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2016-02-11SHERLOCK: SS: Make "Picked up" text multilingualMartin Kiewitz
2016-02-11AGI: Rename nonBlockingText -> artificialDelayMartin Kiewitz
2016-02-11MOHAWK: Always apply the volume when changing the background soundBastien Bouclet
2016-02-11MOHAWK: Share the code for reading sound blocksBastien Bouclet
2016-02-11MOHAWK: Share the code applying sound blocksBastien Bouclet
2016-02-11MOHAWK: Move debug rect draw control to the consoleBastien Bouclet
2016-02-11SHERLOCK: SS: Make user interface multilingualMartin Kiewitz
2016-02-10ACCESS: Fix spoken text randomly being skippedPaul Gilbert
2016-02-10SHERLOCK: SS: Fix typo in German fixed textMartin Kiewitz
2016-02-10SHERLOCK: Fix Spanish journal text - thanks t0byMartin Kiewitz
2016-02-10SHERLOCK: SS: Fix fixed text typoMartin Kiewitz
2016-02-10AGI: Remove unused methodMartin Kiewitz
2016-02-10SHERLOCK: RT: Fix typo in fixed inventory textMartin Kiewitz
2016-02-10AGI: CleanupMartin Kiewitz
2016-02-10AGI: Init video before font + text initMartin Kiewitz
2016-02-10COMPOSER: Fix truncated Baba Yaga md5Willem Jan Palenstijn
2016-02-10LAB: Enable by default.Johannes Schickel
2016-02-09SHERLOCK: RT: Fix German umlaut display in JournalPaul Gilbert
2016-02-09AGI: Use special Apple IIgs SQ1 palette for SQ1Martin Kiewitz
2016-02-09AGI: Fix warningMartin Kiewitz
2016-02-09AGI: Fix invalid coordinate warnings for spritesMartin Kiewitz
2016-02-09SCI: Small variable renaming to match our naming guidelines.Johannes Schickel
2016-02-09AGI: Only set VAR_KEY,when no controller/directionMartin Kiewitz
2016-02-09AGI: Hold-Key: only send stationary for directionsMartin Kiewitz
2016-02-09AGI: Fix skip auto-save slot code for auto-saveMartin Kiewitz
2016-02-09AGI: Check xPos/yPos when building sprite listsMartin Kiewitz
2016-02-09SCI: Take advantage of operator-> of Common::List::iterator.Johannes Schickel
2016-02-09AGI: Cut menu in case menu names are too longMartin Kiewitz
2016-02-09SCI: Add script patch kq6 dual mode CD-AudioMartin Kiewitz
2016-02-09AGI: Change set.simple string copy codeMartin Kiewitz
2016-02-09AGI: Fix various CIDsMartin Kiewitz
2016-02-09KYRA: Run astyle on sound.cpp.Johannes Schickel
2016-02-09SAGA: Add comments about possibly race conditions to timer callbacks.Johannes Schickel
2016-02-09SCI: Enable undither option for PQ2/PC-98Martin Kiewitz
2016-02-09SCI: Additional info about Mother Goose patchesMartin Kiewitz
2016-02-09TINSEL: Enable Miles Audio for DW1+DW1CD Demo onlyMartin Kiewitz
2016-02-09SCI: Script patch for Mixed Up Mother Goose SCI1Martin Kiewitz
2016-02-08TINSEL: Fix crash on big-endian hostsMarcus Comstedt
2016-02-08SCI: Make kMemory behavior like original SCIMartin Kiewitz
2016-02-08SCI: Zero out dynamically allocated memoryMartin Kiewitz
2016-02-08SCI: Script patch for PQ1 stuck in briefing roomMartin Kiewitz
2016-02-08SCI: Script patch for SQ4 getting shot while ropeMartin Kiewitz
2016-02-08LAB: Allow saving/loading in animated scenes - bug #7014Filippos Karapetis
2016-02-08LAB: Merge all the different scene restoring code after saving/loadingFilippos Karapetis
2016-02-07AGI: Resource checking for setView/setLoop/setCelMartin Kiewitz
2016-02-07AGI: Stop set.simple getting called for <2.425Martin Kiewitz
2016-02-07SHERLOCK: Make journal entries multilingualMartin Kiewitz
2016-02-07MOHAWK: Fix Myst's fortress simulator using a hackBastien Bouclet
2016-02-07MOHAWK: Fix two Myst resource stream memory leaksBastien Bouclet
2016-02-07MOHAWK: Fix uninitialized memory accesses in the Myst stacksBastien Bouclet