Age | Commit message (Expand) | Author |
2008-07-28 | Enforcing use of nullZonePtr only for nulling out pointers, as it is useless ... | Nicola Mettifogo |
2008-07-28 | Fixing 'warning: comparison of unsigned expression < 0 is always false' | Max Horn |
2008-07-28 | Fixed crash when running Operation Stealth introduced in r33339 (There are ac... | Kari Salminen |
2008-07-28 | Added loading of temporary Operation Stealth savegames. Needs testing! | Kari Salminen |
2008-07-28 | Yet another hack to deal with labels... Must rethink this crap from scratch. | Nicola Mettifogo |
2008-07-28 | Moved validation step from revision 33363, so that it is executed for all ani... | Nicola Mettifogo |
2008-07-28 | Fixed loading of static items. | Nicola Mettifogo |
2008-07-28 | Cleanup | Filippos Karapetis |
2008-07-28 | Pick up/drop/open/close actions are now available in game. | Nicola Mettifogo |
2008-07-28 | Implemented opcodes for picking up/dropping/opening/closing items. | Nicola Mettifogo |
2008-07-28 | Tiny readability aid for parser code. | Nicola Mettifogo |
2008-07-28 | Added remaining load functions needed for the Operation Stealth savegame form... | Kari Salminen |
2008-07-28 | Cut Future Wars savegame loading routine into parts that can be reused when l... | Kari Salminen |
2008-07-28 | Now detects temporary Operation Stealth savegame format and saves it. No load... | Kari Salminen |
2008-07-28 | Preliminary code for traps. | Nicola Mettifogo |
2008-07-28 | Added a post processing step to runScripts, so that Animation can be validate... | Nicola Mettifogo |
2008-07-28 | Made the savegame loading routine choose between loading a Future Wars or an ... | Kari Salminen |
2008-07-28 | Correct character name set by character location parser. | Travis Howell |
2008-07-28 | Added support for text in BRA DOS demo. | Nicola Mettifogo |
2008-07-28 | Some instrumentation for script debugging. | Nicola Mettifogo |
2008-07-28 | Add basic support for running Amiga and PC demos of BRA. | Travis Howell |
2008-07-28 | There is no mask or path directories for part0 of BRA (Amiga), so always chec... | Travis Howell |
2008-07-28 | Inventory is now properly rendered. Item selection is not yet working. | Nicola Mettifogo |
2008-07-28 | Fix compile. | Travis Howell |
2008-07-28 | Some unneeded references slipped in with the last commit. | Nicola Mettifogo |
2008-07-28 | * Changed Disk code in BRA to use FilesystemNode (duplication has become trul... | Nicola Mettifogo |
2008-07-27 | Added a preliminary saving routine for Operation Stealth (Disabled by default... | Kari Salminen |
2008-07-27 | Patch from bugreport #2020561: "MMNES : Incorrect detection (US/GB)" | Eugene Sandulenko |
2008-07-27 | Clear the confusing usage of NUM_MAX_VAR (It's 255 actually, not 256). | Kari Salminen |
2008-07-27 | Cut savegame loading into smaller functional parts (resetEngine, loadPlainSav... | Kari Salminen |
2008-07-27 | Moved inventory cursor drawing code to InventoryRenderer. | Nicola Mettifogo |
2008-07-27 | Inventory icons are now loaded correctly (not yet displayed). BRA doesn't cra... | Nicola Mettifogo |
2008-07-27 | - Fixed fadePalette for HoF and Kyra3 | Johannes Schickel |
2008-07-27 | Fixed typo. | Johannes Schickel |
2008-07-27 | Fixed macro. | Johannes Schickel |
2008-07-27 | Add music/sound loading in Amiga version of BRA. | Travis Howell |
2008-07-27 | Added rudimental support for location changes when walking through doors. The... | Nicola Mettifogo |
2008-07-27 | Search common directory, when loading frames and talks in Amiga verison of BRA. | Travis Howell |
2008-07-27 | Doug from BRA can now walk in his hotel room. He still stops in bizarre poses... | Nicola Mettifogo |
2008-07-27 | Fix buffer overflow in error message. | Travis Howell |
2008-07-26 | More cleanup. | Nicola Mettifogo |
2008-07-26 | Cleanup. | Nicola Mettifogo |
2008-07-26 | * Added walk calculations to BRA (doesn't walk yet, though). | Nicola Mettifogo |
2008-07-26 | BRA now parses path data from the scripts. | Nicola Mettifogo |
2008-07-25 | Changed the remaining references to Nodes into Points. | Nicola Mettifogo |
2008-07-25 | * Changed walk code to use Common::Point instead of the clumsy WalkNode. | Nicola Mettifogo |
2008-07-25 | Fixed the inventory bug that's been reported in the forums | Sven Hesse |
2008-07-25 | change PPINIT struct to use ScummVM datatypes, so sizeof(PPINIT) is 28 on ppc... | Joost Peters |
2008-07-25 | Fix to prevent attempt to delete a non-initialised object during game exit | Paul Gilbert |
2008-07-25 | TINSEL: Got rid of PIMAGE, PINT_CONTEXT, PINV_OBJECT, PINV_DEF, PCONFBOX, PCO... | Max Horn |