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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2019-10-11
SCI32: Add support for Mac SND resource playback
sluicebox
2019-10-11
SCI32: Enable Mac code (remove ENABLE_SCI32_MAC)
sluicebox
2019-10-11
SCI: Fix more kFileIO return values
sluicebox
2019-10-11
HDB: Using the class keyword makes the intended use clearer.
Henrik "Henke37" Andersson
2019-10-11
HDB: No need to restate that member functions are indeed part of the class.
Henrik "Henke37" Andersson
2019-10-11
HDB: Have a return value if the needed codec isn't included in the build.
Henrik "Henke37" Andersson
2019-10-11
HDB: Bail if the music stream couldn't be created.
Henrik "Henke37" Andersson
2019-10-11
HDB: Factor out the song code into the Song class, avoiding a lot of duplicat...
Henrik "Henke37" Andersson
2019-10-11
PINK: Fix uninitalised reads
Eugene Sandulenko
2019-10-11
PINK: Fix border dimensions
Eugene Sandulenko
2019-10-10
SCI: Fix Set But Unused Variable GCC Warning
D G Turner
2019-10-09
GLK: JACL: Amiga compilation fix
Paul Gilbert
2019-10-09
GLK: JACL: Fix loading savegames
Paul Gilbert
2019-10-09
SCI: Fix compilation
Eugene Sandulenko
2019-10-09
SCI32: More work on Hoyle 5 poker logic
Filippos Karapetis
2019-10-08
JANITORIAL: Copyright "sign" should be upper-case
Hubert Maier
2019-10-08
JANITORIAL: Keep copyright "sign" upper-case like the rest of the engines
Hubert Maier
2019-10-07
GLK: JACL: Fix exiting game when game window is closed
Paul Gilbert
2019-10-07
GLK: JACL: Standardizing on calls to get stream line
Paul Gilbert
2019-10-07
GLK: JACL: Hooking up savegame code to GMM
Paul Gilbert
2019-10-07
GLK: JACL: Fix game script execution
Paul Gilbert
2019-10-07
GLK: JACL: Graceful exit when error occurs
Paul Gilbert
2019-10-07
GLK: JACL: Cleanup of loader code
Paul Gilbert
2019-10-07
GLK: JACL: gcc compilation fixes
Paul Gilbert
2019-10-07
GLK: JACL: Adding subengine files
dreammaster
2019-10-07
GLK: JACL: Adding subengine files
Paul Gilbert
2019-10-07
GLK: JACL: Skeleton subengine commit
Paul Gilbert
2019-10-08
SCI32: Make the Hoyle 5 poker card bitmask a bit more explicit
Filippos Karapetis
2019-10-08
SCI32: Some initial work on the Hoyle 5 poker logic
Filippos Karapetis
2019-10-07
BLADERUNNER: Add Further Missing Default Switch Cases
D G Turner
2019-10-07
STARTREK: Handle shared messages
Filippos Karapetis
2019-10-06
GLK: Improve abysmal performance of stream read check
Paul Gilbert
2019-10-06
GLK: Fix reading beyond the end of a file
Paul Gilbert
2019-10-06
SUPERNOVA: Hook up F5 to the Main Menu
Thierry Crozat
2019-10-05
GLK: Add Streams methods for encapsulating ScummVM streams
Paul Gilbert
2019-10-05
GLK: Splitting bulk of FileStream up into an IOStream base class
Paul Gilbert
2019-10-05
SAGA: Add Windows trial version of ITE for reference (not supported)
Eugene Sandulenko
2019-10-05
MOHAWK: Add Myst ME as a subengine, and mark 'jpeg' as a required dependency
Eugene Sandulenko
2019-10-05
WINTERMUTE: Engine requires jpeg and png as dependecies
Eugene Sandulenko
2019-10-05
GLK: Engine requires jpeg and png as dependencies
Eugene Sandulenko
2019-10-05
SCI32: Handle the special Bridge save/load screens in Hoyle 5
Filippos Karapetis
2019-10-05
SCI32: Add the French version of PQ:SWAT (bug #11100)
Filippos Karapetis
2019-10-05
WINTERMUTE: Fix Possible Uninitialized Variable Compiler Warnings
D G Turner
2019-10-05
LAB: Replace memcpy of overlapping region with memmove
D G Turner
2019-10-04
PRINCE: Remove ADGF_TESTING flag
Eugene Sandulenko
2019-10-04
HDB: Remove ADGF_TESTING flag
Eugene Sandulenko
2019-10-04
CRYOMNI3D: Remove ADGF_TESTING flag
Eugene Sandulenko
2019-10-04
PINK: Properly redraw game screen when browsing menus
Eugene Sandulenko
2019-10-04
PINK: Do not use Mac fonts for menu rendering
Eugene Sandulenko
2019-10-04
PINK: Add built-in empty border and use for texts
Eugene Sandulenko
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