index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
Age
Commit message (
Expand
)
Author
2013-08-18
ZVISION: Force & operator to have precedence over == operator
richiesams
2013-08-18
ZVISION: Convert _puzzlesToCheck to a Queue instead of a Stack
richiesams
2013-08-18
ZVISION: Allow Puzzles to have mutiple 'sets' of CriteriaEntries
richiesams
2013-08-18
ZVISION: Implement ActionEnableControl and ActionDisableControl
richiesams
2013-08-18
ZVISION: Allow controls to be enabled or disabled
richiesams
2013-08-18
ZVISION: Convert _activeControls from a List to a HashMap
richiesams
2013-08-18
ZVISION: Reset MouseEvent globalStateValue's when clearing them
richiesams
2013-08-18
ZVISION: Make MousEvent fully public
richiesams
2013-08-18
ZVISION: Allow MouseEvents to be unregistered
richiesams
2013-08-18
ZVISION: Add newlines to console debug statements
richiesams
2013-08-18
ZVISION: Reset push_toggle controls global state value to 0 during initializa...
richiesams
2013-08-18
ZVISION: Allow ONCE_PER_INST puzzles to be repeated once per room instead of ...
richiesams
2013-08-18
ZVISION: Change the CLIP template argument to match the type of the indicies
richiesams
2013-08-18
ZVISION: Prevent endless looping due to incorrect file structure
richiesams
2013-08-18
ZVISION: Protect against indicies that are more than an imageWidth/Height fro...
richiesams
2013-08-18
ZVISION: Allow destinations to be negative
richiesams
2013-08-18
ZVISION: Allow RenderTable indicies to be negative
richiesams
2013-08-18
ZVISION: Store the background offset from the center instead of from the top ...
richiesams
2013-08-18
ZVISION: Re-enable video handling now that AVI code is fixed
richiesams
2013-08-18
ZVISION: Modify cmdLoadImage to match new render code
richiesams
2013-08-18
ZVISION: Set the background position after the .scr file has been parsed so w...
richiesams
2013-08-18
ZVISION: Render images by specifying a destination and then clipping
richiesams
2013-08-18
ZVISION: Modify cmdLoadSound to allow manual rate and isStereo
richiesams
2013-08-16
ZVISION: Rename 'x' variable in changeLocation to 'offset'
richiesams
2013-08-16
ZVISION: Fix memory corruption in copyTransposedRectToBackBuffer
richiesams
2013-08-16
ZVISION: Clean up backbuffer memory after we're finished with it
richiesams
2013-08-16
ZVISION: Move _cursorManager construction after the folder directories have b...
richiesams
2013-08-16
ZVISION: Fix copyTransposedRectToBackBuffer
richiesams
2013-08-16
ZVISION: Only warp the backbuffer if we're in PANORAMA or TILT
richiesams
2013-08-16
ZVISION: Only skip the background moving if velocity is 0 instead of returnin...
richiesams
2013-08-16
ZVISION: Disable videos until I can figure out how to fix the decoder
richiesams
2013-08-15
ZVISION: Fix error using subRectangle.right instead of .top
richiesams
2013-08-15
ZVISION: Convert Surface::pixels to Surface::getBasePtr(0, 0)
richiesams
2013-08-15
ZVISION: Apply panorama/tilt warping after all images have been rendered to a...
richiesams
2013-08-15
ZVISION: Rename variables and add comments to clarify the math behind panoram...
richiesams
2013-08-15
Merge branch 'master' into zvision
richiesams
2013-08-14
ZVISION: Modify ASCII velocity drawing to represent the actual code
richiesams
2013-08-14
ZVISION: Add documentation
richiesams
2013-08-14
ZVISION: Add _renderManager::update() to ZEngene::run()
richiesams
2013-08-14
ZVISION: Add cursor and background image resets during location change
richiesams
2013-08-14
ZVISION: Add background image wrapping
richiesams
2013-08-14
ZVISION: Clip coords outside the working window
richiesams
2013-08-14
ZVISION: Add panning support
richiesams
2013-08-14
ZVISION: Slight function name change to increase clarity
richiesams
2013-08-14
ZVISION: Set the initial game location (The opening video and menu)
richiesams
2013-08-14
ZVISION: Fix header #defines to match their file names
richiesams
2013-08-14
ZVISION: Implement ZVISION::getCursorManager()
richiesams
2013-08-14
ZVISION: Create the concept of a working window
richiesams
2013-08-14
ZVISION: Create methods for setting left, right, up, down cursors
richiesams
2013-08-14
ZVISION: Allow CursorManager::revertToIdle to take _cursorIsPushed into account
richiesams
[prev]
[next]