-26AGOS: Fix bug #3011638 - WAXWORKS: Crash retrieving spear from the crocodile ...Travis Howell
2010-09-26AGOS: Fix Valgrind warnings on exit.Torbjörn Andersson
2010-09-26HUGO: Remove extra ;Arnaud Boutonné
2010-09-26HUGO: Add H1 Dos introArnaud Boutonné
2010-09-26AGI: Fix bug in cmd_cancel_line()Torbjörn Andersson
2010-09-25SCUMM: Fix bug #3052804 by reverting NES-specific screen width hackEugene Sandulenko
2010-09-25SCI: little optimization in kAddToPicMartin Kiewitz
2010-09-25SCI: changes to kAddToPicMartin Kiewitz
2010-09-25AGI: Fix C64 AGI picturesMatthew Hoops
2010-09-25HUGO: Add H2 Dos splash screenArnaud Boutonné
2010-09-25HUGO: Fix stricmp use and text color in splash screenArnaud Boutonné
2010-09-25HUGO: Add intro for H3 DosArnaud Boutonné
2010-09-24SCI: save/restore intensity of sysPaletteMartin Kiewitz
2010-09-24SCI: Implement voice mapping for CMS driver.Johannes Schickel
2010-09-23DRASCULA: Play the English "von Braun" trackTorbjörn Andersson
2010-09-22HUGO: Constify char* parameters in ScreenArnaud Boutonné
2010-09-22HUGO: Fix intro in H3 WinArnaud Boutonné
2010-09-22AGI: Fix for Bug #3067263 "SQ2: ScummVM hanging on the inventory screen"David Turner
2010-09-21DRASCULA: Keep keyboard buffer flushed while waiting for conversationTorbjörn Andersson
2010-09-21DRASCULA: Fix bug #3069977 ("Grafic Glitches in text")Torbjörn Andersson
2010-09-21DRASCULA: Fix invalid memory access on inventory screenTorbjörn Andersson
2010-09-21KYRA2/LOL PC-98: fix sfx rateFlorian Kagerer
2010-09-21AGI: Deconfusify the AGI music driverTorbjörn Andersson
2010-09-21AGI: Changed meaning of pcjr sound device. Now it is Sarien emuEugene Sandulenko
2010-09-20KYRA: Fix RTL from LoL's main menu.Johannes Schickel
2010-09-20AGI: Fix bug #3061578: AGI: PCjr Mode Not Default for DOS GamesEugene Sandulenko
2010-09-20SWORD1: Fix bug #3032772: SWORD1: Mute setting does not workEugene Sandulenko
2010-09-20SWORD2: More safeguards for mute settingEugene Sandulenko
2010-09-20SWORD25: Fix bug #3032763: "SWORD2: Mute setting does not work"Eugene Sandulenko
2010-09-20Make r52818 general on trunkLars Skovlund
2010-09-20SCI: Handle bit 2 of scaleSignal by not updating nsRect values whenLars Skovlund
2010-09-20GOB: Don't crash if getCharData() returns NULLTorbjörn Andersson
2010-09-19SCI2/2.1: Changes to the plane codeFilippos Karapetis
2010-09-19SCI: Added documentation for the different music patches in SCI gamesFilippos Karapetis
2010-09-19SCI2: Some work on RBT filesFilippos Karapetis
2010-09-19SAGA: Fixed bug #3068840 - "ITE: ScummVM crashes when talking on the ferry"Filippos Karapetis
2010-09-18SCUMM: Remove unused code, which was replaced by ScummEngine_v0::runObject in...Travis Howell
2010-09-18SCUMM: Fix bug #3070077 - MMC64: No music when Syd plays the piano.Travis Howell
2010-09-18SWORD2: Plug memory leaks.Eugene Sandulenko
2010-09-18M4: NULL terminate after a strncpyPaul Gilbert