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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2016-10-03
CHEWY: Add initial video (CFO) player
Filippos Karapetis
2016-10-03
CHEWY: Initial work on game videos
Filippos Karapetis
2016-10-03
CHEWY: Add a TODO for the currently unhandled resource files
Filippos Karapetis
2016-10-03
CHEWY: Add support for encrypted text resources
Filippos Karapetis
2016-10-03
CHEWY: Use a specialized resource handler for each resource
Filippos Karapetis
2016-10-03
CHEWY: Add methods for playing sound, speech and music to the debugger
Filippos Karapetis
2016-10-03
CHEWY: Add a sound player class and use the proper game resolution
Filippos Karapetis
2016-10-03
CHEWY: Add support for SFX and speech resources to the resource manager
Filippos Karapetis
2016-10-03
CHEWY: Another bugfix for drawImage()
Filippos Karapetis
2016-10-03
CHEWY: Add a "draw" console command to draw game images
Filippos Karapetis
2016-10-03
CHEWY: Bugfix for drawImage()
Filippos Karapetis
2016-10-03
CHEWY: Adjust comments
Filippos Karapetis
2016-10-03
CHEWY: Add a graphics class and an image drawing test
Filippos Karapetis
2016-10-03
CHEWY: Add a console, with a "dump" command to dump resources
Filippos Karapetis
2016-10-03
CHEWY: More work on res manager, add support for RLE encoded resources
Filippos Karapetis
2016-10-03
CHEWY: Initial implementation of a resource manager, and a main loop
Filippos Karapetis
2016-10-03
CHEWY: Implement detection for the English version
Filippos Karapetis
2016-10-03
CHEWY: Fix compilation with plugins enabled
Eugene Sandulenko
2016-10-03
CHEWY: Added engine stub
Eugene Sandulenko
2016-10-02
FULLPIPE: Scene11: Fix non-swinging swing
Retro-Junk
2016-10-02
FULLPIPE: Scene11: Rewrite scene handler in a sane way
Retro-Junk
2016-10-02
FULLPIPE: More corrections to scene logic in scene11
Eugene Sandulenko
2016-10-02
TITANIC: Change mouse cursor to use transparency
Paul Gilbert
2016-10-02
MOHAWK: Fix compilation
Lothar Serra Mari
2016-10-02
MOHAWK: Enable translations for 'game is paused' string
Lothar Serra Mari
2016-10-02
FULLPIPE: Restore original swing logic in scene11
Eugene Sandulenko
2016-10-02
FULLPIPE: Scene11: Preserve Dude's state during swing update
Retro-Junk
2016-10-02
TITANIC: Fix AVIDecoder to properly handle transparency video tracks
Paul Gilbert
2016-10-02
FULLPIPE: Implement MotionController::enableLinks()
Eugene Sandulenko
2016-10-02
FULLPIPE: Fix Grandma positioning in scene14
Eugene Sandulenko
2016-10-02
FULLPIPE: Fix code formatting
Eugene Sandulenko
2016-10-02
TITANIC: Remove track select logic from AVIDecoder
Paul Gilbert
2016-10-02
FULLPIPE: Improve collision detection in scene06
Eugene Sandulenko
2016-10-02
FULLPIPE: Fix ball collision detection in scene14
Eugene Sandulenko
2016-10-02
FULLPIPE: Center mouse cursor on startup
Eugene Sandulenko
2016-10-02
FULLPIPE: Fix crash on reenter to scene37
Eugene Sandulenko
2016-10-02
FULLPIPE: Fix tube logic on scene37
Eugene Sandulenko
2016-10-01
TITANIC: Fix setting pointers in RawSurface::moveX
Paul Gilbert
2016-10-01
TITANIC: Fix checking for transparency surfaces in blitRect methods
Paul Gilbert
2016-10-02
BLADERUNNER: added ADQ, fixed some minor memory leaks
Peter Kohaut
2016-10-01
TITANIC: Change copyPixel to not be a virtual method
Paul Gilbert
2016-10-02
BLADERUNNER: added support for rendering items in scenes
Peter Kohaut
2016-10-01
TITANIC: Finished transBlitRect method
Paul Gilbert
2016-10-01
FULLPIPE: Rebames in scene37
Eugene Sandulenko
2016-10-01
FULLPIPE: Clarify MovGraphLink flags variable type
Eugene Sandulenko
2016-10-01
TITANIC: changePixel is now copyPixel, in progress transparenc blitting
Paul Gilbert
2016-10-01
SCI32: Make kNumCels error more detailed
Colin Snover
2016-10-01
SCI32: Fix crash when trying to interrogate bartender in GK1
Colin Snover
2016-10-01
SCI32: Stub kGraph
Colin Snover
2016-10-01
FULLPIPE: Fix logic in scene25. Now Dude can return back
Eugene Sandulenko
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