Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-03-17 | Allow synthetic events in dialog windows, e.g. so you can use keyboard repeat | Torbjörn Andersson | |
when scrolling the list of savegames. svn-id: r26175 | |||
2007-03-17 | fixed MSVC compiler warning because winnt.h defines its own ARRAYSIZE #define | Robert Göffringmann | |
svn-id: r26171 | |||
2007-03-17 | Applied my re-revised patch #1487149 ("Simplified keyboard repeat"), with | Torbjörn Andersson | |
Fingolfin's blessings. Keyboard repeat is now handled by the event manager, rather than by individual engines. Since this can cause problems with some engines (see the AGI engine), the extra "key down" events are marked as "synthetic", so that they can be ignored if necessary. svn-id: r26170 | |||
2007-03-17 | Allow using the left/right keys to select button in a selection box. (Selection | Torbjörn Andersson | |
boxes are used, for instance, when asking the player to verify that he wants to save the game to a specific slot.) svn-id: r26168 | |||
2007-03-17 | cleanup | Nicola Mettifogo | |
svn-id: r26166 | |||
2007-03-17 | oops forgot to commit changes for Command | Nicola Mettifogo | |
svn-id: r26165 | |||
2007-03-17 | - Made Node a superclass for Zone, WalkNode, Command, Instruction, Program ↵ | Nicola Mettifogo | |
and Job. - Moved Job list management inside Parallaction (because constructors for global variables are not always invoked on some platforms) svn-id: r26164 | |||
2007-03-17 | Use the new getButtonState() function to test if the mouse button is still | Torbjörn Andersson | |
pressed. This way, it won't matter if we've already missed the "mouse up" event. Fixes bug #1510038 ("BASS: Possible glitch when examining inventory items". svn-id: r26162 | |||
2007-03-17 | minor cleanup | Nicola Mettifogo | |
svn-id: r26161 | |||
2007-03-17 | renamed freeCharacterFrames() to freeCharacter() for consistency | Nicola Mettifogo | |
svn-id: r26160 | |||
2007-03-17 | some renaming to shorten lines | Nicola Mettifogo | |
svn-id: r26159 | |||
2007-03-17 | gathered character related stuff into a new struct Character, and modified ↵ | Nicola Mettifogo | |
calling code accordingly svn-id: r26158 | |||
2007-03-17 | Force all code to use EventManager::pollEvent instead of OSystem::pollEvent | Max Horn | |
svn-id: r26156 | |||
2007-03-17 | Got rid of Lure::System | Max Horn | |
svn-id: r26155 | |||
2007-03-16 | Basic support for Amiga MSC files. | Johannes Schickel | |
svn-id: r26153 | |||
2007-03-16 | added md5 for spanish version of Touche (tracker item #1681643) | Gregory Montoir | |
svn-id: r26151 | |||
2007-03-16 | minor simplification | Gregory Montoir | |
svn-id: r26150 | |||
2007-03-16 | fixed volume slidebar display in journal, removed unused var | Gregory Montoir | |
svn-id: r26149 | |||
2007-03-16 | removed a leftover extern statement causing link errors on some platforms | Nicola Mettifogo | |
svn-id: r26146 | |||
2007-03-15 | moved remaining background related functions to disk.cpp, and changed Gfx ↵ | Nicola Mettifogo | |
accordingly svn-id: r26145 | |||
2007-03-14 | removed explicit references to kMask0 since there is only 1 mask available | Nicola Mettifogo | |
svn-id: r26140 | |||
2007-03-14 | some slight refactoring | Nicola Mettifogo | |
svn-id: r26139 | |||
2007-03-14 | removed dead code | Nicola Mettifogo | |
svn-id: r26138 | |||
2007-03-14 | implemented clipping using Common::Rect::clip | Nicola Mettifogo | |
svn-id: r26137 | |||
2007-03-14 | Fixed bug #1507835 (BASS: Control panel text differences from the original) | Max Horn | |
svn-id: r26136 | |||
2007-03-14 | Add recent walk box changes to SCUMM0 too. | Travis Howell | |
