Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-01-08 | ZVISION: Also handle paths in NEMESIS.ZIX for the DVD ver. of Nemesis | Filippos Karapetis | |
2015-01-07 | ZVISION: Add support for an unmodified ZIX file for Zork: Nemesis | Filippos Karapetis | |
This helps in copying the game files straight off the CD | |||
2015-01-07 | ZVISION: Check the validity of ZIX files | Filippos Karapetis | |
2015-01-07 | ZVISION: Handle sound patches (.src files) dynamically | Filippos Karapetis | |
2015-01-07 | Cursors "arrowa.zcr" and "arrowb.zcr" are missing from Zork: Nemesis | Filippos Karapetis | |
2015-01-07 | ZVISION: Add detection for the French version of Zork: Nemesis | Filippos Karapetis | |
2015-01-07 | SWORD25: Remove unused code | RichieSams | |
The original idea was to keep the code variation and pick the best one. However, these two methods we're portable enough for our needs. | |||
2015-01-07 | ZVISION: Add stubs for the hires VOB MPEG2 videos of ZGI DVD | Filippos Karapetis | |
VOB file handling is based on clone2727's work. The lowres videos are played for now, until AC3 sound handling is implemented | |||
2015-01-07 | ZVISION: Fix typo in include | Filippos Karapetis | |
2015-01-07 | ZVISION: Use a common function for loading game animations | Filippos Karapetis | |
2015-01-07 | ZVISION: Move the screen initialization code into a separate function | Filippos Karapetis | |
2015-01-07 | ZVISION: Cleanup | Filippos Karapetis | |
2015-01-07 | ZVISION: Cleanup the ZIX file code | Filippos Karapetis | |
Also, add handling for 3 CDs, for Zork: Nemesis | |||
2015-01-07 | ZVISION: Fix incorrect reference to cursor file | Filippos Karapetis | |
2015-01-07 | ZVISION: Error out when a cursor file can't be found | Filippos Karapetis | |
2015-01-07 | ZVISION: Remove ActionRestoreGame and loading of r.svr (restart slot) | Filippos Karapetis | |
This is handled internally now, so r.svr isn't needed anymore | |||
2015-01-07 | ZVISION: Also handle paths in INQUIS.ZIX for the DVD version of ZGI | Filippos Karapetis | |
2015-01-07 | ZVISION: Add a new command, "dumpimage", to dump any game image to BMP | Filippos Karapetis | |
2015-01-07 | SCI: Fix Mac games with a height of 190 | Matthew Hoops | |
A regression from 72e6a9eeab1082892e5d77fabc4f0b50f839615a | |||
2015-01-06 | SCUMM: Improve FOA keyboard help | MestreLion | |
2015-01-05 | SCUMM: Correct game flags for HE72 version of Putt-Putt Saves the Zoo. | Kirben | |
2015-01-04 | SWORD25: Commend unused and unportable functions | Eugene Sandulenko | |
2015-01-04 | SWORD25: Hopefully fix compilation errors | Eugene Sandulenko | |
2015-01-04 | SWORD25: Fix warning | Eugene Sandulenko | |
2015-01-04 | Merge pull request #554 from eriktorbjorn/tentacle-maniac | Eugene Sandulenko | |
SCUMM: Day of the Tentacle easter egg | |||
2015-01-04 | Merge pull request #557 from RichieSams/replace_pluto | Eugene Sandulenko | |
SWORD25: Replace 'Pluto' lua persistance code with re-written, platform-agnostic code | |||
2015-01-04 | FULLPIPE: Fix bug in inventory | Eugene Sandulenko | |
2015-01-04 | FULLPIPE: Sanity check | Eugene Sandulenko | |
2015-01-04 | FULLPIPE: Plug memory leak | Eugene Sandulenko | |
2015-01-04 | FULLPIPE: Remove redundant check | Eugene Sandulenko | |
2015-01-03 | FULLPIPE: Fix crash in scene04 | Eugene Sandulenko | |
2015-01-02 | FULLPIPE: Fix bug with unmovable jar in scene04 | Eugene Sandulenko | |
2015-01-02 | FULLPIPE: Fix bug with spring in scene04 | Eugene Sandulenko | |
2015-01-01 | ZVISION: Really fix truetype_font.cpp newlines | Matthew Hoops | |
They are now all LF. | |||
2015-01-02 | ZVISION: Add support for unmodified INQUIS.ZIX files | Filippos Karapetis | |
This will greatly help users copy the unmodified file from the game CDs of ZGI and get the game working straight away | |||
2015-01-02 | ZVISION: Fix newline in truetype_font.cpp | Filippos Karapetis | |
2014-12-30 | SWORD25: Remove the option to persist a double as a string | RichieSams | |
Since the current method *should* be more accurate | |||
2014-12-30 | SWORD25: Change function names to use persist instead of serialize | RichieSams | |
Same argument as in 97c35714ce3986b99848a780f6b195a63f8910b7. To match the rest of the SWORD25 code base | |||
2014-12-30 | SWORD25: Add Pluto copyright message to new persistence code | RichieSams | |
Since the code is based off the Pluto code | |||
2014-12-30 | SWORD25: Correct include guards to reflect the changes to the file names | RichieSams | |
2014-12-30 | SWORD25: Remove old lua persistence files | RichieSams | |
2014-12-30 | SWORD25: Fix how nils are persisted | RichieSams | |
The unpersist code expects nils to be represented as an index with value 0. The persist code incorrectly wrote out this data | |||
2014-12-30 | SWORD25: Rename double serialization file to better represent what it is | RichieSams | |
AKA functions, rather than a class | |||
2014-12-30 | SWORD25: Rename lua serialization functions to use 'persist' in order to ↵ | RichieSams | |
match the rest of the engine | |||
2014-12-30 | SWORD25: Use new lua serialization functions to persist state | RichieSams | |
2014-12-30 | SWORD25: Update module.mk with lua serialization changes | RichieSams | |
2014-12-30 | SWORD25: Move all lua serialization helper functions to their own file | RichieSams | |
2014-12-30 | ZVISION: Fix regression in the handling of multiple animations | Filippos Karapetis | |
A regression from 0c4e0673c3. Thanks to Marisa-Chan for noticing | |||
2014-12-30 | ZVISION: Fix an off-by-one error in the RLF decoder | Filippos Karapetis | |
A regression from 7f61a09478. The current frame is the currently displayed frame, not the frame that should be displayed next. Thanks to clone2727 and Marisa-Chan for the explanation and fixes | |||
2014-12-30 | SCUMM: Add secret "easter_egg" config key | Torbjörn Andersson | |
This makes it possible to override the detection of Maniac Mansion when starting the Day of the Tentacle easter egg. There is no GUI for setting this, no error handling, and setting it to Day of the Tentacle itself is probably a bad idea... |