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authorFilippos Karapetis2013-08-19 03:08:11 +0300
committerFilippos Karapetis2013-08-19 03:08:58 +0300
commitd531484350291f037c896c05fdaf691231ef3c04 (patch)
treebe07e362767f156842dac5353522dd7b4b16c555 /engines
parentd17dcc1cbed57b0c6861b5b0c91106aa26aa6b83 (diff)
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DRASCULA: Some renaming. Also, get rid of some extraneous globals
This removes the superfluous talkHeight, talkWidth and timeDiff variables. It also changes _loadedDifferentChapter to be a boolean
Diffstat (limited to 'engines')
-rw-r--r--engines/drascula/actors.cpp16
-rw-r--r--engines/drascula/animation.cpp18
-rw-r--r--engines/drascula/console.cpp2
-rw-r--r--engines/drascula/converse.cpp16
-rw-r--r--engines/drascula/drascula.cpp93
-rw-r--r--engines/drascula/drascula.h14
-rw-r--r--engines/drascula/graphics.cpp14
-rw-r--r--engines/drascula/interface.cpp8
-rw-r--r--engines/drascula/objects.cpp74
-rw-r--r--engines/drascula/rooms.cpp60
-rw-r--r--engines/drascula/saveload.cpp24
-rw-r--r--engines/drascula/sound.cpp16
-rw-r--r--engines/drascula/talk.cpp54
13 files changed, 200 insertions, 209 deletions
diff --git a/engines/drascula/actors.cpp b/engines/drascula/actors.cpp
index 9d5d6550fa..e0983809fa 100644
--- a/engines/drascula/actors.cpp
+++ b/engines/drascula/actors.cpp
@@ -135,7 +135,7 @@ void DrasculaEngine::startWalking() {
else
characterMoved = 0;
}
- startTime = getTime();
+ _startTime = getTime();
}
void DrasculaEngine::moveCharacters() {
@@ -239,7 +239,7 @@ void DrasculaEngine::moveCharacters() {
factor_red[curY + curHeight], frontSurface, screenSurface);
}
} else if (characterMoved == 1) {
- curPos[0] = _frameX[num_frame];
+ curPos[0] = _frameX[_characterFrame];
curPos[1] = frame_y + DIF_MASK_HARE;
curPos[2] = curX;
curPos[3] = curY;
@@ -369,13 +369,11 @@ void DrasculaEngine::quadrant_4() {
}
void DrasculaEngine::increaseFrameNum() {
- timeDiff = getTime() - startTime;
-
- if (timeDiff >= 6) {
- startTime = getTime();
- num_frame++;
- if (num_frame == 6)
- num_frame = 0;
+ if (getTime() - _startTime >= 6) {
+ _startTime = getTime();
+ _characterFrame++;
+ if (_characterFrame == 6)
+ _characterFrame = 0;
if (curDirection == kDirectionUp) {
curX -= stepX;
diff --git a/engines/drascula/animation.cpp b/engines/drascula/animation.cpp
index 52cab6cd32..1145c8c3ff 100644
--- a/engines/drascula/animation.cpp
+++ b/engines/drascula/animation.cpp
@@ -426,7 +426,7 @@ void DrasculaEngine::animation_2_1() {
if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE) || shouldQuit())
break;
- roomNumber = 16;
+ _roomNumber = 16;
if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE) || shouldQuit())
break;
@@ -512,7 +512,7 @@ void DrasculaEngine::animation_2_1() {
// room number to -1 for the same purpose
// Also check animation_9_6(), where the same hack was used by
// the original
- roomNumber = -1;
+ _roomNumber = -1;
if ((term_int == 1) || (getScan() == Common::KEYCODE_ESCAPE) || shouldQuit())
break;
pause(8);
@@ -734,7 +734,7 @@ void DrasculaEngine::animation_14_2() {
void DrasculaEngine::asco() {
loadPic(roomDisk, drawSurface3);
- loadPic(roomNumber, bgSurface, HALF_PAL);
+ loadPic(_roomNumber, bgSurface, HALF_PAL);
black();
updateRoom();
updateScreen();
@@ -1661,7 +1661,7 @@ void DrasculaEngine::animation_9_6() {
// We set the room number to -1 for the same purpose.
