Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-04-15 | SUPERNOVA: Implements renderImage with ImageId | Joseph-Eugene Winzer | |
2018-04-15 | SUPERNOVA: Removes renderImageSection() from SupernovaEngine | Joseph-Eugene Winzer | |
This function is never called by itself. It is a helper function for renderImage(). | |||
2018-04-15 | SUPERNOVA: Moves constants to screen.h | Joseph-Eugene Winzer | |
2018-04-15 | SUPERNOVA: Corrects header includes | Joseph-Eugene Winzer | |
2018-04-15 | SUPERNOVA: Removes unused RNG instance | Joseph-Eugene Winzer | |
2018-04-15 | SUPERNOVA: Fixes type camel case | Joseph-Eugene Winzer | |
2018-04-15 | SUPERNOVA: Wraps resources in ScopedPtr | Joseph-Eugene Winzer | |
2018-04-15 | SUPERNOVA: Recreates ProtrackerStream on getSoundStream | Joseph-Eugene Winzer | |
2018-04-15 | SUPERNOVA: Renames Music/AudioIndex to Music/AudioId | Joseph-Eugene Winzer | |
2018-04-15 | SUPERNOVA: Fixes fallthrough warning | Joseph-Eugene Winzer | |
2018-04-15 | SUPERNOVA: Moves font data to screenstatic.cpp | Joseph-Eugene Winzer | |
2018-04-15 | SUPERNOVA: Moves cursor buffer to resman.cpp | Joseph-Eugene Winzer | |
2018-04-15 | SUPERNOVA: Fixes setCurrentImage | Joseph-Eugene Winzer | |
2018-04-15 | SUPERNOVA: Moves VGA Palette to screenstatic.cpp | Joseph-Eugene Winzer | |
2018-04-15 | SUPERNOVA: Implements render functions | Joseph-Eugene Winzer | |
Although SupernovaEngine forwards render calls to screen, it also exposed members publicly like _brightness. Therefore, a few changes were necessary in rooms and state. | |||
2018-04-15 | SUPERNOVA: Adds skeleton for screen abstraction | Joseph-Eugene Winzer | |
2018-04-15 | SUPERNOVA: Adds image information | Joseph-Eugene Winzer | |
ImageID gives every image a name that will be used as an index into imageInfo that returns filenumber and section. | |||
2018-04-15 | SUPERNOVA: Implements image buffering | Joseph-Eugene Winzer | |
2018-04-15 | SUPERNOVA: Adds comment for using KNIFE on WIRE2 | Joseph-Eugene Winzer | |
2018-04-15 | SUPERNOVA: Renames NULL to nullptr | Joseph-Eugene Winzer | |
2018-04-15 | SUPERNOVA: Renames MSNImageDecoder to MSNImage | Joseph-Eugene Winzer | |
2018-04-15 | SUPERNOVA: Adds resource abstraction | Joseph-Eugene Winzer | |
The resource abstraction includes loading of sound files and cursor graphics. | |||
2018-04-14 | SUPERNOVA: Removes stopAudio() | Joseph-Eugene Winzer | |
2018-04-14 | SUPERNOVA: Adds init function to SupernovaEngine | Joseph-Eugene Winzer | |
2018-04-14 | SUPERNOVA: Adds sound abstraction | Joseph-Eugene Winzer | |
2018-04-14 | SUPERNOVA: Adds English msn2 to detection | Joseph-Eugene Winzer | |
2018-04-14 | SUPERNOVA: Renames _timer1 to _messageDuration | Joseph-Eugene Winzer | |
2018-04-14 | SUPERNOVA: Removes TODO | Joseph-Eugene Winzer | |
2018-04-14 | SUPERNOVA: Moves updateEvents() to GameManager | Joseph-Eugene Winzer | |
updatEvents() depends on an initalized GameManager instance and mostly manipulates its state. So it seemed fitting to move it over. | |||
2018-04-14 | SUPERNOVA: Processes all keyboard queries in processInput() | Joseph-Eugene Winzer | |
2018-04-14 | SUPERNOVA: Removes mouseInput3() | Joseph-Eugene Winzer | |
The function highlights dialog choices depending on the mouse position and loops till a mouse button is pressed. Since it is used in GameManager::dialog() only, inlining it seems reasonable, especially as the name was not descriptive in the first place. | |||
2018-04-14 | SUPERNOVA: Renames wait2() to wait() | Joseph-Eugene Winzer | |
2018-04-14 | SUPERNOVA: Removes redundant keypress check | Joseph-Eugene Winzer | |
GameManager::processInput() already does the job | |||
2018-04-13 | XEEN: Add launcher Engine tab option for more durable armor | Paul Gilbert | |
2018-04-13 | XEEN: Cleanup scene area clipping flags setting | Paul Gilbert | |
2018-04-13 | XEEN: Fix clipping all scene drawn elements to scene area | Paul Gilbert | |
2018-04-13 | LILLIPUT: cleanup & renaming | Strangerke | |
2018-04-12 | XEEN: Fix for resetting speed table after monsters have died | Paul Gilbert | |
2018-04-12 | MADS: NEBULAR: Disable the copy protection dialog by default | Paul Gilbert | |
The GOG release is confirmed as having it disabled, so ScummVM will do likewise and have it disabled by default | |||
2018-04-12 | XEEN: Fix read of freed data in multiple rapid playFX calls | Paul Gilbert | |
2018-04-12 | LILLIPUT: Use constants in sequence functions | Strangerke | |
2018-04-11 | XEEN: Fix monster attacks that target the entire party | Paul Gilbert | |
2018-04-11 | LILLIPUT: some renaming | Strangerke | |
2018-04-11 | ZVISION: Change game option description to match all other engines | Thierry Crozat | |
2018-04-11 | MOHAWK: MYST: Fix missing sound effect when using the rocket slider | Bastien Bouclet | |
Fixes #10485. | |||
2018-04-11 | LILLIPUT: some more rework related to the positions | Strangerke | |
2018-04-10 | XEEN: Fix removing too many Monga Melons during quest | Paul Gilbert | |
2018-04-10 | XEEN: Fix loading Dark Side savegames from WOX menu | Paul Gilbert | |
2018-04-10 | XEEN: Fix Golem cutscene usage on Dark Side | Paul Gilbert | |
2018-04-10 | LILLIPUT: Some refactoring | Strangerke | |