svn-id: r26132 | |||
2007-03-14 | Update error messages in loadModule(). | Travis Howell | |
svn-id: r26131 | |||
2007-03-14 | Fix for bug #1656880 (BASS: mouse initialized wrong in control panel) | Max Horn | |
svn-id: r26130 | |||
2007-03-13 | enforced use of Common::Rect on all graphic routines | Nicola Mettifogo | |
svn-id: r26128 | |||
2007-03-13 | removed special case of Graphics::copyRect in favor of more general code | Nicola Mettifogo | |
svn-id: r26126 | |||
2007-03-13 | removed pointless dependencies | Nicola Mettifogo | |
svn-id: r26124 | |||
2007-03-13 | Moved inventory surface management into inventory.cpp, thus removing ↵ | Nicola Mettifogo | |
Graphics::kBit3. Some duplicated code now exists in graphics.cpp and inventory.cpp. svn-id: r26123 | |||
2007-03-13 | cleanup | Nicola Mettifogo | |
svn-id: r26122 | |||
2007-03-13 | made hi-level graphics routine use Common::Rect instead of (x,y,w,h) t-uples | Nicola Mettifogo | |
svn-id: r26121 | |||
2007-03-12 | Restore flipping code for raw wiz images, which was lost in revision 24860. | Travis Howell | |
svn-id: r26120 | |||
2007-03-12 | Fix xmap regression, when drawing wiz images. | Travis Howell | |
svn-id: r26119 | |||
2007-03-12 | oops forgot to add a file | Nicola Mettifogo | |
svn-id: r26118 | |||
2007-03-12 | moved background path buffer management into walk.cpp | Nicola Mettifogo | |
svn-id: r26117 | |||
2007-03-12 | removed useless routines (maybe leftovers from the amiga conversion) | Nicola Mettifogo | |
svn-id: r26116 | |||
2007-03-12 | WIP code for Amiga version: | Johannes Schickel | |
- Font displaying is not yet supported. - Intro should be glitch free - all other things are *untested* svn-id: r26113 | |||
2007-03-12 | renamed Graphics class to Gfx and Parallaction::_graphics to ↵ | Nicola Mettifogo | |
Parallaction::_gfx to shorten lines and avoid aliasing with framework's Graphics svn-id: r26111 | |||
2007-03-12 | got rid of remaining uses of kBit3 in Menu | Nicola Mettifogo | |
svn-id: r26108 | |||
2007-03-12 | The only uses for StaticCnv::_data2 were by Get and Door zones, so a new ↵ | Nicola Mettifogo | |
field has been added to those structure and _data2 has been deleted. Some graphic routines has been renamed to better reflect this change, too. svn-id: r26107 | |||
2007-03-12 | Special filehandling for Symbian OS not needed in smushplayer anymore. | Lars Persson | |
svn-id: r26106 | |||
2007-03-12 | Some usability improvements to the save/load dialog: The scrollbar uses the | Torbjörn Andersson | |
top/bottom position only when the first/last slot is in view, save slots are numbered, and when saving over an old savegame, the description input field is pre-filled with the old description. That last one is particularly useful if you save to the same slot repeatedly while doing something insanely dangerous like, say, walking from one side of the screen to the other. ("Almost there... almost there... oops.") svn-id: r26105 | |||
2007-03-12 | Removing this old workaround: It no longer works, and causes an infinite ↵ | Max Horn | |
loop. Am working on a new workaround/fix svn-id: r26104 | |||
2007-03-12 | Removed old and undocumented workaround for good, it was apparently made in ↵ | Max Horn | |
reaction bug #478644, and is indeed for the same issue as the following workaround svn-id: r26103 | |||
2007-03-12 | Fix a discrepancy between our V3 walking code and disasm (besides, using ↵ | Max Horn | |
destbox instead of curbox was illogical, too) svn-id: r26102 | |||
2007-03-12 | Get rid of initActorClass | Max Horn | |
svn-id: r26101 | |||
2007-03-12 | Remove warning, logic code for soccer games is incomplete. | Travis Howell | |
svn-id: r26100 |