Age | Commit message (Collapse) | Author |
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private
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"noColFl" is only 'true' in one animation of the full game, so the code after the check isn't used in the demo.
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This has been broken for a (very) long time, a regression from commit 6ff4dd2
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7916972977733eb03f9a87461f8c0d2bc85c2a6c
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SimSaw found the Italian user manual and it uses REGISTRA. So I
changed the translation in-game to use the same.
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Conflicts:
engines/hopkins/anim.cpp
engines/hopkins/computer.cpp
engines/hopkins/dialogs.cpp
engines/hopkins/graphics.cpp
engines/hopkins/hopkins.cpp
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