Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-05-25 | Implement *scpbtn and *_domecheck. The domes can now be opened/closed (not ↵ | Matthew Hoops | |
using the sliders). svn-id: r49208 | |||
2010-05-24 | SCI: forgot one rename in r49202 - MSVC, why? | Martin Kiewitz | |
svn-id: r49203 | |||
2010-05-24 | SCI: renaming MacIconBar to GfxMacIconBar | Martin Kiewitz | |
svn-id: r49202 | |||
2010-05-24 | Surface is a struct, not a class | Filippos Karapetis | |
svn-id: r49201 | |||
2010-05-24 | Oops, forgot to delete the icon bar. | Matthew Hoops | |
svn-id: r49199 | |||
2010-05-24 | SCI: leave console open for pic_visualize/undither commands - also don't use ↵ | Martin Kiewitz | |
SciGui class for undither anymore svn-id: r49198 | |||
2010-05-24 | Add support for showing the icon bar in SCI1.1 Mac. | Matthew Hoops | |
svn-id: r49196 | |||
2010-05-24 | Move the PICT code to graphics/ with some updates; needed for SCI1.1 Mac. | Matthew Hoops | |
svn-id: r49195 | |||
2010-05-24 | Fix bug #2827172: DRASCULA: Cursor appears ontop of ending and credits | Eugene Sandulenko | |
svn-id: r49194 | |||
2010-05-24 | Fix crash when there is no drascula.dat file | Eugene Sandulenko | |
svn-id: r49193 | |||
2010-05-24 | Fix warning | Eugene Sandulenko | |
svn-id: r49192 | |||
2010-05-24 | Fix Russian versions of airport and farm as they use extended charset. | Eugene Sandulenko | |
svn-id: r49191 | |||
2010-05-24 | SCI: sort according to original order in kAnimate, when y and z are the same ↵ | Martin Kiewitz | |
- fixes iceman half-open compartment in room 35 svn-id: r49189 | |||
2010-05-24 | SCI: only remove isQueued status for sound sci0 | Martin Kiewitz | |
svn-id: r49187 | |||
2010-05-24 | SCI: remove isQueued status when sound gets stopped - fixes iceman resuming ↵ | Martin Kiewitz | |
music when entering hotel complex (with bar) right at the start svn-id: r49186 | |||
2010-05-24 | sync | Eugene Sandulenko | |
svn-id: r49184 | |||
2010-05-24 | Implemented the bulk of the logic for displaying timed on-screen messages | Paul Gilbert | |
svn-id: r49180 | |||
2010-05-24 | Added Russian airport and farm. Needs more work as crashes at attempt to ↵ | Eugene Sandulenko | |
opening some dictionary entries with Cyrillic characters svn-id: r49176 | |||
2010-05-23 | Move Mohawk's QuickTime code to graphics/ (and QDM2 to sound, disabled when ↵ | Matthew Hoops | |
Mohawk is not enabled) so SCI can use the code. svn-id: r49165 | |||
2010-05-23 | SCI: Enabled saving from the ScummVM menu again | Filippos Karapetis | |
svn-id: r49164 | |||
2010-05-23 | SCI: removed hack for iceman in kDoBresen - fixes all sorts of automatic ↵ | Martin Kiewitz | |
walking issues (like rescueing ambassador) in iceman, dancing at the beginning also still works - thx to [md5] svn-id: r49163 | |||
2010-05-23 | Remove the unused SCI_GAME_WAS_RESTARTED_AT_LEAST_ONCE flag | Filippos Karapetis | |
svn-id: r49161 | |||
2010-05-23 | SCI: fixing crash in _vocab_add_rule when running qfg2 demo | Martin Kiewitz | |
svn-id: r49160 | |||
2010-05-23 | Made shrink_execution_stack() a member of EngineState | Filippos Karapetis | |
svn-id: r49159 | |||
2010-05-23 | SCI: reenabling "stopAllSounds" code disabled in r49101 - isn't called ↵ | Martin Kiewitz | |
anymore since priority is honored so it may have been right after all svn-id: r49158 | |||
2010-05-23 | SCI: fix regression of r49156 - if multiple songs are stored for ↵ | Martin Kiewitz | |
resume-play, use the last one - fixes iceman wrong music played after going through door in room 14 - still not sure about this, added fixme svn-id: r49157 | |||
2010-05-23 | SCI: use priority when queuing up music in sound sci0 -> fixes lsl3 jingle ↵ | Martin Kiewitz | |
issues svn-id: r49156 | |||
