Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-01-11 | XEEN: Implementing savegame code | Paul Gilbert | |
2018-01-11 | XEEN: Renaming Combat clear method for better clarity | Paul Gilbert | |
2018-01-10 | XEEN: Fix crash after monster ranged attacks finish | Paul Gilbert | |
2018-01-10 | XEEN: Fix spelling mistake in array name | Paul Gilbert | |
2018-01-09 | XEEN: Fix monsters starting ranged attacks | Paul Gilbert | |
2018-01-09 | XEEN: Fix opening of World of Xeen menu | Paul Gilbert | |
2018-01-03 | Merge pull request #1090 from bgK/remove-zaurus-yopy | Bastien Bouclet | |
PORTS: Remove the Zaurus and Yopy ports | |||
2018-01-02 | SCI32: Fix segfault when SCI3 vocab isn't found | Dan Church | |
Seen when attempting to detect and/or run the Shivers 2 demo. Closes gh-1106. | |||
2018-01-02 | Merge pull request #1098 from AReim1982/neverhood_wii | Bastien Bouclet | |
NEVERHOOD: Graceful shutdown of the engine | |||
2018-01-02 | NEVERHOOD: Graceful shutdown of the engine | Alexander Reim | |
2018-01-01 | MOHAWK: RIVEN: Rewind videos that are played until their end | Bastien Bouclet | |
When videos are skipped, they would sometimes not quite be seeked to the last frame. In that case, when they are played again without being restarted, they would end immediatly. Now videos are automatically rewinded when they end or are skipped so that they always start from the beginning when played again. Fixes #10389. | |||
2017-12-29 | XEEN: Fix confirmation buttons for town message dialogs | Paul Gilbert | |
2017-12-29 | XEEN: REplace award values with descriptive constants | Paul Gilbert | |
2017-12-29 | XEEN: Fix showing Dark Side awards in the awards dialog | Paul Gilbert | |
2017-12-29 | XEEN: Fix teleporting using magic mirror | Paul Gilbert | |
2017-12-29 | XEEN: Comments for the Character class methods | Paul Gilbert | |
2017-12-29 | XEEN: Simplify itemScan method | Paul Gilbert | |
2017-12-29 | XEEN: Fix intermittant crash leaving Dwarf Mine | Paul Gilbert | |
2017-12-29 | XEEN: Close open windows after opcode calls to cmdGiveMulti | Paul Gilbert | |
2017-12-29 | XEEN: Fix showing correct names for quest items | Paul Gilbert | |
2017-12-29 | XEEN: Fix display of given treasure | Paul Gilbert | |
2017-12-29 | XEEN: Cleanup of give opcode and methods | Paul Gilbert | |
2017-12-29 | XEEN: Implemented giveExt method | Paul Gilbert | |
2017-12-29 | XEEN: Properly implement cmdGiveExtended opcode | Paul Gilbert | |
2017-12-29 | XEEN: Implement sets & checks for _questItems | Paul Gilbert | |
2017-12-29 | XEEN: Revert "XEEN: Change _gameFlags to it's own class" | Paul Gilbert | |
This reverts commit a37b0e8181f055d4778c53aa873816af4349aa9d. Turns out the overlapping byte access was for the questItems array, but using Ids which start at 82 rather than 0 | |||
2017-12-28 | XEEN: Change _gameFlags to it's own class | Paul Gilbert | |
Byte 6 of the flags data, for flags 48 to 55, is directly used in several places. I didn't think it was needed, but turns out it is. So I've had to refactor the bool array I had previously to have this as a bitset, so byte 6 can be accessed | |||
2017-12-27 | XEEN: Fix playing music when on Dark Side | Paul Gilbert | |
2017-12-27 | XEEN: Fix loading Dark Side maps | Paul Gilbert | |
2017-12-27 | XEEN: Fix saving of map stepped on tiles | Paul Gilbert | |
2017-12-27 | XEEN: Fix saving monster data to exactly match original | Paul Gilbert | |
2017-12-27 | XEEN: Added debug commands for changing map & position | Paul Gilbert | |
2017-12-27 | XEEN: Add saving of map/event data when the map is changed | Paul Gilbert | |
2017-12-26 | LOL: Fix detection entry for LOL Japanese (Bug #9828) | Matan Bareket | |
2017-12-26 | SCI: Added detection entries for Lighthouse German version - Bug #10359 | Matan Bareket | |
2017-12-26 | SCI: Added detection entries for SQ1 Russian version - Bug #10156 | Matan Bareket | |
2017-12-26 | SCI: Added detection entries for PQ2 English version 1.002.011 - Bug #9716 | Matan Bareket | |
2017-12-26 | SAGA: Added detection entries for IHNM Hungarian fan translation - Bug #7886 | Matan Bareket | |
2017-12-26 | KYRA: Added detection entries for LOL Japense PC9821 version - Bug #9828 | Matan Bareket | |
2017-12-26 | KYRA: Added detection entries for LOL German version - Bug #9557 | Matan Bareket | |
2017-12-26 | KYRA: Added detection entries for LOL Chinese Floppy version - Bug #7893 | Matan Bareket | |
2017-12-26 | KYRA: Added detection entries for LOL Spanish Floppy version - Bug #9699 | Matan Bareket | |
2017-12-26 | BLADERUNNER: Added detection entries for Blade Runner (French) - Bug #9722 | Matan Bareket | |
2017-12-25 | XEEN: Fix updating party icons after drinking HP fountain | Paul Gilbert | |
2017-12-25 | XEEN: Fix Please Wait dialog not removing when changing maps | Paul Gilbert | |
Technically, the dialog now doesn't even show up, since loading the new maps are so fast these days. I've decided against adding in an explicit delay, because it's less jarring for players to now be able to walk transparently between maps without interruption | |||
2017-12-24 | XEEN: Fix transitioning to other maps in the overworld | Paul Gilbert | |
2017-12-24 | XEEN: Fix scrolling crashes in Quest dialog when it's empty | Paul Gilbert | |
2017-12-24 | XEEN: Fix animated text cursor partialy overlapping prior char | Paul Gilbert | |
2017-12-24 | XEEN: Fix Unused Variable Compiler Warning. | D G Turner | |
2017-12-22 | XEEN: Create a separate current state saver for each side | Paul Gilbert | |
Previously, I only had a single savefile, which maintains the state of the party and mazes. But I've realised that I'll need a separate archive for each side of Xeen. I'm still not entirely happy with the cleanliness of the new structure, but it at least is now functionally separating the sides. |