Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-01-13 | Added a possible FIXME | Filippos Karapetis | |
svn-id: r35846 | |||
2009-01-13 | Reworked the sound energy code | Benjamin Haisch | |
svn-id: r35845 | |||
2009-01-13 | Fix dithering of scaled videos | Jordi Vilalta Prat | |
svn-id: r35844 | |||
2009-01-13 | - Music now works in LGoP2 | Filippos Karapetis | |
- Changed the default music volume to 127, down from 255 - Added an explanation/FIXME for the out of sync mouth animations in RTZ - Added some TODOs and removed some obsolete ones svn-id: r35843 | |||
2009-01-12 | Don't call _mixer->stopAll() when changing scenes, as this stops the ↵ | Filippos Karapetis | |
enhanced audio tracks as well. Sounds are stopped by stopAllSamples() svn-id: r35839 | |||
2009-01-12 | Cleanup | Filippos Karapetis | |
svn-id: r35838 | |||
2009-01-12 | Imitate the way the original game is playing MIDI tracks when playing ↵ | Filippos Karapetis | |
enhanced ones svn-id: r35837 | |||
2009-01-12 | Added support for the Discworld 1 Music Enhancement project. Big thanks to ↵ | Filippos Karapetis | |
James Woodcock for his work on both versions of the game (the *.GRA and *.SCN version) svn-id: r35836 | |||
2009-01-12 | Fixed regression from revision 35765. Mask and path patches were destroyed ↵ | Nicola Mettifogo | |
before getting a chance to be used. svn-id: r35835 | |||
2009-01-12 | Implemented screen vfx #19 and #20 | Paul Gilbert | |
svn-id: r35834 | |||
2009-01-12 | Remove unused case, which isn't used by HE60-HE71 games. | Travis Howell | |
svn-id: r35832 | |||
2009-01-12 | consistency fix and add a new line | Matthew Hoops | |
svn-id: r35831 | |||
2009-01-11 | IHNM save games no longer contain ITE-related variables | Filippos Karapetis | |
svn-id: r35828 | |||
2009-01-11 | Fix regression when gameids were los for some fanmade games | Eugene Sandulenko | |
svn-id: r35827 | |||
2009-01-11 | Patch from bugreport #1846746: "PUTTMOON 3DO: Play button in Outtro partly ↵ | Eugene Sandulenko | |
cut off" svn-id: r35823 | |||
2009-01-11 | Completed screen vfx #8, and also implemented screen vfx #18 | Paul Gilbert | |
svn-id: r35822 | |||
2009-01-11 | Fix talkspeed settings again. | Travis Howell | |
svn-id: r35821 | |||
2009-01-11 | Fix bug #1925322 - DIG: Subtitle speed affects speech when subtitles are off. | Travis Howell | |
svn-id: r35820 | |||
2009-01-11 | Committed a modified version of wjp's patch for the video player: | Filippos Karapetis | |
- Split the video player from the video decoders. It's now possible to have one video player for multiple decoders - Added the palette weight calculation from the BS1 engine into VideoPlayer::setPalette. It's now possible to find the values of the white and black colors via getWhite() and getBlack() (useful for subtitle overlays) - Adapted FTA2's movie playing code to the new changes to video player - Fixed a slight bug in the DXA decoder (_videoinfo.startTime was not initialized) svn-id: r35816 | |||
2009-01-10 | Implemented screen vfx #8 | Paul Gilbert | |
svn-id: r35806 | |||
2009-01-10 | Fixed uninitialised variables in the SCUMM save/load dialog. The updateInfos() | Torbjörn Andersson | |
function needs to know the dimensions of the dialog, so don't call it until after calling Dialog::reflowLayout(). svn-id: r35805 | |||
2009-01-10 | fixed radio chatter sfx | Paweł Kołodziejski | |
svn-id: r35804 | |||
2009-01-10 | setQuickStartFlag is different value in HE100 games. | Travis Howell | |
svn-id: r35803 | |||
2009-01-10 | - added initial radio chatter sfx, still not fully correct | Paweł Kołodziejski | |
- remove obsolete mixerStreamRunning track variable svn-id: r35801 | |||
2009-01-10 | Correct sound timer, when sound compression is used in HE games. | Travis Howell | |
svn-id: r35800 | |||
2009-01-10 | Fix warning. | Travis Howell | |
svn-id: r35799 | |||
2009-01-10 | Fix compiling SCUMM engine, with HE71+ games disabled. | Travis Howell | |
svn-id: r35798 | |||
