Age | Commit message (Collapse) | Author |
|
|
|
- update passed values and not local variables when s == 0
- initialize r, g, b values in palette rotation test instead of passing unitialized variables
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Also make the strings translatable.
|
|
|
|
|
|
|
|
|
|
Don't attempt to detect PC devices for non-PC versions of the game, because this might trigger unnecessary detection failure messages.
|
|
(match with 477d6233c3672d9a60cceea3570bc775df3d9253)
|
|
- fix RTL during outro/credits
- get rid of _animator
- fix wrong memset
|
|
|
|
(see comment in items_lol.cpp)
|
|
This fixes bug #3310782. However, as I was unable to get the games working in
a Mac emulator, this is an educated guess at this point.
|
|
This should correctly handle re-enabling the cursor when restoring savegames.
|
|
|
|
|
|
|
|
|
|
|
|
For some unknown reason, the CD version introduced a one pixel Y difference for dialogs.
|
|
|
|
This matches what was done in the Ringworld CD version
|
|
|
|
the CD version of ringworld)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
It's not only against our coding guidelines, but also breaks running the
mutex test multiple times. It may or may not also be responsible for a
MSVC9 build failure reported on IRC.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Safer and less portability issues.
|
|
Safer and less portability issues.
|
|
Some filenames are exactly 12 bytes long ie. keyboard.vdx
|
|
Safer and less portability issues.
|