Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-08-19 | AGI: Adding detection for original AGI Tetris by Peter Kelly. | JenniBee | |
2013-08-19 | SCI: Fix script bug #3604939 - "SCI: QFG1VGA: Game hangs when meeting Baron ↵ | Filippos Karapetis | |
while sneaking" | |||
2013-08-19 | TSAGE: R2R - Fix Locker 2 status in landing bay (Scene 500) | Strangerke | |
2013-08-19 | SCI: Fix bug #3614914 - "SCI: Castle of Dr Brain Spanish crashes after ↵ | Filippos Karapetis | |
Computer Room" Ignore the unused x/y displacement fields of cels embedded in pics. Dr. Brain Spanish, pic 261 contains garbage in these fields (probably left overs) | |||
2013-08-18 | TSAGE: Fixes for speaking to Seeker and donning suit in R2R landing bay | Paul Gilbert | |
2013-08-19 | DRASCULA: Some renaming. Also, get rid of some extraneous globals | Filippos Karapetis | |
This removes the superfluous talkHeight, talkWidth and timeDiff variables. It also changes _loadedDifferentChapter to be a boolean | |||
2013-08-18 | TSAGE: Reverted change to SceneItemList class | Paul Gilbert | |
2013-08-18 | TSAGE: Compilation fix, and further fixes for R2R landing bay panel display | Paul Gilbert | |
2013-08-18 | TSAGE: Fixes for displaying landing bay control panel | Paul Gilbert | |
2013-08-18 | TSAGE: R2R: Fix food submenu on ship computer (Scene 125) | Strangerke | |
2013-08-18 | INSANE: Mark fall through case statement. CID 1003733 | Eugene Sandulenko | |
2013-08-18 | MORTEVIELLE: some renaming in Dialogs | Strangerke | |
2013-08-18 | TSAGE: R2R - Fix cursor behavior (and crash) when leaving room 200 (corridor ↵ | Strangerke | |
hall 2) via East (150) and West (175) exits | |||
2013-08-18 | SCUMM: Read the SMAP size, not the SMAP tag itself | Torbjörn Andersson | |
This will obviously make 'smapLen' a lot smaller in most cases, so there may be regressions. But I hope this is correct, though I don't know why the size is big-endian while the offset is little- endian. | |||
2013-08-18 | SCUMM: Remove unnecessary NULL check, CID 1003629 | Torbjörn Andersson | |
Since _actors[i]->_sound is an array, it can't ever be NULL. | |||
2013-08-18 | SCUMM: Remove unnecessary NULL check, CID 1003628 | Torbjörn Andersson | |
Since ah->data is an array, it can't ever be NULL. | |||
2013-08-18 | SCUMM: Remove unnecessary NULL check, CID 1003627 | Torbjörn Andersson | |
Since ah->data is an array, it can't ever be NULL. | |||
2013-08-17 | TSAGE: Fix for leaving bridge in R2R scene 300 | Paul Gilbert | |
2013-08-17 | TSAGE: Fix for talking to chief in R2R scene 1100 | Paul Gilbert | |
2013-08-17 | MORTEVIELLE: Remove some dead code and variables related to graphical modes | Strangerke | |
2013-08-17 | MORTEVIELLE: Fix occasional alignment issue in Action verb list | Strangerke | |
2013-08-17 | MORTEVIELLE: Fix verb highlighting in Action and Self menus. Refactor ↵ | Strangerke | |
functions related to MenuItem | |||
2013-08-16 | MORTEVIELLE: Avoid using sav0.mor in run() | Strangerke | |
2013-08-16 | MORTEVIELLE: Fix bug in previous commit, some multiple if statement ↵ | Strangerke | |
optimizations | |||
2013-08-16 | MORTEVIELLE: Put resolution scaler in a const, remove some dead code related ↵ | Strangerke | |
to it | |||
2013-08-16 | MORTEVIELLE: Remove code related to unsupported display modes | Strangerke | |
2013-08-16 | MORTEVIELLE: Fix the initialization of verbs from the DAT file | Strangerke | |
2013-08-16 | MORTEVIELLE: Some refactoring in Menu | Strangerke | |
2013-08-16 | MORTEVIELLE: Improve reading of menu file | Thierry Crozat | |
Do not try to read the menu.mor file as it has a different format not supported (and detection for it was already removed). Also only tries to read the menu for the original language. This avoids using the French menu with the German game when both files are present in the search path. | |||
2013-08-16 | SCUMM: Always confirm quit when required in HE games. | Kirben | |
2013-08-16 | SCUMM: Add new variables in Nimbus Games version of Putt-Putt Saves the Zoo. | Kirben | |
2013-08-16 | TESTBED: Make code agonstic to OverlayColor. | Johannes Schickel | |
2013-08-16 | WINTERMUTE: Fix offset calculation with partial rects when sprites are mirrored. | Tobia Tesan | |
This fixes the dress bug, aka Rosemary appearing "jigsawed" when passing over her with the cursor when she is facing east. See bug #3592907 | |||
2013-08-16 | WINTERMUTE: Fix computation of _renderRect. | Tobia Tesan | |
This reverts the changes in 4cf1d671. Fixes the "notebook bug" - i.e. the notebook being only partially drawn - in Dirty Split. | |||
2013-08-16 | WINTERMUTE: Fix (still disabled) modTargetRect logic | Willem Jan Palenstijn | |
Width and height were computed incorrectly. Also, the shift by _renderRect is not necessary since that was to compensate for the coordinate translation done by the original SDL_RenderSetViewport, which we don't perform. | |||
2013-08-15 | MORTEVIELLE: Rename opcode variables | Strangerke | |
2013-08-15 | TSAGE: Bugfixes for R2R canyon fight with trooper | Paul Gilbert | |
2013-08-15 | SCUMM: Add Remastered version of Putt-Putt Saves the Zoo from Nimbus Games. | Kirben | |
2013-08-15 | MORTEVIELLE: Use verb order stored in mort.dat | Strangerke | |
2013-08-14 | MORTEVIELLE: Some renaming | Strangerke | |
2013-08-14 | MORTEVIELLE: Fix shadowed variable. Thanks LordHoto for pointing out | Strangerke | |
2013-08-13 | WINTERMUTE: Be explicit when storing Floats in savegames. | Einar Johan Trøan Sømåen | |
2013-08-13 | WINTERMUTE: Add atleast some comments to the renderTicket-system. | Einar Johan Trøan Sømåen | |
2013-08-13 | MORTEVIELLE: Introduce original language in detection | Strangerke | |
2013-08-13 | MORTEVIELLE: Remove the detection of a broken menu.mor file. Bug reported by ↵ | Strangerke | |
criezy | |||
2013-08-13 | MORTEVIELLE: Wait for the end of sound in some more places | Strangerke | |
2013-08-13 | MORTEVIELLE: Fix door animation display when opening the doors | Strangerke | |
2013-08-12 | MORTEVIELLE: Improve sound support | Strangerke | |
2013-08-12 | KYRA: Fix palette glitch when quitting while viewing the family album in Kyra3. | Johannes Schickel | |
Thanks to eriktorbjorn for noticing. | |||
2013-08-12 | KYRA: Fix palette glitch in Kyra3 when loading from main menu. | Johannes Schickel | |
Formerly, the main menu was shown with the palette of the first screen for a short time. Thanks to eriktorbjorn for noticing this. |