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2007-03-08Fixed const issue (casting const to non-const)Max Horn
svn-id: r26027
2007-03-08deleted useless codeNicola Mettifogo
svn-id: r26025
2007-03-08Replaced uses of fprintf() with warning() or error()Max Horn
svn-id: r26022
2007-03-07- cleanupJohannes Schickel
- some diffs for Amiga version svn-id: r26010
2007-03-07Fixed the crash in the interlude before the last level in the Gobliiins ↵Sven Hesse
CD-version svn-id: r26009
2007-03-07Add another version of Backyard Football2002.Travis Howell
svn-id: r26007
2007-03-06Add F1 - F3 keys for Apple II and Commodore 64 verisons of Maniac Mansion.Travis Howell
svn-id: r26004
2007-03-06Added support for Blacksmith's hammering animation and added Morkus' ↵Paul Gilbert
animation handler svn-id: r26003
2007-03-06Fix regression in V0 versions of Maniac Mansion, when using extracted files.Travis Howell
svn-id: r26000
2007-03-06Add support for the New Kid verb option in Apple II and Commodore 64 ↵Travis Howell
verisons of Maniac Mansion. svn-id: r25999
2007-03-05Corrected the initial drawing position of 101-anims (e.g. the guard monster ↵Sven Hesse
in the beach screen in Bargon Attack) svn-id: r25991
2007-03-05Fixed the cursor hotspotsSven Hesse
svn-id: r25990
2007-03-04Correct football2002 demo placementEugene Sandulenko
svn-id: r25988
2007-03-04fixed regression: background used to get broken when items were picked upNicola Mettifogo
svn-id: r25981
2007-03-04Adding comment again.Johannes Schickel
svn-id: r25979
2007-03-04Remove wrong gob2 Mac entry.Eugene Sandulenko
svn-id: r25978
2007-03-04- Some minor fixesSven Hesse
- Added the Gob2 Mac version fac76 reported in bug #1673397 svn-id: r25977
2007-03-04made loadScript and loadLocation benefit from Script's ability to dispose of ↵Nicola Mettifogo
its input buffer svn-id: r25976
2007-03-04made Script optionally take ownership and dispose input textNicola Mettifogo
svn-id: r25973
2007-03-04wrapped loader routines into a new class named Disk. The new class is also ↵Nicola Mettifogo
responsible for handling Archives in place of the Parallaction engine. svn-id: r25972
2007-03-04no more overloading for loadBackgroundNicola Mettifogo
svn-id: r25971
2007-03-04hid mask and path loading details from the engine, so it is now independent ↵Nicola Mettifogo
from background management svn-id: r25970
2007-03-04separated slide from scenery loading to take care of filename aliasesNicola Mettifogo
svn-id: r25969
2007-03-04moved background loading into disk.cppNicola Mettifogo
svn-id: r25968
2007-03-04Avoid crash in Engine_SCUMM_create when an inconsistent platform override is ↵Max Horn
present svn-id: r25966
2007-03-04moved platform-dependant resource loading routines into disk.cppNicola Mettifogo
svn-id: r25964
2007-03-04replaced memAlloc/memFree with standard malloc/freeNicola Mettifogo
svn-id: r25962
2007-03-04Correct image offsets, for PC Engine version of Loom.Travis Howell
svn-id: r25960
2007-03-04Fix regression in Commodore 64 version of Zak McKracken.Travis Howell
svn-id: r25959
2007-03-04Fix script error in PC Engine version of Loom.Travis Howell
svn-id: r25958
2007-03-04Fix regression in Commodore 64 version of Zak McKracken.Travis Howell
svn-id: r25955
2007-03-03Fix level selection in PC Engine version of Loom.Travis Howell
svn-id: r25954
2007-03-03Correct feature flags for the PC Engine version of Loom.Travis Howell
svn-id: r25952
2007-03-03Allow PC Engine version of Loom to at least start up.Travis Howell
svn-id: r25951
2007-03-03removed common-case code from loadBackgroundNicola Mettifogo
svn-id: r25949
2007-03-03loadBackground simplified: palette cycling is still broken, thoughNicola Mettifogo
svn-id: r25948
2007-03-03corrected parsing of LOCATION commandNicola Mettifogo
svn-id: r25947
2007-03-03Removed obsolete codeMax Horn
svn-id: r25946
2007-03-02only request the user to update the queen.tbl if the game she/he's trying to ↵Gregory Montoir
play really *requires* it. svn-id: r25944
2007-03-02Updated the BS1 music code to use the new looping feature in our MP3/Ogg ↵Max Horn
decoders svn-id: r25943
2007-03-02added other code differences for Amiga FOTAQ versions, full game is now ↵Gregory Montoir
completable under ScummVM svn-id: r25941
2007-03-02added loaders for static images like pickable items and for characters framesNicola Mettifogo
svn-id: r25940
2007-03-02fix broken buildNicola Mettifogo
svn-id: r25939
2007-03-02added Script loader routineNicola Mettifogo
svn-id: r25938
2007-03-02enforced convention on loader names: load[ItemType]Nicola Mettifogo
svn-id: r25937
2007-03-02added inventory objects loader routineNicola Mettifogo
svn-id: r25936
2007-03-02changed every font name to be platform independent, added font loader routineNicola Mettifogo
svn-id: r25935
2007-03-02replaced calls to loadExternalStaticCnv with separate loaders for Head and ↵Nicola Mettifogo
Pointer resources svn-id: r25934
2007-03-02added openLocation as loader for location scripts resourcesNicola Mettifogo
svn-id: r25933
2007-03-02oops forgot to add fileNicola Mettifogo
svn-id: r25932