Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-08-19 | Use the correct and specified datatype int32 instead of only int. | Lars Persson | |
svn-id: r34027 | |||
2008-08-19 | Fix for bug #2057194 - "IHNM: -x option crashes ScummVM, if savegame doesn't ↵ | Filippos Karapetis | |
exist" svn-id: r34023 | |||
2008-08-19 | Fixed segfault when quitting BRA. | Nicola Mettifogo | |
svn-id: r34022 | |||
2008-08-19 | fixed warnings | Florian Kagerer | |
svn-id: r34019 | |||
2008-08-19 | fixed bug that caused a lockup in certain configurations when the music was ↵ | Florian Kagerer | |
fading svn-id: r34015 | |||
2008-08-18 | Compile fix for 34006 | Bertrand Augereau | |
svn-id: r34009 | |||
2008-08-18 | Updates to the scummvm blitting code as discussed on the mailing list. | Robin Watts | |
1) Remove DS version of the ARM blitters in favour of the 'normal' ARM one. 2) Update normal ARM blitter to use Carlo's clever algorithm. 3) Update C version with Max Horns patch (slightly tweaked - counting down on loops is better, M'kay). svn-id: r34006 | |||
2008-08-18 | KYRA: FM-Towns/PC-98 Audio: | Florian Kagerer | |
- adpcm decoding for rhythm channel - cleanup svn-id: r33993 | |||
2008-08-18 | do away with the smush force redraw hack | Kostas Nakos | |
svn-id: r33991 | |||
2008-08-18 | * Split up blt routine (there is room for a ton of improvements) | Nicola Mettifogo | |
* Added scaling as a new blt option * Activated scaling for the main character in BRA svn-id: r33985 | |||
2008-08-17 | KYRA: FM-Towns/PC-98 Audio: | Florian Kagerer | |
- improved accuracy - complete percussion channel support (does not work atm though, since the instrument data is missing) - some cleanup svn-id: r33980 | |||
2008-08-17 | Added some documentation about how data is unpacked in gfxConvertSpriteToRaw ↵ | Kari Salminen | |
(Learned this from trying to implement convertPI1_2 i.e. gfxConvertSpriteToRaw myself to see if that was the problem with the Operation Stealth's labyrinth arcade sequence). svn-id: r33976 | |||
2008-08-17 | Patch #2045543: Possible fix for Drascula's decodeRLE() | Eugene Sandulenko | |
svn-id: r33973 | |||
2008-08-17 | Forwardport of branch-0-12-0's r33966: Fix to Future Wars's rendering of ↵ | Kari Salminen | |
type 0 overlays (i.e. color sprites). Objects with negative frame values are supposed to be jumped over (Verified with disassembly). svn-id: r33967 | |||
2008-08-17 | Added ScummVM Title and version info to GMM | Christopher Page | |
svn-id: r33955 | |||
2008-08-16 | Agos volume levels changed by the keyboard correspond now sync with the ↵ | Christopher Page | |
config manager svn-id: r33954 | |||
2008-08-16 | Fixed volume change after loading a game in Saga | Christopher Page | |
svn-id: r33952 | |||
2008-08-16 | Workaround for bug #2054882 (FW: Impossible to survive entering monastery ↵ | Kari Salminen | |
(regression)): For Future Wars o1_compareGlobalVar now compares global variable 255 to be equal to everything. The scripts probably tested global variable 255 for equality with some value (Maybe 143?) to see whether copy protection was properly passed. svn-id: r33950 | |||
2008-08-16 | Made sure to set the loading slot AFTER selecting the active domain when ↵ | Christopher Page | |
loading from the launcher. Also fixed the flickering Virgin logo in BASS svn-id: r33949 | |||
2008-08-16 | Cleanup. | Johannes Schickel | |
svn-id: r33948 | |||
2008-08-16 | KYRA: Fm-Towns Audio: fixed crash | Florian Kagerer | |
svn-id: r33943 | |||
2008-08-16 | KYRA: Fm-Towns Audio: fixed music fading | Florian Kagerer | |
svn-id: r33942 | |||
2008-08-16 | Extended balloon manager to handle color constants and fixed color of text ↵ | Nicola Mettifogo | |
in balloons for BRA. svn-id: r33940 | |||
2008-08-16 | Multiple balloons (answers) are now positioned correctly in BRA. | Nicola Mettifogo | |
svn-id: r33939 | |||
2008-08-16 | - KYRA: FM-Towns/PC-98 Audio: fixed several bugs and got rid of some ↵ | Florian Kagerer | |
floating point arithmetic (or at least replaced some doubles with floats) - Improved support for PC-98 music: HOF tracks seem to be fine, KYRA should be okay, too (I can't compare with an emulator since I am missing the floppy boot disk with the executable) - There are still tempo issues. Some tracks play way too slow, others way too fast - PC-98 sound effects in Kyra 1 don't work (I would need the floppy disk with the executable for that) svn-id: r33938 | |||
