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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Commit message (
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Author
2016-03-04
SWORD25: Fixed "Resource not released" warnings [GSoC]
Tkachov
2016-03-03
SCI32: Fix misidentification of createFontBitmap(CelInfo &)
Colin Snover
2016-03-03
SCI32: Add all kBitmap signatures
Colin Snover
2016-03-02
SCI32: Minor consistency improvement to FrameOut
Colin Snover
2016-03-02
SCI32: "Fix" missing fade transitions
Colin Snover
2016-03-02
SCI32: Add a workaround for kPalVarySetPercent in GK1 (chapter change)
Filippos Karapetis
2016-03-02
SCI32: Don't do a syncWithScripts on restore from launcher
Martin Kiewitz
2016-03-02
SCI32: Fix changed screen items drawing on top of higher screen items
Colin Snover
2016-03-02
SCI32: Add consts and remove redundant conditional
Colin Snover
2016-03-02
SCI32: Review rect rounding in Plane and ScreenItem
Colin Snover
2016-03-01
SCI32: Fix bad reads of mirrored cels
Colin Snover
2016-03-01
SCI32: Fix index/offset mixup in updateInfoFlagViewVisible
Willem Jan Palenstijn
2016-03-01
SCI: Cleanup: Use Common::StringArray instead of custom type.
Johannes Schickel
2016-03-01
SCI: Fix Macintosh game sources listing.
Johannes Schickel
2016-03-01
SCI: Use MacResManager when checking for Mac resource forks.
Johannes Schickel
2016-03-01
SCI: New Hoyle 1 was actually new Hoyle 2 version
Martin Kiewitz
2016-03-01
SCI: Add another version of hoyle 1 (5.25")
Martin Kiewitz
2016-03-01
SCI32: Fix text size calculation scaling to match SCI
Colin Snover
2016-03-01
WAGE: Added two more games
Eugene Sandulenko
2016-03-01
WAGE: Added detection for The Tower
Eugene Sandulenko
2016-03-01
WAGE: Added detection for 2 more games
Eugene Sandulenko
2016-03-01
WAGE: Added detection for The Phoenix
Eugene Sandulenko
2016-03-01
WAGE: Fix bufer overrun in bitmap code
Eugene Sandulenko
2016-03-01
WAGE: Simplified detection entries for fan games
Eugene Sandulenko
2016-03-01
WAGE: Added detection for Twisted! and Exploration Zeta!
Eugene Sandulenko
2016-03-01
SCI32: Revert GK1 hacks
Willem Jan Palenstijn
2016-03-01
CINE: Fix sound effects stopping the music in the DOS CD version of Future Wars.
Kirben
2016-03-01
CINE: Fix restoring background music when loading saved game in DOS CD versio...
Kirben
2016-03-01
SCI32: Add a note about the menu bars in GK1
Filippos Karapetis
2016-03-01
SCI32: Warn when the unhandled parameter is set in kPalVarySetPercent
Filippos Karapetis
2016-03-01
SCI32: GK1 adds another optional parameter to kPalVarySetPercent
Filippos Karapetis
2016-03-01
SCI: Remove superfluous cast to boolean and fix code styling
Filippos Karapetis
2016-03-01
SCI: Use uint32 instead of unsigned int
Filippos Karapetis
2016-02-29
SCI: Fix compilation on amigaos4
Lars Skovlund
2016-02-29
SCI3: Collect bits for managing kInfoFlagViewVisible
Lars Skovlund
2016-02-29
SCI: Add vocab994 console command
Lars Skovlund
2016-02-28
SCI32: Non-titled text bitmap implementation
Colin Snover
2016-02-28
GOB: Don't completely reset the OPL in AdLib::initOPL()
Sven Hesse
2016-02-28
AGI: Remove comma from "Pause when entering commands"
Martin Kiewitz
2016-02-28
AGI: Add optional "pause, when entering commands" feature
Martin Kiewitz
2016-02-28
AGI: Fix small memory leak in Hercules font loader
Torbjörn Andersson
2016-02-28
AGI: Set monitor VM var to EGA for Hercules rendering
Martin Kiewitz
2016-02-28
CINE: Fix SPL resource loading (thus SFX).
Johannes Schickel
2016-02-28
AGI: Disable font loading from HGC_GRAF.OVL (AGI3)
Martin Kiewitz
2016-02-28
AGI: Hercules rendering for game screen
Martin Kiewitz
2016-02-28
ENGINES: Fix Typos.
Johannes Schickel
2016-02-28
TSAGE: Remove ADGF_TESTING from Return to Ringworld.
Kirben
2016-02-28
SWORD25: Remove ADGF_TESTING from Broken Sword 2.5
Kirben
2016-02-28
LAB: Remove ADGF_TESTING from DOS version of Labyrinth of Time.
Kirben
2016-02-28
BBVS: Remove ADGF_TESTING from Beavis and Butt-head in Virtual Stupidity.
Kirben
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