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author | Christopher Page | 2008-08-16 04:30:01 +0000 |
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committer | Christopher Page | 2008-08-16 04:30:01 +0000 |
commit | 909b66ef54f8d6d6dfeb0fdee2aa018f2065b6c9 (patch) | |
tree | c2f2668391fa3026a6a79b38ebfad797ce1b376c /engines | |
parent | c22f9b23588121d41fe0a12ce44926d683d7a18d (diff) | |
parent | f2111eeb45dc8c41afb3e63bf3b86a09bf9a3532 (diff) | |
download | scummvm-rg350-909b66ef54f8d6d6dfeb0fdee2aa018f2065b6c9.tar.gz scummvm-rg350-909b66ef54f8d6d6dfeb0fdee2aa018f2065b6c9.tar.bz2 scummvm-rg350-909b66ef54f8d6d6dfeb0fdee2aa018f2065b6c9.zip |
Merged revisions 33777,33781-33788,33790,33792-33793,33795,33797,33805,33807-33812,33815-33817,33819,33822,33826,33829,33837,33839,33844,33847,33858-33861,33864,33871-33873,33875,33877-33879,33886,33889-33892,33894,33896,33900,33902-33903,33919 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
svn-id: r33924
Diffstat (limited to 'engines')
47 files changed, 1420 insertions, 971 deletions
diff --git a/engines/agi/sound.cpp b/engines/agi/sound.cpp index 77f79272f8..9fe8fbf41a 100644 --- a/engines/agi/sound.cpp +++ b/engines/agi/sound.cpp @@ -435,13 +435,10 @@ void IIgsMidiChannel::stopSounds() { _gsChannels.clear(); } -static int16 *buffer; - int SoundMgr::initSound() { int r = -1; - buffer = _sndBuffer = (int16 *)calloc(2, BUFFER_SIZE); - + memset(_sndBuffer, 0, BUFFER_SIZE << 1); _env = false; switch (_vm->_soundemu) { @@ -478,7 +475,6 @@ int SoundMgr::initSound() { void SoundMgr::deinitSound() { debugC(3, kDebugLevelSound, "()"); _mixer->stopHandle(_soundHandle); - free(_sndBuffer); } void SoundMgr::stopNote(int i) { @@ -1185,7 +1181,7 @@ bool SoundMgr::loadInstruments() { return _gsSound.loadWaveFile(waveFsnode->getPath(), *exeInfo) && _gsSound.loadInstrumentHeaders(exeFsnode->getPath(), *exeInfo); } -static void fillAudio(void *udata, int16 *stream, uint len) { +void SoundMgr::fillAudio(void *udata, int16 *stream, uint len) { SoundMgr *soundMgr = (SoundMgr *)udata; uint32 p = 0; static uint32 n = 0, s = 0; @@ -1193,32 +1189,34 @@ static void fillAudio(void *udata, int16 *stream, uint len) { len <<= 2; debugC(5, kDebugLevelSound, "(%p, %p, %d)", (void *)udata, (void *)stream, len); - memcpy(stream, (uint8 *)buffer + s, p = n); + memcpy(stream, (uint8 *)_sndBuffer + s, p = n); for (n = 0, len -= p; n < len; p += n, len -= n) { soundMgr->playSound(); n = soundMgr->mixSound() << 1; if (len < n) { - memcpy((uint8 *)stream + p, buffer, len); + memcpy((uint8 *)stream + p, _sndBuffer, len); s = len; n -= s; return; } else { - memcpy((uint8 *)stream + p, buffer, n); + memcpy((uint8 *)stream + p, _sndBuffer, n); } } soundMgr->playSound(); n = soundMgr->mixSound() << 1; - memcpy((uint8 *)stream + p, buffer, s = len); + memcpy((uint8 *)stream + p, _sndBuffer, s = len); n -= s; } -SoundMgr::SoundMgr(AgiBase *agi, Audio::Mixer *pMixer) { +SoundMgr::SoundMgr(AgiBase *agi, Audio::Mixer *pMixer) : _chn() { _vm = agi; _mixer = pMixer; _sampleRate = pMixer->getOutputRate(); _endflag = -1; _playingSound = -1; - _sndBuffer = 0; + _env = false; + _playing = false; + _sndBuffer = (int16 *)calloc(2, BUFFER_SIZE); _waveform = 0; } @@ -1231,6 +1229,7 @@ void SoundMgr::setVolume(uint8 volume) { } SoundMgr::~SoundMgr() { + free(_sndBuffer); } } // End of namespace Agi diff --git a/engines/agi/sound.h b/engines/agi/sound.h index f1c2782421..a1f079891f 100644 --- a/engines/agi/sound.h +++ b/engines/agi/sound.h @@ -472,6 +472,7 @@ private: const int16 *_waveform; void premixerCall(int16 *buf, uint len); + void fillAudio(void *udata, int16 *stream, uint len); public: void unloadSound(int); diff --git a/engines/cine/cine.cpp b/engines/cine/cine.cpp index c30cac63a5..ea4b2512f5 100644 --- a/engines/cine/cine.cpp +++ b/engines/cine/cine.cpp @@ -68,14 +68,9 @@ CineEngine::CineEngine(OSystem *syst, const CINEGameDescription *gameDesc) : Eng CineEngine::~CineEngine() { if (g_cine->getGameType() == Cine::GType_OS) { - freePoldatDat(); freeErrmessDat(); } Common::clearAllSpecialDebugLevels(); - - free(palPtr); - free(partBuffer); - free(textDataPtr); } int CineEngine::init() { @@ -152,15 +147,16 @@ void CineEngine::initialize() { } collisionPage = new byte[320 * 200]; - textDataPtr = (byte *)malloc(8000); - partBuffer = (PartBuffer *)malloc(NUM_MAX_PARTDATA * sizeof(PartBuffer)); + // Clear part buffer as there's nothing loaded into it yet. + // Its size will change when loading data into it with the loadPart function. + partBuffer.clear(); if (g_cine->getGameType() == Cine::GType_OS) { readVolCnf(); } - loadTextData("texte.dat", textDataPtr); + loadTextData("texte.dat"); if (g_cine->getGameType() == Cine::GType_OS && !(g_cine->getFeatures() & GF_DEMO)) { loadPoldatDat("poldat.dat"); diff --git a/engines/cine/gfx.cpp b/engines/cine/gfx.cpp index c6c5faf464..cb900e8850 100644 --- a/engines/cine/gfx.cpp +++ b/engines/cine/gfx.cpp @@ -31,6 +31,7 @@ #include "common/endian.h" #include "common/system.h" +#include "common/events.h" #include "graphics/cursorman.h" @@ -91,7 +92,7 @@ static const byte cursorPalette[] = { */ FWRenderer::FWRenderer() : _background(NULL), _palette(NULL), _cmd(""), _cmdY(0), _messageBg(0), _backBuffer(new byte[_screenSize]), - _activeLowPal(NULL), _changePal(0) { + _activeLowPal(NULL), _changePal(0), _showCollisionPage(false) { assert(_backBuffer); @@ -125,6 +126,7 @@ void FWRenderer::clear() { _cmdY = 0; _messageBg = 0; _changePal = 0; + _showCollisionPage = false; } /*! \brief Draw 1bpp sprite using selected color @@ -225,14 +227,18 @@ void FWRenderer::drawCommand() { * \param x Top left message box corner coordinate * \param y Top left message box corner coordinate * \param width Message box width - * \param color Message box background color + * \param color Message box background color (Or if negative draws only the text) + * \note Negative colors are used in Operation Stealth's timed cutscenes + * (e.g. when first meeting The Movement for the Liberation of Santa Paragua). */ -void FWRenderer::drawMessage(const char *str, int x, int y, int width, byte color) { +void FWRenderer::drawMessage(const char *str, int x, int y, int width, int color) { int i, tx, ty, tw; int line = 0, words = 0, cw = 0; int space = 0, extraSpace = 0; - drawPlainBox(x, y, width, 4, color); + if (color >= 0) { + drawPlainBox(x, y, width, 4, color); + } tx = x + 4; ty = str[0] ? y - 5 : y + 4; tw = width - 8; @@ -252,7 +258,9 @@ void FWRenderer::drawMessage(const char *str, int x, int y, int width, byte colo } ty += 9; - drawPlainBox(x, ty, width, 9, color); + if (color >= 0) { + drawPlainBox(x, ty, width, 9, color); + } tx = x + 4; } @@ -269,8 +277,10 @@ void FWRenderer::drawMessage(const char *str, int x, int y, int width, byte colo } ty += 9; - drawPlainBox(x, ty, width, 4, color); - drawDoubleBorder(x, y, width, ty - y + 4, 2); + if (color >= 0) { + drawPlainBox(x, ty, width, 4, color); + drawDoubleBorder(x, y, width, ty - y + 4, 2); + } } /*! \brief Draw rectangle on screen @@ -279,54 +289,44 @@ void FWRenderer::drawMessage(const char *str, int x, int y, int width, byte colo * \param width Rectangle width (Negative values draw the box horizontally flipped) * \param height Rectangle height (Negative values draw the box vertically flipped) * \param color Fill color - * \note Rectangle's drawn width is always at least one. - * \note Rectangle's drawn height is always at least one. + * \note An on-screen rectangle's drawn width is always at least one. + * \note An on-screen rectangle's drawn height is always at least one. */ void FWRenderer::drawPlainBox(int x, int y, int width, int height, byte color) { - int i; + // Make width's and height's absolute values at least one + // which forces this function to always draw something if the + // drawing position is inside screen bounds. This fixes at least + // the showing of the oxygen gauge meter in Operation Stealth's + // first arcade sequence where this function is called with a + // height of zero. + if (width == 0) { + width = 1; + } + if (height == 0) { + height = 1; + } // Handle horizontally flipped boxes if (width < 0) { - x += width; width = ABS(width); + x -= width; } // Handle vertically flipped boxes if (height < 0) { - y += height; height = ABS(height); + y -= height; } - // Handle horizontal boundaries - if (x < 0) { - width += x; // Remove invisible columns - x = 0; // Start drawing at the screen's left border - } else if (x > 319) { - // Nothing left to draw as we're over the screen's right border - width = 0; - } - - // Handle vertical boundaries - if (y < 0) { - height += y; // Remove invisible rows - y = 0; // Start drawing at the screen's top border - } else if (y > 199) { - // Nothing left to draw as we're below the screen's bottom border - height = 0; - } + // Clip the rectangle to screen dimensions + Common::Rect boxRect(x, y, x + width, y + height); + Common::Rect screenRect(320, 200); + boxRect.clip(screenRect); - // Make width and height at least one - // which forces this function to always draw something. - // This fixes at least the showing of the oxygen gauge meter in - // Operation Stealth's first arcade sequence where this function - // is called with a height of zero. - width = MAX(1, width); - height = MAX(1, height); - - // Draw the filled rectangle - byte *dest = _backBuffer + y * 320 + x; - for (i = 0; i < height; i++) { - memset(dest + i * 320, color, width); + // Draw the filled rectangle + byte *dest = _backBuffer + boxRect.top * 320 + boxRect.left; + for (int i = 0; i < boxRect.height(); i++) { + memset(dest + i * 320, color, boxRect.width()); } } @@ -366,8 +366,8 @@ int FWRenderer::drawChar(char character, int x, int y) { if (character == ' ') { x += 5; - } else if ((width = fontParamTable[(unsigned char)character].characterWidth)) { - idx = fontParamTable[(unsigned char)character].characterIdx; + } else if ((width = g_cine->_textHandler.fontParamTable[(unsigned char)character].characterWidth)) { + idx = g_cine->_textHandler.fontParamTable[(unsigned char)character].characterIdx; drawSpriteRaw(g_cine->_textHandler.textTable[idx][0], g_cine->_textHandler.textTable[idx][1], 16, 8, _backBuffer, x, y); x += width + 1; } @@ -513,16 +513,28 @@ void FWRenderer::drawFrame() { blit(); } +/*! + * \brief Turn on or off the showing of the collision page. + * If turned on the blitting routine shows the collision page instead of the back buffer. + * \note Useful for debugging collision page related problems. + */ +void FWRenderer::showCollisionPage(bool state) { + _showCollisionPage = state; +} + /*! \brief Update screen */ void FWRenderer::blit() { - g_system->copyRectToScreen(_backBuffer, 320, 0, 0, 320, 200); + // Show the back buffer or the collision page. Normally the back + // buffer but showing the collision page is useful for debugging. + byte *source = (_showCollisionPage ? collisionPage : _backBuffer); + g_system->copyRectToScreen(source, 320, 0, 0, 320, 200); } /*! \brief Set player command string * \param cmd New command string */ -void FWRenderer::setCommand(const char *cmd) { +void FWRenderer::setCommand(Common::String cmd) { _cmd = cmd; } @@ -1023,8 +1035,8 @@ int OSRenderer::drawChar(char character, int x, int y) { if (character == ' ') { x += 5; - } else if ((width = fontParamTable[(unsigned char)character].characterWidth)) { - idx = fontParamTable[(unsigned char)character].characterIdx; + } else if ((width = g_cine->_textHandler.fontParamTable[(unsigned char)character].characterWidth)) { + idx = g_cine->_textHandler.fontParamTable[(unsigned char)character].characterIdx; drawSpriteRaw2(g_cine->_textHandler.textTable[idx][0], 0, 16, 8, _backBuffer, x, y); x += width + 1; } @@ -1063,10 +1075,11 @@ void OSRenderer::drawBackground() { * \todo Add handling of type 22 overlays */ void OSRenderer::renderOverlay(const Common::List<overlay>::iterator &it) { - int len; + int len, idx, width, height; objectStruct *obj; AnimData *sprite; byte *mask; + byte color; switch (it->type) { // color sprite @@ -1096,6 +1109,19 @@ void OSRenderer::renderOverlay(const Common::List<overlay>::iterator &it) { } break; + // action failure message + case 3: + idx = it->objIdx * 4 + g_cine->_rnd.getRandomNumber(3); + len = strlen(failureMessages[idx]); + _messageLen += len; + width = 6 * len + 20; + width = width > 300 ? 300 : width; + + // The used color here differs from Future Wars + drawMessage(failureMessages[idx], (320 - width) / 2, 80, width, _messageBg); + waitForPlayerClick = 1; + break; + // bitmap case 4: if (objectTable[it->objIdx].frame >= 0) { @@ -1117,26 +1143,25 @@ void OSRenderer::renderOverlay(const Common::List<overlay>::iterator &it) { maskBgOverlay(_bgTable[it->x].bg, sprite->data(), sprite->_realWidth, sprite->_height, _backBuffer, obj->x, obj->y); break; - // FIXME: Looking at Operation Stealth's disassembly I can't find any codepath that - // will draw a type 21 overlay. But looking at the first arcade sequence's scripts - // it looks like the oxygen gauge meter is implemented using a type 21 overlay. - // So for the time being I'm simply drawing type 21 overlays as type 22 overlays - // and hoping for the best. - // TODO: Check how the original game looks under DOSBox to see if the oxygen gauge works in it + // FIXME: Implement correct drawing of type 21 overlays. + // Type 21 overlays aren't just filled rectangles, I found their drawing routine + // from Operation Stealth's drawSprite routine. So they're likely some kind of sprites + // and it's just a coincidence that the oxygen meter during the first arcade sequence + // works even somehow currently. I tried the original under DOSBox and the oxygen gauge + // is a long red bar that gets shorter as the air runs out. case 21: // A filled rectangle: - case 22: { + case 22: // TODO: Check it this implementation really works correctly (Some things might be wrong, needs testing). assert(it->objIdx < NUM_MAX_OBJECT); obj = &objectTable[it->objIdx]; - byte color = obj->part & 0x0F; - int width = obj->frame; - int height = obj->costume; + color = obj->part & 0x0F; + width = obj->frame; + height = obj->costume; drawPlainBox(obj->x, obj->y, width, height, color); debug(5, "renderOverlay: type=%d, x=%d, y=%d, width=%d, height=%d, color=%d", it->type, obj->x, obj->y, width, height, color); break; - } // something else default: diff --git a/engines/cine/gfx.h b/engines/cine/gfx.h index 078954e3b9..c07214028c 100644 --- a/engines/cine/gfx.h +++ b/engines/cine/gfx.h @@ -62,13 +62,14 @@ protected: byte *_backBuffer; ///< Screen backbuffer uint16 *_activeLowPal; ///< Active 16 color palette int _changePal; ///< Load active palette to video backend on next frame + bool _showCollisionPage; ///< Should we show the collision page instead of the back buffer? Used for debugging. void fillSprite(const objectStruct &obj, uint8 color = 0); void drawMaskedSprite(const objectStruct &obj, const byte *mask); virtual void drawSprite(const objectStruct &obj); void drawCommand(); - void drawMessage(const char *str, int x, int y, int width, byte color); + void drawMessage(const char *str, int x, int y, int width, int color); void drawPlainBox(int x, int y, int width, int height, byte color); void drawBorder(int x, int y, int width, int height, byte color); void drawDoubleBorder(int x, int y, int width, int height, byte color); @@ -94,7 +95,7 @@ public: void drawFrame(); void blit(); - void setCommand(const char *cmd); + void setCommand(Common::String cmd); virtual void incrustMask(const objectStruct &obj, uint8 color = 0); virtual void incrustSprite(const objectStruct &obj); @@ -124,6 +125,7 @@ public: void drawInputBox(const char *info, const char *input, int cursor, int x, int y, int width); virtual void fadeToBlack(); + void showCollisionPage(bool state); }; /*! \brief Operation Stealth renderer diff --git a/engines/cine/main_loop.cpp b/engines/cine/main_loop.cpp index 3b0dc80bfb..04c6f5c769 100644 --- a/engines/cine/main_loop.cpp +++ b/engines/cine/main_loop.cpp @@ -121,6 +121,9 @@ static void processEvent(Common::Event &event) { g_cine->makeSystemMenu(); } break; + case Common::KEYCODE_F11: + renderer->showCollisionPage(true); + break; case Common::KEYCODE_MINUS: case Common::KEYCODE_KP_MINUS: g_cine->modifyGameSpeed(-1); // Slower @@ -164,6 +167,9 @@ static void processEvent(Common::Event &event) { break; case Common::EVENT_KEYUP: switch (event.kbd.keycode) { + case Common::KEYCODE_F11: + renderer->showCollisionPage(false); + break; case Common::KEYCODE_KP5: // Emulated left mouse button click case Common::KEYCODE_LEFT: // Left case Common::KEYCODE_KP4: // Left @@ -276,7 +282,7 @@ void CineEngine::mainLoop(int bootScriptIdx) { menuCommandLen = 0; playerCommand = -1; - strcpy(commandBuffer, ""); + commandBuffer = ""; globalVars[VAR_MOUSE_X_POS] = 0; globalVars[VAR_MOUSE_Y_POS] = 0; diff --git a/engines/cine/msg.cpp b/engines/cine/msg.cpp index 55eb627309..c826db3bf3 100644 --- a/engines/cine/msg.cpp +++ b/engines/cine/msg.cpp @@ -34,29 +34,40 @@ namespace Cine { Common::StringList messageTable; void loadMsg(char *pMsgName) { - int i, count, len; - byte *ptr, *dataPtr; - const char *messagePtr; + uint32 sourceSize; checkDataDisk(-1); - messageTable.clear(); - - ptr = dataPtr = readBundleFile(findFileInBundle(pMsgName)); + byte *dataPtr = readBundleFile(findFileInBundle(pMsgName), &sourceSize); setMouseCursor(MOUSE_CURSOR_DISK); - count = READ_BE_UINT16(ptr); - ptr += 2; - - messagePtr = (const char*)(ptr + 2 * count); - - for (i = 0; i < count; i++) { - len = READ_BE_UINT16(ptr); - ptr += 2; - - messageTable.push_back(messagePtr); - messagePtr += len; + uint count = READ_BE_UINT16(dataPtr); + uint messageLenPos = 2; + uint messageDataPos = messageLenPos + 2 * count; + + // Read in the messages + for (uint i = 0; i < count; i++) { + // Read message's length + uint messageLen = READ_BE_UINT16(dataPtr + messageLenPos); + messageLenPos += 2; + + // Store the read message. + // This code works around input data that has empty strings residing outside the input + // buffer (e.g. message indexes 58-254 in BATEAU.MSG in PROCS08 in Operation Stealth). + if (messageDataPos < sourceSize) { + messageTable.push_back((const char *)(dataPtr + messageDataPos)); + } else { + if (messageLen > 0) { // Only warn about overflowing non-empty strings + warning("loadMsg(%s): message (%d. / %d) is overflowing the input buffer. Replacing it with an empty string", pMsgName, i + 1, count); + } else { + debugC(5, kCineDebugPart, "loadMsg(%s): empty message (%d. / %d) resides outside input buffer", pMsgName, i + 1, count); + } + // Message resides outside the input buffer so we replace it with an empty string + messageTable.push_back(""); + } + // Jump to the next message + messageDataPos += messageLen; } free(dataPtr); diff --git a/engines/cine/pal.cpp b/engines/cine/pal.cpp index 3e6f5adf40..7f6307c640 100644 --- a/engines/cine/pal.cpp +++ b/engines/cine/pal.cpp @@ -28,10 +28,7 @@ namespace Cine { -uint16 palEntriesCount; - -PalEntry *palPtr = NULL; - +Common::Array<PalEntry> palArray; static byte paletteBuffer1[16]; static byte paletteBuffer2[16]; @@ -41,27 +38,20 @@ void loadPal(const char *fileName) { removeExtention(buffer, fileName); strcat(buffer, ".PAL"); - - if (palPtr) { - free(palPtr); - palPtr = NULL; - } - - palEntriesCount = 0; + palArray.clear(); Common::File palFileHandle; if (!palFileHandle.open(buffer)) error("loadPal(): Cannot open file %s", fileName); - palEntriesCount = palFileHandle.readUint16LE(); + uint16 palEntriesCount = palFileHandle.readUint16LE(); palFileHandle.readUint16LE(); // entry size - palPtr = (PalEntry *)malloc(palEntriesCount * sizeof(PalEntry)); - assert(palPtr); - for (int i = 0; i < palEntriesCount; ++i) { - palFileHandle.read(palPtr[i].name, 10); - palFileHandle.read(palPtr[i].pal1, 16); - palFileHandle.read(palPtr[i].pal2, 16); + palArray.resize(palEntriesCount); + for (uint i = 0; i < palArray.size(); ++i) { + palFileHandle.read(palArray[i].name, 10); + palFileHandle.read(palArray[i].pal1, 16); + palFileHandle.read(palArray[i].pal2, 16); } palFileHandle.close(); } @@ -81,8 +71,8 @@ int16 findPaletteFromName(const char *fileName) { position++; } - for (i = 0; i < palEntriesCount; i++) { - if (!strcmp(buffer, palPtr[i].name)) { + for (i = 0; i < palArray.size(); i++) { + if (!strcmp(buffer, palArray[i].name)) { return i; } } @@ -105,9 +95,9 @@ void loadRelatedPalette(const char *fileName) { paletteBuffer1[i] = paletteBuffer2[i] = (i << 4) + i; } } else { - assert(paletteIndex < palEntriesCount); - memcpy(paletteBuffer1, palPtr[paletteIndex].pal1, 16); - memcpy(paletteBuffer2, palPtr[paletteIndex].pal2, 16); + assert(paletteIndex < (int32)palArray.size()); + memcpy(paletteBuffer1, palArray[paletteIndex].pal1, 16); + memcpy(paletteBuffer2, palArray[paletteIndex].pal2, 16); } } diff --git a/engines/cine/pal.h b/engines/cine/pal.h index 768cf0d27d..819680973c 100644 --- a/engines/cine/pal.h +++ b/engines/cine/pal.h @@ -34,7 +34,7 @@ struct PalEntry { byte pal2[16]; }; -extern PalEntry *palPtr; +extern Common::Array<PalEntry> palArray; void loadPal(const char *fileName); diff --git a/engines/cine/part.cpp b/engines/cine/part.cpp index d605bdd623..657471be4e 100644 --- a/engines/cine/part.cpp +++ b/engines/cine/part.cpp @@ -31,13 +31,10 @@ namespace Cine { -uint16 numElementInPart; - -PartBuffer *partBuffer; +Common::Array<PartBuffer> partBuffer; void loadPart(const char *partName) { - memset(partBuffer, 0, sizeof(PartBuffer) * NUM_MAX_PARTDATA); - numElementInPart = 0; + partBuffer.clear(); g_cine->_partFileHandle.close(); @@ -48,13 +45,14 @@ void loadPart(const char *partName) { setMouseCursor(MOUSE_CURSOR_DISK); - numElementInPart = g_cine->_partFileHandle.readUint16BE(); + uint16 numElementInPart = g_cine->_partFileHandle.readUint16BE(); + partBuffer.resize(numElementInPart); g_cine->_partFileHandle.readUint16BE(); // entry size if (currentPartName != partName) strcpy(currentPartName, partName); - for (uint16 i = 0; i < numElementInPart; i++) { + for (uint16 i = 0; i < partBuffer.size(); i++) { g_cine->_partFileHandle.read(partBuffer[i].partName, 14); partBuffer[i].offset = g_cine->_partFileHandle.readUint32BE(); partBuffer[i].packedSize = g_cine->_partFileHandle.readUint32BE(); @@ -190,7 +188,7 @@ void CineEngine::readVolCnf() { int16 findFileInBundle(const char *fileName) { if (g_cine->getGameType() == Cine::GType_OS) { // look first in currently loaded resource file - for (int i = 0; i < numElementInPart; i++) { + for (uint i = 0; i < partBuffer.size(); i++) { if (!scumm_stricmp(fileName, partBuffer[i].partName)) { return i; } @@ -204,7 +202,7 @@ int16 findFileInBundle(const char *fileName) { const char *part = (*it)._value; loadPart(part); } - for (int i = 0; i < numElementInPart; i++) { + for (uint i = 0; i < partBuffer.size(); i++) { if (!scumm_stricmp(fileName, partBuffer[i].partName)) { return i; } @@ -212,26 +210,35 @@ int16 findFileInBundle(const char *fileName) { return -1; } -void readFromPart(int16 idx, byte *dataPtr) { +void readFromPart(int16 idx, byte *dataPtr, uint32 maxSize) { setMouseCursor(MOUSE_CURSOR_DISK); g_cine->_partFileHandle.seek(partBuffer[idx].offset, SEEK_SET); - g_cine->_partFileHandle.read(dataPtr, partBuffer[idx].packedSize); + g_cine->_partFileHandle.read(dataPtr, MIN(partBuffer[idx].packedSize, maxSize)); } -byte *readBundleFile(int16 foundFileIdx) { - assert(foundFileIdx >= 0 && foundFileIdx < numElementInPart); +byte *readBundleFile(int16 foundFileIdx, uint32 *size) { + assert(foundFileIdx >= 0 && foundFileIdx < (int32)partBuffer.size()); + bool error = false; byte *dataPtr = (byte *)calloc(partBuffer[foundFileIdx].unpackedSize, 1); - if (partBuffer[foundFileIdx].unpackedSize != partBuffer[foundFileIdx].packedSize) { - byte *unpackBuffer = (byte *)malloc(partBuffer[foundFileIdx].packedSize); - readFromPart(foundFileIdx, unpackBuffer); + readFromPart(foundFileIdx, dataPtr, partBuffer[foundFileIdx].unpackedSize); + if (partBuffer[foundFileIdx].unpackedSize > partBuffer[foundFileIdx].packedSize) { CineUnpacker cineUnpacker; - if (!cineUnpacker.unpack(unpackBuffer, partBuffer[foundFileIdx].packedSize, dataPtr, partBuffer[foundFileIdx].unpackedSize)) { - warning("Error unpacking '%s' from bundle file '%s'", partBuffer[foundFileIdx].partName, currentPartName); - } - free(unpackBuffer); - } else { - readFromPart(foundFileIdx, dataPtr); + error = !cineUnpacker.unpack(dataPtr, partBuffer[foundFileIdx].packedSize, dataPtr, partBuffer[foundFileIdx].unpackedSize); + } else if (partBuffer[foundFileIdx].unpackedSize < partBuffer[foundFileIdx].packedSize) { + // Unpacked size of a file should never be less than its packed size + error = true; + } else { // partBuffer[foundFileIdx].unpackedSize == partBuffer[foundFileIdx].packedSize + debugC(5, kCineDebugPart, "Loaded non-compressed file '%s' from bundle file '%s'", partBuffer[foundFileIdx].partName, currentPartName); + } + + if (error) { + warning("Error unpacking '%s' from bundle file '%s'", partBuffer[foundFileIdx].partName, currentPartName); + } + + // Set the size variable if a pointer to it has been given + if (size != NULL) { + *size = partBuffer[foundFileIdx].unpackedSize; } return dataPtr; @@ -300,7 +307,7 @@ void dumpBundle(const char *fileName) { strcpy(tmpPart, currentPartName); loadPart(fileName); - for (int i = 0; i < numElementInPart; i++) { + for (uint i = 0; i < partBuffer.size(); i++) { byte *data = readBundleFile(i); debug(0, "%s", partBuffer[i].partName); diff --git a/engines/cine/part.h b/engines/cine/part.h index 72dc944db3..755f843b4a 100644 --- a/engines/cine/part.h +++ b/engines/cine/part.h @@ -37,16 +37,16 @@ struct PartBuffer { #define NUM_MAX_PARTDATA 255 -extern PartBuffer *partBuffer; +extern Common::Array<PartBuffer> partBuffer; void loadPart(const char *partName); void closePart(void); int16 findFileInBundle(const char *fileName); -void readFromPart(int16 idx, byte *dataPtr); +void readFromPart(int16 idx, byte *dataPtr, uint32 maxSize); -byte *readBundleFile(int16 foundFileIdx); +byte *readBundleFile(int16 foundFileIdx, uint32 *size = NULL); byte *readBundleSoundFile(const char *entryName, uint32 *size = 0); byte *readFile(const char *filename, bool crypted = false); diff --git a/engines/cine/sound.cpp b/engines/cine/sound.cpp index f26032fe98..3618350476 100644 --- a/engines/cine/sound.cpp +++ b/engines/cine/sound.cpp @@ -604,6 +604,7 @@ bool PCSoundFxPlayer::load(const char *song) { _instrumentsData[i] = NULL; char instrument[64]; + memset(instrument, 0, 64); // Clear the data first memcpy(instrument, _sfxData + 20 + i * 30, 12); instrument[63] = '\0'; diff --git a/engines/cine/texte.cpp b/engines/cine/texte.cpp index e4fd334926..33c16159ec 100644 --- a/engines/cine/texte.cpp +++ b/engines/cine/texte.cpp @@ -29,70 +29,53 @@ namespace Cine { -byte *textDataPtr; - const char **failureMessages; const CommandeType *defaultActionCommand; const CommandeType *systemMenu; const CommandeType *confirmMenu; const char **otherMessages; -const char *commandPrepositionOn; +const char *defaultCommandPreposition; +const char **commandPrepositionTable; void generateMask(const byte *sprite, byte *mask, uint16 size, byte transparency); -void loadTextData(const char *pFileName, byte *pDestinationBuffer) { - Common::File pFileHandle; - uint16 entrySize; - uint16 numEntry; - uint16 i; - byte *tempBuffer; - uint16 dataSize; - - assert(pFileName); - assert(pDestinationBuffer); +void loadTextData(const char *filename) { + Common::File fileHandle; + assert(filename); - if (!pFileHandle.open(pFileName)) - error("loadTextData(): Cannot open file %s", pFileName); + if (!fileHandle.open(filename)) + error("loadTextData(): Cannot open file %s", filename); - entrySize = pFileHandle.readUint16BE(); - numEntry = pFileHandle.readUint16BE(); + uint entrySize = fileHandle.readUint16BE(); + uint numEntry = fileHandle.readUint16BE(); - dataSize = numEntry * entrySize; - pFileHandle.read(pDestinationBuffer, numEntry * entrySize); - - tempBuffer = pDestinationBuffer; + uint sourceSize = numEntry * entrySize; + Common::Array<byte> source; + source.resize(sourceSize); + fileHandle.read(source.begin(), sourceSize); + const int fontHeight = 8; + const int fontWidth = (g_cine->getGameType() == Cine::GType_FW) ? 16 : 8; + uint numCharacters; + uint bytesPerCharacter; if (g_cine->getGameType() == Cine::GType_FW) { - int numCharacters; - if (g_cine->getFeatures() & GF_ALT_FONT) { - numCharacters = 85; - } else { - numCharacters = 78; - } - - dataSize = dataSize / numCharacters; - - loadRelatedPalette(pFileName); - - for (i = 0; i < numCharacters; i++) { - gfxConvertSpriteToRaw(g_cine->_textHandler.textTable[i][0], tempBuffer, 16, 8); - generateMask(g_cine->_textHandler.textTable[i][0], g_cine->_textHandler.textTable[i][1], 16 * 8, 0); - tempBuffer += dataSize; - } + numCharacters = (g_cine->getFeatures() & GF_ALT_FONT) ? 85 : 78; + bytesPerCharacter = sourceSize / numCharacters; // TODO: Check if this could be replaced with fontWidth * fontHeight + loadRelatedPalette(filename); } else { - for (i = 0; i < 90; i++) { - gfxConvertSpriteToRaw(g_cine->_textHandler.textTable[i][0], tempBuffer, 8, 8); - generateMask(g_cine->_textHandler.textTable[i][0], g_cine->_textHandler.textTable[i][1], 8 * 8, 0); - tempBuffer += 0x40; - } + numCharacters = 90; + bytesPerCharacter = fontWidth * fontHeight; } - pFileHandle.close(); -} + for (uint i = 0; i < numCharacters; i++) { + gfxConvertSpriteToRaw(g_cine->_textHandler.textTable[i][0], &source[i * bytesPerCharacter], fontWidth, fontHeight); + generateMask(g_cine->_textHandler.textTable[i][0], g_cine->_textHandler.textTable[i][1], fontWidth * fontHeight, 0); + } -const CharacterEntry *fontParamTable; + fileHandle.close(); +} -const CharacterEntry fontParamTable_standard[256] = { +static const CharacterEntry fontParamTable_standard[NUM_FONT_CHARS] = { { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, @@ -129,7 +112,7 @@ const CharacterEntry fontParamTable_standard[256] = { { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0} }; -const CharacterEntry fontParamTable_alt[256] = { +static const CharacterEntry fontParamTable_alt[NUM_FONT_CHARS] = { { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, { 0, 0}, @@ -208,6 +191,16 @@ void initLanguage(Common::Language lang) { "NOACTION" }; + static const char *commandPrepositionTable_EN[] = { + "", // EXAMINE + "", // TAKE + "", // INVENTORY + "on", // USE + "", // OPERATE + "to", // SPEAK + "" // NOACTION + }; + static const CommandeType systemMenu_EN[] = { "Pause", "Restart Game", @@ -223,9 +216,8 @@ void initLanguage(Common::Language lang) { "PAUSE", "Loading | %s", "Loading canceled ...", - "No baclup in the drive...", - "Please enter the backup name", - "on" + "No backup in the drive...", + "Please enter the backup name" }; static const CommandeType confirmMenu_EN[] = { @@ -276,6 +268,16 @@ void initLanguage(Common::Language lang) { "NOACTION" }; + static const char *commandPrepositionTable_FR[] = { + "", // EXAMINER + "", // PRENDRE + "", // INVENTAIRE + "sur", // UTILISER + "", // ACTIONNER + "a", // PARLER + "" // NOACTION + }; + static const CommandeType systemMenu_FR[] = { "Pause", "Nouvelle partie", @@ -297,8 +299,7 @@ void initLanguage(Common::Language lang) { "Sauvegarde de | %s", "Sauvegarde Annul\x82""e ...", "Aucune sauvegarde dans le lecteur ...", - "Veuillez entrer le Nom de la Sauvegarde .", - "sur" + "Veuillez entrer le Nom de la Sauvegarde ." }; static const char *failureMessages_ES[] = { @@ -344,6 +345,16 @@ void initLanguage(Common::Language lang) { "NOACTION" }; + static const char *commandPrepositionTable_ES[] = { + "", // EXAMINAR + "", // COGER + "", // INVENTARIO + "donde", // USAR + "", // ACCIONAR + "a", // HABLAR + "" // NOACTION + }; + static const CommandeType systemMenu_ES[] = { "Pause", "Nueva partida", @@ -365,8 +376,7 @@ void initLanguage(Common::Language lang) { "Gabacion de| %s", "Rrabacion anulada", "No hay partidas grabadas en este disco...", - "Teclea el nombre de la partida grabada", - "donde" + "Teclea el nombre de la partida grabada" }; static const char *failureMessages_DE[] = { @@ -403,15 +413,25 @@ void initLanguage(Common::Language lang) { }; static const CommandeType defaultActionCommand_DE[] = { - "Pr\x81""fe", + "Pr\x81""fe", // FIXME? The third letter should be Latin Small Letter U with diaeresis "Nimm", "Bestand", "Benutze", - "Bet\x84tige", + "Bet\x84tige", // FIXME? The fourth letter should be Latin Small Letter A with diaeresis "Sprich", "NOACTION" }; + static const char *commandPrepositionTable_DE[] = { + "", // Prufe + "", // Nimm + "", // Bestand + "gegen", // Benutze + "", // Betatige + "a", // Sprich + "" // NOACTION + }; + static const CommandeType systemMenu_DE[] = { "Pause", "Spiel Neu Starten", @@ -433,8 +453,7 @@ void initLanguage(Common::Language lang) { "Er L\x84""dt | %s", "Ladevorgang Abgebrochen...", "Kein Backup im Laufwerk...", - "Geben Sie den Namen|der Sicherungsdiskette ein", - "gegen" + "Geben Sie den Namen|der Sicherungsdiskette ein" }; static const char *failureMessages_IT[] = { @@ -480,6 +499,16 @@ void initLanguage(Common::Language lang) { "NOACTION" }; + static const char *commandPrepositionTable_IT[] = { + "", // ESAMINARE + "", // PRENDERE + "", // INVENTARIO + "su", // UTILIZZARE + "", // AZIONARE + "a", // PARLARE + "" // NOACTION + }; + static const CommandeType systemMenu_IT[] = { "Pausa", "Parte nuova", @@ -501,8 +530,7 @@ void initLanguage(Common::Language lang) { "Caricamento di| %s", "Caricamento annullato...", "Nessun salvataggio su questo disco...", - "Vogliate accedere con il nome del salvataggio", - "su" + "Vogliate accedere con il nome del salvataggio" }; switch (lang) { @@ -512,7 +540,8 @@ void initLanguage(Common::Language lang) { systemMenu = systemMenu_FR; confirmMenu = confirmMenu_FR; otherMessages = otherMessages_FR; - commandPrepositionOn = otherMessages_FR[7]; + defaultCommandPreposition = commandPrepositionTable_FR[3]; + commandPrepositionTable = commandPrepositionTable_FR; break; case Common::ES_ESP: @@ -521,7 +550,8 @@ void initLanguage(Common::Language lang) { systemMenu = systemMenu_ES; confirmMenu = confirmMenu_ES; otherMessages = otherMessages_ES; - commandPrepositionOn = otherMessages_ES[7]; + defaultCommandPreposition = commandPrepositionTable_ES[3]; + commandPrepositionTable = commandPrepositionTable_ES; break; case Common::DE_DEU: @@ -530,7 +560,8 @@ void initLanguage(Common::Language lang) { systemMenu = systemMenu_DE; confirmMenu = confirmMenu_DE; otherMessages = otherMessages_DE; - commandPrepositionOn = otherMessages_DE[7]; + defaultCommandPreposition = commandPrepositionTable_DE[3]; + commandPrepositionTable = commandPrepositionTable_DE; break; case Common::IT_ITA: @@ -539,7 +570,8 @@ void initLanguage(Common::Language lang) { systemMenu = systemMenu_IT; confirmMenu = confirmMenu_IT; otherMessages = otherMessages_IT; - commandPrepositionOn = otherMessages_IT[7]; + defaultCommandPreposition = commandPrepositionTable_IT[3]; + commandPrepositionTable = commandPrepositionTable_IT; break; default: @@ -548,14 +580,17 @@ void initLanguage(Common::Language lang) { systemMenu = systemMenu_EN; confirmMenu = confirmMenu_EN; otherMessages = otherMessages_EN; - commandPrepositionOn = otherMessages_EN[7]; + defaultCommandPreposition = commandPrepositionTable_EN[3]; + commandPrepositionTable = commandPrepositionTable_EN; break; } if (g_cine->getFeatures() & GF_ALT_FONT) { - fontParamTable = fontParamTable_alt; + // Copy alternative font parameter table to the current font parameter table + Common::copy(fontParamTable_alt, fontParamTable_alt + NUM_FONT_CHARS, g_cine->_textHandler.fontParamTable); } else { - fontParamTable = fontParamTable_standard; + // Copy standard font parameter to the current font parameter table + Common::copy(fontParamTable_standard, fontParamTable_standard + NUM_FONT_CHARS, g_cine->_textHandler.fontParamTable); } } @@ -590,25 +625,16 @@ void loadPoldatDat(const char *fname) { in.open(fname); if (in.isOpen()) { - CharacterEntry *ptr = (CharacterEntry *)malloc(sizeof(CharacterEntry) * 256); - - for (int i = 0; i < 256; i++) { - ptr[i].characterIdx = (int)in.readByte(); - ptr[i].characterWidth = (int)in.readByte(); + for (int i = 0; i < NUM_FONT_CHARS; i++) { + g_cine->_textHandler.fontParamTable[i].characterIdx = in.readByte(); + g_cine->_textHandler.fontParamTable[i].characterWidth = in.readByte(); } - fontParamTable = ptr; - in.close(); } else { error("Cannot open file %s for reading", fname); } } -void freePoldatDat() { - free(const_cast<Cine::CharacterEntry *>(fontParamTable)); - fontParamTable = 0; -} - /*! \brief Fit a substring of text into one line of fixed width text box * \param str Text to fit * \param maxWidth Text box width @@ -633,7 +659,7 @@ int fitLine(const char *str, int maxWidth, int &words, int &width) { bkpWidth = width; bkpLen = i + 1; } else { - charWidth = fontParamTable[(unsigned char)str[i]].characterWidth + 1; + charWidth = g_cine->_textHandler.fontParamTable[(unsigned char)str[i]].characterWidth + 1; width += charWidth; } diff --git a/engines/cine/texte.h b/engines/cine/texte.h index f471c3c49e..bc4beac492 100644 --- a/engines/cine/texte.h +++ b/engines/cine/texte.h @@ -33,10 +33,17 @@ namespace Cine { typedef char CommandeType[20]; -extern byte *textDataPtr; +// Number of characters in a font +#define NUM_FONT_CHARS 256 + +struct CharacterEntry { + byte characterIdx; + byte characterWidth; +}; struct TextHandler { - byte textTable[256][2][16 * 8]; + byte textTable[NUM_FONT_CHARS][2][16 * 8]; + CharacterEntry fontParamTable[NUM_FONT_CHARS]; }; extern const char **failureMessages; @@ -44,20 +51,13 @@ extern const CommandeType *defaultActionCommand; extern const CommandeType *systemMenu; extern const CommandeType *confirmMenu; extern const char **otherMessages; -extern const char *commandPrepositionOn; - -struct CharacterEntry { - byte characterIdx; - byte characterWidth; -}; - -extern const CharacterEntry *fontParamTable; +extern const char *defaultCommandPreposition; +extern const char **commandPrepositionTable; -void loadTextData(const char *pFileName, byte *pDestinationBuffer); +void loadTextData(const char *filename); void loadErrmessDat(const char *fname); void freeErrmessDat(void); void loadPoldatDat(const char *fname); -void freePoldatDat(void); int fitLine(const char *ptr, int maxWidth, int &words, int &width); diff --git a/engines/cine/various.cpp b/engines/cine/various.cpp index 2fe2701e52..5e4c0eee30 100644 --- a/engines/cine/various.cpp +++ b/engines/cine/various.cpp @@ -77,7 +77,7 @@ byte _danKeysPressed; int16 playerCommand; -char commandBuffer[80]; +Common::String commandBuffer; char currentPrcName[20]; char currentRelName[20]; char currentObjectName[20]; @@ -316,6 +316,18 @@ void saveCommandVariables(Common::OutSaveFile &out) { } } +/*! \brief Save the 80 bytes long command buffer padded to that length with zeroes. */ +void saveCommandBuffer(Common::OutSaveFile &out) { + // Let's make sure there's space for the trailing zero + // (That's why we subtract one from the maximum command buffer size here). + uint32 size = MIN<uint32>(commandBuffer.size(), kMaxCommandBufferSize - 1); + out.write(commandBuffer.c_str(), size); + // Write the rest as zeroes (Here we also write the string's trailing zero) + for (uint i = 0; i < kMaxCommandBufferSize - size; i++) { + out.writeByte(0); + } +} + void saveAnimDataTable(Common::OutSaveFile &out) { out.writeUint16BE(NUM_MAX_ANIMDATA); // Entry count out.writeUint16BE(0x1E); // Entry size @@ -633,7 +645,7 @@ void CineEngine::resetEngine() { playerCommand = -1; isDrawCommandEnabled = 0; - strcpy(commandBuffer, ""); + commandBuffer = ""; globalVars[VAR_MOUSE_X_POS] = 0; globalVars[VAR_MOUSE_Y_POS] = 0; @@ -834,7 +846,10 @@ bool CineEngine::loadTempSaveOS(Common::SeekableReadStream &in) { globalVars.load(in, NUM_MAX_VAR); loadZoneData(in); loadCommandVariables(in); - in.read(commandBuffer, 0x50); + char tempCommandBuffer[kMaxCommandBufferSize]; + in.read(tempCommandBuffer, kMaxCommandBufferSize); + commandBuffer = tempCommandBuffer; + renderer->setCommand(commandBuffer); loadZoneQuery(in); // TODO: Use the loaded string (Current music name (String, 13 bytes)). @@ -971,7 +986,9 @@ bool CineEngine::loadPlainSaveFW(Common::SeekableReadStream &in, CineSaveGameFor loadCommandVariables(in); // At 0x22A9 (i.e. 0x22A1 + 4 * 2): - in.read(commandBuffer, 0x50); + char tempCommandBuffer[kMaxCommandBufferSize]; + in.read(tempCommandBuffer, kMaxCommandBufferSize); + commandBuffer = tempCommandBuffer; renderer->setCommand(commandBuffer); // At 0x22F9 (i.e. 0x22A9 + 0x50): @@ -1119,7 +1136,7 @@ void CineEngine::makeSaveFW(Common::OutSaveFile &out) { globalVars.save(out, NUM_MAX_VAR); saveZoneData(out); saveCommandVariables(out); - out.write(commandBuffer, 0x50); + saveCommandBuffer(out); out.writeUint16BE(renderer->_cmdY); out.writeUint16BE(bgVar0); @@ -1334,7 +1351,7 @@ void CineEngine::makeSaveOS(Common::OutSaveFile &out) { globalVars.save(out, NUM_MAX_VAR); saveZoneData(out); saveCommandVariables(out); - out.write(commandBuffer, 0x50); + saveCommandBuffer(out); saveZoneQuery(out); // FIXME: Save a proper name here, saving an empty string currently. @@ -1397,19 +1414,38 @@ void drawDoubleMessageBox(int16 x, int16 y, int16 width, int16 currentY, int16 c } void processInventory(int16 x, int16 y) { - int16 listSize = buildObjectListCommand(-2); uint16 button; + int menuWidth; + int listSize; + int commandParam; + + if (g_cine->getGameType() == Cine::GType_FW) { + menuWidth = 140; + commandParam = -2; + } else { // Operation Stealth + menuWidth = 160; + commandParam = -3; + } + + listSize = buildObjectListCommand(commandParam); if (!listSize) return; - renderer->drawMenu(objectListCommand, listSize, x, y, 140, -1); + renderer->drawMenu(objectListCommand, listSize, x, y, menuWidth, -1); renderer->blit(); do { manageEvents(); getMouseData(mouseUpdateStatus, &button, &dummyU16, &dummyU16); } while (!button); + + do { + manageEvents(); + getMouseData(mouseUpdateStatus, &button, &dummyU16, &dummyU16); + } while (button); + + // TODO: Both Future Wars and Operation Stealth call showMouse, drawMouse or something similar here. } int16 buildObjectListCommand(int16 param) { @@ -1453,6 +1489,8 @@ int16 selectSubObject(int16 x, int16 y, int16 param) { return objListTab[selectedObject]; } +// TODO: Make separate functions for Future Wars's and Operation Stealth's version of this function, this is getting too messy +// TODO: Add support for using the different prepositions for different verbs (Doesn't work currently) void makeCommandLine(void) { uint16 x, y; @@ -1460,9 +1498,9 @@ void makeCommandLine(void) { commandVar2 = -10; if (playerCommand != -1) { - strcpy(commandBuffer, defaultActionCommand[playerCommand]); + commandBuffer = defaultActionCommand[playerCommand]; } else { - strcpy(commandBuffer, ""); + commandBuffer = ""; } if ((playerCommand != -1) && (choiceResultTable[playerCommand] == 2)) { // need object selection ? @@ -1477,8 +1515,12 @@ void makeCommandLine(void) { } if (si < 0) { - playerCommand = -1; - strcpy(commandBuffer, ""); + if (g_cine->getGameType() == Cine::GType_OS) { + canUseOnObject = 0; + } else { // Future Wars + playerCommand = -1; + commandBuffer = ""; + } } else { if (g_cine->getGameType() == Cine::GType_OS) { if (si >= 8000) { @@ -1491,23 +1533,28 @@ void makeCommandLine(void) { commandVar3[0] = si; commandVar1 = 1; - - strcat(commandBuffer, " "); - strcat(commandBuffer, objectTable[commandVar3[0]].name); - strcat(commandBuffer, " "); - strcat(commandBuffer, commandPrepositionOn); + commandBuffer += " "; + commandBuffer += objectTable[commandVar3[0]].name; + commandBuffer += " "; + if (g_cine->getGameType() == Cine::GType_OS) { + commandBuffer += commandPrepositionTable[playerCommand]; + } else { // Future Wars + commandBuffer += defaultCommandPreposition; + } } - } else { + } + + if (g_cine->getGameType() == Cine::GType_OS || !(playerCommand != -1 && choiceResultTable[playerCommand] == 2)) { if (playerCommand == 2) { getMouseData(mouseUpdateStatus, &dummyU16, &x, &y); processInventory(x, y + 8); playerCommand = -1; commandVar1 = 0; - strcpy(commandBuffer, ""); + commandBuffer = ""; } } - if (g_cine->getGameType() == Cine::GType_OS) { + if (g_cine->getGameType() == Cine::GType_OS && playerCommand != 2) { if (playerCommand != -1 && canUseOnObject != 0) { // call use on sub object int16 si; @@ -1515,34 +1562,37 @@ void makeCommandLine(void) { si = selectSubObject(x, y + 8, -subObjectUseTable[playerCommand]); - if (si) { + if (si >= 0) { if (si >= 8000) { si -= 8000; } commandVar3[commandVar1] = si; - commandVar1++; - - // TODO: add command message draw + commandBuffer += " "; + commandBuffer += objectTable[si].name; } + } - isDrawCommandEnabled = 1; + isDrawCommandEnabled = 1; - if (playerCommand != -1 && choiceResultTable[playerCommand] == commandVar1) { - SelectedObjStruct obj; - obj.idx = commandVar3[0]; - obj.param = commandVar3[1]; - int16 di = getRelEntryForObject(playerCommand, commandVar1, &obj); + if (playerCommand != -1 && choiceResultTable[playerCommand] == commandVar1) { + SelectedObjStruct obj; + obj.idx = commandVar3[0]; + obj.param = commandVar3[1]; + int16 di = getRelEntryForObject(playerCommand, commandVar1, &obj); - if (di != -1) { - runObjectScript(di); - } - } + if (di != -1) { + runObjectScript(di); + } // TODO: else addFailureMessage(playerCommand) + + playerCommand = -1; + commandVar1 = 0; + commandBuffer = ""; } } - if (!disableSystemMenu) { + if (g_cine->getGameType() == Cine::GType_OS || !disableSystemMenu) { isDrawCommandEnabled = 1; renderer->setCommand(commandBuffer); } @@ -1759,8 +1809,9 @@ uint16 executePlayerInput(void) { commandVar3[commandVar1] = si; commandVar1++; - strcat(commandBuffer, " "); - strcat(commandBuffer, objectTable[si].name); + commandBuffer += " "; + commandBuffer += objectTable[si].name; + isDrawCommandEnabled = 1; @@ -1782,8 +1833,8 @@ uint16 executePlayerInput(void) { playerCommand = -1; commandVar1 = 0; - strcpy(commandBuffer, ""); - renderer->setCommand(""); + commandBuffer = ""; + renderer->setCommand(commandBuffer); } } else { globalVars[VAR_MOUSE_X_POS] = mouseX; @@ -1804,13 +1855,7 @@ uint16 executePlayerInput(void) { if (commandVar2 != objIdx) { if (objIdx != -1) { - char command[256]; - - strcpy(command, commandBuffer); - strcat(command, " "); - strcat(command, objectTable[objIdx].name); - - renderer->setCommand(command); + renderer->setCommand(commandBuffer + " " + objectTable[objIdx].name); } else { isDrawCommandEnabled = 1; } @@ -1986,6 +2031,14 @@ uint16 executePlayerInput(void) { } } + // Update Operation Stealth specific global variables. + // This fixes swimming at the bottom of the ocean after + // having been thrown into it with the girl. + if (g_cine->getGameType() == Cine::GType_OS) { + globalVars[251] = globalVars[VAR_MOUSE_X_POS]; + globalVars[252] = globalVars[VAR_MOUSE_Y_POS]; + } + return var_5E; } diff --git a/engines/cine/various.h b/engines/cine/various.h index 926a1821d9..b841908c65 100644 --- a/engines/cine/various.h +++ b/engines/cine/various.h @@ -33,6 +33,9 @@ namespace Cine { +// Maximum size of the command buffer including the trailing zero +#define kMaxCommandBufferSize 80 + void initLanguage(Common::Language lang); int16 makeMenuChoice(const CommandeType commandList[], uint16 height, uint16 X, uint16 Y, uint16 width, bool recheckValue = false); @@ -85,7 +88,7 @@ extern byte _danKeysPressed; extern int16 playerCommand; -extern char commandBuffer[80]; +extern Common::String commandBuffer; extern char currentPrcName[20]; extern char currentRelName[20]; diff --git a/engines/gob/mult_v2.cpp b/engines/gob/mult_v2.cpp index 20a81174e5..6bd4ddb625 100644 --- a/engines/gob/mult_v2.cpp +++ b/engines/gob/mult_v2.cpp @@ -510,10 +510,11 @@ void Mult_v2::playMultInit() { if (!_animSurf) { int16 width, height; - for (int i = 0; i < _objCount; i++) { - delete _objects[i].pPosX; - delete _objects[i].pPosY; - } + if (_objects) + for (int i = 0; i < _objCount; i++) { + delete _objects[i].pPosX; + delete _objects[i].pPosY; + } delete[] _objects; diff --git a/engines/kyra/detection.cpp b/engines/kyra/detection.cpp index 78b0863ac5..f5b3f582f4 100644 --- a/engines/kyra/detection.cpp +++ b/engines/kyra/detection.cpp @@ -67,11 +67,14 @@ namespace { #define KYRA3_CD_FAN_FLAGS(x, y) FLAGS_FAN(x, y, false, false, true, false, true, false, Kyra::GI_KYRA3) #define LOL_CD_FLAGS FLAGS(false, false, true, false, false, false, Kyra::GI_LOL) +#define LOL_FLOPPY_FLAGS FLAGS(false, false, false, false, false, false, Kyra::GI_LOL) +#define LOL_FLOPPY_CMP_FLAGS FLAGS(false, false, false, false, false, true, Kyra::GI_LOL) #define LOL_PC98_FLAGS FLAGS(false, false, false, false, false, false, Kyra::GI_LOL) #define LOL_PC98_SJIS_FLAGS FLAGS(false, false, false, true, false, false, Kyra::GI_LOL) #define LOL_DEMO_FLAGS FLAGS(true, false, false, false, false, false, Kyra::GI_KYRA2) const KYRAGameDescription adGameDescs[] = { + /* disable these targets until they get supported { { "kyra1", @@ -83,6 +86,7 @@ const KYRAGameDescription adGameDescs[] = { }, KYRA1_FLOPPY_CMP_FLAGS }, + { { "kyra1", @@ -94,6 +98,8 @@ const KYRAGameDescription adGameDescs[] = { }, KYRA1_FLOPPY_CMP_FLAGS }, + */ + { { "kyra1", @@ -460,6 +466,42 @@ const KYRAGameDescription adGameDescs[] = { KYRA2_CD_FAN_FLAGS(Common::IT_ITA, Common::EN_ANY) }, + { + { + "kyra2", + "CD", + AD_ENTRY1("FATE.PAK", "39772ff82e42c4c520050518deb82e64"), + Common::IT_ITA, + Common::kPlatformPC, + Common::ADGF_DROPLANGUAGE | Common::ADGF_CD + }, + KYRA2_CD_FAN_FLAGS(Common::IT_ITA, Common::EN_ANY) + }, + + { + { + "kyra2", + "CD", + AD_ENTRY1("FATE.PAK", "39772ff82e42c4c520050518deb82e64"), + Common::DE_DEU, + Common::kPlatformPC, + Common::ADGF_DROPLANGUAGE | Common::ADGF_CD + }, + KYRA2_CD_FAN_FLAGS(Common::IT_ITA, Common::EN_ANY) + }, + + { + { + "kyra2", + "CD", + AD_ENTRY1("FATE.PAK", "39772ff82e42c4c520050518deb82e64"), + Common::FR_FRA, + Common::kPlatformPC, + Common::ADGF_DROPLANGUAGE | Common::ADGF_CD + }, + KYRA2_CD_FAN_FLAGS(Common::IT_ITA, Common::EN_ANY) + }, + { // Interactive Demo { "kyra2", @@ -649,6 +691,53 @@ const KYRAGameDescription adGameDescs[] = { KYRA3_CD_INS_FLAGS }, + // Mac version + { + { + "kyra3", + 0, + { + { "ONETIME.PAK", 0, "3833ff312757b8e6147f464cca0a6587", -1 }, + { "AUD.PAK", 0, 0, -1 }, + { 0, 0, 0, 0 } + }, + Common::EN_ANY, + Common::kPlatformMacintosh, + Common::ADGF_DROPLANGUAGE + }, + KYRA3_CD_INS_FLAGS + }, + { + { + "kyra3", + 0, + { + { "ONETIME.PAK", 0, "3833ff312757b8e6147f464cca0a6587", -1 }, + { "AUD.PAK", 0, 0, -1 }, + { 0, 0, 0, 0 } + }, + Common::DE_DEU, + Common::kPlatformMacintosh, + Common::ADGF_DROPLANGUAGE + }, + KYRA3_CD_INS_FLAGS + }, + { + { + "kyra3", + 0, + { + { "ONETIME.PAK", 0, "3833ff312757b8e6147f464cca0a6587", -1 }, + { "AUD.PAK", 0, 0, -1 }, + { 0, 0, 0, 0 } + }, + Common::FR_FRA, + Common::kPlatformMacintosh, + Common::ADGF_DROPLANGUAGE + }, + KYRA3_CD_INS_FLAGS + }, + // Spanish fan translation, see fr#1994040 "KYRA3: Add support for Spanish fan translation" { { @@ -696,7 +785,7 @@ const KYRAGameDescription adGameDescs[] = { KYRA3_CD_FAN_FLAGS(Common::ES_ESP, Common::EN_ANY) }, - // Itlian fan translation, see fr#2003504 "KYRA: add support for Italian version of Kyrandia 2&3" + // Italian fan translation, see fr#2003504 "KYRA: add support for Italian version of Kyrandia 2&3" { { "kyra3", @@ -839,8 +928,40 @@ const KYRAGameDescription adGameDescs[] = { }, LOL_CD_FLAGS }, - - /*{ + + { + { + "lol", + 0, + { + { "WESTWOOD.1", 0, "3c61cb7de5b2ec452f5851f5075207ee", -1 }, + { 0, 0, 0, 0 } + }, + Common::DE_DEU, + Common::kPlatformPC, + Common::ADGF_NO_FLAGS + }, + LOL_FLOPPY_CMP_FLAGS + }, + + { + { + "lol", + "Extracted", + { + { "GENERAL.PAK", 0, "996e66e81054d36249907a1d8158da3d", -1 }, + { "CHAPTER7.PAK", 0, "cabee57f00d6d84b65a732b6868a4959", -1 }, + { 0, 0, 0, 0 } + }, + Common::DE_DEU, + Common::kPlatformPC, + Common::ADGF_NO_FLAGS + }, + LOL_FLOPPY_FLAGS + }, + + /* disable these targets until they get supported + { { "lol", 0, diff --git a/engines/kyra/lol.cpp b/engines/kyra/lol.cpp index 2011f65b3e..b9cb7bcc0b 100644 --- a/engines/kyra/lol.cpp +++ b/engines/kyra/lol.cpp @@ -255,11 +255,14 @@ void LoLEngine::setupPrologueData(bool load) { "xxx/intro9.pak" }; - char filename[32]; + char filepath[32]; + char *filename = filepath; for (uint i = 0; i < ARRAYSIZE(fileList); ++i) { strcpy(filename, fileList[i]); memcpy(filename, _languageExt[_lang], 3); - + if (!