Age | Commit message (Expand) | Author |
2009-06-05 | Ooops, correct mistakes in commit 41162. | Travis Howell |
2009-06-05 | Converted cursor code to use 16-bit. | Jody Northup |
2009-06-05 | Correct error in decompress16BitWizImage(). | Travis Howell |
2009-06-05 | Update o72_getPixel() for 16bit color, and cleanup. | Travis Howell |
2009-06-05 | Fix endian issue, the palette must be in little endian. | Travis Howell |
2009-06-05 | Sound resource 1 is used for queued speech in HE60+ games, and should never b... | Travis Howell |
2009-06-04 | Fix the color of Poodles Galore's finger nails in Spy Fox 3. | Travis Howell |
2009-06-04 | Ooops, re-enable codec32 code. | Travis Howell |
2009-06-04 | Update drawBMAPObject for 16bit color. | Travis Howell |
2009-06-04 | Ooops, correct typo in last commit. | Travis Howell |
2009-06-04 | Fix regression in copyWizImageWithMask, which caused corruption in readtime. | Travis Howell |
2009-06-04 | Add 16bit color support for later HE games. | Travis Howell |
2009-06-03 | Silence some unused variable warnings. | Johannes Schickel |
2009-06-03 | LOL: implemented guardian spell | Florian Kagerer |
2009-06-03 | LOL: implemented opcode required for catwalk caves | Florian Kagerer |
2009-06-03 | SCI: Added some of the missing pieces for speech support in CD games. It now ... | Walter van Niftrik |
2009-06-03 | LOL: implemented mist of doom spell | Florian Kagerer |
2009-06-03 | Silence unused variable warning. | Johannes Schickel |
2009-06-03 | Fix warning about signed vs. unsigned comparison. | Johannes Schickel |
2009-06-03 | tinsel: fixed endianess issue in psx palette remapper | Fabio Battaglia |
2009-06-03 | Moved some more console commands to ScummVM's console | Filippos Karapetis |
2009-06-03 | LOL: fixed minor bug in shakeScene() which caused a graphics glitch when drop... | Florian Kagerer |
2009-06-03 | - Moved the engine state and the console to be private members of SciEngine | Filippos Karapetis |
2009-06-03 | tinsel: removed some warnings related to psx code and cleanup of psx palette ... | Fabio Battaglia |
2009-06-03 | Moved some more console commands to ScummVM's console | Filippos Karapetis |
2009-06-03 | - Sorted the console commands a bit more | Filippos Karapetis |
2009-06-03 | Cleanup. | Travis Howell |
2009-06-03 | Increase maxHeapThreshold for 16bit color HE games, due to larger resource si... | Travis Howell |
2009-06-03 | Sprites are used for subtitles, in all 16bit color HE games. | Travis Howell |
2009-06-03 | Correct sound timer and disable sound offsets, in later HE games. | Travis Howell |
2009-06-02 | Moved some more console commands to ScummVM's debug console | Filippos Karapetis |
2009-06-02 | Fix warning. | Johannes Schickel |
2009-06-02 | Moved some more console commands to ScummVM's debug console | Filippos Karapetis |
2009-06-02 | Moved some more console commands to ScummVM's debug console | Filippos Karapetis |
2009-06-02 | Removed the gfxw_new_visual and gfxw_new_port wrappers, moved _kfuncTable ins... | Filippos Karapetis |
2009-06-02 | Fix bug #2799905 "WINCE: Compilation broken". | Johannes Schickel |
2009-06-02 | Removed some unused variables from the engine state | Filippos Karapetis |
2009-06-02 | LOL: - fixed script bug reported by LordHoto | Florian Kagerer |
2009-06-02 | Fix palette regression in HE99+ games, the HE palette number must be set, bef... | Travis Howell |
2009-06-02 | Formatting and whitespaces again. | Johannes Schickel |
2009-06-02 | Remove "_smoothScrollTimer" from LoLEngine, it was only used as local variabl... | Johannes Schickel |
2009-06-01 | Cleanup. | Johannes Schickel |
2009-06-01 | - Remove LoLEngine::delayUntil it was identical to KyraEngine_v1 in its funct... | Johannes Schickel |
2009-06-01 | Allow the user to quit ScummVM, when LoL waits via delayUntil. | Johannes Schickel |
2009-06-01 | Slight cleanup in LoLEngine's delay and delayUntil. | Johannes Schickel |
2009-06-01 | Change LoLEngine::delay to be conform with KyraEngine_v1::delay. (remove spec... | Johannes Schickel |
2009-06-01 | - Add some basic debugger for Lands of Lore. | Johannes Schickel |
2009-06-01 | - Fix some valgrind warnings | Johannes Schickel |
2009-06-01 | Capitalize the C in Corpse | Joost Peters |
2009-06-01 | change pathfinding variables from char to int8 to ensure signedness | Joost Peters |