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2013-12-15VOYEUR: Implemented getVOCFileNamePaul Gilbert
2013-12-15VOYEUR: Implemented doAptPaul Gilbert
2013-12-15VOYEUR: Fix for when multiple bolt files are openPaul Gilbert
2013-12-15VOYEUR: Fix extra flag parameters for getBoltGroup and freeBoltGroupPaul Gilbert
2013-12-15VOYEUR: Fix for loading bolt groupsPaul Gilbert
2013-12-15VOYEUR: Fix for resource pointers resolveAll not clearing it's resolve itPaul Gilbert
2013-12-14VOYEUR: Implemented support methods needed for doAptPaul Gilbert
2013-12-14VOYEUR: Slight fix to doInterface methodPaul Gilbert
2013-12-14VOYEUR: Fix shadowed variable in doInterfacePaul Gilbert
2013-12-14VOYEUR: Implemented doInterface methodPaul Gilbert
2013-12-14VOYEUR: Fix various warningsPaul Gilbert
2013-12-14VOYEUR: In progress implementation of doInterfacePaul Gilbert
2013-12-14VOYEUR: Fixes for casting warningsPaul Gilbert
2013-12-13VOYEUR: Make parsePlayCommands debug parse Index be 1-basedPaul Gilbert
2013-12-13VOYEUR: Fixes for parsePlayCommands command 8Paul Gilbert
2013-12-13VOYEUR: Fixes for parsePlayCommands command 7Paul Gilbert
2013-12-13VOYEUR: Fix for parsePlayCommands command 9Paul Gilbert
2013-12-13VOYEUR: Fix field intiialisation in getStateInfoPaul Gilbert
2013-12-13VOYEUR: Added extra initialisation for ControlResource objectsPaul Gilbert
2013-12-13VOYEUR: Minor fix to getNextRecord and added a few debug linesPaul Gilbert
2013-12-12VOYEUR: Implemented cardPerform and cardPerform2Paul Gilbert
2013-12-12VOYEUR: Implemented goToState methodPaul Gilbert
2013-12-12VOYEUR: Implementing code for chooseSTAMPButton and sub-methodsPaul Gilbert
2013-12-11VOYEUR: Implemented the saveLastInplay methodPaul Gilbert
2013-12-11VOYEUR: Fix loading of ControlResourcePaul Gilbert
2013-12-11VOYEUR: Bugfixes for getField1CE methodPaul Gilbert
2013-12-11VOYEUR: Removed use of GET_WORD macro in parsePlayCommandsPaul Gilbert
2013-12-11VOYEUR: Implemented remainder of parsePlayCommandsPaul Gilbert
2013-12-11VOYEUR: Implemented more of parsePlayCommandsPaul Gilbert
2013-12-10VOYEUR: Split ThreadResource into it's own filePaul Gilbert
2013-12-10VOYEUR: More of parsePlayCommands implementedPaul Gilbert
2013-12-10VOYEUR: Start of implementing parsePlayCommandsPaul Gilbert
2013-12-09VOYEUR: Implement stubs for thread methods needed by playStampPaul Gilbert
2013-12-09VOYEUR: Implemented the playStamp methodPaul Gilbert
2013-12-08VOYEUR: Implemented thread getButtonsText and support methodsPaul Gilbert
2013-12-08VOYEUR: Further thread initialisation methodsPaul Gilbert
2013-12-08VOYEUR: Moved stm methods into ThreadResource classPaul Gilbert
2013-12-08VOYEUR: Fixes for ControlResource initialisationPaul Gilbert
2013-12-08VOYEUR: Temporarily disable startup screensPaul Gilbert
2013-12-08VOYEUR: More thread/stack initialisationPaul Gilbert
2013-12-08VOYEUR: Extra control/group initialisationPaul Gilbert
2013-12-08VOYEUR: Implementation of basic StampBoltFile resource typesPaul Gilbert
2013-12-07VOYEUR: Refactoring of BoltFile now that have more than one bolt filePaul Gilbert
2013-12-07VOYEUR: Fix engine to not be enabled by defaultPaul Gilbert
2013-12-05VOYEUR: Implemented addVideoEventStart and dependent variable initialisationPaul Gilbert
2013-12-05VOYEUR: Did some refactoring of game filesPaul Gilbert
2013-12-04VOYEUR: Added staticres.cpp filePaul Gilbert
2013-12-03VOYEUR: Implemented sDrawPic mode for writing transition card textPaul Gilbert
2013-12-02VOYEUR: Fix for stuttering sound in animation playbackPaul Gilbert
2013-12-02VOYEUR: Fix for playback of animations with a backgroundPaul Gilbert