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authorMatthew Hoops2010-09-25 14:28:48 +0000
committerMatthew Hoops2010-09-25 14:28:48 +0000
commitd4504a3f3af83de9184d39d644b8ef4fd8113079 (patch)
treeacc041fd2346fc7992579cf07f091014ca98efd4 /engines
parent009e48154789696ca1a3920982c9ef836cae8735 (diff)
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AGI: Fix C64 AGI pictures
The initial screen color needs to be 0 and not 0xf for these. Winnie C64/Apple II should be completable now, with some graphical glitches and palette problems. svn-id: r52881
Diffstat (limited to 'engines')
-rw-r--r--engines/agi/picture.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/agi/picture.cpp b/engines/agi/picture.cpp
index dc77433cb2..47b72cc8c6 100644
--- a/engines/agi/picture.cpp
+++ b/engines/agi/picture.cpp
@@ -562,7 +562,7 @@ void PictureMgr::drawPicture() {
_patCode = 0;
_patNum = 0;
_priOn = _scrOn = false;
- _scrColor = 0xf;
+ _scrColor = (_pictureVersion == AGIPIC_C64) ? 0x0 : 0xf;
_priColor = 0x4;
drawing = 1;