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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2014-05-27
MADS: Initialize several other variables
Strangerke
2014-05-27
FULLPIPE: Implement MovGraph::method28()
Eugene Sandulenko
2014-05-27
SCI: LB2 patch for pterodactyl room door issue
Martin Kiewitz
2014-05-27
MADS: Remove a couple of goto
Strangerke
2014-05-27
MADS: Initialize a variable in ScreenDialog, remove a useless variable
Strangerke
2014-05-27
MADS: Initialize variable in SceneTeleporter
Strangerke
2014-05-27
MADS: Workaround for incorrect saving of dynamic hotspots in older savegames
Paul Gilbert
2014-05-27
MADS: Fix saving game in the village hut
Paul Gilbert
2014-05-27
MADS: Fix compilation with clang
Eugene Sandulenko
2014-05-27
MADS: Bugfix for entering scene 205 as a man
Filippos Karapetis
2014-05-27
MADS: Bugfix for loading saves made outside the woman's hut (scene 210)
Filippos Karapetis
2014-05-27
MADS: Initialize pointer in MADSEngine
Strangerke
2014-05-27
MADS: Initialize forcefield in scene group 3
Strangerke
2014-05-26
MADS: Fix occassional character gliding in cutscenes
Paul Gilbert
2014-05-26
MADS: Fix displaying multi-line messages in conversation with village girl
Paul Gilbert
2014-05-27
ALL: Introduce typesafe Debugger::registerVar functions.
Johannes Schickel
2014-05-27
KYRA: Adpot debugger command function naming to match our guidelines.
Johannes Schickel
2014-05-27
VOYEUR: Don't overwrite "exit" command in the debugger.
Johannes Schickel
2014-05-27
ALL: Make Debugger command function names conform to our guidelines.
Johannes Schickel
2014-05-27
ALL: Rename Debugger::DCmd_Register to Debugger::registerCmd.
Johannes Schickel
2014-05-27
ALL: Rename Debugger::DVar_Register to Debugger::registerVar.
Johannes Schickel
2014-05-27
ALL: Rename Debugger::DebugPrintf to Debugger::debugPrintf.
Johannes Schickel
2014-05-27
MADS: minimise -> minimize
Johannes Schickel
2014-05-27
MADS: synchronise -> synchronize
Johannes Schickel
2014-05-27
MADS: Get rid of some superfluous parentheses.
Johannes Schickel
2014-05-27
MADS: initialise -> initialize.
Johannes Schickel
2014-05-27
MADS: More formatting fixes.
Johannes Schickel
2014-05-27
MADS: Slight formatting fixes.
Johannes Schickel
2014-05-27
MADS: Initialize some variables in FontManager
Strangerke
2014-05-27
MADS: Remove another double-init in MADSAction
Strangerke
2014-05-27
MADS: Avoid double-initialization in EventsManager
Strangerke
2014-05-27
MADS: Initialize some variables in EventsManager
Strangerke
2014-05-27
MADS: Initialize some variables in MADSAction
Strangerke
2014-05-27
MADS: Initialize _srcSize in SpriteAsset
Strangerke
2014-05-26
MADS: Fix missing initialization in EventsManager class.
D G Turner
2014-05-26
MADS: Fix missing initialization in MADSAction class.
D G Turner
2014-05-26
MADS: Better handle resource index decompression flags like original
Paul Gilbert
2014-05-27
MADS: Add more friendly names for action verbs and nouns
Filippos Karapetis
2014-05-26
MADS: Initialize a variable in ScreenDialog
Strangerke
2014-05-26
MADS: Fix a couple of out of bound access in ASound7 and ASound8
Strangerke
2014-05-26
MADS: Fix stupid bug in scene 501
Strangerke
2014-05-26
MADS: Remove dead code in scene 608, some rework
Strangerke
2014-05-26
MADS: Remove obsolete comment in scene 608
Strangerke
2014-05-26
MADS: Remove unused field from SpriteAsset class.
D G Turner
2014-05-26
MADS: Add more friendly names for action verbs and nouns
Filippos Karapetis
2014-05-26
MADS: Fix missing initialization in Nebular dialogs class.
D G Turner
2014-05-26
MADS: Implement the recipe showing functionality
Filippos Karapetis
2014-05-26
MADS: Fix issue in KernelMessages::processText()
Strangerke
2014-05-26
VOYEUR: Make engine pointer in graphics class private.
D G Turner
2014-05-26
MADS: Add more friendly names for action verbs and nouns
Filippos Karapetis
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