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AgeCommit message (Expand)Author
2016-09-16DM: Clarify some assignmentsStrangerke
2016-09-16DM: Refactor Box()Strangerke
2016-09-16FULLPIPE: Further work on game savingEugene Sandulenko
2016-09-16TITANIC: CDontSaveFileItem should be classed as a file itemPaul Gilbert
2016-09-16TITANIC: Flesh out the FPoint classPaul Gilbert
2016-09-16FULLPIPE: Started game saving codeEugene Sandulenko
2016-09-16ADL: Fix curPicture OB1 bug when restoringWalter van Niftrik
2016-09-16DM: More renaming in gfx enumsStrangerke
2016-09-16DM: More renaming in Gfx enumsStrangerke
2016-09-15XEEN: Fix setting up music, musPlayInstrument commandPaul Gilbert
2016-09-15SHERLOCK: Add debugger command to alter game flagsPaul Gilbert
2016-09-15DM: Fix compilationEugene Sandulenko
2016-09-15DM: Renaming of enums in gfx, some refactoringStrangerke
2016-09-15ADL: Add md5sum for hires4-atari disk side 1BWalter van Niftrik
2016-09-15FULLPIPE: Some renames in scene28Eugene Sandulenko
2016-09-15FULLPIPE: Fix navigation in scene28Eugene Sandulenko
2016-09-15FULLPIPE: Added debug info to scene28Eugene Sandulenko
2016-09-15MOHAWK: Change the game ID for the making of Myst to lowercaseBastien Bouclet
2016-09-15DM: Some renaming and refactoring in GfxStrangerke
2016-09-14XEEN: Added music playback interface methodsPaul Gilbert
2016-09-14XEEN: Implemented frequency shifting in music driverPaul Gilbert
2016-09-14XEEN: Fleshing out music playerPaul Gilbert
2016-09-14TITANIC: Add missing CInputHandler destructorPaul Gilbert
2016-09-14DM: Add DoorButton enum, fix a bug in drawSquareD3CStrangerke
2016-09-14DM: Add DoorOrnament enum, some refactoring in drawDoorOrnament to make use o...Strangerke
2016-09-14FULLPIPE: Added debug mode to scene29Eugene Sandulenko
2016-09-14DM: Add DoorState enum, make use of itStrangerke
2016-09-14FULLPIPE: Added more debug tracing to scene29Eugene Sandulenko
2016-09-14FULLPIPE: Remove now unused BallChain classEugene Sandulenko
2016-09-14FULLPIPE: Fixed decoding of extra wide pictures. (transporter scene29)Eugene Sandulenko
2016-09-14DM: Add an enum (ViewFloor), enforce its use, fix a bug in the case of kDMEle...Strangerke
2016-09-13SHERLOCK: RT: Improved handling for journal scrollbarPaul Gilbert
2016-09-13DM: Rename enum values in EventManStrangerke
2016-09-13DM: Silence some GCC warningsStrangerke
2016-09-13FULLPIPE: Simplified Dib clipping codeEugene Sandulenko
2016-09-13FULLPIPE: Added more debug to scene29Eugene Sandulenko
2016-09-13FULLPIPE: Fix red ball handling in scene29Eugene Sandulenko
2016-09-13FULLPIPE: Clarified ball variable names in scene29Eugene Sandulenko
2016-09-13DM: Get rif od SquareType, rename SquareMaskStrangerke
2016-09-12XEEN: Implement Music update methodPaul Gilbert
2016-09-12XEEN: Extra Adlib initialization during Music creationPaul Gilbert
2016-09-12XEEN: Implement Music playEffect methodPaul Gilbert
2016-09-12XEEN: Beginnings of Music classPaul Gilbert
2016-09-12DM: more renaming in DungeonManStrangerke
2016-09-12DM: Enforce the use of SoundModeStrangerke
2016-09-12DM: Rename some enums in DungeonManStrangerke
2016-09-12DM: Change the declaration of addEventStrangerke
2016-09-12FULLPIPE: Fix bal shooting logic in scene29Eugene Sandulenko
2016-09-12DM: Enforce the use of Cell enum, some renamingStrangerke
2016-09-12DM: Use SensorEffect in two functionsStrangerke