index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
Age
Commit message (
Expand
)
Author
2011-01-30
SCUMM: Fix Valgrind mismatched delete errors in SMUSH channel base class.
David Turner
2011-01-30
SCUMM: Remove direct usage of OSystem quit() function in SCUMM engine code.
David Turner
2011-01-30
SWORD1: Fix possible uninitialized memory read in Screen object.
David Turner
2011-01-30
MOHAWK: Myst, pass the playback direction from the calling script to the movi...
Bastien Bouclet
2011-01-30
MOHAWK: Myst, display a warning when trying to play a movie backwards.
Bastien Bouclet
2011-01-30
TOON: Add coordinates clamping for safety
Sylvain Dupont
2011-01-30
GOB: Work around the unimplemented copyFile :P
Sven Hesse
2011-01-30
GOB: Stub some Adibou mult stuff
Sven Hesse
2011-01-30
MOHAWK: Implement Stoneship cloud orbs
Bastien Bouclet
2011-01-30
HUGO: Fix a crash in maze and a bug in lineHandler()
Arnaud Boutonné
2011-01-30
TOON: Fix the last known z-order issues
Sylvain Dupont
2011-01-30
TOON: More Drew visibility fixes
Sylvain Dupont
2011-01-30
GOB: Add o7_playVmdOrMusic
Sven Hesse
2011-01-30
GOB: Add a sanity check to the copyFile stub
Sven Hesse
2011-01-30
GOB: Add Inter_Playtoons::readSprite()
Sven Hesse
2011-01-30
GOB: Change SPRITES_COUNT into a const
Sven Hesse
2011-01-30
GOB: Adibou has background atmosphere
Sven Hesse
2011-01-30
GOB: Fix Inter_v6::probe16bitMusic()
Sven Hesse
2011-01-29
HUGO: Cleanup drawRectangle() and keyHandler()
Arnaud Boutonné
2011-01-29
TOON: Bug #3124518 with disappearing inventory items fixed
Sylvain Dupont
2011-01-29
GOB: Implement o7_loadFunctions and o7_callFunction
Sven Hesse
2011-01-29
GOB: Add setExtension()
Sven Hesse
2011-01-29
GOB: Rename loadGroups/callGroup to loadFunctions/callFunctions
Sven Hesse
2011-01-29
GOB: Add Inter_Playtoons::getFile()
Sven Hesse
2011-01-29
GOB: _environments doesn't need to be a pointer
Sven Hesse
2011-01-29
GOB: Remove the long obsolete inter_execPtr
Sven Hesse
2011-01-29
GOB: Add Script::evalInt() and Script::evalString()
Sven Hesse
2011-01-29
GOB: Rename Script::evalBoolResult() to Script::evalBool()
Sven Hesse
2011-01-29
GOB: Stub o7_loadGroups
Sven Hesse
2011-01-29
GOB: o7_draw0x59 is o7_callGroup
Sven Hesse
2011-01-29
GOB: Add GobEngine::isCurrentTot()
Sven Hesse
2011-01-29
GOB: Change _curTotFile and _totToLoad into Common::String
Sven Hesse
2011-01-29
GOB: Rename "skipPlay" to "function" in playTot
Sven Hesse
2011-01-29
GOB: Move OpcodeFunc's return flag into its parameter
Sven Hesse
2011-01-29
TOON: Add workarounds in transformed barn scene
Sylvain Dupont
2011-01-29
TOON: Fix some palette issues
Sylvain Dupont
2011-01-29
TOON: Pathfinding & walking improvements
Sylvain Dupont
2011-01-29
KYRA: Hopefully fix valgrind warnings in the HoF intro when text is disabled.
Johannes Schickel
2011-01-29
MOHAWK: More Stoneship progress, hologram viewer and drawers
Bastien Bouclet
2011-01-29
TOON: Fixed crash of bug #3166533
Sylvain Dupont
2011-01-29
KYRA: Clean up main menu code in Kyra2/Kyra3.
Johannes Schickel
2011-01-29
KYRA: Fix Valgrind Uninitialized Memory Read at end of VQA Playback.
David Turner
2011-01-29
KYRA: Close Memory Leaks in Kyra 3 (Malcolm's Revenge) Menu.
David Turner
2011-01-29
TOON: Reenable keyboard events
Sylvain Dupont
2011-01-29
TOON: Bug #3166570 fixed. Magnifier effect when selecting Enigma book
Sylvain Dupont
2011-01-29
HUGO: Display all (clipped) object zones in God Mode
Arnaud Boutonné
2011-01-29
SWORD25: Translated some comments, and removed some superfluous ones
Filippos Karapetis
2011-01-29
MOHAWK: Implement more Stoneship puzzles, up to linking back to Myst
Bastien Bouclet
2011-01-29
PARALLACTION: Use CursorMan to control cursor instead of backend functions.
Nicola Mettifogo
2011-01-29
PARALLACTION: Cleanup dialogue code.
Nicola Mettifogo
[next]