2010-05-23 | Another video player regression: When the palette changes, look up the | Torbjörn Andersson | |
lightest/darkest available colours to use as white/black for the subtitles. It is possible that we could get away with fixed values for Broken Sword 2, since it has always had subtitles. But for Broken Sword 1, subtitles is a ScummVM addition, and we can't. svn-id: r49154 | |||
2010-05-23 | Keep the Broken Sword cutscene players from using up all available CPU. | Torbjörn Andersson | |
Probably a regression from the recent video decoder rewrite, but I haven't checked if it also present in other engines. svn-id: r49153 | |||
2010-05-23 | Cleaned up the game ID code: | Filippos Karapetis | |
- The game ID is now obtained from ScummVM ID directly, not by converting Sierra's internal ID - Moved the code which reads the internal Sierra ID inside the resource manager - Moved the code which converts the internal Sierra ID to ScummVM's IDs together with the rest of the detection code svn-id: r49152 | |||
2010-05-23 | Major work done on the animation and support classes to match the original | Paul Gilbert | |
svn-id: r49150 | |||
2010-05-22 | SCI: adding ability to specify hexadecimal number as index for debug command ↵ | Martin Kiewitz | |
vmvars - also report error if invalid index is given to us svn-id: r49148 | |||
2010-05-22 | Cleanup (removed more Parallaction::getGameType() calls). | Nicola Mettifogo | |
svn-id: r49147 | |||
2010-05-22 | Cleanup (removed many Parallaction::getGameType() calls). | Nicola Mettifogo | |
svn-id: r49146 | |||
2010-05-22 | Finish implementation of hitZone and related functions as from the original ↵ | Nicola Mettifogo | |
code. svn-id: r49145 | |||
2010-05-22 | Apply patch 3004687 by fuzzie: allow usage of merge zones. | Nicola Mettifogo | |
svn-id: r49144 | |||
2010-05-22 | Cleanup | Filippos Karapetis | |
svn-id: r49143 | |||
2010-05-22 | Rewrote and simplified the game ID detector. It now properly works with ↵ | Filippos Karapetis | |
SCI0-SCI2.1 games svn-id: r49142 | |||
2010-05-22 | Apply patch 3005433 by fuzzie: new 'toggleglobalflags' command for the debugger. | Nicola Mettifogo | |
svn-id: r49141 | |||
2010-05-22 | Apply patch 3004991 by fuzzie: don't try and run dialogues for SPEAK zones ↵ | Nicola Mettifogo | |
without dialogue, but run the command list anyway. svn-id: r49140 | |||
2010-05-22 | Make sure a dialogue is valid before entering dialogue mode. | Nicola Mettifogo | |
svn-id: r49139 | |||
2010-05-22 | Use the kZoneYourself flag to check zones for self-use in BRA. See patch ↵ | Nicola Mettifogo | |
3003626. svn-id: r49138 | |||
2010-05-22 | Do not make the character walk towards the zone clicked upon by the user if ↵ | Nicola Mettifogo | |
it is marked for self-use. See patch 3003626. svn-id: r49137 | |||
2010-05-22 | Added descriptions for kFlagsSelfuse and kFlagsYourself. See patch 3003626. | Nicola Mettifogo | |
svn-id: r49136 | |||
2010-05-22 | Make sure hitZone always gets absolute game coordinates. Based on the patch ↵ | Nicola Mettifogo | |
3004658 by fuzzie. svn-id: r49135 | |||
2010-05-21 | Slight cleanup | Filippos Karapetis | |
svn-id: r49129 | |||
2010-05-21 | Fix loading of MSC files on big-endian systems. Patch 3004367 by fuzzie. | Nicola Mettifogo | |
svn-id: r49128 | |||
2010-05-21 | Added a new valid EOL character for scripts. Patch 3004990 by fuzzie. | Nicola Mettifogo | |
svn-id: r49127 | |||
2010-05-21 | Removed the reliance on the segment manager from the fallback detector, for ↵ | Filippos Karapetis | |
SCI0-SCI1 games (it still doesn't work with SCI1.1 and newer games, though) svn-id: r49126 | |||
2010-05-21 | Some further work on the fallback detector, reducing the reliance on the ↵ | Filippos Karapetis | |
segment manager svn-id: r49125 |