Age | Commit message (Collapse) | Author |
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to OSystem
This had to be done so the cursor didn't disappear after the user went to GMM or debug console
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1100
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display
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I don't really know what it is used for, but Marisa Chan completely ignores it.
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the end of the frame
This prevents memory corruption since changeLocation could be called in the middle of
a Puzzle list iteration and changeLocation clears all the Puzzle lists.
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Then make the individual update functions private
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ScriptManager::initialize()
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video can be skipped
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Call _bmv->FinishBMV() before setting g_pCurBgnd to NULL. Otherwise,
there will be an assertion if quitting during a cutscene while a
subtitle is being shown. (At least I think that's the condition.)
(Also, it seems to be a good idea to call it before EndScene(),
because even though there was no assertion, I got a lot of warnings
when I did it after.)
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them more easily
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Otherwise the cursor will not be updated
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NEVERHOOD: Remove NRect constructor
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Rename ConfigFile to INIFile and remove outdated comments
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