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AgeCommit message (Expand)Author
2010-03-10Fix bug #2963556: SAGA: Memory leaksAndrew Kurushin
2010-03-10Split up the SceneResources class into a generic common set, with specific ve...Paul Gilbert
2010-03-10Fix warningMax Horn
2010-03-10Silenced some harmless cppcheck warnings about unreachable code after a return.Torbjörn Andersson
2010-03-09DRASCULA: Simplify playFLI and its subroutinesMax Horn
2010-03-09DRASCULA: Simplified some code, cleanupMax Horn
2010-03-09DRASCULA: Some cleanup; turn some global C++ objects into members of Drascula...Max Horn
2010-03-08Workaround for bug #1878514: COMI: Glitch when turning pages in recipe bookMax Horn
2010-03-08SCI: Make EngineState parameter to INV_SEL explicitMax Horn
2010-03-08SCI: Made some stuff staticMax Horn
2010-03-08Tweak makeVOCDiskStreamMax Horn
2010-03-07Exclude font data tables for The Feeble Files, when AGOS2 games are disabled.Travis Howell
2010-03-07Add font data for Polish Windows 4CD version of The Feeble Files.Travis Howell
2010-03-07Split up the scene.cpp file into separate files for M4 and MADS specific scen...Paul Gilbert
2010-03-06- Reorder detection (floppy, CD, demos). Arnaud Boutonné
2010-03-06Playtoons - Add MD5s specified by scoriae in the forumsArnaud Boutonné
2010-03-06Gob3CD - Move subtitle check to initializationArnaud Boutonné
2010-03-06Gob3 CD - some texts are skipped in the CD version because they are considere...Arnaud Boutonné
2010-03-05SCI: Add detection entry for Space Quest 5 french found in Space Quest Collec...Fabio Battaglia
2010-03-05Add detection for Playtoons 3 EN, based on Hkz MD5sArnaud Boutonné
2010-03-05Patch #2963270: MM: V0 Verb Give FixMax Horn
2010-03-04Fix another mismatching new[] call (note that this needs to be replaced by ma...Johannes Schickel
2010-03-04Fix mismatching new[]/delete.Johannes Schickel
2010-03-04cruise: add detection entry for Amiga English US GOLD versionFabio Battaglia
2010-03-04Fix item exchange string in Kyra 1 Amiga (both English and German).Johannes Schickel
2010-03-02Fix bug #2961530 - Zak/FM-Towns: Game hangs when using monkey wrench.Travis Howell
2010-02-28Add detection entry for SQ4 Mac.Matthew Hoops
2010-02-28Don't try to dispose of "_bgBuf + 256" automatically when playing the BASSTorbjörn Andersson
2010-02-28Fix gcc warning.Johannes Schickel
2010-02-28Implemented loading of the Rex Nebular walkable areasPaul Gilbert
2010-02-27Check if we should quit on every opcode call instead of after every 500. Fixe...Matthew Hoops
2010-02-27DRACI: Don't try to set the volume for channels that couldn't be allocated (f...Jordi Vilalta Prat
2010-02-27Beginnings of code for scene info loadingPaul Gilbert
2010-02-27Fix bug #2959947 - SPYFOX1: Saves don't work from menu.Travis Howell
2010-02-26Fixed the music in some Mac versions of ITE and disabled some unused code for...Filippos Karapetis
2010-02-26SID: Adding DISABLE_SID option, as SID player embiggens binary by a large amo...Neil Millstone
2010-02-26SCUMM: Fix stride of palette data in ARM optimised costime rendererNeil Millstone
2010-02-26Slightly rework refreshing cards in Riven (and remove the hackish changeToCar...Matthew Hoops
2010-02-26Cleanup the sound code a bit.Matthew Hoops
2010-02-26better flag/scene checking for the last intrusion attemptVladimir Menshakov
2010-02-26added async getFlag(addr)Vladimir Menshakov
2010-02-25interpret several consequent moving command as one. Vladimir Menshakov
2010-02-25reset intro flag after savegame loadingVladimir Menshakov
2010-02-25fixed haystack and fatso problemsVladimir Menshakov
2010-02-25hide mouse while playing cutscenesVladimir Menshakov
2010-02-25fixed delayed callback timingVladimir Menshakov
2010-02-25Fixing problems with the texts table in TOT files when the order of the texts...Sven Hesse
2010-02-24Add another German Windows version of Pajama Sam 2.Travis Howell
2010-02-23SCI: Turn kernel_sleep() into SciEvent::sleep()Max Horn
2010-02-23SCI: Move SciGui::wait to EngineState::waitMax Horn