_flags.isTalkie) + filename += 4; + if (load) { if (!_res->loadPakFile(filename)) error("Couldn't load file: '%s'", filename); diff --git a/engines/kyra/resource.cpp b/engines/kyra/resource.cpp index 91150ad354..5da6bb3873 100644 --- a/engines/kyra/resource.cpp +++ b/engines/kyra/resource.cpp @@ -103,6 +103,9 @@ bool Resource::reset() { return true; } else if (_vm->game() == GI_LOL) { + if (_vm->gameFlags().useInstallerPackage) + tryLoadCompFiles(); + return true; } @@ -181,8 +184,14 @@ bool Resource::loadPakFile(const Common::String &filename) { for (ResArchiveLoader::FileList::iterator i = files.begin(); i != files.end(); ++i) { iter = _map.find(i->filename); if (iter == _map.end()) { + // We do an internal check for a file in gamepath with same filename to + // allow overwriting files inside archives with plain files inside the + // game directory + checkFile(i->filename); + // A new file entry, so we just insert it into the file map. - _map[i->filename] = i->entry; + if (_map.find(i->filename) == _map.end()) + _map[i->filename] = i->entry; } else if (!iter->_value.parent.empty()) { if (!iter->_value.parent.equalsIgnoreCase(filename)) { ResFileMap::iterator oldParent = _map.find(iter->_value.parent); @@ -350,7 +359,17 @@ bool Resource::loadFileToBuf(const char *file, void *buf, uint32 maxSize) { Common::SeekableReadStream *Resource::getFileStream(const Common::String &file) { CompFileMap::iterator compEntry; - if (Common::File::exists(file)) { + if ((compEntry = _compFiles.find(file)) != _compFiles.end()) + return new Common::MemoryReadStream(compEntry->_value.data, compEntry->_value.size, false); + + if (!isAccessable(file)) + return 0; + + ResFileMap::const_iterator iter = _map.find(file); + if (iter == _map.end()) + return 0; + + if (iter->_value.parent.empty()) { Common::File *stream = new Common::File(); if (!stream->open(file)) { delete stream; @@ -358,28 +377,15 @@ Common::SeekableReadStream *Resource::getFileStream(const Common::String &file) error("Couldn't open file '%s'", file.c_str()); } return stream; - } else if ((compEntry = _compFiles.find(file)) != _compFiles.end()) { - return new Common::MemoryReadStream(compEntry->_value.data, compEntry->_value.size, false); } else { - if (!isAccessable(file)) - return 0; - - ResFileMap::const_iterator iter = _map.find(file); - if (iter == _map.end()) - return 0; + Common::SeekableReadStream *parent = getFileStream(iter->_value.parent); + assert(parent); - if (!iter->_value.parent.empty()) { - Common::SeekableReadStream *parent = getFileStream(iter->_value.parent); - assert(parent); - - ResFileMap::const_iterator parentIter = _map.find(iter->_value.parent); - const ResArchiveLoader *loader = getLoader(parentIter->_value.type); - assert(loader); + ResFileMap::const_iterator parentIter = _map.find(iter->_value.parent); + const ResArchiveLoader *loader = getLoader(parentIter->_value.type); + assert(loader); - return loader->loadFileFromArchive(file, parent, iter->_value); - } else { - error("Couldn't open file '%s'", file.c_str()); - } + return loader->loadFileFromArchive(file, parent, iter->_value); } return 0; @@ -411,7 +417,19 @@ void Resource::checkFile(const Common::String &file) { if (_map.find(file) == _map.end()) { CompFileMap::const_iterator iter; - if (Common::File::exists(file)) { + if ((iter = _compFiles.find(file)) != _compFiles.end()) { + ResFileEntry entry; + entry.parent = ""; + entry.size = iter->_value.size; + entry.mounted = false; + entry.preload = false; + entry.prot = false; + entry.type = ResFileEntry::kAutoDetect; + entry.offset = 0; + _map[file] = entry; + + detectFileTypes(); + } else if (Common::File::exists(file)) { Common::File temp; if (temp.open(file)) { ResFileEntry entry; @@ -427,18 +445,6 @@ void Resource::checkFile(const Common::String &file) { detectFileTypes(); } - } else if ((iter = _compFiles.find(file)) != _compFiles.end()) { - ResFileEntry entry; - entry.parent = ""; - entry.size = iter->_value.size; - entry.mounted = false; - entry.preload = false; - entry.prot = false; - entry.type = ResFileEntry::kAutoDetect; - entry.offset = 0; - _map[file] = entry; - - detectFileTypes(); } } } @@ -1257,10 +1263,17 @@ uint8 FileExpander::calcCmdAndIndex(const uint8 *tbl, int16 ¶) { class CompLoaderInsHof : public CompArchiveLoader { public: - bool checkForFiles() const; - bool loadFile(CompFileMap &loadTo) const; + CompLoaderInsHof() { + _fileExtP = "%03d"; + _checkFile1 = "WESTWOOD.001"; + _checkFile2 = "WESTWOOD.002"; + _containerOffset = 6; + } -private: + virtual bool checkForFiles() const; + virtual bool loadFile(CompFileMap &loadTo) const; + +protected: struct Archive { Common::String filename; uint32 firstFile; @@ -1269,10 +1282,25 @@ private: uint32 endOffset; uint32 totalSize; }; + + const char *_fileExtP; + const char *_checkFile1; + const char *_checkFile2; + uint8 _containerOffset; +}; + +class CompLoaderInsLol : public CompLoaderInsHof { +public: + CompLoaderInsLol() { + _fileExtP = "%d"; + _checkFile1 = "WESTWOOD.1"; + _checkFile2 = "WESTWOOD.2"; + _containerOffset = 0; + } }; bool CompLoaderInsHof::checkForFiles() const { - return (Common::File::exists("WESTWOOD.001") && Common::File::exists("WESTWOOD.002")); + return (Common::File::exists(_checkFile1) && Common::File::exists(_checkFile2)); } bool CompLoaderInsHof::loadFile(CompFileMap &loadTo) const { @@ -1294,7 +1322,7 @@ bool CompLoaderInsHof::loadFile(CompFileMap &loadTo) const { Common::List<Archive> archives; for (int8 currentFile = 1; currentFile; currentFile++) { - sprintf(filenameExt, "%03d", currentFile); + sprintf(filenameExt, _fileExtP, currentFile); filenameTemp = filenameBase + Common::String(filenameExt); if (!tmpFile.open(filenameTemp)) { @@ -1310,9 +1338,9 @@ bool CompLoaderInsHof::loadFile(CompFileMap &loadTo) const { if (startFile) { size -= 4; if (fileId == currentFile) { - size -= 6; - pos += 6; - tmpFile.seek(6, SEEK_CUR); + size -= _containerOffset; + pos += _containerOffset; + tmpFile.seek(_containerOffset, SEEK_CUR); } else { size = size + 1 - pos; } @@ -1356,6 +1384,7 @@ bool CompLoaderInsHof::loadFile(CompFileMap &loadTo) const { uint8 *outbuffer = 0; uint32 inPart1 = 0; uint32 inPart2 = 0; + uint8 compressionType = 0; Common::String entryStr; pos = 0; @@ -1367,7 +1396,7 @@ bool CompLoaderInsHof::loadFile(CompFileMap &loadTo) const { for (Common::List<Archive>::iterator a = archives.begin(); a != archives.end(); ++a) { startFile = true; for (uint32 i = a->firstFile; i != (a->lastFile + 1); i++) { - sprintf(filenameExt, "%03d", i); + sprintf(filenameExt, _fileExtP, i); filenameTemp = a->filename + Common::String(filenameExt); if (!tmpFile.open(filenameTemp)) { @@ -1390,7 +1419,12 @@ bool CompLoaderInsHof::loadFile(CompFileMap &loadTo) const { tmpFile.seek(1); tmpFile.read(inbuffer + inPart1, inPart2); inPart2 = 0; - exp.process(outbuffer, inbuffer, outsize, insize); + + if (compressionType > 0) + exp.process(outbuffer, inbuffer, outsize, insize); + else + memcpy(outbuffer, inbuffer, outsize); + delete[] inbuffer; inbuffer = 0; newEntry.data = outbuffer; @@ -1419,7 +1453,7 @@ bool CompLoaderInsHof::loadFile(CompFileMap &loadTo) const { } } - sprintf(filenameExt, "%03d", i + 1); + sprintf(filenameExt, _fileExtP, i + 1); filenameTemp = a->filename + Common::String(filenameExt); Common::File tmpFile2; @@ -1435,8 +1469,7 @@ bool CompLoaderInsHof::loadFile(CompFileMap &loadTo) const { uint32 id = READ_LE_UINT32(hdr); if (id == 0x04034B50) { - if (hdr[8] != 8) - error("compression type not implemented"); + compressionType = hdr[8]; insize = READ_LE_UINT32(hdr + 18); outsize = READ_LE_UINT32(hdr + 22); @@ -1464,7 +1497,12 @@ bool CompLoaderInsHof::loadFile(CompFileMap &loadTo) const { } else { tmpFile.read(inbuffer, insize); inPart2 = 0; - exp.process(outbuffer, inbuffer, outsize, insize); + + if (compressionType > 0) + exp.process(outbuffer, inbuffer, outsize, insize); + else + memcpy(outbuffer, inbuffer, outsize); + delete[] inbuffer; inbuffer = 0; newEntry.data = outbuffer; @@ -1498,6 +1536,7 @@ void Resource::initializeLoaders() { _loaders.push_back(LoaderList::value_type(new ResLoaderTlk())); _compLoaders.push_back(CompLoaderList::value_type(new CompLoaderInsHof())); + _compLoaders.push_back(CompLoaderList::value_type(new CompLoaderInsLol())); } const ResArchiveLoader *Resource::getLoader(ResFileEntry::kType type) const { diff --git a/engines/parallaction/balloons.cpp b/engines/parallaction/balloons.cpp index bbd8bc9ca7..222954ec3a 100644 --- a/engines/parallaction/balloons.cpp +++ b/engines/parallaction/balloons.cpp @@ -30,6 +30,183 @@ namespace Parallaction { +class WrappedLineFormatter { + +protected: + Common::String _line; + Font *_font; + uint16 _lines, _lineWidth; + + virtual void setup() = 0; + virtual void action() = 0; + virtual void end() = 0; + virtual Common::String expand(const Common::String &token) { return token; } + + void textAccum(const Common::String &token, uint16 width) { + if (token.empty()) { + return; + } + + _lineWidth += width; + _line += token; + } + + void textNewLine() { + _lines++; + _lineWidth = 0; + _line.clear(); + } + +public: + WrappedLineFormatter(Font *font) : _font(font) { } + virtual ~WrappedLineFormatter() { } + + virtual void calc(const char *text, uint16 maxwidth) { + setup(); + + _lineWidth = 0; + _line.clear(); + _lines = 0; + + Common::StringTokenizer tokenizer(text, " "); + Common::String token; + Common::String blank(" "); + + uint16 blankWidth = _font->getStringWidth(" "); + uint16 tokenWidth = 0; + + while (!tokenizer.empty()) { + token = tokenizer.nextToken(); + token = expand(token); + + if (token == '/') { + tokenWidth = 0; + action(); + textNewLine(); + } else { + // todo: expand '%' + tokenWidth = _font->getStringWidth(token.c_str()); + + if (_lineWidth == 0) { + textAccum(token, tokenWidth); + } else { + if (_lineWidth + blankWidth + tokenWidth <= maxwidth) { + textAccum(blank, blankWidth); + textAccum(token, tokenWidth); + } else { + action(); + textNewLine(); + textAccum(token, tokenWidth); + } + } + } + } + + end(); + } +}; + +class StringExtent_NS : public WrappedLineFormatter { + + uint _width, _height; + +protected: + virtual Common::String expand(const Common::String &token) { + if (token.compareToIgnoreCase("%p") == 0) { + return Common::String("/"); + } + + return token; + } + + virtual void setup() { + _width = _height = 0; + + _line.clear(); + _lines = 0; + _width = 0; + } + + virtual void action() { + if (_lineWidth > _width) { + _width = _lineWidth; + } + _height = _lines * _font->height(); + } + + virtual void end() { + action(); + } + +public: + StringExtent_NS(Font *font) : WrappedLineFormatter(font) { } + + uint width() const { return _width; } + uint height() const { return _height; } +}; + + +class StringWriter_NS : public WrappedLineFormatter { + + uint _width, _height; + byte _color; + + Graphics::Surface *_surf; + +protected: + virtual Common::String expand(const Common::String& token) { + if (token.compareToIgnoreCase("%p") == 0) { + Common::String t("......."); + for (int i = 0; _password[i]; i++) { + t.setChar(_password[i], i); + } + return Common::String("> ") + t; + } else + if (token.compareToIgnoreCase("%s") == 0) { + char buf[20]; + sprintf(buf, "%i", _score); + return Common::String(buf); + } + + return token; + } + + virtual void setup() { + } + + virtual void action() { + if (_line.empty()) { + return; + } + uint16 rx = 10; + uint16 ry = 4 + _lines * _font->height(); // y + + byte *dst = (byte*)_surf->getBasePtr(rx, ry); + _font->setColor(_color); + _font->drawString(dst, _surf->w, _line.c_str()); + } + + virtual void end() { + action(); + } + +public: + StringWriter_NS(Font *font) : WrappedLineFormatter(font) { } + + void write(const char *text, uint maxWidth, byte color, Graphics::Surface *surf) { + StringExtent_NS se(_font); + se.calc(text, maxWidth); + _width = se.width() + 10; + _height = se.height() + 20; + _color = color; + _surf = surf; + + calc(text, maxWidth); + } + +}; + + #define BALLOON_TRANSPARENT_COLOR_NS 2 #define BALLOON_TRANSPARENT_COLOR_BR 0 @@ -78,8 +255,6 @@ class BalloonManager_ns : public BalloonManager { uint _numBalloons; - void getStringExtent(Font *font, char *text, uint16 maxwidth, int16* width, int16* height); - void drawWrappedText(Font *font, Graphics::Surface* surf, char *text, byte color, int16 wrapwidth); int createBalloon(int16 w, int16 h, int16 winding, uint16 borderThickness); Balloon *getBalloon(uint id); @@ -152,12 +327,16 @@ int BalloonManager_ns::setSingleBalloon(char *text, uint16 x, uint16 y, uint16 w int16 w, h; - getStringExtent(_vm->_dialogueFont, text, MAX_BALLOON_WIDTH, &w, &h); + StringExtent_NS se(_vm->_dialogueFont); + se.calc(text, MAX_BALLOON_WIDTH); + w = se.width() + 14; + h = se.height() + 20; int id = createBalloon(w+5, h, winding, 1); Balloon *balloon = &_intBalloons[id]; - drawWrappedText(_vm->_dialogueFont, balloon->surface, text, textColor, MAX_BALLOON_WIDTH); + StringWriter_NS sw(_vm->_dialogueFont); + sw.write(text, MAX_BALLOON_WIDTH, textColor, balloon->surface); // TODO: extract some text to make a name for obj balloon->obj = _gfx->registerBalloon(new SurfaceToFrames(balloon->surface), 0); @@ -172,12 +351,17 @@ int BalloonManager_ns::setDialogueBalloon(char *text, uint16 winding, byte textC int16 w, h; - getStringExtent(_vm->_dialogueFont, text, MAX_BALLOON_WIDTH, &w, &h); + StringExtent_NS se(_vm->_dialogueFont); + se.calc(text, MAX_BALLOON_WIDTH); + w = se.width() + 14; + h = se.height() + 20; + int id = createBalloon(w+5, h, winding, 1); Balloon *balloon = &_intBalloons[id]; - drawWrappedText(_vm->_dialogueFont, balloon->surface, text, textColor, MAX_BALLOON_WIDTH); + StringWriter_NS sw(_vm->_dialogueFont); + sw.write(text, MAX_BALLOON_WIDTH, textColor, balloon->surface); // TODO: extract some text to make a name for obj balloon->obj = _gfx->registerBalloon(new SurfaceToFrames(balloon->surface), 0); @@ -196,7 +380,9 @@ int BalloonManager_ns::setDialogueBalloon(char *text, uint16 winding, byte textC void BalloonManager_ns::setBalloonText(uint id, char *text, byte textColor) { Balloon *balloon = getBalloon(id); balloon->surface->fillRect(balloon->innerBox, 1); - drawWrappedText(_vm->_dialogueFont, balloon->surface, text, textColor, MAX_BALLOON_WIDTH); + + StringWriter_NS sw(_vm->_dialogueFont); + sw.write(text, MAX_BALLOON_WIDTH, textColor, balloon->surface); } @@ -204,11 +390,15 @@ int BalloonManager_ns::setLocationBalloon(char *text, bool endGame) { int16 w, h; - getStringExtent(_vm->_dialogueFont, text, MAX_BALLOON_WIDTH, &w, &h); + StringExtent_NS se(_vm->_dialogueFont); + se.calc(text, MAX_BALLOON_WIDTH); + w = se.width() + 14; + h = se.height() + 20; int id = createBalloon(w+(endGame ? 