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2009-03-31Added basic multiple inventory support. This will be used for the GIVE and SW...Nicola Mettifogo
2009-03-31There have been subclasses of DialogueManager for a while, so now we use thei...Nicola Mettifogo
2009-03-31Got rid of the gfx_res_mod_t structFilippos Karapetis
2009-03-31Character doesn't need a reference to the engine anymore.Nicola Mettifogo
2009-03-30Initialize _staticPalette when creating the graphics resource manager. This a...Filippos Karapetis
2009-03-30This should really fix the issues with vobab.999/999.voc in SCI1 games (e.g. ...Filippos Karapetis
2009-03-30Ignore the unreliable resource vocab.999 in SCI1 games. This allows us to use...Filippos Karapetis
2009-03-30Disabled some unused codeFilippos Karapetis
2009-03-30SWORD1: Commit of parentheses patch from salty-horse. (from -devel "Enabling ...Johannes Schickel
2009-03-30SCUMM: Commit of parentheses patch from salty-horse. (from -devel "Enabling -...Johannes Schickel
2009-03-30PARALLACTION: Commit of parentheses patch from salty-horse. (from -devel "Ena...Johannes Schickel
2009-03-30TINSEL: Commit of parentheses patch from salty-horse. (from -devel "Enabling ...Johannes Schickel
2009-03-30Added another version of Quest for Glory, from bug report #2718784Filippos Karapetis
2009-03-30Added another version of Hoyle 1, from bug report #2719227Filippos Karapetis
2009-03-30Verified the SCI version of a version of Laura Bow 1 - The Colonel's Bequest,...Filippos Karapetis
2009-03-30Changed the SCI version of the French version of LSL3 to match the other ones...Filippos Karapetis
2009-03-30Add GF_EGA feature flag for PN, to allow easier support of PC VGA version in ...Travis Howell
2009-03-30Added build rules for SCI32 gamesFilippos Karapetis
2009-03-30Fixed compilationFilippos Karapetis
2009-03-30Wrapped all the still WIP SCI32-specific code around appropriate ifdef blocks...Filippos Karapetis
2009-03-29SCI: don't delete static palette twiceWillem Jan Palenstijn
2009-03-29SCI: Merge static palette into global palette at startupWillem Jan Palenstijn
2009-03-29SCI: remove some debugging printfsWillem Jan Palenstijn
2009-03-29fixed 'if' statement as should be/was.Paweł Kołodziejski
2009-03-29Added stubs for the missing palette effects in kPalette()Filippos Karapetis
2009-03-29Added a stub for the palette fadeout/fadein effect, so that we remember it's ...Filippos Karapetis
2009-03-29Implemented IFCHAR command. This makes part 3 of BRA completely explorable.Nicola Mettifogo
2009-03-29Added declaration for Amiga BRA callables.Nicola Mettifogo
2009-03-29(Re)link bounding animations after location has been completely parsed. This ...Nicola Mettifogo
2009-03-29Ensure zone and animation flags are restored when a location is reloaded. Thi...Nicola Mettifogo
2009-03-29Commands now evaluate their reference Zone at runtime, thus handling of forwa...Nicola Mettifogo
2009-03-29Fixed the colors of the widgets in KQ5's options menuFilippos Karapetis
2009-03-29Fixed several free/delete mismatches.Nicola Mettifogo
2009-03-29Set main menu text height to the actual font height.Nicola Mettifogo
2009-03-29Fixed the colors of the window frames in KQ5Filippos Karapetis
2009-03-29Added missing parenthesis in M4Engine::delayPaul Gilbert
2009-03-29Merged CommandData into Command.Nicola Mettifogo
2009-03-29Eco Quest 1 continues after the intro nowFilippos Karapetis
2009-03-28Cine::Palette: Revamp palette constants so they can be used for e.g. allocati...Kari Salminen
2009-03-28Fix invalid memory writes.Johannes Schickel
2009-03-28Cine::Palette: Add constants for normally used palette color counts and byte ...Kari Salminen
2009-03-28Cine::Palette: Add empty() and isValid() functions.Kari Salminen
2009-03-28Added workaround for script bug in ticket #2718449.Nicola Mettifogo
2009-03-28Added initialization for _index and _locationIndex in Zone objects.Nicola Mettifogo
2009-03-28Save zone and animation flags when a location is closed. This fixes bug #2718...Nicola Mettifogo
2009-03-28LOL: - implemented opcode required for operating the floor plates in the thug...Florian Kagerer
2009-03-28Formatting.Johannes Schickel
2009-03-28LOL: - Level temp data now get stored in memory so you can now return to a le...Florian Kagerer
2009-03-28Add sound effects support for Amiga demo of BRA.Travis Howell
2009-03-28Add sound effects support for PC version of BRA.Travis Howell