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2015-05-08SHERLOCK: Fix some more GCC warningsStrangerke
2015-05-08SHERLOCK: Fix some compilation warnings using GCCStrangerke
2015-05-08SHERLOCK: Fix the definition of Surface's destructorStrangerke
2015-05-08SHERLOCK: Remove extra semi-column, some code formattingStrangerke
2015-05-07SHERLOCK: Fix pink dot appearing in lower-left corner of some player framesPaul Gilbert
2015-05-07Merge branch 'master' into sherlockWillem Jan Palenstijn
2015-05-07SCUMM: Add DOS en demo for Indiana Jones and the Fate of AtlantisThierry Crozat
2015-05-07SHERLOCK: some code formattingStrangerke
2015-05-07SHERLOCK: Reduce some more variable scopesStrangerke
2015-05-07SHERLOCK: Fix the way the sprite frames are freedStrangerke
2015-05-07SHERLOCK: Reduce the scope of some variablesStrangerke
2015-05-06SHERLOCK: Minor comment updatesPaul Gilbert
2015-05-06SHERLOCK: Fix looking at Paul's Cap immediately after entering a scenePaul Gilbert
2015-05-07SCUMM: SCUMM: Add English 1.6 disk version of Day of the Tentacle for DOS.Kirben
2015-05-07SCUMM: SCUMM: Add English 1.4 version of Indiana Jones and the Last Crusade f...Kirben
2015-05-06SHERLOCK: Dropped _saveSeqNum in favor of _savedSequences sizePaul Gilbert
2015-05-07SCUMM: Add UK version of Pajama Sam 2 for Windows.Kirben
2015-05-07GOB: Make coordinate parameters in Surface::fillRect() signedSven Hesse
2015-05-05SCI: add qfg2 airElemental workaround - bug #6859Martin Kiewitz
2015-05-05SHERLOCK: Fix checkForSoundFrames, add some warning TODOsStrangerke
2015-05-04SHERLOCK: Fix picking up Sarah's effects in MorguePaul Gilbert
2015-05-04SHERLOCK: Check _talkToAbort after calling pickupObjectPaul Gilbert
2015-05-04SCI: fix bug in new string identifying codeMartin Kiewitz
2015-05-04SCI: Scripts: identify strings + debug commandMartin Kiewitz
2015-05-03SHERLOCK: Fix picking up knife in taxidermyPaul Gilbert
2015-05-03SHERLOCK: Fix crash when moving cratesPaul Gilbert
2015-05-03SCI: Handle pronouns in parserWillem Jan Palenstijn
2015-05-03SCI: Clarify function nameWillem Jan Palenstijn
2015-05-02SHERLOCK: Fix gfx glitch when returning to morgue for a second timePaul Gilbert
2015-05-02SHERLOCK: Revised door close fix due to new bug when entering morguePaul Gilbert
2015-05-02SHERLOCK: Don't mark leaving scene as visited during savegame loadsPaul Gilbert
2015-05-02SHERLOCK: Properly close door when entering Sarah's flatPaul Gilbert
2015-05-02SHERLOCK: Fix original game bug when testing powdery substancePaul Gilbert
2015-05-02SHERLOCK: Fix trying to enter theatre without talking to LestradePaul Gilbert
2015-05-02SCI: lsl5 script patch to fix game breaking bugMartin Kiewitz
2015-05-01SHERLOCK: Allow fast quitting when randomTransition in progressPaul Gilbert
2015-05-01SHERLOCK: Tweak doBgAnim delays to better match original gamePaul Gilbert
2015-05-01SHERLOCK: Change _helpStyle from int to boolPaul Gilbert
2015-05-01SHERLOCK: Move Settings dialog event handling into Settings classPaul Gilbert
2015-05-01SHERLOCK: Remove unused key pad speed fieldPaul Gilbert
2015-05-01SHERLOCK: Moved Settings dialog into it's own classPaul Gilbert
2015-05-01SHERLOCK: Fix intro sequence crashPaul Gilbert
2015-05-01SHERLOCK: Implement configuration settings save/loadPaul Gilbert
2015-05-01SHERLOCK: Fix some remaining TODOsPaul Gilbert
2015-05-01SHERLOCK: Extra method commentsPaul Gilbert
2015-05-01SHERLOCK: Rename playPrologue to playPaul Gilbert
2015-05-01SHERLOCK: Further fixes for credits displayPaul Gilbert
2015-05-01SHERLOCK: Extra comments for methods in ScalpelEnginePaul Gilbert
2015-05-01SHERLOCK: Implemented showLBV and fixes for credits displayPaul Gilbert
2015-05-01SHERLOCK: Re-enabled intro creditsPaul Gilbert