2009-01-09 | Switch assert to an error message, stating the exact unknown code. | Travis Howell | |
svn-id: r35796 | |||
2009-01-09 | Correct sound priority and SBNG offsets, in later HE games. | Travis Howell | |
svn-id: r35795 | |||
2009-01-09 | Fix bug #2029639 - PAJAMA1: Lip Syncing. | Travis Howell | |
svn-id: r35794 | |||
2009-01-08 | T7G: Stage one of move to ScummVM's CursorMan: rename groovie one so it ↵ | Henry Bush | |
doesn't have same name svn-id: r35793 | |||
2009-01-08 | T7G: Reset midi volume to 100 on starting a track, cleanup | Henry Bush | |
svn-id: r35792 | |||
2009-01-08 | Fixed slight regression | Filippos Karapetis | |
svn-id: r35791 | |||
2009-01-08 | Give more detailed info on recently added KQ4 detection entry (It's KQ4 ↵ | Kari Salminen | |
v2.0, released on 1988-07-27 and it uses PC AGI 3.002.086). svn-id: r35787 | |||
2009-01-08 | Attempted fix of bug #2438637 (Dino not erased in introduction screen on ↵ | Nicola Mettifogo | |
Amiga Nippon Safes), by not forcing the character visible on a location switch. svn-id: r35786 | |||
2009-01-08 | Fixed points 2 and 3 of bug #2438549, spotlight wasn't displayed correctly. | Nicola Mettifogo | |
svn-id: r35785 | |||
2009-01-08 | Trim resource filenames to 8 characters as a last resort on BRA. Script ↵ | Nicola Mettifogo | |
files are unbelievably broken. svn-id: r35784 | |||
2009-01-08 | Don't assert anymore when a command flag doesn't exist, but ignore it and ↵ | Nicola Mettifogo | |
print a warning instead. Some location scripts in BRA are totally broken. svn-id: r35783 | |||
2009-01-08 | Fix bug #2455850: "LSL: missing Polish MD5" and add Polish LSL1 demo along ↵ | Eugene Sandulenko | |
the way. svn-id: r35782 | |||
2009-01-07 | Fixed warnings | Max Horn | |
svn-id: r35780 | |||
2009-01-07 | Fix an invalid access when the quit opcode occupies the last byte of the ↵ | Jordi Vilalta Prat | |
script, due to the quit status being updated by the event loop svn-id: r35779 | |||
2009-01-07 | Complete the ROQ video decoding (there are still a few minor glitches) | Jordi Vilalta Prat | |
svn-id: r35778 | |||
2009-01-07 | videoIsLoaded() -> isVideoLoaded() | Filippos Karapetis | |
svn-id: r35777 | |||
2009-01-07 | Further merging of the SMK and DXA players (the FLIC player is not done yet): | Filippos Karapetis | |
- Added a new class, VideoPlayer(), from which both the SMK and the DXA player inherit. This class provides generic functions and public methods for the inherited video classes. Default implementations have been made for these public methods, and the virtual ones can be overriden in inherited classes - There is now a default implementation of the function that sets the video palette - A basic video player for inherited classes has been added with method playVideo(). This is able to play a fullscreen non-interactive video, which can be skipped with events set by the caller. Postprocessing methods, which draw upon each frame (e.g. subtitles) can be done by implementing performPostProcessing() - The FTA2 movie player now uses the new playVideo() method - The new video player code is compatible with the old one (i.e. no changes to the existing engine code are necessary), but it's now possible to reduce engine code for video playing considerably svn-id: r35772 | |||
2009-01-07 | Fix bug #2451381: "AGI: -x option (or loading from launcher) breaks some games" | Eugene Sandulenko | |
svn-id: r35771 | |||
2009-01-07 | Add detection entry for King's Quest IV AGI (PC 5.25", 2.0) as provided by ↵ | Kari Salminen | |
UsualNoise on ScummVM forums. svn-id: r35770 | |||
2009-01-07 | Fix bug #2484801: "PQ1/DOS/Englisv2.0G - One version is detected as MAC Version" | Eugene Sandulenko | |
svn-id: r35769 | |||
2009-01-07 | Implemented Engine::getDebugger(). | Nicola Mettifogo | |
svn-id: r35768 | |||
2009-01-07 | Fix bug #1942471: "AGI: Fan(Get Outta SQ): No Word wrapping" | Eugene Sandulenko | |
svn-id: r35767 | |||
2009-01-07 | Extended PathBuffer to support BRA. | Nicola Mettifogo | |
svn-id: r35766 |