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2009-11-14Remove Igor engineMax Horn
svn-id: r45898
2009-11-14SCI: Silence warnings (none of the code in seq/gm.cpp is used)Max Horn
svn-id: r45897
2009-11-14stick to the closest points to the destination instead of walkboxes' centersVladimir Menshakov
svn-id: r45893
2009-11-14added pathfindingVladimir Menshakov
svn-id: r45892
2009-11-14made rects signedVladimir Menshakov
svn-id: r45891
2009-11-14added cancel() for current actionVladimir Menshakov
svn-id: r45890
2009-11-14Removed more dead codeFilippos Karapetis
svn-id: r45888
2009-11-14Gob - Add MD5s for Gobliins2 and Little Red Riding Hood included on an old ↵Arnaud Boutonné
AD2 CD. svn-id: r45887
2009-11-14CleanupFilippos Karapetis
svn-id: r45886
2009-11-14Removed sfx/misc.hFilippos Karapetis
svn-id: r45885
2009-11-14Removed some unused parts of the PCM sound playing codeFilippos Karapetis
svn-id: r45884
2009-11-12Handled loading/saving from the map locationRobert Špalek
svn-id: r45876
2009-11-12Removed 2 old TODOsRobert Špalek
svn-id: r45874
2009-11-12Implemented "Mute All"Robert Špalek
svn-id: r45873
2009-11-12Implementing switching to/from the map room by mouseRobert Špalek
svn-id: r45872
2009-11-12Fix warningEugene Sandulenko
svn-id: r45871
2009-11-12SCI/newgui: SciGuiMenu forgot to reset memory handles after restoringMartin Kiewitz
svn-id: r45869
2009-11-12SCI: Fix uninitialized variable in Amiga driver.Walter van Niftrik
svn-id: r45868
2009-11-12SCI/newgui: SciGuiFont fixing deleteMartin Kiewitz
svn-id: r45867
2009-11-12SCI: Fix crash in Iceman/amiga.Walter van Niftrik
svn-id: r45866
2009-11-12Silenced GCC warning. Since command is unsigned, it's always >= 0.Torbjörn Andersson
svn-id: r45864
2009-11-12SCI/newgui: support for disabled menu entries, changed textface (int) to ↵Martin Kiewitz
greyedOutput (bool) svn-id: r45863
2009-11-12Started objectifying kDoSound()Filippos Karapetis
svn-id: r45862
2009-11-12fixed intersects functionsVladimir Menshakov
svn-id: r45861
2009-11-12SCI/newgui: SciGuiMenu adjustment, when no right aligned text is available ↵Martin Kiewitz
at all (makes lsl6 menu pixel perfect) svn-id: r45860
2009-11-12SCI/newgui: SciGuiMenu now has said support (used in at least codename iceman)Martin Kiewitz
svn-id: r45859
2009-11-12Some more tweaks for skipping the menu data in savegames, when ↵Filippos Karapetis
INCLUDE_OLDGFX isn't defined (it still problematic and goes out of sync) svn-id: r45858
2009-11-12fixed dialog positioning for markVladimir Menshakov
svn-id: r45857
2009-11-12Added a staticres file with the MADS articles list, and added an article ↵Paul Gilbert
field to the MADSObject class svn-id: r45856
2009-11-12Display/remove the inventory based on mouse "gestures"Robert Špalek
svn-id: r45855
2009-11-12The menu bar code is no longer used in the new graphics code, and the menu ↵Filippos Karapetis
state is no longer stored in saved games svn-id: r45854
2009-11-12SCI/newgui: changed behaviour of menu when left/right to follow sierra. ↵Martin Kiewitz
Added other differences in implementation, added reanimate TODOs, added mouse interaction TODO svn-id: r45853
2009-11-12LOL: - cleanupFlorian Kagerer
svn-id: r45852
2009-11-12Removed 2 TODOsRobert Špalek
svn-id: r45851
2009-11-12Fixed Script::icoStat()Robert Špalek
svn-id: r45850
2009-11-12Subtitles are positioned correctly in the inventoryRobert Špalek
svn-id: r45849
2009-11-12Added runWrapper() calling run() and some actions around it.Robert Špalek
This simplifies a lot of code calling run(). Also, scripts called from the inventory are now called with disabled mouse and title, as desired. svn-id: r45848
2009-11-11LOL: - fixed transparency tables in PC-98 16 color versionFlorian Kagerer
- renamed some variables svn-id: r45847
2009-11-11removed default args from pop/show, added showMark/showMono options for dialog.Vladimir Menshakov
svn-id: r45846
2009-11-11SCI/newgui: inserted comment about not following sierra completely here in ↵Martin Kiewitz
interactiveWithKeyboard() svn-id: r45845
2009-11-11SCI/newgui: if left/right walks into a separator line, do down instead of ↵Martin Kiewitz
repeating left/right and thus skipping the menu svn-id: r45844
2009-11-11SCI/newgui: call menuReset() on game_init(), fixes double menu in pq2Martin Kiewitz
svn-id: r45843
2009-11-11SCI/newgui: setting as defaultMartin Kiewitz
svn-id: r45842
2009-11-11SCI/newgui: menu done, separator line adjusted slightly, menu is now ↵Martin Kiewitz
inverted as well svn-id: r45841
2009-11-11SCI/newgui: separator line support for menu, also fixed item adjustmentMartin Kiewitz
svn-id: r45840
2009-11-11SCI/newgui: menu now only missing: menu invert, separatorsMartin Kiewitz
svn-id: r45839
2009-11-11SCI/newgui: Almost done with menu supportMartin Kiewitz
svn-id: r45838
2009-11-11Comment out unused variable.Johannes Schickel
svn-id: r45833
2009-11-11Beginnings of support for AA file animations. The mads_anim.cpp commit is ↵Paul Gilbert
part of this, not the previous commit svn-id: r45828
2009-11-11Removed all the '- 1' from calls to get vocabs, centralising it in the ↵Paul Gilbert
getVocab method. This is correct, as the first element in the game vocab list is '1', not '0'. svn-id: r45827