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2011-05-25ALL: initialise -> initializeMatthew Hoops
2011-05-25QUEEN: tyre -> tireMatthew Hoops
2011-05-25ALL: analyse -> analyzeMatthew Hoops
2011-05-25ALL: armour -> armorMatthew Hoops
2011-05-25ALL: favour/favourite -> favor/favoriteMatthew Hoops
2011-05-25ALL: behaviour -> behaviorMatthew Hoops
2011-05-25ALL: neighbour -> neighborMatthew Hoops
2011-05-25SCI: Constify Object::_baseVarsMax Horn
This may have to be undone if we ever want to start free'ing _baseVars again.
2011-05-25M4: Attempt to fix the broken Rails codeMax Horn
I am not sure how this code could have ever worked without lots of crashing, but maybe I am missing something... Still, casting an arbitrary integer value to an int *pointer* and then later dereferencing it does not seem like a good idea :). Changed the code to do what I *guess* it was meant to do. But somebody who actually knows M4 and its games should double check.
2011-05-25TSAGE: Silence another (incorrect but still annoying) uninitialized var warningMax Horn
2011-05-25MOHAWK: Fix warning about uninitialized varMax Horn
2011-05-25SWORD25: Remove more unused loadlib code + use of fopenMax Horn
The functions loader_C and loader_Croot provably did not do anything besides returning an error, so removing them was safe. For loader_Lua, this was using luaL_loadfile. But that in turn now uses Sword25FileProxy, which only supports loading config.lua, and config.lua is not used via the loadlib mechanism. Therefore, I deemed it safe to also remove this third loader. This leaves loader_preload as only remaining loader. It is probably unused, too, but I did not both to investigate further, as I already achieved my primary goal (getting rid of fopen/fclose use). All other removed functions were unused due to the removal of the first three loader_* functions.
2011-05-25SCUMM: Switch some code to use String::formatMax Horn
2011-05-24TSAGE: Fix bug "Scene 2320: If you try to activate the flycycle, [...] the ↵strangerke
game becomes unresponsive.". Also fix an animation bug related to display priorities
2011-05-24TSAGE: Fix bug "Scene 2100: If you sit down at Quinn's console and then get ↵strangerke
back up again, his walk animation gets screwed"
2011-05-24LASTEXPRESS: Add a separate sound cache list for entries with a sound data ↵Littleboy
buffer
2011-05-24SWORD25: Remove unused Lua print stuffMax Horn
2011-05-23TINSEL: Fix bug #3306020, DW2: Crash On Entering Sewerseriktorbjorn
This is a simpler fix than the one I committed to the 1.3 branch, but since it carries a theoretical risk of regressions it's so much more macho.
2011-05-23SWORD25: Remove obsolete FORBIDDEN_SYMBOL_ALLOW_ALL definesMax Horn
2011-05-23COMMON: Add exit() to list of forbidden symbolsMax Horn
2011-05-23SWORD25: Include scummsys.h from lua.h, partially deal with the consequencesMax Horn
This should help mark the spots that are still non-portable, just follow the FIXMEs.
2011-05-23SWORD25: Avoid including lua headers in other headersMax Horn
2011-05-23SWORD25: Replace some non-portable calls, add FIXMEsMax Horn
2011-05-23SWORD25: Fix Theora audio endianismAlyssa Milburn
2011-05-23SWORD25: Properly use Theora picture offset/dimensionsMatthew Hoops
2011-05-23SWORD25: Fix ambiguous typingMax Horn
2011-05-23TSAGE: Remove redundant semicolonsMax Horn
2011-05-23TEEN: Change Inventory members to comple with CFGMax Horn
2011-05-23SWORD25: Fix screenshot endianism issueAlyssa Milburn
2011-05-23SWORD25: De-hardcode target name in thumbnail codeAlyssa Milburn
This just uses the provided filename rather than trying to recreate it with a hard-coded target (causing crashes with other targets). (Also, add an error check rather then crashing there, just in case.)
2011-05-23SWORD25: Fix error string parameterAlyssa Milburn
2011-05-23SWORD25: Replaced accidental backslash in include filenamePaul Gilbert
2011-05-23SWORD25: Moved detection entries into detection_tables.hPaul Gilbert
2011-05-23SWORD25: Added detection entries for other languagesPaul Gilbert
This is needed now, since changing the language in-game updates the ScummVM language setting, and there must be a matching detection entry for each language.
2011-05-23SWORD25: Added proxy code for converting writing config.lua to update the ↵Paul Gilbert
ScummVM game settings
2011-05-23SWORD25: Created proxy class that presents ScumMVM settings as a valid ↵Paul Gilbert
config.lua file
2011-05-22ENGINES: Further unify engine namesThierry Crozat
2011-05-22TSAGE: Fix bug "Scene 4150: Using the duck produces the message, "You don't ↵strangerke
need to use your stunner,[...]"
2011-05-22TSAGE: Fix bug "Scene 2100: Examining the middle console triggers an ↵strangerke
assertion: "./engines/tsage/globals.h:84: bool tSage::Globals::getFlag(int) const: Assertion `(flagNum > 0) && (flagNum < 256)' failed.""
2011-05-21SCI: Fix probable alt/shift mixupWillem Jan Palenstijn
A check for alt was changed into this check for shift in the cleanup commit 906f0248317e1a4167190a666fe308a09334bfac.
2011-05-20FM-TOWNS AUDIO: fix thread lockups and cleanupathrxx
- fixed lockup situation in imuse destructor (only concerning the fm-towns driver) - fixed lockup situation when AudioCDManager functions get called (in both cases both the main thread and the mixer thread would get locked in different mutex belonging to the other thread)
2011-05-20SWORD25: Don't assume that all locales use decimal pointeriktorbjorn
The trydecpoint() function *is* used, though probably only in countries which don't use a decimal point. We can't use the ISO C locale functions here because they're not fully implemented on some platforms, e.g. Android. Hopefully this method will work.
2011-05-20SWORD25: Re-implement two LUA library I/O functions necessary for detecting ↵Paul Gilbert
and creating the config.lua configuration file
2011-05-19MOHAWK: Compensate movie encoding difference between Myst ME and Myst ↵Bastien Bouclet
original, to fix a crash in the clock tower.
2011-05-19SWORD25: Fix to properly signal when movie playback has endedPaul Gilbert
2011-05-18SWORD25: Implement TheoraDecoder::pauseVideoIntern()Matthew Hoops
2011-05-18SWORD25: Properly use endOfVideo()Matthew Hoops
2011-05-18SWORD25: Make Theora handle the case when the packet eos is not setMatthew Hoops
2011-05-18GRAPHICS: Add a YUV to RGB table lookup for use with TheoraMatthew Hoops
Based on the video/mpeg_player.* one, which is based on lots of other things (too many to name, go see the file)
2011-05-18SWORD25: Fix a/v sync with using the TheoraDecoder standaloneMatthew Hoops
Hopefully should fix a/v sync from in-game. If not, the engine needs to be changed slightly