5 : 10), h+5, -1, BALLOON_TRANSPARENT_COLOR_NS); Balloon *balloon = &_intBalloons[id]; - drawWrappedText(_vm->_dialogueFont, balloon->surface, text, 0, MAX_BALLOON_WIDTH); + StringWriter_NS sw(_vm->_dialogueFont); + sw.write(text, MAX_BALLOON_WIDTH, 0, balloon->surface); // TODO: extract some text to make a name for obj balloon->obj = _gfx->registerBalloon(new SurfaceToFrames(balloon->surface), 0); @@ -245,110 +435,99 @@ void BalloonManager_ns::freeBalloons() { _numBalloons = 0; } -// TODO: get rid of parseNextToken from here. Use the -// StringTokenizer instead. -void BalloonManager_ns::drawWrappedText(Font *font, Graphics::Surface* surf, char *text, byte color, int16 wrapwidth) { - uint16 lines = 0; - uint16 linewidth = 0; - uint16 rx = 10; - uint16 ry = 4; - uint16 blankWidth = font->getStringWidth(" "); - uint16 tokenWidth = 0; - char token[MAX_TOKEN_LEN]; - if (wrapwidth == -1) - wrapwidth = _vm->_screenWidth; - while (strlen(text) > 0) { - text = parseNextToken(text, token, MAX_TOKEN_LEN, " ", true); - if (!scumm_stricmp(token, "%p")) { - lines++; - rx = 10; - ry = 4 + lines*10; // y - strcpy(token, "> ......."); - strncpy(token+2, _password, strlen(_password)); - tokenWidth = font->getStringWidth(token); - } else { - tokenWidth = font->getStringWidth(token); - linewidth += tokenWidth; - - if (linewidth > wrapwidth) { - // wrap line - lines++; - rx = 10; // x - ry = 4 + lines*10; // y - linewidth = tokenWidth; - } +class StringExtent_BR : public WrappedLineFormatter { - if (!scumm_stricmp(token, "%s")) { - sprintf(token, "%d", _score); - } + uint _width, _height; - } +protected: + virtual void setup() { + _width = _height = 0; - _gfx->drawText(font, surf, rx, ry, token, color); + _line.clear(); + _lines = 0; + _width = 0; + } - rx += tokenWidth + blankWidth; - linewidth += blankWidth; + virtual void action() { + if (_lineWidth > _width) { + _width = _lineWidth; + } + _height = _lines * _font->height(); + } - text = Common::ltrim(text); + virtual void end() { + action(); } -} +public: + StringExtent_BR(Font *font) : WrappedLineFormatter(font) { } -// TODO: get rid of parseNextToken from here. Use the -// StringTokenizer instead. -void BalloonManager_ns::getStringExtent(Font *font, char *text, uint16 maxwidth, int16* width, int16* height) { + uint width() const { return _width; } + uint height() const { return _height; } +}; - uint16 lines = 0; - uint16 w = 0; - *width = 0; - uint16 blankWidth = font->getStringWidth(" "); - uint16 tokenWidth = 0; +class StringWriter_BR : public WrappedLineFormatter { - char token[MAX_TOKEN_LEN]; + uint _width, _height; + byte _color; + uint _x, _y; - while (strlen(text) != 0) { + Graphics::Surface *_surf; - text = parseNextToken(text, token, MAX_TOKEN_LEN, " ", true); - tokenWidth = font->getStringWidth(token); +protected: + StringWriter_BR(Font *font, byte color) : WrappedLineFormatter(font) { - w += tokenWidth; + } - if (!scumm_stricmp(token, "%p")) { - lines++; - } else { - if (w > maxwidth) { - w -= tokenWidth; - lines++; - if (w > *width) - *width = w; + virtual void setup() { + } - w = tokenWidth; - } + virtual void action() { + if (_line.empty()) { + return; } + uint16 rx = _x + (_surf->w - _lineWidth) / 2; + uint16 ry = _y + _lines * _font->height(); // y - w += blankWidth; - text = Common::ltrim(text); + byte *dst = (byte*)_surf->getBasePtr(rx, ry); + _font->setColor(_color); + _font->drawString(dst, _surf->w, _line.c_str()); } - if (*width < w) *width = w; - *width += 10; + virtual void end() { + action(); + } - *height = lines * 10 + 20; +public: + StringWriter_BR(Font *font) : WrappedLineFormatter(font) { } - return; -} + void write(const char *text, uint maxWidth, byte color, Graphics::Surface *surf) { + maxWidth = 216; + + StringExtent_BR se(_font); + se.calc(text, maxWidth); + _width = se.width() + 10; + _height = se.height() + 12; + _color = color; + _surf = surf; + _x = 0; + _y = (_surf->h - _height) / 2; + calc(text, maxWidth); + } + +}; @@ -370,29 +549,12 @@ class BalloonManager_br : public BalloonManager { Frames *_rightBalloon; void cacheAnims(); - void getStringExtent(Font *font, const char *text, uint16 maxwidth, int16* width, int16* height); void drawWrappedText(Font *font, Graphics::Surface* surf, char *text, byte color, int16 wrapwidth); int createBalloon(int16 w, int16 h, int16 winding, uint16 borderThickness); Balloon *getBalloon(uint id); Graphics::Surface *expandBalloon(Frames *data, int frameNum); - void textSetupRendering(const Common::String &text, Graphics::Surface *dest, Font *font, byte color); - void textEmitCenteredLine(); - void textAccum(const Common::String &token, uint16 width); - void textNewLine(); - - Common::String _textLine; - Graphics::Surface *_textSurf; - Font *_textFont; - uint16 _textX, _textY; - byte _textColor; - uint16 _textLines, _textWidth; - - void extentSetup(Font *font, int16 *width, int16 *height); - void extentAction(); - - int16 *_extentWidth, *_extentHeight; - + StringWriter_BR _writer; public: BalloonManager_br(Disk *disk, Gfx *gfx); @@ -451,7 +613,7 @@ int BalloonManager_br::setSingleBalloon(char *text, uint16 x, uint16 y, uint16 w balloon->surface = expandBalloon(src, srcFrame); src->getRect(srcFrame, balloon->box); - drawWrappedText(_vm->_dialogueFont, balloon->surface, text, textColor, MAX_BALLOON_WIDTH); + _writer.write(text, MAX_BALLOON_WIDTH, textColor, balloon->surface); // TODO: extract some text to make a name for obj balloon->obj = _gfx->registerBalloon(new SurfaceToFrames(balloon->surface), 0); @@ -487,7 +649,7 @@ int BalloonManager_br::setDialogueBalloon(char *text, uint16 winding, byte textC balloon->surface = expandBalloon(src, srcFrame); src->getRect(srcFrame, balloon->box); - drawWrappedText(_vm->_dialogueFont, balloon->surface, text, textColor, MAX_BALLOON_WIDTH); + _writer.write(text, MAX_BALLOON_WIDTH, textColor, balloon->surface); // TODO: extract some text to make a name for obj balloon->obj = _gfx->registerBalloon(new SurfaceToFrames(balloon->surface), 0); @@ -558,155 +720,9 @@ void BalloonManager_br::cacheAnims() { } -void BalloonManager_br::extentSetup(Font *font, int16 *width, int16 *height) { - _extentWidth = width; - _extentHeight = height; - - _textLine.clear(); - _textLines = 0; - _textWidth = 0; - _textFont = font; -} - -void BalloonManager_br::extentAction() { - if (_textWidth > *_extentWidth) { - *_extentWidth = _textWidth; - } - *_extentHeight = _textLines * _textFont->height(); -} - -void BalloonManager_br::textSetupRendering(const Common::String &text, Graphics::Surface *dest, Font *font, byte color) { - uint16 maxWidth = 216; - - int16 w, h; - getStringExtent(font, text.c_str(), maxWidth, &w, &h); - - w += 10; - h += 12; - - _textLine.clear(); - _textSurf = dest; - _textFont = font; - _textX = 0; - _textY = (_textSurf->h - h) / 2; - _textColor = color; - _textLines = 0; - _textWidth = 0; -} - -void BalloonManager_br::textEmitCenteredLine() { - if (_textLine.empty()) { - return; - } - uint16 rx = _textX + (_textSurf->w - _textWidth) / 2; - uint16 ry = _textY + _textLines * _textFont->height(); // y - _gfx->drawText(_textFont, _textSurf, rx, ry, _textLine.c_str(), _textColor); -} - -void BalloonManager_br::textAccum(const Common::String &token, uint16 width) { - if (token.empty()) { - return; - } - - _textWidth += width; - _textLine += token; -} - -void BalloonManager_br::textNewLine() { - _textLines++; - _textWidth = 0; - _textLine.clear(); -} - - -// TODO: really, base this and getStringExtent on some kind of LineTokenizer, instead of -// repeating the algorithm and changing a couple of lines. -void BalloonManager_br::drawWrappedText(Font *font, Graphics::Surface* surf, char *text, byte color, int16 wrapWidth) { - textSetupRendering(text, surf, font, color); - - wrapWidth = 216; - - Common::StringTokenizer tokenizer(text, " "); - Common::String token; - Common::String blank(" "); - - uint16 blankWidth = font->getStringWidth(" "); - uint16 tokenWidth = 0; - - while (!tokenizer.empty()) { - token = tokenizer.nextToken(); - - if (token == '/') { - tokenWidth = 0; - textEmitCenteredLine(); - textNewLine(); - } else { - // todo: expand '%' - tokenWidth = font->getStringWidth(token.c_str()); - - if (_textWidth == 0) { - textAccum(token, tokenWidth); - } else { - if (_textWidth + blankWidth + tokenWidth <= wrapWidth) { - textAccum(blank, blankWidth); - textAccum(token, tokenWidth); - } else { - textEmitCenteredLine(); - textNewLine(); - textAccum(token, tokenWidth); - } - } - } - } - - textEmitCenteredLine(); -} - - - -void BalloonManager_br::getStringExtent(Font *font, const char *text, uint16 maxwidth, int16* width, int16* height) { - extentSetup(font, width, height); - - Common::StringTokenizer tokenizer(text, " "); - Common::String token; - Common::String blank(" "); - - uint16 blankWidth = font->getStringWidth(" "); - uint16 tokenWidth = 0; - - while (!tokenizer.empty()) { - token = tokenizer.nextToken(); - - if (token == '/') { - tokenWidth = 0; - extentAction(); - textNewLine(); - } else { - // todo: expand '%' - tokenWidth = font->getStringWidth(token.c_str()); - - if (_textWidth == 0) { - textAccum(token, tokenWidth); - } else { - if (_textWidth + blankWidth + tokenWidth <= maxwidth) { - textAccum(blank, blankWidth); - textAccum(token, tokenWidth); - } else { - extentAction(); - textNewLine(); - textAccum(token, tokenWidth); - } - } - } - } - - extentAction(); -} - - - -BalloonManager_br::BalloonManager_br(Disk *disk, Gfx *gfx) : _numBalloons(0), _disk(disk), _gfx(gfx), _leftBalloon(0), _rightBalloon(0) { +BalloonManager_br::BalloonManager_br(Disk *disk, Gfx *gfx) : _numBalloons(0), _disk(disk), _gfx(gfx), + _leftBalloon(0), _rightBalloon(0), _writer(_vm->_dialogueFont) { } BalloonManager_br::~BalloonManager_br() { diff --git a/engines/parallaction/callables_br.cpp b/engines/parallaction/callables_br.cpp index 628ba0c1f1..a4aec8e93e 100644 --- a/engines/parallaction/callables_br.cpp +++ b/engines/parallaction/callables_br.cpp @@ -41,7 +41,7 @@ void Parallaction_br::_c_ferrcycle(void*) { } void Parallaction_br::_c_lipsinc(void*) { - warning("Parallaction_br::_c_lipsinc() not yet implemented"); + warning("Unexpected lipsinc routine call! Please notify the team!"); } void Parallaction_br::_c_albcycle(void*) { diff --git a/engines/parallaction/callables_ns.cpp b/engines/parallaction/callables_ns.cpp index 761e11dc7d..0f89ca22d1 100644 --- a/engines/parallaction/callables_ns.cpp +++ b/engines/parallaction/callables_ns.cpp @@ -211,21 +211,17 @@ void Parallaction_ns::_c_moveSarc(void *parm) { } } - _introSarcData1 = _introSarcData3 - _moveSarcZone1->_left; - a->_z = _introSarcData3; - a->_frame = _moveSarcZone1->_top - (_introSarcData1 / 20); - _introSarcData3 = _moveSarcZone1->_left; + _introSarcData1 = _introSarcData3 - _moveSarcZone1->getX(); + a->setZ(_introSarcData3); + a->setF(_moveSarcZone1->getY() - (_introSarcData1 / 20)); + _introSarcData3 = _moveSarcZone1->getX(); if (_introSarcData1 > 0) { - a->_left = _introSarcData1 / 2; + a->setX(_introSarcData1 / 2); + a->setY(2); } else { - a->_left = -_introSarcData1 / 2; - } - - if (_introSarcData1 > 0) { - a->_top = 2; - } else { - a->_top = -2; + a->setX(-_introSarcData1 / 2); + a->setY(-2); } return; @@ -236,11 +232,11 @@ void Parallaction_ns::_c_moveSarc(void *parm) { _moveSarcZone1->translate(_introSarcData1, -_introSarcData1 / 20); _moveSarcZone0->translate(_introSarcData1, -_introSarcData1 / 20); - if (_moveSarcZones[0]->_left == 35 && - _moveSarcZones[1]->_left == 68 && - _moveSarcZones[2]->_left == 101 && - _moveSarcZones[3]->_left == 134 && - _moveSarcZones[4]->_left == 167) { + if (_moveSarcZones[0]->getX() == 35 && + _moveSarcZones[1]->getX() == 68 && + _moveSarcZones[2]->getX() == 101 && + _moveSarcZones[3]->getX() == 134 && + _moveSarcZones[4]->getX() == 167) { a = findAnimation("finito"); @@ -261,7 +257,7 @@ void Parallaction_ns::_c_contaFoglie(void *parm) { if (num_foglie != 6) return; - _commandFlags |= 0x1000; + _globalFlags |= 0x1000; return; } @@ -482,8 +478,8 @@ void Parallaction_ns::_c_sketch(void *parm) { Graphics::drawLine(oldx, oldy, newx, newy, 0, zeroMask, &_gfx->_backgroundInfo); - _rightHandAnim->_left = newx; - _rightHandAnim->_top = newy - 20; + _rightHandAnim->setX(newx); + _rightHandAnim->setY(newy - 20); index++; @@ -496,10 +492,10 @@ void Parallaction_ns::_c_sketch(void *parm) { void Parallaction_ns::_c_shade(void *parm) { Common::Rect r( - _rightHandAnim->_left - 36, - _rightHandAnim->_top - 36, - _rightHandAnim->_left, - _rightHandAnim->_top + _rightHandAnim->getX() - 36, + _rightHandAnim->getY() - 36, + _rightHandAnim->getX(), + _rightHandAnim->getY() ); uint16 _di = r.left/4 + r.top * _gfx->_backgroundInfo->mask.internalWidth; diff --git a/engines/parallaction/debug.cpp b/engines/parallaction/debug.cpp index f57976594e..0ff38913f7 100644 --- a/engines/parallaction/debug.cpp +++ b/engines/parallaction/debug.cpp @@ -101,14 +101,14 @@ bool Debugger::Cmd_Locations(int argc, const char **argv) { bool Debugger::Cmd_GlobalFlags(int argc, const char **argv) { - uint32 flags = _commandFlags; + uint32 flags = _globalFlags; DebugPrintf("+------------------------------+---------+\n" "| flag name | value |\n" "+------------------------------+---------+\n"); - for (uint i = 0; i < _vm->_globalTable->count(); i++) { + for (uint i = 0; i < _vm->_globalFlagsNames->count(); i++) { const char *value = ((flags & (1 << i)) == 0) ? "OFF" : "ON"; - DebugPrintf("|%-30s| %-6s|\n", _vm->_globalTable->item(i), value); + DebugPrintf("|%-30s| %-6s|\n", _vm->_globalFlagsNames->item(i), value); } DebugPrintf("+------------------------------+---------+\n"); @@ -157,7 +157,7 @@ bool Debugger::Cmd_Zones(int argc, const char **argv) { "+--------------------+---+---+---+---+--------+--------+\n"); for ( ; b != e; b++) { ZonePtr z = *b; - DebugPrintf("|%-20s|%3i|%3i|%3i|%3i|%8x|%8x|\n", z->_name, z->_left, z->_top, z->_right, z->_bottom, z->_type, z->_flags ); + DebugPrintf("|%-20s|%3i|%3i|%3i|%3i|%8x|%8x|\n", z->_name, z->getX(), z->getY(), z->getX() + z->width(), z->getY() + z->height(), z->_type, z->_flags ); } DebugPrintf("+--------------------+---+---+---+---+--------+--------+\n"); @@ -175,7 +175,7 @@ bool Debugger::Cmd_Animations(int argc, const char **argv) { "+--------------------+---+---+---+---+--------+--------+\n"); for ( ; b != e; b++) { AnimationPtr a = *b; - DebugPrintf("|%-20s|%3i|%3i|%3i|%3i|%8x|%8x|\n", a->_name, a->_left, a->_top, a->_z, a->_frame, a->_type, a->_flags ); + DebugPrintf("|%-20s|%3i|%3i|%3i|%3i|%8x|%8x|\n", a->_name, a->getX(), a->getY(), a->getZ(), a->getF(), a->_type, a->_flags ); } DebugPrintf("+--------------------+---+---+---+---+--------+--------+\n"); @@ -187,19 +187,19 @@ bool Debugger::Cmd_GfxObjects(int argc, const char **argv) { const char *objType[] = { "DOOR", "GET", "ANIM" }; - DebugPrintf("+--------------------+-----+-----+-----+-----+--------+--------+\n" - "| name | x | y | z | f | type | visi |\n" - "+--------------------+-----+-----+-----+-----+--------+--------+\n"); + DebugPrintf("+--------------------+-----+-----+-----+-------+-----+--------+--------+\n" + "| name | x | y | z | layer | f | type | visi |\n" + "+--------------------+-----+-----+-----+-------+-----+--------+--------+\n"); GfxObjList::iterator b = _vm->_gfx->_gfxobjList.begin(); GfxObjList::iterator e = _vm->_gfx->_gfxobjList.end(); for ( ; b != e; b++) { GfxObj *obj = *b; - DebugPrintf("|%-20s|%5i|%5i|%5i|%5i|%8s|%8x|\n", obj->getName(), obj->x, obj->y, obj->z, obj->frame, objType[obj->type], obj->isVisible() ); + DebugPrintf("|%-20s|%5i|%5i|%5i|%7i|%5i|%8s|%8x|\n", obj->getName(), obj->x, obj->y, obj->z, obj->layer, obj->frame, objType[obj->type], obj->isVisible() ); } - DebugPrintf("+--------------------+-----+-----+-----+-----+--------+--------+\n"); + DebugPrintf("+--------------------+-----+-----+-----+-------+-----+--------+--------+\n"); return true; } diff --git a/engines/parallaction/dialogue.cpp b/engines/parallaction/dialogue.cpp index 4f2343be64..c94db751e7 100644 --- a/engines/parallaction/dialogue.cpp +++ b/engines/parallaction/dialogue.cpp @@ -168,7 +168,7 @@ bool DialogueManager::displayAnswer(uint16 i) { uint32 flags = _vm->getLocationFlags(); if (a->_yesFlags & kFlagsGlobal) - flags = _commandFlags | kFlagsGlobal; + flags = _globalFlags | kFlagsGlobal; // display suitable answers if (((a->_yesFlags & flags) == a->_yesFlags) && ((a->_noFlags & ~flags) == a->_noFlags)) { diff --git a/engines/parallaction/disk.h b/engines/parallaction/disk.h index 341229a649..2923f239d4 100644 --- a/engines/parallaction/disk.h +++ b/engines/parallaction/disk.h @@ -69,6 +69,7 @@ public: virtual Table* loadTable(const char* name) = 0; virtual Common::SeekableReadStream* loadMusic(const char* name) = 0; virtual Common::ReadStream* loadSound(const char* name) = 0; + virtual void loadMask(const char *name, MaskBuffer &buffer) { } }; @@ -248,6 +249,7 @@ public: Table* loadTable(const char* name); Common::SeekableReadStream* loadMusic(const char* name); Common::ReadStream* loadSound(const char* name); + void loadMask(const char *name, MaskBuffer &buffer); }; class DosDemo_br : public DosDisk_br { diff --git a/engines/parallaction/disk_br.cpp b/engines/parallaction/disk_br.cpp index 11f67a2d58..f52567bea2 100644 --- a/engines/parallaction/disk_br.cpp +++ b/engines/parallaction/disk_br.cpp @@ -357,6 +357,29 @@ void DosDisk_br::loadSlide(BackgroundInfo& info, const char *name) { return; } +void DosDisk_br::loadMask(const char *name, MaskBuffer &buffer) { + if (!name) { + return; + } + + Common::String filepath; + FilesystemNode node; + Common::File stream; + + filepath = Common::String(name) + ".msk"; + node = _mskDir.getChild(filepath); + if (!node.exists()) { + errorFileNotFound(_mskDir, filepath); + } + stream.open(node); + + // NOTE: info.width and info.height are only valid if the background graphics + // have already been loaded + buffer.bigEndian = false; + stream.read(buffer.data, buffer.size); + stream.close(); +} + void DosDisk_br::loadScenery(BackgroundInfo& info, const char *name, const char *mask, const char* path) { debugC(5, kDebugDisk, "DosDisk_br::loadScenery"); diff --git a/engines/parallaction/exec.h b/engines/parallaction/exec.h index 22e75744f1..4239857ec0 100644 --- a/engines/parallaction/exec.h +++ b/engines/parallaction/exec.h @@ -84,8 +84,6 @@ class CommandExec_ns : public CommandExec { Parallaction_ns *_vm; protected: - void updateGetZone(ZonePtr z, bool visible); - DECLARE_UNQUALIFIED_COMMAND_OPCODE(invalid); DECLARE_UNQUALIFIED_COMMAND_OPCODE(set); DECLARE_UNQUALIFIED_COMMAND_OPCODE(clear); diff --git a/engines/parallaction/exec_br.cpp b/engines/parallaction/exec_br.cpp index 0b7400f0f7..fe7b1b2903 100644 --- a/engines/parallaction/exec_br.cpp +++ b/engines/parallaction/exec_br.cpp @@ -97,8 +97,9 @@ void Parallaction_br::setupSubtitles(char *s, char *s2, int y) { } else { _subtitle[1] = -1; } - +#if 0 // disabled because no references to lip sync has been found in the scripts _subtitleLipSync = 0; +#endif } void Parallaction_br::clearSubtitles() { @@ -122,48 +123,23 @@ DECLARE_COMMAND_OPCODE(location) { DECLARE_COMMAND_OPCODE(open) { warning("Parallaction_br::cmdOp_open command not yet implemented"); - _ctxt.cmd->u._zone->_flags &= ~kFlagsClosed; - if (_ctxt.cmd->u._zone->u.door->gfxobj) { - _vm->updateDoor(_ctxt.cmd->u._zone); - } + _vm->updateDoor(_ctxt.cmd->u._zone, false); } DECLARE_COMMAND_OPCODE(close) { warning("Parallaction_br::cmdOp_close not yet implemented"); - _ctxt.cmd->u._zone->_flags |= kFlagsClosed; - if (_ctxt.cmd->u._zone->u.door->gfxobj) { - _vm->updateDoor(_ctxt.cmd->u._zone); - } + _vm->updateDoor(_ctxt.cmd->u._zone, true); } DECLARE_COMMAND_OPCODE(on) { - CommandData *data = &_ctxt.cmd->u; - ZonePtr z = data->_zone; - - if (z) { - z->_flags |= kFlagsActive; - z->_flags &= ~kFlagsRemove; - - if ((z->_type & 0xFFFF) & kZoneGet) { - _vm->_gfx->showGfxObj(z->u.get->gfxobj, true); - } - } + _vm->showZone(_ctxt.cmd->u._zone, true); } DECLARE_COMMAND_OPCODE(off) { - CommandData *data = &_ctxt.cmd->u; - ZonePtr z = data->_zone; - - if (z) { - z->_flags |= kFlagsRemove; - - if ((z->_type & 0xFFFF) & kZoneGet) { - _vm->_gfx->showGfxObj(z->u.get->gfxobj, false); - } - } + _vm->showZone(_ctxt.cmd->u._zone, false); } @@ -335,42 +311,18 @@ DECLARE_COMMAND_OPCODE(offsave) { DECLARE_INSTRUCTION_OPCODE(on) { - InstructionPtr inst = *_ctxt.inst; - ZonePtr z = inst->_z; - - if (z) { - z->_flags |= kFlagsActive; - z->_flags &= ~kFlagsRemove; - - if ((z->_type & 0xFFFF) & kZoneGet) { - _vm->_gfx->showGfxObj(z->u.get->gfxobj, true); - } - } + _vm->showZone((*_ctxt.inst)->_z, true); } DECLARE_INSTRUCTION_OPCODE(off) { - InstructionPtr inst = *_ctxt.inst; - ZonePtr z = inst->_z; - - if (z) { - z->_flags |= kFlagsRemove; - - if ((z->_type & 0xFFFF) & kZoneGet) { - _vm->_gfx->showGfxObj(z->u.get->gfxobj, false); - } - } + _vm->showZone((*_ctxt.inst)->_z, false); } DECLARE_INSTRUCTION_OPCODE(set) { InstructionPtr inst = *_ctxt.inst; - - int16 rvalue = inst->_opB.getRValue(); - int16* lvalue = inst->_opA.getLValue(); - - *lvalue = rvalue; - + inst->_opA.setValue(inst->_opB.getValue()); } @@ -378,7 +330,7 @@ DECLARE_INSTRUCTION_OPCODE(set) { DECLARE_INSTRUCTION_OPCODE(inc) { InstructionPtr inst = *_ctxt.inst; - int16 rvalue = inst->_opB.getRValue(); + int16 rvalue = inst->_opB.getValue(); if (inst->_flags & kInstMod) { // mod int16 _bx = (rvalue > 0 ? rvalue : -rvalue); @@ -387,32 +339,30 @@ DECLARE_INSTRUCTION_OPCODE(inc) { rvalue = (rvalue > 0 ? 1 : -1); } - int16 *lvalue = inst->_opA.getLValue(); + int16 lvalue = inst->_opA.getValue(); switch (inst->_index) { case INST_INC: - *lvalue += rvalue; + lvalue += rvalue; break; case INST_DEC: - *lvalue -= rvalue; + lvalue -= rvalue; break; case INST_MUL: - *lvalue *= rvalue; + lvalue *= rvalue; break; case INST_DIV: - *lvalue /= rvalue; + lvalue /= rvalue; break; default: error("This should never happen. Report immediately"); } - if (inst->_opA._flags & kParaLocal) { - inst->_opA._local->wrap(); - } + inst->_opA.setValue(lvalue); } @@ -445,11 +395,7 @@ DECLARE_INSTRUCTION_OPCODE(move) { DECLARE_INSTRUCTION_OPCODE(color) { InstructionPtr inst = *_ctxt.inst; - - int16 entry = inst->_opB.getRValue(); - - _vm->_gfx->_palette.setEntry(entry, inst->_colors[0], inst->_colors[1], inst->_colors[2]); - + _vm->_gfx->_palette.setEntry(inst->_opB.getValue(), inst->_colors[0], inst->_colors[1], inst->_colors[2]); } diff --git a/engines/parallaction/exec_ns.cpp b/engines/parallaction/exec_ns.cpp index 2235c4e98e..30790a346f 100644 --- a/engines/parallaction/exec_ns.cpp +++ b/engines/parallaction/exec_ns.cpp @@ -80,7 +80,7 @@ DECLARE_INSTRUCTION_OPCODE(off) { DECLARE_INSTRUCTION_OPCODE(loop) { InstructionPtr inst = *_ctxt.inst; - _ctxt.program->_loopCounter = inst->_opB.getRValue(); + _ctxt.program->_loopCounter = inst->_opB.getValue(); _ctxt.program->_loopStart = _ctxt.ip; } @@ -93,7 +93,7 @@ DECLARE_INSTRUCTION_OPCODE(endloop) { DECLARE_INSTRUCTION_OPCODE(inc) { InstructionPtr inst = *_ctxt.inst; - int16 _si = inst->_opB.getRValue(); + int16 _si = inst->_opB.getValue(); if (inst->_flags & kInstMod) { // mod int16 _bx = (_si > 0 ? _si : -_si); @@ -102,29 +102,22 @@ DECLARE_INSTRUCTION_OPCODE(inc) { _si = (_si > 0 ? 1 : -1); } - int16* lvalue = inst->_opA.getLValue(); + int16 lvalue = inst->_opA.getValue(); if (inst->_index == INST_INC) { - *lvalue += _si; + lvalue += _si; } else { - *lvalue -= _si; + lvalue -= _si; } - if (inst->_opA._flags & kParaLocal) { - inst->_opA._local->wrap(); - } + inst->_opA.setValue(lvalue); } DECLARE_INSTRUCTION_OPCODE(set) { InstructionPtr inst = *_ctxt.inst; - - int16 _si = inst->_opB.getRValue(); - int16 *lvalue = inst->_opA.getLValue(); - - *lvalue = _si; - + inst->_opA.setValue(inst->_opB.getValue()); } @@ -133,10 +126,10 @@ DECLARE_INSTRUCTION_OPCODE(put) { Graphics::Surface v18; v18.w = inst->_a->width(); v18.h = inst->_a->height(); - v18.pixels = inst->_a->getFrameData(inst->_a->_frame); + v18.pixels = inst->_a->getFrameData(inst->_a->getF()); - int16 x = inst->_opA.getRValue(); - int16 y = inst->_opB.getRValue(); + int16 x = inst->_opA.getValue(); + int16 y = inst->_opB.getValue(); bool mask = (inst->_flags & kInstMaskedPut) == kInstMaskedPut; _vm->_gfx->patchBackground(v18, x, y, mask); @@ -176,8 +169,8 @@ DECLARE_INSTRUCTION_OPCODE(sound) { DECLARE_INSTRUCTION_OPCODE(move) { InstructionPtr inst = (*_ctxt.inst); - int16 x = inst->_opA.getRValue(); - int16 y = inst->_opB.getRValue(); + int16 x = inst->_opA.getValue(); + int16 y = inst->_opB.getValue(); _vm->_char.scheduleWalk(x, y); } @@ -203,7 +196,7 @@ DECLARE_COMMAND_OPCODE(invalid) { DECLARE_COMMAND_OPCODE(set) { if (_ctxt.cmd->u._flags & kFlagsGlobal) { _ctxt.cmd->u._flags &= ~kFlagsGlobal; - _commandFlags |= _ctxt.cmd->u._flags; + _globalFlags |= _ctxt.cmd->u._flags; } else { _vm->setLocationFlags(_ctxt.cmd->u._flags); } @@ -213,7 +206,7 @@ DECLARE_COMMAND_OPCODE(set) { DECLARE_COMMAND_OPCODE(clear) { if (_ctxt.cmd->u._flags & kFlagsGlobal) { _ctxt.cmd->u._flags &= ~kFlagsGlobal; - _commandFlags &= ~_ctxt.cmd->u._flags; + _globalFlags &= ~_ctxt.cmd->u._flags; } else { _vm->clearLocationFlags(_ctxt.cmd->u._flags); } @@ -246,48 +239,47 @@ DECLARE_COMMAND_OPCODE(location) { DECLARE_COMMAND_OPCODE(open) { - _ctxt.cmd->u._zone->_flags &= ~kFlagsClosed; - if (_ctxt.cmd->u._zone->u.door->gfxobj) { - _vm->updateDoor(_ctxt.cmd->u._zone); - } + _vm->updateDoor(_ctxt.cmd->u._zone, false); } DECLARE_COMMAND_OPCODE(close) { - _ctxt.cmd->u._zone->_flags |= kFlagsClosed; - if (_ctxt.cmd->u._zone->u.door->gfxobj) { - _vm->updateDoor(_ctxt.cmd->u._zone); - } + _vm->updateDoor(_ctxt.cmd->u._zone, true); } -void CommandExec_ns::updateGetZone(ZonePtr z, bool visible) { +void Parallaction::showZone(ZonePtr z, bool visible) { if (!z) { return; } + if (visible) { + z->_flags &= ~kFlagsRemove; + z->_flags |= kFlagsActive; + } else { + z->_flags |= kFlagsRemove; + } + if ((z->_type & 0xFFFF) == kZoneGet) { - _vm->_gfx->showGfxObj(z->u.get->gfxobj, visible); + _gfx->showGfxObj(z->u.get->gfxobj, visible); + + GetData *data = z->u.get; + if (data->hasMask && _gfx->_backgroundInfo->hasMask) { + if (visible) { + _gfx->_backgroundInfo->mask.bltOr(data->gfxobj->x, data->gfxobj->y, data->_mask[0], 0, 0, data->_mask->w, data->_mask->h); + } else { + _gfx->_backgroundInfo->mask.bltCopy(data->gfxobj->x, data->gfxobj->y, data->_mask[1], 0, 0, data->_mask->w, data->_mask->h); + } + } } } DECLARE_COMMAND_OPCODE(on) { - ZonePtr z = _ctxt.cmd->u._zone; - - if (z) { - z->_flags &= ~kFlagsRemove; - z->_flags |= kFlagsActive; - updateGetZone(z, true); - } + _vm->showZone(_ctxt.cmd->u._zone, true); } DECLARE_COMMAND_OPCODE(off) { - ZonePtr z = _ctxt.cmd->u._zone; - - if (z) { - _ctxt.cmd->u._zone->_flags |= kFlagsRemove; - updateGetZone(z, false); - } + _vm->showZone(_ctxt.cmd->u._zone, false); } @@ -299,7 +291,7 @@ DECLARE_COMMAND_OPCODE(call) { DECLARE_COMMAND_OPCODE(toggle) { if (_ctxt.cmd->u._flags & kFlagsGlobal) { _ctxt.cmd->u._flags &= ~kFlagsGlobal; - _commandFlags ^= _ctxt.cmd->u._flags; + _globalFlags ^= _ctxt.cmd->u._flags; } else { _vm->toggleLocationFlags(_ctxt.cmd->u._flags); } @@ -346,23 +338,31 @@ void Parallaction_ns::drawAnimations() { if ((anim->_flags & kFlagsActive) && ((anim->_flags & kFlagsRemove) == 0)) { if (anim->_flags & kFlagsNoMasked) - layer = 3; - else - layer = _gfx->_backgroundInfo->getLayer(anim->_top + anim->height()); + layer = LAYER_FOREGROUND; + else { + if (getGameType() == GType_Nippon) { + // Layer in NS depends on where the animation is on the screen, for each animation. + layer = _gfx->_backgroundInfo->getLayer(anim->getFrameY() + anim->height()); + } else { + // Layer in BRA is calculated from Z value. For characters it is the same as NS, + // but other animations can have Z set from scripts independently from their + // position on the screen. + layer = _gfx->_backgroundInfo->getLayer(anim->getZ()); + } + } if (obj) { _gfx->showGfxObj(obj, true); - obj->frame = anim->_frame; - obj->x = anim->_left; - obj->y = anim->_top; - obj->z = anim->_z; + obj->frame = anim->getF(); + obj->x = anim->getX(); + obj->y = anim->getY(); + obj->z = anim->getZ(); obj->layer = layer; } } if (((anim->_flags & kFlagsActive) == 0) && (anim->_flags & kFlagsRemove)) { anim->_flags &= ~kFlagsRemove; - anim->_oldPos.x = -1000; } if ((anim->_flags & kFlagsActive) && (anim->_flags & kFlagsRemove)) { @@ -419,7 +419,7 @@ void ProgramExec::runScripts(ProgramList::iterator first, ProgramList::iterator AnimationPtr a = (*it)->_anim; if (a->_flags & kFlagsCharacter) - a->_z = a->_top + a->height(); + a->setZ(a->getFrameY() + a->height()); if ((a->_flags & kFlagsActing) == 0) continue; @@ -427,7 +427,7 @@ void ProgramExec::runScripts(ProgramList::iterator first, ProgramList::iterator runScript(*it, a); if (a->_flags & kFlagsCharacter) - a->_z = a->_top + a->height(); + a->setZ(a->getFrameY() + a->height()); } _modCounter++; @@ -453,7 +453,7 @@ void CommandExec::runList(CommandList::iterator first, CommandList::iterator las break; if (cmd->_flagsOn & kFlagsGlobal) { - useFlags = _commandFlags | kFlagsGlobal; + useFlags = _globalFlags | kFlagsGlobal; useLocalFlags = false; } else { useFlags = _vm->getLocationFlags(); @@ -606,7 +606,7 @@ void Parallaction::runCommentFrame() { } -uint16 Parallaction::runZone(ZonePtr z) { +void Parallaction::runZone(ZonePtr z) { debugC(3, kDebugExec, "runZone (%s)", z->_name); uint16 subtype = z->_type & 0xFFFF; @@ -616,20 +616,15 @@ uint16 Parallaction::runZone(ZonePtr z) { case kZoneExamine: enterCommentMode(z); - return 0; + return; case kZoneGet: - if (z->_flags & kFlagsFixed) break; - if (pickupItem(z) != 0) { - return 1; - } - z->_flags |= kFlagsRemove; + pickupItem(z); break; case kZoneDoor: if (z->_flags & kFlagsLocked) break; - z->_flags ^= kFlagsClosed; - updateDoor(z); + updateDoor(z, !(z->_flags & kFlagsClosed)); break; case kZoneHear: @@ -638,23 +633,24 @@ uint16 Parallaction::runZone(ZonePtr z) { case kZoneSpeak: enterDialogueMode(z); - return 0; + return; } debugC(3, kDebugExec, "runZone completed"); _cmdExec->run(z->_commands, z); - return 0; + return; } // // ZONE TYPE: DOOR // -void Parallaction::updateDoor(ZonePtr z) { +void Parallaction::updateDoor(ZonePtr z, bool close) { + z->_flags = close ? (z->_flags |= kFlagsClosed) : (z->_flags &= ~kFlagsClosed); if (z->u.door->gfxobj) { - uint frame = (z->_flags & kFlagsClosed ? 0 : 1); + uint frame = (close ? 0 : 1); // z->u.door->gfxobj->setFrame(frame); z->u.door->gfxobj->frame = frame; } @@ -668,13 +664,17 @@ void Parallaction::updateDoor(ZonePtr z) { // ZONE TYPE: GET // -int16 Parallaction::pickupItem(ZonePtr z) { - int r = addInventoryItem(z->u.get->_icon); - if (r != -1) { - _gfx->showGfxObj(z->u.get->gfxobj, false); +bool Parallaction::pickupItem(ZonePtr z) { + if (z->_flags & kFlagsFixed) { + return false; + } + + int slot = addInventoryItem(z->u.get->_icon); + if (slot != -1) { + showZone(z, false); } - return (r == -1); + return (slot != -1); } @@ -693,7 +693,7 @@ ZonePtr Parallaction::hitZone(uint32 type, uint16 x, uint16 y) { if (z->_flags & kFlagsRemove) continue; Common::Rect r; - z->getRect(r); + z->getBox(r); r.right++; // adjust border because Common::Rect doesn't include bottom-right edge r.bottom++; @@ -702,7 +702,7 @@ ZonePtr Parallaction::hitZone(uint32 type, uint16 x, uint16 y) { if (!r.contains(_si, _di)) { // out of Zone, so look for special values - if ((z->_left == -2) || (z->_left == -3)) { + if ((z->getX() == -2) || (z->getX() == -3)) { // WORKAROUND: this huge condition is needed because we made TypeData a collection of structs // instead of an union. So, merge->_obj1 and get->_icon were just aliases in the original engine, @@ -721,15 +721,15 @@ ZonePtr Parallaction::hitZone(uint32 type, uint16 x, uint16 y) { } } - if (z->_left != -1) + if (z->getX() != -1) continue; - if (_si < _char._ani->_left) + if (_si < _char._ani->getFrameX()) continue; - if (_si > (_char._ani->_left + _char._ani->width())) + if (_si > (_char._ani->getFrameX() + _char._ani->width())) continue; - if (_di < _char._ani->_top) + if (_di < _char._ani->getFrameY()) continue; - if (_di > (_char._ani->_top + _char._ani->height())) + if (_di > (_char._ani->getFrameY() + _char._ani->height())) continue; } @@ -751,8 +751,8 @@ ZonePtr Parallaction::hitZone(uint32 type, uint16 x, uint16 y) { AnimationPtr a = *ait; _a = (a->_flags & kFlagsActive) ? 1 : 0; // _a: active Animation - _e = ((_si >= a->_left + a->width()) || (_si <= a->_left)) ? 0 : 1; // _e: horizontal range - _f = ((_di >= a->_top + a->height()) || (_di <= a->_top)) ? 0 : 1; // _f: vertical range + _e = ((_si >= a->getFrameX() + a->width()) || (_si <= a->getFrameX())) ? 0 : 1; // _e: horizontal range + _f = ((_di >= a->getFrameY() + a->height()) || (_di <= a->getFrameY())) ? 0 : 1; // _f: vertical range _b = ((type != 0) || (a->_type == kZoneYou)) ? 0 : 1; // _b: (no type specified) AND (Animation is not the character) _c = (a->_type & 0xFFFF0000) ? 