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2016-12-26Merge pull request #734 from tobiatesan/enable_bilinearEugene Sandulenko
2016-12-26ADL: Silence CID 1356412/1356413Walter van Niftrik
2016-12-26WINTERMUTE: Use PathUtil::normalizeFileName in correctSlashesTobia Tesan
2016-12-26WINTERMUTE: Don't mix different path separators.Ryper_Zsolt
2016-12-26ADL: Silence CID 1354788/1354789/1354790Walter van Niftrik
2016-12-26WINTERMUTE: Call BILINEAR/NEAREST rotoscale and scale according to game optionTobia Tesan
2016-12-26WINTERMUTE: Add _bilinearFiltering attribute to BaseGameTobia Tesan
2016-12-26WINTERMUTE: Add "Sprite bilinear filtering" menu optionTobia Tesan
2016-12-26ADL: Init class members (CID 1354806)Walter van Niftrik
2016-12-26WINTERMUTE: Try to "correctly" handle dir pathsTobia Tesan
2016-12-26WINTERMUTE: only access -1th char of string if length > 0 in getFileNameTobia Tesan
2016-12-25TITANIC: Cleanup and fixes for class checks when SuccUBus suckingPaul Gilbert
2016-12-25TITANIC: Renaming of CSuccUBus frame fieldsPaul Gilbert
2016-12-25TITANIC: Renaming in CParrot classPaul Gilbert
2016-12-25TITANIC: Fix compiler warningsPaul Gilbert
2016-12-24TITANIC: Renaming off frame fields in CSuccUBusPaul Gilbert
2016-12-24TITANIC: Renamings on CDropTargetPaul Gilbert
2016-12-24TITANIC: Fix dragging feather on nose holderPaul Gilbert
2016-12-24TITANIC: More strings moved to titanic.datPaul Gilbert
2016-12-23ADL: Fix warningsWalter van Niftrik
2016-12-23ADL: Implement hires5 savegamesWalter van Niftrik
2016-12-23FULLPIPE: Open relevant URLs in demo for purchasing full gamesEugene Sandulenko
2016-12-22ADL: Make 'room' debug command behave like opcodeWalter van Niftrik
2016-12-22ADL: Add 'region' debug commandWalter van Niftrik
2016-12-22ADL: Add region support to script dumperWalter van Niftrik
2016-12-21TITANIC: Show status prefixes for chevrons in the Rooms tabPaul Gilbert
2016-12-21TITANIC: Remove parrot from inventory when it escapesPaul Gilbert
2016-12-20TITANIC: Fix dragging chevrons onto the SuccubusPaul Gilbert
2016-12-20TITANIC: Hopefully fix overlapping announcementsPaul Gilbert
2016-12-20TITANIC: Re-enable mouse after dragging parrot into inventoryPaul Gilbert
2016-12-20TITANIC: Fix panning away from parrot cagePaul Gilbert
2016-12-21SCI: Fix kq6 CD audio+subtitle script patchMartin Kiewitz
2016-12-19TITANIC: Add missing ADDFN lines for classes in CSaveableObjectPaul Gilbert
2016-12-19TITANIC: Stop automatically dragging parrot when entering cage close-upPaul Gilbert
2016-12-19TITANIC: Renamings in CInputHandlerPaul Gilbert
2016-12-19TITANIC: Fix crash loading games when speech is activePaul Gilbert
2016-12-20FULLPIPE: Change _objCommandName and _queueName to Common::StringFilippos Karapetis
2016-12-20FULLPIPE: Delete temporary memory streams used with MfcArchiveFilippos Karapetis
2016-12-20FULLPIPE: Remove unused variableFilippos Karapetis
2016-12-20FULLPIPE: Change _gameName into a Common::StringFilippos Karapetis
2016-12-20FULLPIPE: Delete cursors in _cursorsArray in InputController destructorFilippos Karapetis
2016-12-19SCI32: Improve ScreenItem missing resource errorColin Snover
2016-12-19SCI32: Add support for alternate graphics selectorsColin Snover
2016-12-19SCI32: Undefine macro for SciBitmap when it is done being usedColin Snover
2016-12-19SCI32: Generalize Phant1 kArraySetElements workaroundColin Snover
2016-12-19SCI32: Change plane and screen item sorting algorithmColin Snover
2016-12-19SCI32: Fix incorrect parsing of empty |f| text escape codeColin Snover
2016-12-19SCI32: Fix nitpicky output errors in SCI32 bitmap debuggingColin Snover
2016-12-19SCI32: Add segment table debugging info for SCI32 arraysColin Snover
2016-12-19TITANIC: Fix CMouseCursor assert after trying to drag perchPaul Gilbert