Age | Commit message (Expand) | Author |
2006-03-09 | oo'ified sound code and added basic support for OS adlib music. | Gregory Montoir |
2006-03-09 | - Removes deleted waitTicks prototype in KyraEngine | Johannes Schickel |
2006-03-09 | As LordHoto pointed out to me, updateCallback41() was slightly different after | Torbjörn Andersson |
2006-03-09 | More cleanups and renamings: | Torbjörn Andersson |
2006-03-09 | Moved SAGA plugin interface code from saga.cpp to game.cpp | Max Horn |
2006-03-09 | Moved SIMON plugin interface code from simon.cpp to game.cpp | Max Horn |
2006-03-09 | Compile fixes for VC6 | Lars Persson |
2006-03-09 | Modified SIMON engine to use DetectedGame::updateDesc | Max Horn |
2006-03-09 | Modified SAGA engine to use DetectedGame::updateDesc (note: there is a new TO... | Max Horn |
2006-03-09 | Made sure the generic ITE description matches the 'special' ones in game.cpp | Max Horn |
2006-03-09 | Replaced GF_ENGLISH in LureGameSettings by a proper Common::Language member v... | Max Horn |
2006-03-09 | Make use of DetectedGame::updateDesc in the kyra & lure engines | Max Horn |
2006-03-09 | Added new method DetectedGame::updateDesc, to ease generation of uniform desc... | Max Horn |
2006-03-09 | Set down in comments what I know about _outputTable[], and what I suspect about | Torbjörn Andersson |
2006-03-09 | Corrected a few comments where I had mistaken the note on/off bit for one of | Torbjörn Andersson |
2006-03-09 | Converted last dialogs to new scheme. Now it seems to be everything. Please, | Eugene Sandulenko |
2006-03-09 | Implemented SysEx command 1 for non-S&M SCUMM games, per the latest comment o... | Jamieson Christian |
2006-03-09 | Add the known 'extra' info to the description string; and removed the old hac... | Max Horn |
2006-03-09 | - Removed the code from the launcher that adds language/platform to the | Max Horn |
2006-03-09 | Tiny code simplification | Max Horn |
2006-03-09 | Moved keys mapping dialog to new scheme. Made it generic. Fixed several | Eugene Sandulenko |
2006-03-09 | - Renamed GameSettings to PlainGameDescriptor | Max Horn |
2006-03-09 | - added new toDetectedGame() template function (analog to toGameSettings) | Max Horn |
2006-03-09 | Converted all scumm dialogs to new scheme | Eugene Sandulenko |
2006-03-08 | Commits patch #1437774 ("KYRA1: Game will crash if bitmap is missing"). | Johannes Schickel |
2006-03-08 | Implemented the last menu (the settings screen). Walking speed, text speed, | Oystein Eftevaag |
2006-03-08 | Fixed tons of format string warnings for debug/error calls (including several... | Max Horn |
2006-03-08 | Use %p to print pointers portably (even on 64bit systems). Note: this will ad... | Max Horn |
2006-03-08 | o Converted most (all?) widgets to new scheme. | Eugene Sandulenko |
2006-03-08 | The adlib code was calling the Kyra delay() function instead of the | Oystein Eftevaag |
2006-03-07 | Correct order of cases in o72_redimArray() | Travis Howell |
2006-03-07 | Added the proper death dialog, changed the sequence skipping code a bit to avoid | Oystein Eftevaag |
2006-03-06 | Renamed setTempo to update_setTempo, also fixed tempo handling (intro is too ... | Johannes Schickel |
2006-03-06 | More renamings: _unkTableByte1 is now _tempo, and updateCallback29() is | Torbjörn Andersson |
2006-03-06 | Cleanup | Torbjörn Andersson |
2006-03-05 | fixed palette handling regression, as reported on the forum. | Gregory Montoir |
2006-03-05 | Removed tag2str usage, which eliminates scumm/util.h dependency. | Jamieson Christian |
2006-03-05 | I guess this is really a WORKAROUND, rather than a HACK. Updated comment. | Torbjörn Andersson |
2006-03-05 | Corrects implementation of updateCallback48. | Johannes Schickel |
2006-03-05 | Restructured IMuse and IMuseInternal. | Jamieson Christian |
2006-03-05 | Note to self: compile before commit. | Torbjörn Andersson |
2006-03-05 | The updateUnk6Value() appears to be some sort of random number generator, so I | Torbjörn Andersson |
2006-03-05 | Renamed output1() to adjustVolume(). I'm still uncertain exactly *how* the | Torbjörn Andersson |
2006-03-05 | Make sure there actually is a SMUSH mixer before stopping and deleting it. | Torbjörn Andersson |
2006-03-05 | that was not what I want. it should stop audio only for immediately stop. | Paweł Kołodziejski |
2006-03-05 | that should help for bug #1352486, smush sound tracks are not stopped immedia... | Paweł Kołodziejski |
2006-03-05 | Update box flags for C64 maniac | Travis Howell |
2006-03-05 | Add back exclusion lost in last commit, exclude some verbs from verbs error s... | Travis Howell |
2006-03-05 | Correct case of verb names in C64 Maniac | Travis Howell |
2006-03-05 | Add German verbs and more work on input in C64 maniac | Travis Howell |