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AgeCommit message (Expand)Author
2019-09-03HDB: Update HDB to the Code Formatting ConventionsNipun Garg
2019-09-03HDB: Add decompresser to readMPC()Nipun Garg
2019-09-03HDB: Add the Console class to HDB for the interactive DebuggerNipun Garg
2019-09-03HDB: Attach the HDBGame class into the HDBMetaEngineNipun Garg
2019-09-03HDB: Create skeletal HDB game engineNipun Garg
2019-09-03HDB: Add array of ADGameDescription objectsNipun Garg
2019-09-03HDB: Add MODULES_DIRSNipun Garg
2019-09-03HDB: Add skeleton detection.cpp fileNipun Garg
2019-09-03HDB: Add module.mk and configure.engineNipun Garg
2019-09-03BLADERUNNER: Restored content - Fix bracelet purchase regressionThanasis Antoniou
2019-09-03GLK: TADS: Fix GCC Compiler WarningsD G Turner
2019-09-02SCI: Fix script patch macrosluicebox
2019-09-02SCI: Disable LONGBOW Amiga speed testsluicebox
2019-09-02MADE: Split out the game detection entries and add a note for Manhole MEdafioram
2019-09-02GLK: GLUXE: Fix GCC Compiler WarningsD G Turner
2019-09-02SCI: Fix LONGBOW Amiga Fulk rescuesluicebox
2019-09-01XEEN: Don't de-equip armor/acccessories when brokenPaul Gilbert
2019-09-01SCI: Fix ECO2 reappearing items in shacksluicebox
2019-09-01XEEN: Fix crash loading Great Pyramid Level 3Paul Gilbert
2019-09-01TESTBED: Fix include guard in speech.hJaromir Wysoglad
2019-09-01TESTBED: Don't build TTS tests if TTS is disabledJaromir Wysoglad
2019-09-01JANITORIAL: Remove some trailing whitespacesJaromir Wysoglad
2019-09-01TESTBED: Increase pause in TTS pause testJaromir Wysoglad
2019-09-01TESTBED: Improve some TTS testsJaromir Wysoglad
2019-09-01TESTBED: Make sure to process events while waiting for speech to finishThierry Crozat
2019-09-01TESTBED: Move the TTS tests after the critical componentsThierry Crozat
2019-09-01TESTBED: Add tests for TTS *_NO_REPEAT actionsJaromir Wysoglad
2019-09-01TESTBED: Rewrite parts of TTS tests.Jaromir Wysoglad
2019-09-01TESTBED: Add state queries to TTS tests.Jaromir Wysoglad
2019-09-01TESTBET: Add TTS testsJaromir Wysoglad
2019-09-01MORTEVIELLE: Improve voice mapping to characters.Jaromir Wysoglad
2019-09-01MORTEVIELLE: Refactoring as suggested by CriezyJaromir Wysoglad
2019-09-01MORTEVILLE: Stop speech when pressing F8.Jaromir Wysoglad
2019-09-01TTS: Remove unneeded codeJaromir Wysoglad
2019-09-01TTS: Remove "static" from initTextToSpeech()Jaromir Wysoglad
2019-09-01MORTEVIELLE: Return old code to waitSpeechJaromir Wysoglad
2019-09-01MORTEVIELLE: Remove unneeded TTS codeJaromir Wysoglad
2019-09-01MORTEVIELLE: Map characters to different voicesJaromir Wysoglad
2019-09-01MORTEVIELLE: Add text to speech capabilityJaromir Wysoglad
2019-09-01TTS: Implement tts state switching when needed.Jaromir Wysoglad
2019-09-01XEEN: Fix compiler warningjepael
2019-09-01BLADERUNNER: Framelimiter fixes for delayMillis caseThanasis Antoniou
2019-09-01XEEN: Fix searches resulting in misc itemsPaul Gilbert
2019-09-01STARTREK: Simplify call to initGraphics()Cameron Cawley
2019-09-01BLADERUNNER: Isolate new frame limiter code in new classThanasis Antoniou
2019-09-01XEEN: Add Virtual Destructor to SpritesDrawer Base ClassD G Turner
2019-08-31XEEN: Fix rendering of Count BlackfangPaul Gilbert
2019-08-31BLADERUNNER: Use best pixel format on every platformPeter Kohaut
2019-08-31BUILD/CRYOMNI3D: Reduce the number of bogus GCC warningsLe Philousophe
2019-08-31BLADERUNNER: Addendum for removal of delayMillisThanasis Antoniou