Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-11-09 | Added a workaround for a bug in the original game scripts of IHNM with Edna, ↵ | Filippos Karapetis | |
when the knife is used with her. Fixes bug #1826871 - "IHNM: Edna's got two hearts but loves to be on the hook" svn-id: r29461 | |||
2007-11-09 | Implemented idle script handling. | Johannes Schickel | |
svn-id: r29460 | |||
2007-11-09 | Restoring a game now correctly fades out the current room like the original | Paul Gilbert | |
svn-id: r29459 | |||
2007-11-09 | Check to prevent Ratpouch saying 'Excuse me' redundantly | Paul Gilbert | |
svn-id: r29458 | |||
2007-11-08 | Fixing compilation for me by giving that file a closing newline | Sven Hesse | |
svn-id: r29457 | |||
2007-11-08 | Some tweaks to actorWalkTo() and actorEndWalk(). Also, moved all the actor ↵ | Filippos Karapetis | |
pathfinding calculation code to a new file svn-id: r29455 | |||
2007-11-08 | Slight fix for off screen path calculation | Filippos Karapetis | |
svn-id: r29454 | |||
2007-11-08 | Cleanup load savegame from original interpreter | Vincent Hamm | |
svn-id: r29453 | |||
2007-11-08 | Reordered construction of game instance so that the sounds played in the ↵ | Paul Gilbert | |
introduction can properly check the sound flag status svn-id: r29452 | |||
2007-11-08 | Added sound to animation of falling down the chute | Paul Gilbert | |
svn-id: r29451 | |||
2007-11-08 | Bugfix for correct use of article prefixes on character names embedded in ↵ | Paul Gilbert | |
talk messages svn-id: r29450 | |||
2007-11-08 | Bugfix for approaching Ratpouch, and have him properly stand still until ↵ | Paul Gilbert | |
he's received instructions svn-id: r29449 | |||
2007-11-07 | One more fix from Patch #1773489 | Eugene Sandulenko | |
svn-id: r29447 | |||
2007-11-07 | Patches #1773489: "FW: Fixes for German Amiga Version" | Eugene Sandulenko | |
svn-id: r29446 | |||
2007-11-07 | Bugfix for NPC conversations so they'll only stand still when they should, ↵ | Paul Gilbert | |
and pause correctly during scripted animations svn-id: r29445 | |||
2007-11-07 | Removed reference to KyraEngine that shouldn't be there | Paul Gilbert | |
svn-id: r29444 | |||
2007-11-06 | Fixed regression: loading from the start screens was messing up game flags. | Nicola Mettifogo | |
svn-id: r29439 | |||
2007-11-06 | Add support for original load/save system in HE games. | Travis Howell | |
svn-id: r29434 | |||
2007-11-05 | Several subtitles-related IHNM fixes. Still not perfect. | Eugene Sandulenko | |
svn-id: r29427 | |||
2007-11-05 | Muting the compiler :P | Sven Hesse | |
svn-id: r29425 | |||
2007-11-05 | made CmdText a virtual class, so that language tweaks can be handled in ↵ | Gregory Montoir | |
subclasses. svn-id: r29424 | |||
2007-11-05 | Fix some 256color version issues | Vincent Hamm | |
svn-id: r29423 | |||
2007-11-05 | Implement polygon and sprite masking | Vincent Hamm | |
svn-id: r29422 | |||
2007-11-05 | Sort the language ID bytes of the JAS Version String alphabetically, like ↵ | Filippos Karapetis | |
they are in the queen page of the ScummVM wiki svn-id: r29421 | |||
2007-11-05 | Don't show a space after the "give" command in the Greek fan translated ↵ | Filippos Karapetis | |
version of FOTAQ svn-id: r29420 | |||
2007-11-05 | Updated the check for the language byte of the JAS Version String to be 'g' ↵ | Filippos Karapetis | |
for the Greek fan translation and 'R' for the Russian fan translation (according to the Queen engine page in the ScummVM wiki) svn-id: r29419 | |||
2007-11-05 | Fix warning | Filippos Karapetis | |
svn-id: r29418 | |||
2007-11-05 | Committing '[ 1824376 ] KYRA: more sequence player code' from Florian, with ↵ | Oystein Eftevaag | |
a couple of warnings fixed svn-id: r29417 | |||
2007-11-04 | Mark the end of the Cine namespace. | Torbjörn Andersson | |
svn-id: r29413 | |||
2007-11-04 | Muting the compiler | Sven Hesse | |
svn-id: r29410 | |||
2007-11-04 | Some code formating fixes | Sven Hesse | |
svn-id: r29409 | |||
2007-11-04 | Some more script functions | Vincent Hamm | |
svn-id: r29408 | |||
2007-11-04 | * Pushed specific code from base class down to Nippon Safes. | Nicola Mettifogo | |
* Some refactoring of the main loop. svn-id: r29407 | |||
2007-11-04 | fix buffer overflow (globalVars is int16 -> index/=2) | Gregory Montoir | |
svn-id: r29402 | |||
2007-11-04 | added saveload code, fixed calls to debugC | Gregory Montoir | |
svn-id: r29401 | |||
2007-11-04 | switched igor detection code to AdvancedDetector | Gregory Montoir | |
svn-id: r29400 | |||
2007-11-04 | simplification, increased game state filenames | Gregory Montoir | |
svn-id: r29399 | |||
2007-11-04 | Fix a few script issues | Vincent Hamm | |
svn-id: r29397 | |||
2007-11-04 | Click on polygon detection | Vincent Hamm | |
Object menu fix for doors svn-id: r29395 | |||
2007-11-03 | More polygon fix (nearly pixel perfect...) | Vincent Hamm | |
svn-id: r29393 | |||
2007-11-03 | Documenting the sound code a bit. | Johannes Schickel | |
svn-id: r29392 | |||
2007-11-03 | Fix build | Vincent Hamm | |
svn-id: r29391 | |||
2007-11-03 | More polygon fix | Vincent Hamm | |
svn-id: r29390 | |||
2007-11-03 | Cleanup. | Johannes Schickel | |
svn-id: r29389 | |||
2007-11-03 | Patch #1825276: "DETECTION: advanced detector engine simplification" | Eugene Sandulenko | |
svn-id: r29386 | |||
2007-11-03 | Unleashing the polygon virus! (I.e. fixing a compiler warning and a, what I ↵ | Sven Hesse | |
think is a, logical error. Also changing swaps to use the template SWAP.) svn-id: r29385 | |||
2007-11-03 | Early polygon rewrite | Vincent Hamm | |
svn-id: r29383 | |||
2007-11-02 | Fixed overflow after fadeout in the last game location (bug #1824026). | Nicola Mettifogo | |
svn-id: r29374 | |||
2007-11-01 | Donna now returns to her normal outfit after swimming. | Nicola Mettifogo | |
svn-id: r29373 | |||
2007-11-01 | Added color-inversion effect in character selection screen. The effect ↵ | Nicola Mettifogo | |
doesn't exactly work like the original yet (Amiga only). svn-id: r29372 |