Age | Commit message (Expand) | Author |
2007-11-25 | - enabled speech sounds | Gregory Montoir |
2007-11-25 | don't expose the Common::drawLine implementation details in client code, keep... | Gregory Montoir |
2007-11-25 | An attempt to implement thick line drawing. | Eugene Sandulenko |
2007-11-25 | Add md5 details for Blue's Art Time Activities. | Travis Howell |
2007-11-25 | Switch AGI to common drawLine() as well | Eugene Sandulenko |
2007-11-25 | Switch to our common drawLine routine | Eugene Sandulenko |
2007-11-25 | Fix regression in Fun Shop titles, when starting activites. | Travis Howell |
2007-11-25 | Add stub for wizImages thickLine code. | Travis Howell |
2007-11-24 | Add notes (From wiki) for u32 codes used in Backyard Soccer. | Travis Howell |
2007-11-24 | Implement soccer opcode 1006. Nothing is tested and is pure processing | Eugene Sandulenko |
2007-11-24 | Fixed call to create puzzled/exclamation voice bubbles | Paul Gilbert |
2007-11-24 | Removed some unnecessary code which was common for two cases | Filippos Karapetis |
2007-11-23 | Minimized screen updates for Mickey's Space Adventure, and correctly set the ... | Filippos Karapetis |
2007-11-23 | don't pass a pointer in a middle of a resource buffer with mixer AUTOFREE fla... | Gregory Montoir |
2007-11-23 | cleanup | Max Horn |
2007-11-22 | Implement soccer logic opcode 1003 | Eugene Sandulenko |
2007-11-22 | * added adapter from Graphics::Surface to Frames | Nicola Mettifogo |
2007-11-22 | Fix bug with rotating shapes in funshop games | Eugene Sandulenko |
2007-11-22 | * added (incomplete) explicit state machine handling in engine class (see _in... | Nicola Mettifogo |
2007-11-22 | Objects in Mickey's Space Adventure are shown correctly now | Filippos Karapetis |
2007-11-22 | Bugfix for the Escape key to close the Save/Restore dialog | Paul Gilbert |
2007-11-22 | Change the AGI image stack to use Common::Stack | Max Horn |
2007-11-22 | Removed deprecated language variable | Paul Gilbert |
2007-11-22 | Talk data bugfix - create_lure was reading past the end of the talk data list | Paul Gilbert |
2007-11-22 | Changed animation constants to clarify standard indexes versus custom voice b... | Paul Gilbert |
2007-11-22 | Fixed menu data for German version | Paul Gilbert |
2007-11-22 | Re-enabled detection of French and German versions | Paul Gilbert |
2007-11-22 | Refactore the AGI floodfill code | Max Horn |
2007-11-21 | sync with latest IGOR.TBL | Gregory Montoir |
2007-11-21 | code conventions | Gregory Montoir |
2007-11-21 | use mutex to prevent race between MidiParser & MidiDriver | Gregory Montoir |
2007-11-21 | * moved label drawing into Gfx, to be drawn directly in the framebuffer | Nicola Mettifogo |
2007-11-21 | Cleanup | Filippos Karapetis |
2007-11-21 | Fixed usage of Common::Stack. | Johannes Schickel |
2007-11-21 | Oops, Common::Stack should be used instead of Common::FixedStack | Filippos Karapetis |
2007-11-21 | Common::FixedStack is used now for AGI flood fill routines | Filippos Karapetis |
2007-11-20 | Fix regression with the menus | Filippos Karapetis |
2007-11-20 | fix bug #1834852 | Gregory Montoir |
2007-11-20 | Cleanup and simplification | Filippos Karapetis |
2007-11-20 | Muting the compiler :P | Sven Hesse |
2007-11-20 | Fixed unterminated string in countSaveGames(), which may be the cause of the | Torbjörn Andersson |
2007-11-20 | Slight fix for the sound in Mickey's Space Adventure | Filippos Karapetis |
2007-11-20 | Added a check to keep the cursor active when entering a savegame name on back... | Paul Gilbert |
2007-11-20 | Changed the copy protection dialog event loop so the fourth digit pressed wil... | Paul Gilbert |
2007-11-20 | Changed calls to pollEvent to be in while loops to ensure all pending events ... | Paul Gilbert |
2007-11-20 | Implemented music in Mickey's Space Adventure, thanks to the now common softs... | Filippos Karapetis |
2007-11-19 | Oops, made _speakerStream private again | Filippos Karapetis |
2007-11-19 | _speakerStream should be public. Also, when preAGI engine closes, the speaker... | Filippos Karapetis |
2007-11-19 | * made engine use Inventory and InventoryRenderer | Nicola Mettifogo |
2007-11-19 | oops. that's what last minute moves may result in. | Eugene Sandulenko |