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2011-04-19LURE: Enabled clickable menus for WebOS.Klaus Reimer
2011-04-18SCUMM: Make use of new Common::Error typeMax Horn
2011-04-18COMMON: Remove kInvalidPathErrorMax Horn
2011-04-18COMMON: Rename Error to ErrorCode, introduce new Error classMax Horn
2011-04-18TSAGE: Fix region 8 in scene 4045strangerke
2011-04-18MOHAWK: Speed up drawRLE8 a bit.Alyssa Milburn
2011-04-18Merge pull request "New mixer mute handling."Johannes Schickel
See https://github.com/scummvm/scummvm/pull/12 for more information.
2011-04-18TSAGE: Fix bug in scene 4045 "missing character".strangerke
I also renamed several objects and functions.
2011-04-18TSAGE: Fix palette corruption in savegame files.Paul Gilbert
2011-04-18TSAGE: Fix bug with selected inventory item remaining selected after ↵Paul Gilbert
restarting game
2011-04-18TSAGE: Removed InventoryDialog allFlag parameter.Paul Gilbert
This was intended to be used to simultaneously support the cheat mode dialog with all the inventory items. But that is going to need to be implemented as a completely separate dialog.
2011-04-18TSAGE: Initialise scene zoom percents in constructor. Fixes crash at the end ↵Paul Gilbert
of Scene #1400
2011-04-18TSAGE: Fix a couple of problems in Scene 2320, still brokenstrangerke
2011-04-18TSAGE: Describe scenes fro group 8 and 10strangerke
2011-04-18TSAGE: Fix bug in scene 1500strangerke
2011-04-17TSAGE: Fix a glitch in scene222:postInit. Suppress a useless comment.strangerke
2011-04-17TSAGE: Fix initialization of MTEXT speakerstrangerke
2011-04-17TSAGE: Fix subtle bug in StripManager. This fixes scene 2222.strangerke
2011-04-17Merge branch 'master' of github.com:scummvm/scummvmsylvaintv
2011-04-17TOON: Fix Flux staying outside of the dressing roomsylvaintv
2011-04-17TSAGE: CD version don't use protection page 1, 17 and abovestrangerke
2011-04-17TOON: Fix dirty rect issues with fontssylvaintv
2011-04-17TSAGE: Have copy protection turned on for all versions of the gamePaul Gilbert
I'd previously incorrectly assumed copy protection would be disabled in the CD version of the game without actually playing all the way through to that point to find out.
2011-04-17TSAGE: Removed redundant call to memory manager deallocatePaul Gilbert
2011-04-17TOON: Fix palette issues in alligators scenesylvaintv
Bug #3264989: "TOON: Palette problems"
2011-04-17TSAGE: Bugfixes for Scene #2300 - Starship HangerPaul Gilbert
2011-04-17SCUMM: Add md5 from bug #3264965 for fbpackEugene Sandulenko
2011-04-17SAGA: Fixed bug #3276033: IHNM: Savegame reminder not resetEugene Sandulenko
2011-04-17TSAGE: Suppress strict-alias warnings on older GCCsdhewg
2011-04-17TSAGE: Remove redundant parameterdhewg
2011-04-17TSAGE: Fix glitches with incorrect pixels on the edges of zoomed objectsPaul Gilbert
2011-04-17TSAGE: Add listobjects and moveobject commands to the debuggerstrangerke
2011-04-17TSAGE: Add flag commands to the debuggerstrangerke
2011-04-17TSAGE: Disable GMM Save/Load buttons when saving/loading not allowedPaul Gilbert
2011-04-17TSAGE: Add workaround for scene 40 (glitch in animation of dying Kzin falling)strangerke
2011-04-16HUGO: Remove debug messagestrangerke
2011-04-16AUDIO: Renamed mute related functions in Mixer.Johannes Schickel
This renames setMuteForSoundType to muteSoundType and getMuteForSoundType to isSoundTypeMuted.
2011-04-16HUGO: Close prompt box dialog on Return keyEugene Sandulenko
2011-04-16HUGO: cleanupEugene Sandulenko
2011-04-16HUGO: Fix crashesEugene Sandulenko
2011-04-16HUGO: Implement prompt text boxEugene Sandulenko
Still it sometimes asserts with repeated dialog launches.
2011-04-16TSAGE: Rename some objects in scene 60 and fix the master button behavior.strangerke
This fix the blocking problem in scene 60.
2011-04-15TSAGE: Fix several problems in scene 40, including the blocking one (killing ↵strangerke
the assassin)
2011-04-15TSAGE: Cleanup. For coding consistency, remove default parameters when ↵strangerke
calling startSound() in scene groups 8 and 10
2011-04-15TSAGE: Fix several problems in scene 20. That fixes the intro and probably ↵strangerke
the evasion. Also add some comments in scene postInit in order to clarify the different actions available
2011-04-15GROOVIE: Implement resource search-by-name for v2 gamesScott Thomas
2011-04-15GROOVIE: Use uint32 when searching for a video id by nameScott Thomas
This brings ResMan::getRef into line with the rest of the engine.
2011-04-15TSAGE: Changed palette code back to using a byte arrayPaul Gilbert
2011-04-15TSAGE: Scene40: The hero may now use his stunner on the assassin. Scene ↵strangerke
still broken. Also move some display() to display2() for consistency with the rest of the scenes in group1
2011-04-15SCI: Some initial work on supporting patch.005 in KQ1 Amigamd5