0 : 1; // _c: Animation is not an object diff --git a/engines/parallaction/graphics.cpp b/engines/parallaction/graphics.cpp index c19d6ae5e5..1c2cb58b5b 100644 --- a/engines/parallaction/graphics.cpp +++ b/engines/parallaction/graphics.cpp @@ -377,6 +377,12 @@ void Gfx::beginFrame() { *data++ = _backgroundInfo->mask.getValue(x, y); } } +#if 1 + Common::DumpFile dump; + dump.open("maskdump.bin"); + dump.write(_bitmapMask.pixels, _bitmapMask.w * _bitmapMask.h); + dump.close(); +#endif break; } } @@ -441,7 +447,7 @@ void Gfx::updateScreen() { for (; b != e; b++) { ZonePtr z = *b; if (z->_type & kZonePath) { - surf->frameRect(Common::Rect(z->_left, z->_top, z->_right, z->_bottom), 2); + surf->frameRect(Common::Rect(z->getX(), z->getY(), z->getX() + z->width(), z->getY() + z->height()), 2); } } g_system->unlockScreen(); diff --git a/engines/parallaction/graphics.h b/engines/parallaction/graphics.h index 23b4569c6a..471f71dfa8 100644 --- a/engines/parallaction/graphics.h +++ b/engines/parallaction/graphics.h @@ -209,6 +209,42 @@ public: return (m >> n) & 3; } + inline byte* getPtr(uint16 x, uint16 y) const { + return data + (x >> 2) + y * internalWidth; + } + + void bltOr(uint16 dx, uint16 dy, const MaskBuffer &src, uint16 sx, uint16 sy, uint width, uint height) { + assert((width <= w) && (width <= src.w) && (height <= h) && (height <= src.h)); + + byte *s = src.getPtr(sx, sy); + byte *d = getPtr(dx, dy); + + // this code assumes buffers are aligned on 4-pixels boundaries, as the original does + uint16 linewidth = width >> 2; + for (uint16 i = 0; i < height; i++) { + for (uint16 j = 0; j < linewidth; j++) { + *d++ |= *s++; + } + d += internalWidth - linewidth; + s += src.internalWidth - linewidth; + } + } + + void bltCopy(uint16 dx, uint16 dy, const MaskBuffer &src, uint16 sx, uint16 sy, uint width, uint height) { + assert((width <= w) && (width <= src.w) && (height <= h) && (height <= src.h)); + + byte *s = src.getPtr(sx, sy); + byte *d = getPtr(dx, dy); + + // this code assumes buffers are aligned on 4-pixels boundaries, as the original does + for (uint16 i = 0; i < height; i++) { + memcpy(d, s, (width >> 2)); + d += internalWidth; + s += src.internalWidth; + } + } + + }; @@ -419,7 +455,9 @@ struct BackgroundInfo { int layers[4]; PaletteFxRange ranges[6]; - BackgroundInfo() : x(0), y(0), width(0), height(0) { + bool hasMask; + + BackgroundInfo() : x(0), y(0), width(0), height(0), hasMask(false) { layers[0] = layers[1] = layers[2] = layers[3] = 0; memset(ranges, 0, sizeof(ranges)); } diff --git a/engines/parallaction/objects.cpp b/engines/parallaction/objects.cpp index c387484de7..d2332643ed 100644 --- a/engines/parallaction/objects.cpp +++ b/engines/parallaction/objects.cpp @@ -71,6 +71,20 @@ uint16 Animation::height() const { return r.height(); } +int16 Animation::getFrameX() const { + if (!gfxobj) return _left; + Common::Rect r; + gfxobj->getRect(_frame, r); + return r.left + _left; +} + +int16 Animation::getFrameY() const { + if (!gfxobj) return _top; + Common::Rect r; + gfxobj->getRect(_frame, r); + return r.top + _top; +} + uint16 Animation::getFrameNum() const { if (!gfxobj) return 0; return gfxobj->getNum(); @@ -115,24 +129,29 @@ int16 Program::addLocal(const char *name, int16 value, int16 min, int16 max) { assert(_numLocals < NUM_LOCALS); strcpy(_localNames[_numLocals], name); - _locals[_numLocals]._value = value; - - _locals[_numLocals]._min = min; - _locals[_numLocals]._max = max; + _locals[_numLocals].setRange(min, max); + _locals[_numLocals].setValue(value); return _numLocals++; } -void LocalVariable::wrap() { +void LocalVariable::setValue(int16 value) { + if (value >= _max) + value = _min; + if (value < _min) + value = _max - 1; - if (_value >= _max) - _value = _min; - if (_value < _min) - _value = _max - 1; + _value = value; +} - return; +void LocalVariable::setRange(int16 min, int16 max) { + _max = max; + _min = min; } +int16 LocalVariable::getValue() const { + return _value; +} Zone::Zone() { @@ -193,13 +212,6 @@ Zone::~Zone() { free(_linkedName); } -void Zone::getRect(Common::Rect& r) const { - r.left = _left; - r.right = _right; - r.top = _top; - r.bottom = _bottom; -} - void Zone::translate(int16 x, int16 y) { _left += x; _right += x; @@ -273,18 +285,18 @@ Instruction::~Instruction() { free(_text2); } -int16 ScriptVar::getRValue() { +int16 ScriptVar::getValue() { if (_flags & kParaImmediate) { return _value; } if (_flags & kParaLocal) { - return _local->_value; + return _local->getValue(); } if (_flags & kParaField) { - return *_pvalue; + return _field->getValue(); } if (_flags & kParaRandom) { @@ -296,27 +308,33 @@ int16 ScriptVar::getRValue() { return 0; } -int16* ScriptVar::getLValue() { +void ScriptVar::setValue(int16 value) { + if ((_flags & kParaLValue) == 0) { + error("Only l-value can be set"); + } if (_flags & kParaLocal) { - return &_local->_value; + _local->setValue(value); } if (_flags & kParaField) { - return _pvalue; + _field->setValue(value); } - error("Parameter is not an l-value"); - } void ScriptVar::setLocal(LocalVariable *local) { _local = local; - _flags |= kParaLocal; + _flags |= (kParaLocal | kParaLValue); } -void ScriptVar::setField(int16 *field) { - _pvalue = field; +void ScriptVar::setField(Animation *anim, AnimationField::AccessorFunc accessor, AnimationField::MutatorFunc mutator) { + _field = new AnimationField(anim, accessor, mutator); + _flags |= (kParaField | kParaLValue); +} + +void ScriptVar::setField(Animation *anim, AnimationField::AccessorFunc accessor) { + _field = new AnimationField(anim, accessor); _flags |= kParaField; } @@ -335,9 +353,14 @@ ScriptVar::ScriptVar() { _flags = 0; _local = 0; _value = 0; - _pvalue = 0; + _field = 0; } +ScriptVar::~ScriptVar() { + delete _field; +} + + Table::Table(uint32 size) : _size(size), _used(0), _disposeMemory(true) { _data = (char**)calloc(size, sizeof(char*)); } diff --git a/engines/parallaction/objects.h b/engines/parallaction/objects.h index 7e7a811ba6..f66e602f68 100644 --- a/engines/parallaction/objects.h +++ b/engines/parallaction/objects.h @@ -198,11 +198,14 @@ struct GetData { // size = 24 byte *_backup; uint16 field_14; // unused uint16 field_16; // unused + MaskBuffer _mask[2]; + bool hasMask; GetData() { _icon = 0; _backup = NULL; gfxobj = NULL; + hasMask = false; } }; struct SpeakData { // size = 36 @@ -297,17 +300,19 @@ struct TypeData { #define ZONENAME_LENGTH 32 struct Zone { - char _name[ZONENAME_LENGTH]; - +protected: int16 _left; int16 _top; int16 _right; int16 _bottom; + +public: + char _name[ZONENAME_LENGTH]; + uint32 _type; uint32 _flags; uint _label; - uint16 field_2C; // unused - uint16 field_2E; // unused + TypeData u; CommandList _commands; Common::Point _moveTo; @@ -320,32 +325,101 @@ struct Zone { Zone(); virtual ~Zone(); - void getRect(Common::Rect& r) const; void translate(int16 x, int16 y); virtual uint16 width() const; virtual uint16 height() const; + + void setBox(int16 left, int16 top, int16 right, int16 bottom) { + setX(left); + setY(top); + _right = right; + _bottom = bottom; + } + + void getBox(Common::Rect& r) { + r.left = getX(); + r.right = getX() + width(); + r.top = getY(); + r.bottom = getY() + height(); + } + + + // getters/setters + virtual int16 getX() { return _left; } + virtual void setX(int16 value) { _left = value; } + + virtual int16 getY() { return _top; } + virtual void setY(int16 value) { _top = value; } }; struct LocalVariable { +protected: int16 _value; int16 _min; int16 _max; +public: + LocalVariable() { _value = 0; _min = -10000; _max = 10000; } - void wrap(); + void setRange(int16 min, int16 max); + + int16 getValue() const; + void setValue(int16 value); }; + enum ParaFlags { kParaImmediate = 1, // instruction is using an immediate parameter kParaLocal = 2, // instruction is using a local variable kParaField = 0x10, // instruction is using an animation's field - kParaRandom = 0x100 + kParaRandom = 0x100, + + kParaLValue = 0x20 +}; + + +struct AnimationField { + typedef Common::Functor0Mem<int16, Animation> Accessor; + typedef Common::Functor1Mem<int16, void, Animation> Mutator; + + typedef Accessor::FuncType AccessorFunc; + typedef Mutator::FuncType MutatorFunc; + +protected: + Accessor *_accessor; + Mutator *_mutator; + +public: + AnimationField(Animation* instance, AccessorFunc accessor, MutatorFunc mutator) { + _accessor = new Accessor(instance, accessor); + _mutator = new Mutator(instance, mutator); + } + + AnimationField(Animation* instance, AccessorFunc accessor) { + _accessor = new Accessor(instance, accessor); + _mutator = 0; + } + + ~AnimationField() { + delete _accessor; + delete _mutator; + } + + int16 getValue() const { + assert(_accessor); + return _accessor->operator()(); + } + + void setValue(int16 value) { + assert(_mutator); + _mutator->operator()(value); + } }; @@ -353,16 +427,18 @@ struct ScriptVar { uint32 _flags; int16 _value; - int16* _pvalue; LocalVariable* _local; + AnimationField* _field; ScriptVar(); + ~ScriptVar(); - int16 getRValue(); - int16* getLValue(); + int16 getValue(); + void setValue(int16 value); void setLocal(LocalVariable *local); - void setField(int16 *field); + void setField(Animation *anim, AnimationField::AccessorFunc accessor, AnimationField::MutatorFunc mutator); + void setField(Animation *anim, AnimationField::AccessorFunc accessor); void setImmediate(int16 value); void setRandom(int16 seed); }; @@ -430,19 +506,13 @@ typedef Common::SharedPtr<Program> ProgramPtr; typedef Common::List<ProgramPtr> ProgramList; struct Animation : public Zone { +protected: + int16 _frame; + int16 _z; +public: - Common::Point _oldPos; GfxObj *gfxobj; char *_scriptName; - int16 _frame; - uint16 field_50; // unused - int16 _z; - uint16 field_54; // unused - uint16 field_56; // unused - uint16 field_58; // unused - uint16 field_5A; // unused - uint16 field_5C; // unused - uint16 field_5E; // unused Animation(); virtual ~Animation(); @@ -452,6 +522,22 @@ struct Animation : public Zone { byte* getFrameData(uint32 index) const; void validateScriptVars(); + + int16 getFrameX() const; + int16 getFrameY() const; + + // getters/setters used by scripts + int16 getX() { return _left; } + void setX(int16 value) { _left = value; } + + int16 getY() { return _top; } + void setY(int16 value) { _top = value; } + + int16 getZ() { return _z; } + void setZ(int16 value) { _z = value; } + + int16 getF() { return _frame; } + void setF(int16 value) { _frame = value; } }; class Table { diff --git a/engines/parallaction/parallaction.cpp b/engines/parallaction/parallaction.cpp index 6a61087804..afa246a9f8 100644 --- a/engines/parallaction/parallaction.cpp +++ b/engines/parallaction/parallaction.cpp @@ -53,7 +53,7 @@ uint32 _engineFlags = 0; uint16 _score = 1; char _password[8]; -uint32 _commandFlags = 0; +uint32 _globalFlags = 0; // private stuff @@ -85,7 +85,7 @@ Parallaction::Parallaction(OSystem *syst, const PARALLACTIONGameDescription *gam Parallaction::~Parallaction() { delete _debugger; - delete _globalTable; + delete _globalFlagsNames; delete _callableNames; delete _cmdExec; delete _programExec; @@ -114,7 +114,7 @@ int Parallaction::init() { _engineFlags = 0; _objectsNames = NULL; - _globalTable = NULL; + _globalFlagsNames = NULL; _location._hasSound = false; _baseTime = 0; _numLocations = 0; @@ -360,9 +360,9 @@ void Parallaction::runGame() { if (_input->_inputMode == Input::kInputModeGame) { _programExec->runScripts(_location._programs.begin(), _location._programs.end()); - _char._ani->_z = _char._ani->height() + _char._ani->_top; + _char._ani->setZ(_char._ani->height() + _char._ani->getFrameY()); if (_char._ani->gfxobj) { - _char._ani->gfxobj->z = _char._ani->_z; + _char._ani->gfxobj->z = _char._ani->getZ(); } _char._walker->walk(); drawAnimations(); @@ -460,7 +460,8 @@ void Parallaction::freeZones() { // NOTE : this condition has been relaxed compared to the original, to allow the engine // to retain special - needed - zones that were lost across location switches. ZonePtr z = *it; - if (((z->_top == -1) || (z->_left == -2)) && ((_vm->_quit) == 0)) { + + if (((z->getY() == -1) || (z->getX() == -2)) && ((_vm->quit()) == 0)) { debugC(2, kDebugExec, "freeZones preserving zone '%s'", z->_name); it++; } else { @@ -523,12 +524,10 @@ Character::Character(Parallaction *vm) : _vm(vm), _ani(new Animation) { _dummy = false; - _ani->_left = 150; - _ani->_top = 100; - _ani->_z = 10; - _ani->_oldPos.x = -1000; - _ani->_oldPos.y = -1000; - _ani->_frame = 0; + _ani->setX(150); + _ani->setY(100); + _ani->setZ(10); + _ani->setF(0); _ani->_flags = kFlagsActive | kFlagsNoName; _ani->_type = kZoneYou; strncpy(_ani->_name, "yourself", ZONENAME_LENGTH); @@ -555,18 +554,18 @@ Character::~Character() { void Character::getFoot(Common::Point &foot) { Common::Rect rect; - _ani->gfxobj->getRect(_ani->_frame, rect); + _ani->gfxobj->getRect(_ani->getF(), rect); - foot.x = _ani->_left + (rect.left + rect.width() / 2); - foot.y = _ani->_top + (rect.top + rect.height()); + foot.x = _ani->getX() + (rect.left + rect.width() / 2); + foot.y = _ani->getY() + (rect.top + rect.height()); } void Character::setFoot(const Common::Point &foot) { Common::Rect rect; - _ani->gfxobj->getRect(_ani->_frame, rect); + _ani->gfxobj->getRect(_ani->getF(), rect); - _ani->_left = foot.x - (rect.left + rect.width() / 2); - _ani->_top = foot.y - (rect.top + rect.height()); + _ani->setX(foot.x - (rect.left + rect.width() / 2)); + _ani->setY(foot.y - (rect.top + rect.height())); } #if 0 @@ -690,7 +689,7 @@ void Character::updateDirection(const Common::Point& pos, const Common::Point& t _step++; if (dist.x == 0 && dist.y == 0) { - _ani->_frame = frames->stillFrame[_direction]; + _ani->setF(frames->stillFrame[_direction]); return; } @@ -700,7 +699,7 @@ void Character::updateDirection(const Common::Point& pos, const Common::Point& t dist.y = -dist.y; _direction = (dist.x > dist.y) ? ((to.x > pos.x) ? WALK_LEFT : WALK_RIGHT) : ((to.y > pos.y) ? WALK_DOWN : WALK_UP); - _ani->_frame = frames->firstWalkFrame[_direction] + (_step / frames->frameRepeat[_direction]) % frames->numWalkFrames[_direction]; + _ani->setF(frames->firstWalkFrame[_direction] + (_step / frames->frameRepeat[_direction]) % frames->numWalkFrames[_direction]); } diff --git a/engines/parallaction/parallaction.h b/engines/parallaction/parallaction.h index 2a32904d63..eb7ab2e54b 100644 --- a/engines/parallaction/parallaction.h +++ b/engines/parallaction/parallaction.h @@ -135,7 +135,7 @@ extern uint16 _score; extern uint16 _language; extern uint32 _engineFlags; extern char _saveData1[]; -extern uint32 _commandFlags; +extern uint32 _globalFlags; extern const char *_dinoName; extern const char *_donnaName; extern const char *_doughName; @@ -269,7 +269,7 @@ public: ZonePtr findZone(const char *name); ZonePtr hitZone(uint32 type, uint16 x, uint16 y); - uint16 runZone(ZonePtr z); + void runZone(ZonePtr z); void freeZones(); AnimationPtr findAnimation(const char *name); @@ -278,7 +278,7 @@ public: void setBackground(const char *background, const char *mask, const char *path); void freeBackground(); - Table *_globalTable; + Table *_globalFlagsNames; Table *_objectsNames; Table *_callableNames; Table *_localFlagNames; @@ -361,7 +361,7 @@ protected: // members void freeCharacter(); - int16 pickupItem(ZonePtr z); + bool pickupItem(ZonePtr z); void clearSet(OpcodeSet &opcodes); @@ -377,7 +377,7 @@ public: virtual void parseLocation(const char* name) = 0; - void updateDoor(ZonePtr z); + void updateDoor(ZonePtr z, bool close); virtual void drawAnimations() = 0; @@ -431,6 +431,8 @@ public: void setInternLanguage(uint id); uint getInternLanguage(); + + void showZone(ZonePtr z, bool visible); }; @@ -630,8 +632,10 @@ public: int _part; int _progress; +#if 0 // disabled since I couldn't find any references to lip sync in the scripts int16 _lipSyncVal; uint _subtitleLipSync; +#endif int _subtitleY; int _subtitle[2]; diff --git a/engines/parallaction/parallaction_br.cpp b/engines/parallaction/parallaction_br.cpp index f4329edf74..e65faaeda2 100644 --- a/engines/parallaction/parallaction_br.cpp +++ b/engines/parallaction/parallaction_br.cpp @@ -193,7 +193,7 @@ void Parallaction_br::initPart() { memset(_counters, 0, ARRAYSIZE(_counters)); - _globalTable = _disk->loadTable("global"); + _globalFlagsNames = _disk->loadTable("global"); _objectsNames = _disk->loadTable("objects"); _countersNames = _disk->loadTable("counters"); @@ -208,11 +208,11 @@ void Parallaction_br::initPart() { void Parallaction_br::freePart() { - delete _globalTable; + delete _globalFlagsNames; delete _objectsNames; delete _countersNames; - _globalTable = 0; + _globalFlagsNames = 0; _objectsNames = 0; _countersNames = 0; } diff --git a/engines/parallaction/parallaction_ns.cpp b/engines/parallaction/parallaction_ns.cpp index f3c2656001..eab08142d4 100644 --- a/engines/parallaction/parallaction_ns.cpp +++ b/engines/parallaction/parallaction_ns.cpp @@ -220,7 +220,7 @@ void Parallaction_ns::callFunction(uint index, void* parm) { int Parallaction_ns::go() { renameOldSavefiles(); - _globalTable = _disk->loadTable("global"); + _globalFlagsNames = _disk->loadTable("global"); // If requested, load a savegame instead of showing the intro if (ConfMan.hasKey("save_slot")) { @@ -338,14 +338,10 @@ void Parallaction_ns::changeLocation(char *location) { strcpy(_saveData1, locname.location()); parseLocation(_saveData1); - _char._ani->_oldPos.x = -1000; - _char._ani->_oldPos.y = -1000; - - _char._ani->field_50 = 0; if (_location._startPosition.x != -1000) { - _char._ani->_left = _location._startPosition.x; - _char._ani->_top = _location._startPosition.y; - _char._ani->_frame = _location._startFrame; + _char._ani->setX(_location._startPosition.x); + _char._ani->setY(_location._startPosition.y); + _char._ani->setF(_location._startFrame); _location._startPosition.y = -1000; _location._startPosition.x = -1000; } @@ -458,7 +454,7 @@ void Parallaction_ns::cleanupGame() { // this code saves main character animation from being removed from the following code _location._animations.remove(_char._ani); _numLocations = 0; - _commandFlags = 0; + _globalFlags = 0; memset(_localFlags, 0, sizeof(_localFlags)); memset(_locationNames, 0, sizeof(_locationNames)); diff --git a/engines/parallaction/parser.cpp b/engines/parallaction/parser.cpp index 97caa9dc6c..8e30a631e4 100644 --- a/engines/parallaction/parser.cpp +++ b/engines/parallaction/parser.cpp @@ -93,7 +93,7 @@ void Script::skip(const char* endToken) { // // The routine returns the unparsed portion of the input string 's'. // -char *parseNextToken(char *s, char *tok, uint16 count, const char *brk, bool ignoreQuotes) { +char *Script::parseNextToken(char *s, char *tok, uint16 count, const char *brk, bool ignoreQuotes) { enum STATES { NORMAL, QUOTED }; diff --git a/engines/parallaction/parser.h b/engines/parallaction/parser.h index 7e7937fb19..e622bfd81f 100644 --- a/engines/parallaction/parser.h +++ b/engines/parallaction/parser.h @@ -32,8 +32,6 @@ namespace Parallaction { -char *parseNextToken(char *s, char *tok, uint16 count, const char *brk, bool ignoreQuotes = false); - #define MAX_TOKEN_LEN 50 extern int _numTokens; extern char _tokens[][MAX_TOKEN_LEN]; @@ -46,6 +44,7 @@ class Script { void clearTokens(); uint16 fillTokens(char* line); + char *parseNextToken(char *s, char *tok, uint16 count, const char *brk, bool ignoreQuotes = false); public: Script(Common::ReadStream *, bool _disposeSource = false); @@ -132,9 +131,6 @@ protected: // BRA specific int numZones; BackgroundInfo *info; - char *bgName; - char *maskName; - char *pathName; char *characterName; } ctxt; @@ -307,6 +303,7 @@ protected: virtual