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2016-10-03CHEWY: Add initial video (CFO) playerFilippos Karapetis
2016-10-03CHEWY: Initial work on game videosFilippos Karapetis
2016-10-03CHEWY: Add a TODO for the currently unhandled resource filesFilippos Karapetis
2016-10-03CHEWY: Add support for encrypted text resourcesFilippos Karapetis
2016-10-03CHEWY: Use a specialized resource handler for each resourceFilippos Karapetis
2016-10-03CHEWY: Add methods for playing sound, speech and music to the debuggerFilippos Karapetis
2016-10-03CHEWY: Add a sound player class and use the proper game resolutionFilippos Karapetis
2016-10-03CHEWY: Add support for SFX and speech resources to the resource managerFilippos Karapetis
2016-10-03CHEWY: Another bugfix for drawImage()Filippos Karapetis
2016-10-03CHEWY: Add a "draw" console command to draw game imagesFilippos Karapetis
2016-10-03CHEWY: Bugfix for drawImage()Filippos Karapetis
2016-10-03CHEWY: Adjust commentsFilippos Karapetis
2016-10-03CHEWY: Add a graphics class and an image drawing testFilippos Karapetis
2016-10-03CHEWY: Add a console, with a "dump" command to dump resourcesFilippos Karapetis
2016-10-03CHEWY: More work on res manager, add support for RLE encoded resourcesFilippos Karapetis
2016-10-03CHEWY: Initial implementation of a resource manager, and a main loopFilippos Karapetis
2016-10-03CHEWY: Implement detection for the English versionFilippos Karapetis
2016-10-03CHEWY: Fix compilation with plugins enabledEugene Sandulenko
2016-10-03CHEWY: Added engine stubEugene Sandulenko
2016-10-02FULLPIPE: Scene11: Fix non-swinging swingRetro-Junk
2016-10-02FULLPIPE: Scene11: Rewrite scene handler in a sane wayRetro-Junk
2016-10-02FULLPIPE: More corrections to scene logic in scene11Eugene Sandulenko
2016-10-02TITANIC: Change mouse cursor to use transparencyPaul Gilbert
2016-10-02MOHAWK: Fix compilationLothar Serra Mari
2016-10-02MOHAWK: Enable translations for 'game is paused' stringLothar Serra Mari
2016-10-02FULLPIPE: Restore original swing logic in scene11Eugene Sandulenko
2016-10-02FULLPIPE: Scene11: Preserve Dude's state during swing updateRetro-Junk
2016-10-02TITANIC: Fix AVIDecoder to properly handle transparency video tracksPaul Gilbert
2016-10-02FULLPIPE: Implement MotionController::enableLinks()Eugene Sandulenko
2016-10-02FULLPIPE: Fix Grandma positioning in scene14Eugene Sandulenko
2016-10-02FULLPIPE: Fix code formattingEugene Sandulenko
2016-10-02TITANIC: Remove track select logic from AVIDecoderPaul Gilbert
2016-10-02FULLPIPE: Improve collision detection in scene06Eugene Sandulenko
2016-10-02FULLPIPE: Fix ball collision detection in scene14Eugene Sandulenko
2016-10-02FULLPIPE: Center mouse cursor on startupEugene Sandulenko
2016-10-02FULLPIPE: Fix crash on reenter to scene37Eugene Sandulenko
2016-10-02FULLPIPE: Fix tube logic on scene37Eugene Sandulenko
2016-10-01TITANIC: Fix setting pointers in RawSurface::moveXPaul Gilbert
2016-10-01TITANIC: Fix checking for transparency surfaces in blitRect methodsPaul Gilbert
2016-10-02BLADERUNNER: added ADQ, fixed some minor memory leaksPeter Kohaut
2016-10-01TITANIC: Change copyPixel to not be a virtual methodPaul Gilbert
2016-10-02BLADERUNNER: added support for rendering items in scenesPeter Kohaut
2016-10-01TITANIC: Finished transBlitRect methodPaul Gilbert
2016-10-01FULLPIPE: Rebames in scene37Eugene Sandulenko
2016-10-01FULLPIPE: Clarify MovGraphLink flags variable typeEugene Sandulenko
2016-10-01TITANIC: changePixel is now copyPixel, in progress transparenc blittingPaul Gilbert
2016-10-01SCI32: Make kNumCels error more detailedColin Snover
2016-10-01SCI32: Fix crash when trying to interrogate bartender in GK1Colin Snover
2016-10-01SCI32: Stub kGraphColin Snover
2016-10-01FULLPIPE: Fix logic in scene25. Now Dude can return backEugene Sandulenko