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2007-11-25- enabled speech soundsGregory Montoir
- added end of demo check for demo 1.10 - simplified parts loop - populated strings table in IGOR.TBL - updated and packed charset data svn-id: r29641
2007-11-25don't expose the Common::drawLine implementation details in client code, ↵Gregory Montoir
keep it local to graphics.cpp. svn-id: r29640
2007-11-25An attempt to implement thick line drawing.Eugene Sandulenko
svn-id: r29639
2007-11-25Add md5 details for Blue's Art Time Activities.Travis Howell
svn-id: r29637
2007-11-25Switch AGI to common drawLine() as wellEugene Sandulenko
svn-id: r29636
2007-11-25Switch to our common drawLine routineEugene Sandulenko
svn-id: r29635
2007-11-25Fix regression in Fun Shop titles, when starting activites.Travis Howell
svn-id: r29634
2007-11-25Add stub for wizImages thickLine code.Travis Howell
svn-id: r29632
2007-11-24Add notes (From wiki) for u32 codes used in Backyard Soccer.Travis Howell
svn-id: r29631
2007-11-24Implement soccer opcode 1006. Nothing is tested and is pure processingEugene Sandulenko
of bb86 utility. svn-id: r29630
2007-11-24Fixed call to create puzzled/exclamation voice bubblesPaul Gilbert
svn-id: r29623
2007-11-24Removed some unnecessary code which was common for two casesFilippos Karapetis
svn-id: r29622
2007-11-23Minimized screen updates for Mickey's Space Adventure, and correctly set the ↵Filippos Karapetis
hint for Uranus svn-id: r29619
2007-11-23don't pass a pointer in a middle of a resource buffer with mixer AUTOFREE ↵Gregory Montoir
flag set (untested but probably fixes #1754525) svn-id: r29618
2007-11-23cleanupMax Horn
svn-id: r29617
2007-11-22Implement soccer logic opcode 1003Eugene Sandulenko
svn-id: r29616
2007-11-22* added adapter from Graphics::Surface to FramesNicola Mettifogo
* changed all Disk routines to return Frames* instead of Graphics::Surface* * changed displayItemComment to use new gfx routines * merged code for Examine zones into displayComment svn-id: r29615
2007-11-22Fix bug with rotating shapes in funshop gamesEugene Sandulenko
svn-id: r29614
2007-11-22* added (incomplete) explicit state machine handling in engine class (see ↵Nicola Mettifogo
_inputMode) * added service routines to Gfx * changed displayCharacterComment to work with the new state machine and gfx routines svn-id: r29613
2007-11-22Objects in Mickey's Space Adventure are shown correctly nowFilippos Karapetis
svn-id: r29612
2007-11-22Bugfix for the Escape key to close the Save/Restore dialogPaul Gilbert
svn-id: r29609
2007-11-22Change the AGI image stack to use Common::StackMax Horn
svn-id: r29608
2007-11-22Removed deprecated language variablePaul Gilbert
svn-id: r29605
2007-11-22Talk data bugfix - create_lure was reading past the end of the talk data listPaul Gilbert
svn-id: r29604
2007-11-22Changed animation constants to clarify standard indexes versus custom voice ↵Paul Gilbert
bubble Ids svn-id: r29603
2007-11-22Fixed menu data for German versionPaul Gilbert
svn-id: r29602
2007-11-22Re-enabled detection of French and German versionsPaul Gilbert
svn-id: r29601
2007-11-22Refactore the AGI floodfill codeMax Horn
svn-id: r29600
2007-11-21sync with latest IGOR.TBLGregory Montoir
svn-id: r29598
2007-11-21code conventionsGregory Montoir
svn-id: r29595
2007-11-21use mutex to prevent race between MidiParser & MidiDriverGregory Montoir
svn-id: r29594
2007-11-21* moved label drawing into Gfx, to be drawn directly in the framebufferNicola Mettifogo
* changed low level blitting function to accept Graphics::Surface to ease development * temporarily disabled labels/subtitles in BRA svn-id: r29593
2007-11-21CleanupFilippos Karapetis
svn-id: r29592
2007-11-21Fixed usage of Common::Stack.Johannes Schickel
svn-id: r29591
2007-11-21Oops, Common::Stack should be used instead of Common::FixedStackFilippos Karapetis
svn-id: r29590
2007-11-21Common::FixedStack is used now for AGI flood fill routinesFilippos Karapetis
svn-id: r29589
2007-11-20Fix regression with the menusFilippos Karapetis
svn-id: r29588
2007-11-20fix bug #1834852Gregory Montoir
svn-id: r29586
2007-11-20Cleanup and simplificationFilippos Karapetis
svn-id: r29585
2007-11-20Muting the compiler :PSven Hesse
svn-id: r29581
2007-11-20Fixed unterminated string in countSaveGames(), which may be the cause of theTorbjörn Andersson
problem with Feeble Files savegames not being shown that was described on the forum recently. svn-id: r29580
2007-11-20Slight fix for the sound in Mickey's Space AdventureFilippos Karapetis
svn-id: r29579
2007-11-20Added a check to keep the cursor active when entering a savegame name on ↵Paul Gilbert
backends that provide a virtual keyboard svn-id: r29578
2007-11-20Changed the copy protection dialog event loop so the fourth digit pressed ↵Paul Gilbert
will be briefly displayed svn-id: r29577
2007-11-20Changed calls to pollEvent to be in while loops to ensure all pending events ↵Paul Gilbert
get processed svn-id: r29576
2007-11-20Implemented music in Mickey's Space Adventure, thanks to the now common ↵Filippos Karapetis
softsynth square wave generator svn-id: r29575
2007-11-19Oops, made _speakerStream private againFilippos Karapetis
svn-id: r29574
2007-11-19_speakerStream should be public. Also, when preAGI engine closes, the ↵Filippos Karapetis
speaker handle is freed svn-id: r29573
2007-11-19* made engine use Inventory and InventoryRendererNicola Mettifogo
* inventory drawing is now performed directly in the framebuffer instead of using the game screen buffer * specialized jobs to handle inventory drawing have been deleted as they had become obsolete svn-id: r29571
2007-11-19oops. that's what last minute moves may result in.Eugene Sandulenko
svn-id: r29570