void parseZoneTypeBlock(ZonePtr z); void parsePathData(ZonePtr z); + void parseGetData(ZonePtr z); public: LocationParser_br(Parallaction_br *vm) : LocationParser_ns((Parallaction_ns*)vm), _vm(vm) { diff --git a/engines/parallaction/parser_br.cpp b/engines/parallaction/parser_br.cpp index dee08485fb..20800abc33 100644 --- a/engines/parallaction/parser_br.cpp +++ b/engines/parallaction/parser_br.cpp @@ -316,7 +316,6 @@ DECLARE_LOCATION_PARSER(location) { debugC(7, kDebugParser, "LOCATION_PARSER(location) "); strcpy(_vm->_location._name, _tokens[1]); - ctxt.bgName = strdup(_tokens[1]); bool flip = false; int nextToken; @@ -331,15 +330,17 @@ DECLARE_LOCATION_PARSER(location) { // TODO: handle background horizontal flip (via a context parameter) if (_tokens[nextToken][0] != '\0') { - _vm->_char._ani->_left = atoi(_tokens[nextToken]); + _vm->_char._ani->setX(atoi(_tokens[nextToken])); nextToken++; - _vm->_char._ani->_top = atoi(_tokens[nextToken]); + _vm->_char._ani->setY(atoi(_tokens[nextToken])); nextToken++; } if (_tokens[nextToken][0] != '\0') { - _vm->_char._ani->_frame = atoi(_tokens[nextToken]); + _vm->_char._ani->setF(atoi(_tokens[nextToken])); } + + _vm->_disk->loadScenery(*ctxt.info, _tokens[1], 0, 0); } @@ -465,17 +466,20 @@ DECLARE_LOCATION_PARSER(null) { DECLARE_LOCATION_PARSER(mask) { debugC(7, kDebugParser, "LOCATION_PARSER(mask) "); - ctxt.maskName = strdup(_tokens[1]); - ctxt.info->layers[0] = atoi(_tokens[2]); - ctxt.info->layers[1] = atoi(_tokens[3]); - ctxt.info->layers[2] = atoi(_tokens[4]); + ctxt.info->layers[0] = 0; + ctxt.info->layers[1] = atoi(_tokens[2]); + ctxt.info->layers[2] = atoi(_tokens[3]); + ctxt.info->layers[3] = atoi(_tokens[4]); + + _vm->_disk->loadScenery(*ctxt.info, 0, _tokens[1], 0); + ctxt.info->hasMask = true; } DECLARE_LOCATION_PARSER(path) { debugC(7, kDebugParser, "LOCATION_PARSER(path) "); - ctxt.pathName = strdup(_tokens[1]); + _vm->_disk->loadScenery(*ctxt.info, 0, 0, _tokens[1]); } @@ -716,10 +720,7 @@ DECLARE_ZONE_PARSER(limits) { ctxt.z->_linkedAnim = _vm->findAnimation(_tokens[1]); ctxt.z->_linkedName = strdup(_tokens[1]); } else { - ctxt.z->_left = atoi(_tokens[1]); - ctxt.z->_top = atoi(_tokens[2]); - ctxt.z->_right = atoi(_tokens[3]); - ctxt.z->_bottom = atoi(_tokens[4]); + ctxt.z->setBox(atoi(_tokens[1]), atoi(_tokens[2]), atoi(_tokens[3]), atoi(_tokens[4])); } } @@ -770,6 +771,49 @@ void LocationParser_br::parsePathData(ZonePtr z) { z->u.path = data; } +void LocationParser_br::parseGetData(ZonePtr z) { + + GetData *data = new GetData; + + do { + + if (!scumm_stricmp(_tokens[0], "file")) { + + GfxObj *obj = _vm->_gfx->loadGet(_tokens[1]); + obj->frame = 0; + obj->x = z->getX(); + obj->y = z->getY(); + data->gfxobj = obj; + } + + if (!scumm_stricmp(_tokens[0], "mask")) { + if (ctxt.info->hasMask) { + Common::Rect rect; + data->gfxobj->getRect(0, rect); + data->_mask[0].create(rect.width(), rect.height()); + _vm->_disk->loadMask(_tokens[1], data->_mask[0]); + data->_mask[1].create(rect.width(), rect.height()); + data->_mask[1].bltCopy(0, 0, ctxt.info->mask, data->gfxobj->x, data->gfxobj->y, data->_mask->w, data->_mask->h); + data->hasMask = true; + } else { + warning("Mask for zone '%s' ignored, since background doesn't have one", z->_name); + } + } + + if (!scumm_stricmp(_tokens[0], "path")) { + + } + + if (!scumm_stricmp(_tokens[0], "icon")) { + data->_icon = 4 + _vm->_objectsNames->lookup(_tokens[1]); + } + + _script->readLineToken(true); + } while (scumm_stricmp(_tokens[0], "endzone")); + + z->u.get = data; +} + void LocationParser_br::parseZoneTypeBlock(ZonePtr z) { debugC(7, kDebugParser, "parseZoneTypeBlock(name: %s, type: %x)", z->_name, z->_type); @@ -824,10 +868,10 @@ DECLARE_ANIM_PARSER(file) { DECLARE_ANIM_PARSER(position) { debugC(7, kDebugParser, "ANIM_PARSER(position) "); - ctxt.a->_left = atoi(_tokens[1]); - ctxt.a->_top = atoi(_tokens[2]); - ctxt.a->_z = atoi(_tokens[3]); - ctxt.a->_frame = atoi(_tokens[4]); + ctxt.a->setX(atoi(_tokens[1])); + ctxt.a->setY(atoi(_tokens[2])); + ctxt.a->setZ(atoi(_tokens[3])); + ctxt.a->setF(atoi(_tokens[4])); } @@ -843,15 +887,14 @@ DECLARE_ANIM_PARSER(moveto) { DECLARE_ANIM_PARSER(endanimation) { debugC(7, kDebugParser, "ANIM_PARSER(endanimation) "); - +#if 0 + // I have disabled the following code since it seems useless. + // I will remove it after mask processing is done. if (ctxt.a->gfxobj) { ctxt.a->_right = ctxt.a->width(); ctxt.a->_bottom = ctxt.a->height(); } - - ctxt.a->_oldPos.x = -1000; - ctxt.a->_oldPos.y = -1000; - +#endif ctxt.a->_flags |= 0x1000000; _parser->popTables(); @@ -994,16 +1037,16 @@ void ProgramParser_br::parseRValue(ScriptVar &v, const char *str) { a = AnimationPtr(ctxt.a); if (str[0] == 'X') { - v.setField(&a->_left); + v.setField(a.get(), &Animation::getX); } else if (str[0] == 'Y') { - v.setField(&a->_top); + v.setField(a.get(), &Animation::getY); } else if (str[0] == 'Z') { - v.setField(&a->_z); + v.setField(a.get(), &Animation::getZ); } else if (str[0] == 'F') { - v.setField(&a->_frame); + v.setField(a.get(), &Animation::getF); } else if (str[0] == 'N') { v.setImmediate(a->getFrameNum()); @@ -1012,7 +1055,10 @@ void ProgramParser_br::parseRValue(ScriptVar &v, const char *str) { v.setRandom(atoi(&str[1])); } else if (str[0] == 'L') { +#if 0 // disabled because no references to lip sync has been found in the scripts v.setField(&_vm->_lipSyncVal); +#endif + warning("Lip sync instruction encountered! Please notify the team!"); } } @@ -1192,26 +1238,25 @@ void LocationParser_br::parse(Script *script) { Script *script2 = new Script(getStream(list), true); ctxt.numZones = 0; - ctxt.bgName = 0; - ctxt.maskName = 0; - ctxt.pathName = 0; ctxt.characterName = 0; ctxt.info = new BackgroundInfo; LocationParser_ns::parse(script2); - _vm->_disk->loadScenery(*ctxt.info, ctxt.bgName, ctxt.maskName, ctxt.pathName); _vm->_gfx->setBackground(kBackgroundLocation, ctxt.info); _vm->_pathBuffer = &ctxt.info->path; + ZoneList::iterator it = _vm->_location._zones.begin(); + for ( ; it != _vm->_location._zones.end(); it++) { + bool visible = ((*it)->_flags & kFlagsRemove) == 0; + _vm->showZone((*it), visible); + } + if (ctxt.characterName) { _vm->changeCharacter(ctxt.characterName); } - free(ctxt.bgName); - free(ctxt.maskName); - free(ctxt.pathName); free(ctxt.characterName); delete script2; diff --git a/engines/parallaction/parser_ns.cpp b/engines/parallaction/parser_ns.cpp index ad0f714fdc..4b90e2364f 100644 --- a/engines/parallaction/parser_ns.cpp +++ b/engines/parallaction/parser_ns.cpp @@ -221,9 +221,6 @@ DECLARE_ANIM_PARSER(type) { } } - ctxt.a->_oldPos.x = -1000; - ctxt.a->_oldPos.y = -1000; - ctxt.a->_flags |= 0x1000000; _parser->popTables(); @@ -267,9 +264,9 @@ DECLARE_ANIM_PARSER(file) { DECLARE_ANIM_PARSER(position) { debugC(7, kDebugParser, "ANIM_PARSER(position) "); - ctxt.a->_left = atoi(_tokens[1]); - ctxt.a->_top = atoi(_tokens[2]); - ctxt.a->_z = atoi(_tokens[3]); + ctxt.a->setX(atoi(_tokens[1])); + ctxt.a->setY(atoi(_tokens[2])); + ctxt.a->setZ(atoi(_tokens[3])); } @@ -284,10 +281,6 @@ DECLARE_ANIM_PARSER(moveto) { DECLARE_ANIM_PARSER(endanimation) { debugC(7, kDebugParser, "ANIM_PARSER(endanimation) "); - - ctxt.a->_oldPos.x = -1000; - ctxt.a->_oldPos.y = -1000; - ctxt.a->_flags |= 0x1000000; _parser->popTables(); @@ -523,7 +516,7 @@ DECLARE_INSTRUCTION_PARSER(defLocal) { } ctxt.inst->_opA.setLocal(&ctxt.locals[index]); - ctxt.inst->_opB.setImmediate(ctxt.locals[index]._value); + ctxt.inst->_opB.setImmediate(ctxt.locals[index].getValue()); ctxt.inst->_index = INST_SET; } @@ -558,16 +551,16 @@ void ProgramParser_ns::parseRValue(ScriptVar &v, const char *str) { } if (str[0] == 'X') { - v.setField(&a->_left); + v.setField(a.get(), &Animation::getX); } else if (str[0] == 'Y') { - v.setField(&a->_top); + v.setField(a.get(), &Animation::getY); } else if (str[0] == 'Z') { - v.setField(&a->_z); + v.setField(a.get(), &Animation::getZ); } else if (str[0] == 'F') { - v.setField(&a->_frame); + v.setField(a.get(), &Animation::getF); } } @@ -588,16 +581,16 @@ void ProgramParser_ns::parseLValue(ScriptVar &v, const char *str) { } if (str[0] == 'X') { - v.setField(&a->_left); + v.setField(a.get(), &Animation::getX, &Animation::setX); } else if (str[0] == 'Y') { - v.setField(&a->_top); + v.setField(a.get(), &Animation::getY, &Animation::setY); } else if (str[0] == 'Z') { - v.setField(&a->_z); + v.setField(a.get(), &Animation::getZ, &Animation::setZ); } else if (str[0] == 'F') { - v.setField(&a->_frame); + v.setField(a.get(), &Animation::getF, &Animation::setF); } } @@ -608,7 +601,7 @@ DECLARE_COMMAND_PARSER(flags) { createCommand(_parser->_lookup); - if (_vm->_globalTable->lookup(_tokens[1]) == Table::notFound) { + if (_vm->_globalFlagsNames->lookup(_tokens[1]) == Table::notFound) { do { char _al = _vm->_localFlagNames->lookup(_tokens[ctxt.nextToken]); ctxt.nextToken++; @@ -618,7 +611,7 @@ DECLARE_COMMAND_PARSER(flags) { } else { ctxt.cmd->u._flags |= kFlagsGlobal; do { - char _al = _vm->_globalTable->lookup(_tokens[1]); + char _al = _vm->_globalFlagsNames->lookup(_tokens[1]); ctxt.nextToken++; ctxt.cmd->u._flags |= 1 << (_al - 1); } while (!scumm_stricmp(_tokens[ctxt.nextToken++], "|")); @@ -759,11 +752,11 @@ void LocationParser_ns::parseCommandFlags() { cmd->_flagsOn |= kFlagsEnter; } else if (!scumm_strnicmp(_tokens[_si], "no", 2)) { - byte _al = _vm->_globalTable->lookup(&_tokens[_si][2]); + byte _al = _vm->_globalFlagsNames->lookup(&_tokens[_si][2]); assert(_al != Table::notFound); cmd->_flagsOff |= 1 << (_al - 1); } else { - byte _al = _vm->_globalTable->lookup(_tokens[_si]); + byte _al = _vm->_globalFlagsNames->lookup(_tokens[_si]); assert(_al != Table::notFound); cmd->_flagsOn |= 1 << (_al - 1); } @@ -880,7 +873,7 @@ Answer *LocationParser_ns::parseAnswer() { if (!scumm_stricmp(_tokens[1], "global")) { token = 2; - flagNames = _vm->_globalTable; + flagNames = _vm->_globalFlagsNames; answer->_yesFlags |= kFlagsGlobal; } else { token = 1; @@ -992,12 +985,12 @@ DECLARE_LOCATION_PARSER(location) { _vm->switchBackground(_vm->_location._name, mask); if (_tokens[2][0] != '\0') { - _vm->_char._ani->_left = atoi(_tokens[2]); - _vm->_char._ani->_top = atoi(_tokens[3]); + _vm->_char._ani->setX(atoi(_tokens[2])); + _vm->_char._ani->setY(atoi(_tokens[3])); } if (_tokens[4][0] != '\0') { - _vm->_char._ani->_frame = atoi(_tokens[4]); + _vm->_char._ani->setF(atoi(_tokens[4])); } } @@ -1316,11 +1309,7 @@ DECLARE_ZONE_PARSER(endzone) { DECLARE_ZONE_PARSER(limits) { debugC(7, kDebugParser, "ZONE_PARSER(limits) "); - - ctxt.z->_left = atoi(_tokens[1]); - ctxt.z->_top = atoi(_tokens[2]); - ctxt.z->_right = atoi(_tokens[3]); - ctxt.z->_bottom = atoi(_tokens[4]); + ctxt.z->setBox(atoi(_tokens[1]), atoi(_tokens[2]), atoi(_tokens[3]), atoi(_tokens[4])); } @@ -1411,8 +1400,8 @@ void LocationParser_ns::parseGetData(ZonePtr z) { GfxObj *obj = _vm->_gfx->loadGet(_tokens[1]); obj->frame = 0; - obj->x = z->_left; - obj->y = z->_top; + obj->x = z->getX(); + obj->y = z->getY(); _vm->_gfx->showGfxObj(obj, visible); data->gfxobj = obj; @@ -1474,8 +1463,8 @@ void LocationParser_ns::parseDoorData(ZonePtr z) { GfxObj *obj = _vm->_gfx->loadDoor(_tokens[1]); obj->frame = frame; - obj->x = z->_left; - obj->y = z->_top; + obj->x = z->getX(); + obj->y = z->getY(); _vm->_gfx->showGfxObj(obj, true); data->gfxobj = obj; diff --git a/engines/parallaction/saveload.cpp b/engines/parallaction/saveload.cpp index 86700d6bb1..ed3812e5be 100644 --- a/engines/parallaction/saveload.cpp +++ b/engines/parallaction/saveload.cpp @@ -125,7 +125,7 @@ void Parallaction_ns::doLoadGame(uint16 slot) { _score = atoi(s); f->readLine(s, 15); - _commandFlags = atoi(s); + _globalFlags = atoi(s); f->readLine(s, 15); @@ -209,13 +209,13 @@ void Parallaction_ns::doSaveGame(uint16 slot, const char* name) { sprintf(s, "%s\n", _saveData1); f->writeString(s); - sprintf(s, "%d\n", _char._ani->_left); + sprintf(s, "%d\n", _char._ani->getX()); f->writeString(s); - sprintf(s, "%d\n", _char._ani->_top); + sprintf(s, "%d\n", _char._ani->getY()); f->writeString(s); sprintf(s, "%d\n", _score); f->writeString(s); - sprintf(s, "%u\n", _commandFlags); + sprintf(s, "%u\n", _globalFlags); f->writeString(s); sprintf(s, "%d\n", _numLocations); diff --git a/engines/parallaction/walk.cpp b/engines/parallaction/walk.cpp index bf8f423fd5..5fd67d26dc 100644 --- a/engines/parallaction/walk.cpp +++ b/engines/parallaction/walk.cpp @@ -479,7 +479,7 @@ void PathWalker_BR::finalizeWalk() { _char.setFoot(foot); #endif - _ch->_ani->_frame = _dirFrame; // temporary solution + _ch->_ani->setF(_dirFrame); // temporary solution #if 0 // TODO: support scrolling ;) @@ -515,7 +515,7 @@ void PathWalker_BR::walk() { GfxObj *obj = _ch->_ani->gfxobj; Common::Rect rect; - obj->getRect(_ch->_ani->_frame, rect); + obj->getRect(_ch->_ani->getF(), rect); uint scale; if (rect.bottom > _vm->_location._zeta0) { @@ -609,11 +609,11 @@ void PathWalker_BR::walk() { if (_fieldC) { debugC(9, kDebugWalk, "PathWalker_BR::walk, foot moved from (%i, %i) to (%i, %i)\n", _startFoot.x, _startFoot.y, newpos.x, newpos.y); - _ch->_ani->_frame = walkFrame + _dirFrame + 1; + _ch->_ani->setF(walkFrame + _dirFrame + 1); _startFoot.x = newpos.x; _startFoot.y = newpos.y; _ch->setFoot(_startFoot); - _ch->_ani->_z = newpos.y; + _ch->_ani->setZ(newpos.y); } if (_fieldC || !_ch->_walkPath.empty()) { diff --git a/engines/scumm/boxes.cpp b/engines/scumm/boxes.cpp index 0fa8b579ca..1e632a034e 100644 --- a/engines/scumm/boxes.cpp +++ b/engines/scumm/boxes.cpp @@ -544,8 +544,8 @@ bool ScummEngine::checkXYInBoxBounds(int boxnum, int x, int y) { // Corner case: If the box is a simple line segment, we consider the // point to be contained "in" (or rather, lying on) the line if it // is very close to its projection to the line segment. - if (box.ul == box.ur && box.lr == box.ll || - box.ul == box.ll && box.ur == box.lr) { + if ((box.ul == box.ur && box.lr == box.ll) || + (box.ul == box.ll && box.ur == box.lr)) { Common::Point tmp; tmp = closestPtOnLine(box.ul, box.lr, p); @@ -803,8 +803,8 @@ bool Actor::findPathTowards(byte box1nr, byte box2nr, byte box3nr, Common::Point } if (box1.ul.y > box2.ur.y || box2.ul.y > box1.ur.y || - (box1.ur.y == box2.ul.y || box2.ur.y == box1.ul.y) && - box1.ul.y != box1.ur.y && box2.ul.y != box2.ur.y) { + ((box1.ur.y == box2.ul.y || box2.ur.y == box1.ul.y) && + box1.ul.y != box1.ur.y && box2.ul.y != box2.ur.y)) { if (flag & 1) SWAP(box1.ul.y, box1.ur.y); if (flag & 2) @@ -858,8 +858,8 @@ bool Actor::findPathTowards(byte box1nr, byte box2nr, byte box3nr, Common::Point } if (box1.ul.x > box2.ur.x || box2.ul.x > box1.ur.x || - (box1.ur.x == box2.ul.x || box2.ur.x == box1.ul.x) && - box1.ul.x != box1.ur.x && box2.ul.x != box2.ur.x) { + ((box1.ur.x == box2.ul.x || box2.ur.x == box1.ul.x) && + box1.ul.x != box1.ur.x && box2.ul.x != box2.ur.x)) { if (flag & 1) SWAP(box1.ul.x, box1.ur.x); if (flag & 2) @@ -1074,8 +1074,8 @@ bool ScummEngine::areBoxesNeighbours(int box1nr, int box2nr) { } if (box.ur.y < box2.ul.y || box.ul.y > box2.ur.y || - (box.ul.y == box2.ur.y || - box.ur.y == box2.ul.y) && box2.ur.y != box2.ul.y && box.ul.y != box.ur.y) { + ((box.ul.y == box2.ur.y || + box.ur.y == box2.ul.y) && box2.ur.y != box2.ul.y && box.ul.y != box.ur.y)) { } else { return true; } @@ -1103,8 +1103,8 @@ bool ScummEngine::areBoxesNeighbours(int box1nr, int box2nr) { } if (box.ur.x < box2.ul.x || box.ul.x > box2.ur.x || - (box.ul.x == box2.ur.x || - box.ur.x == box2.ul.x) && box2.ur.x != box2.ul.x && box.ul.x != box.ur.x) { + ((box.ul.x == box2.ur.x || + box.ur.x == box2.ul.x) && box2.ur.x != box2.ul.x && box.ul.x != box.ur.x)) { } else { return true; diff --git a/engines/scumm/detection.cpp b/engines/scumm/detection.cpp index 0622e3c5fe..0cc0f3aa1c 100644 --- a/engines/scumm/detection.cpp +++ b/engines/scumm/detection.cpp @@ -828,9 +828,10 @@ PluginError ScummMetaEngine::createInstance(OSystem *syst, Engine **engine) cons // unknown MD5, or with a medium debug level in case of a known MD5 (for // debugging purposes). if (!findInMD5Table(res.md5.c_str())) { - printf("Your game version appears to be unknown. Please, report the following\n"); - printf("data to the ScummVM team along with name of the game you tried to add\n"); - printf("and its version/language/etc.:\n"); + printf("Your game version appears to be unknown. If this is *NOT* a fan-modified\n"); + printf("version (in particular, not a fan-made translation), please, report the\n"); + printf("following data to the ScummVM team along with name of the game you tried\n"); + printf("to add and its version/language/etc.:\n"); printf(" SCUMM gameid '%s', file '%s', MD5 '%s'\n\n", res.game.gameid, diff --git a/engines/scumm/script_v5.cpp b/engines/scumm/script_v5.cpp index 1d90b5e4af..c5c055249e 100644 --- a/engines/scumm/script_v5.cpp +++ b/engines/scumm/script_v5.cpp @@ -1402,7 +1402,7 @@ void ScummEngine_v5::o5_ifClassOfIs() { while ((_opcode = fetchScriptByte()) != 0xFF) { cls = getVarOrDirectWord(PARAM_1); b = getClass(act, cls); - if (cls & 0x80 && !b || !(cls & 0x80) && b) + if (((cls & 0x80) && !b) || (!(cls & 0x80) && b)) cond = false; } if (cond) |