2008-08-16 | Removed unused variable. | Torbjörn Andersson | |
svn-id: r33936 | |||
2008-08-16 | Changed AdlibRegisterSoundInstrument's member variables from unsigned 16-bit ↵ | Kari Salminen | |
to unsigned 8-bit. Maybe this'll fix the crash in AdlibSoundDriver::setupInstrument() eriktorbjorn was getting in Future Wars when teleporting from the photocopier room to the swamp. There was a OPLWriteReg(_opl, 0x80 | car, reg->sustainRelease) call with sustainRelease = 65452. Now there shouldn't be any such calls made because the sustainRelease value is always 8-bit now. Hopefully this won't break anything. svn-id: r33935 | |||
2008-08-16 | Replaced ARM_USE_GFX_ASM by USE_ARM_GFX_ASM | Max Horn | |
svn-id: r33934 | |||
2008-08-16 | Fixed half-invisible balloons. | Nicola Mettifogo | |
svn-id: r33933 | |||
2008-08-16 | Enabled interaction with movable zones - mainly NPCs - which are linked to ↵ | Nicola Mettifogo | |
animations. svn-id: r33930 | |||
2008-08-16 | Fixed label positioning in BRA. | Nicola Mettifogo | |
svn-id: r33928 | |||
2008-08-16 | After merging trunk, Cine doesn't crash on RTL anymore. Awesome. | Christopher Page | |
svn-id: r33926 | |||
2008-08-16 | Merged revisions ↵ | Christopher Page | |
33777,33781-33788,33790,33792-33793,33795,33797,33805,33807-33812,33815-33817,33819,33822,33826,33829,33837,33839,33844,33847,33858-33861,33864,33871-33873,33875,33877-33879,33886,33889-33892,33894,33896,33900,33902-33903,33919 via svnmerge from https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk svn-id: r33924 | |||
2008-08-16 | Fixes for Parallaction loading from launcher | Christopher Page | |
svn-id: r33923 | |||
2008-08-16 | Added a MetaEngineFeature for RTL support, the RTL button is disabled in the ↵ | Christopher Page | |
GMM if the engine doesn't support it svn-id: r33921 | |||
2008-08-15 | SCUMM: Made some potentially ambiguous (to the reader, at least) checks ↵ | Max Horn | |
slightly less ambiguous svn-id: r33919 | |||
2008-08-15 | If the last savegame is deleted, reset save_slot in config man to -1 | Christopher Page | |
svn-id: r33918 | |||
2008-08-15 | Fixes for Sword1 engine loading from launcher | Christopher Page | |
svn-id: r33915 | |||
2008-08-15 | Fixes for Cine engine loading from launcher | Christopher Page | |
svn-id: r33914 | |||
2008-08-15 | Small correction for last commit | Christopher Page | |
svn-id: r33910 | |||
2008-08-15 | Defined some MetaEngineFeatures for the engines, the launcher uses these ↵ | Christopher Page | |
features to allow/disallow loading and deleting saves svn-id: r33909 | |||
2008-08-15 | Implemented raster operation for masks and postponed blitting of zones after ↵ | Nicola Mettifogo | |
everything in the location has been loaded. This fixes the remaining problems with animations not being masked by items. svn-id: r33903 | |||
2008-08-15 | Added routines to load and handle item masks: animation are now correctly ↵ | Nicola Mettifogo | |
hidden when they are behind any object. The masks of items that are not explicitly activated (even if visible) still are handled (e.g. the crown in the museum is not visible in the foreground). svn-id: r33900 | |||
2008-08-15 | Fixing a segfault in the Bargon Attack menu | Sven Hesse | |
svn-id: r33896 | |||
2008-08-15 | Updated layer calculation: animations are now hidden properly by background ↵ | Nicola Mettifogo | |
elements (but not items yet). svn-id: r33894 | |||
2008-08-15 | Added some MetaEngineFeatures, defined MEFs for the Scumm engine | Christopher Page | |
svn-id: r33893 | |||
2008-08-15 | Made coordinates and frame number protected into Zone and Animation, and ↵ | Nicola Mettifogo | |
changed client code to use get/set. This will allow various simplifications (e.g. when calculating Z), and is a step towards correct handling of interactive zones of Zone/Animation in BRA. svn-id: r33892 | |||
2008-08-15 | Made scripts access Animation fields via accessors and mutators, instead of ↵ | Nicola Mettifogo | |
using raw pointers. svn-id: r33891 | |||
2008-08-15 | Disabled lip syncing code in BRA, since I couldn't find any scripts actually ↵ | Nicola Mettifogo | |
using it. Some warnings have been added as a sentinel. svn-id: r33890 | |||
2008-08-15 | Simplified handling of script variables (especially locals). | Nicola Mettifogo | |
svn-id: r33889 |