Age | Commit message (Expand) | Author |
2009-03-24 | SCI: Turned synonyms list into a Common::List | Max Horn |
2009-03-24 | SCI: Added workaround for duplicate polygons being passed to kAvoidPath. | Walter van Niftrik |
2009-03-24 | Fixed a regression of commit #35473. Fixes bug #2703595 - "ITE: Crash when cl... | Filippos Karapetis |
2009-03-24 | SCI: Changed some char* into Common::String | Max Horn |
2009-03-24 | SCI: Only pass the pointerpos to Menubar::mapPointer, not the full gfx_state_t | Max Horn |
2009-03-24 | SCI: moved sci_strndup to menubar.cpp | Max Horn |
2009-03-24 | SCI: Fixed some leaks introduced by my previous changes | Max Horn |
2009-03-24 | SCI: C++ify menu code | Max Horn |
2009-03-24 | CRUISE: Fixed bug when loading backgroundIncrustStruct::saveWidth (don't divi... | Max Horn |
2009-03-24 | Removed paranoia check. | Nicola Mettifogo |
2009-03-24 | Make sure that the currently buggy dirty rectangle handling code is not used.... | Filippos Karapetis |
2009-03-24 | * Pushed evaluation of 'following question' from dialogue parsing to dialogue... | Nicola Mettifogo |
2009-03-24 | LOL: - implemented lots of opcodes and fixed a few bugs | Florian Kagerer |
2009-03-24 | Finally fixed the Valgrind warning that was confusing me so yesterday. | Torbjörn Andersson |
2009-03-23 | Refactored the zone type parsers. | Nicola Mettifogo |
2009-03-23 | Patch #2676453: INDY3/FOA: series IQ with ScummVM GUI | Max Horn |
2009-03-23 | Turned ZoneTypes into a regular numeric id (no more a bitfield). | Nicola Mettifogo |
2009-03-23 | Oops. | Nicola Mettifogo |
2009-03-23 | Merged GetData, HearData, SpeakData, PathData, ExamineData, MergeData into Ty... | Nicola Mettifogo |
2009-03-23 | Made the music and sound file names part of the class, instead of local | Torbjörn Andersson |
2009-03-23 | change debug output of script interpreter to more clearly print script number... | Joost Peters |
2009-03-23 | change debug levels to be less verbose | Joost Peters |
2009-03-23 | Initialise _fullRefresh. Fixes a Valgrind warning. | Torbjörn Andersson |
2009-03-23 | Pushed down dependencies from parser.h | Nicola Mettifogo |
2009-03-23 | Cleanup | Filippos Karapetis |
2009-03-23 | Fix pallete for label font in the Amiga version of BRA. | Travis Howell |
2009-03-23 | Implemented all variants of IF script instruction. Program class has been cha... | Nicola Mettifogo |
2009-03-23 | SCI: some avoidpath cleanup | Walter van Niftrik |
2009-03-23 | Correct label font used by Amiga version of BRA. | Travis Howell |
2009-03-23 | Correct the fonts used by Amiga version of BRA. | Travis Howell |
2009-03-23 | Bugfixes for incorrect Poly class usage in the CheckNPathIntegrity DEBUG method | Paul Gilbert |
2009-03-23 | - Moved palette initialization inside the graphics resource manager | Filippos Karapetis |
2009-03-23 | Removed unused variables from a DEBUG method | Paul Gilbert |
2009-03-23 | Partly implemented the STOP script instruction. | Nicola Mettifogo |
2009-03-23 | Implemented MOVE script instruction. | Nicola Mettifogo |
2009-03-23 | Fully implemented scrolling. | Nicola Mettifogo |
2009-03-22 | Further objectification of the graphics resource manager | Filippos Karapetis |
2009-03-22 | Stop erroring out if mask or shadow files are missing: not all location/objec... | Nicola Mettifogo |
2009-03-22 | Added support for 3 bit deep ILBM images. | Nicola Mettifogo |
2009-03-22 | TINSEL: More polygon code cleanup | Max Horn |
2009-03-22 | TINSEL: cleanup | Max Horn |
2009-03-22 | SCI: Fixed nasty bug in simulate_stippled_line_draw, caught only thanks to wa... | Max Horn |
2009-03-22 | SCI: Renamed Vertex::entries::cle_next -> Vertex::_next, analog for cle_prev.... | Max Horn |
2009-03-22 | SCI: Some cleanup; avoid taking square root unnecessarily | Max Horn |
2009-03-22 | Added simple IFF type verification to the parser. | Nicola Mettifogo |
2009-03-22 | Changed Disk code to provide SeekableReadStream's to sound routines as well. | Nicola Mettifogo |
2009-03-22 | SCI: Fix warnings | Max Horn |
2009-03-22 | Bug fixes for handling 5-bit layered sprites correctly - this fixes the black... | Paul Gilbert |
2009-03-21 | LOL: - added drawing code for certain gfx (blood and slime spots on the floor... | Florian Kagerer |
2009-03-21 | Converted some leftover tinselV1 code, so that the engine builds when DEBUG i... | Filippos Karapetis |