// Also check animation_2_1(), where the same hack was used
// by the original
- roomNumber = -2;
+ _roomNumber = -2;
loadPic("nota2.alg", bgSurface, HALF_PAL);
black();
trackProtagonist = 1;
@@ -2176,9 +2176,9 @@ void DrasculaEngine::animation_5_4(){
void DrasculaEngine::animation_6_4() {
debug(4, "animation_6_4()");
- int prevRoom = roomNumber;
+ int prevRoom = _roomNumber;
- roomNumber = 26;
+ _roomNumber = 26;
clearRoom();
loadPic(26, bgSurface, HALF_PAL);
loadPic("aux26.alg", drawSurface3);
@@ -2191,11 +2191,11 @@ void DrasculaEngine::animation_6_4() {
updateScreen();
pause(40);
talk_igor(26, kIgorFront);
- roomNumber = prevRoom;
+ _roomNumber = prevRoom;
clearRoom();
loadPic(96, frontSurface);
loadPic(roomDisk, drawSurface3);
- loadPic(roomNumber, bgSurface, HALF_PAL);
+ loadPic(_roomNumber, bgSurface, HALF_PAL);
selectVerb(kVerbNone);
updateRoom();
}
@@ -2224,7 +2224,7 @@ void DrasculaEngine::activatePendulum() {
flags[1] = 2;
hare_se_ve = 0;
- roomNumber = 102;
+ _roomNumber = 102;
loadPic(102, bgSurface, HALF_PAL);
loadPic("an_p1.alg", drawSurface3);
loadPic("an_p2.alg", extraSurface);
diff --git a/engines/drascula/console.cpp b/engines/drascula/console.cpp
index 426b2ade67..c0d2748ec3 100644
--- a/engines/drascula/console.cpp
+++ b/engines/drascula/console.cpp
@@ -41,7 +41,7 @@ bool Console::Cmd_Room(int argc, const char **argv) {
int roomNum = atoi(argv[1]);
- _vm->loadedDifferentChapter = 0;
+ _vm->_loadedDifferentChapter = false;
_vm->enterRoom(roomNum);
_vm->selectVerb(kVerbNone);
_vm->clearRoom();
diff --git a/engines/drascula/converse.cpp b/engines/drascula/converse.cpp
index d045d683fc..95a5f7d87f 100644
--- a/engines/drascula/converse.cpp
+++ b/engines/drascula/converse.cpp
@@ -216,7 +216,7 @@ void DrasculaEngine::converse(int index) {
phrase3_bottom = phrase2_bottom + 8 * print_abc_opc(phrase3, phrase2_bottom + 2, game3);
phrase4_bottom = phrase3_bottom + 8 * print_abc_opc(phrase4, phrase3_bottom + 2, kDialogOptionUnselected);
- if (mouseY > 0 && mouseY < phrase1_bottom) {
+ if (_mouseY > 0 && _mouseY < phrase1_bottom) {
if (game1 == kDialogOptionClicked && _color != kColorWhite)
color_abc(kColorWhite);
else if (game1 != kDialogOptionClicked && _color != kColorLightGreen)
@@ -224,13 +224,13 @@ void DrasculaEngine::converse(int index) {
print_abc_opc(phrase1, 2, kDialogOptionSelected);
- if (leftMouseButton == 1) {
+ if (_leftMouseButton == 1) {
delay(100);
game1 = kDialogOptionClicked;
talk(phrase1, sound1);
response(answer1);
}
- } else if (mouseY > phrase1_bottom && mouseY < phrase2_bottom) {
+ } else if (_mouseY > phrase1_bottom && _mouseY < phrase2_bottom) {
if (game2 == kDialogOptionClicked && _color != kColorWhite)
color_abc(kColorWhite);
else if (game2 != kDialogOptionClicked && _color != kColorLightGreen)
@@ -238,13 +238,13 @@ void DrasculaEngine::converse(int index) {
print_abc_opc(phrase2, phrase1_bottom + 2, kDialogOptionSelected);
- if (leftMouseButton == 1) {
+ if (_leftMouseButton == 1) {
delay(100);
game2 = kDialogOptionClicked;
talk(phrase2, sound2);
response(answer2);
}
- } else if (mouseY > phrase2_bottom && mouseY < phrase3_bottom) {
+ } else if (_mouseY > phrase2_bottom && _mouseY < phrase3_bottom) {
if (game3 == kDialogOptionClicked && _color != kColorWhite)
color_abc(kColorWhite);
else if (game3 != kDialogOptionClicked && _color != kColorLightGreen)
@@ -252,16 +252,16 @@ void DrasculaEngine::converse(int index) {
print_abc_opc(phrase3, phrase2_bottom + 2, kDialogOptionSelected);
- if (leftMouseButton == 1) {
+ if (_leftMouseButton == 1) {
delay(100);
game3 = kDialogOptionClicked;
talk(phrase3, sound3);
response(answer3);
}
- } else if (mouseY > phrase3_bottom && mouseY < phrase4_bottom) {
+ } else if (_mouseY > phrase3_bottom && _mouseY < phrase4_bottom) {
print_abc_opc(phrase4, phrase3_bottom + 2, kDialogOptionSelected);
- if (leftMouseButton == 1) {
+ if (_leftMouseButton == 1) {
delay(100);
talk(phrase4, sound4);
breakOut = 1;
diff --git a/engines/drascula/drascula.cpp b/engines/drascula/drascula.cpp
index 804881cf9a..cde00baa32 100644
--- a/engines/drascula/drascula.cpp
+++ b/engines/drascula/drascula.cpp
@@ -91,10 +91,10 @@ DrasculaEngine::DrasculaEngine(OSystem *syst, const DrasculaGameDescription *gam
_color = 0;
blinking = 0;
- mouseX = 0;
- mouseY = 0;
- leftMouseButton = 0;
- rightMouseButton = 0;
+ _mouseX = 0;
+ _mouseY = 0;
+ _leftMouseButton = 0;
+ _rightMouseButton = 0;
*textName = 0;
_rnd = new Common::RandomSource("drascula");
@@ -197,7 +197,7 @@ Common::Error DrasculaEngine::run() {
syncSoundSettings();
currentChapter = 1; // values from 1 to 6 will start each part of game
- loadedDifferentChapter = 0;
+ _loadedDifferentChapter = false;
setTotalPlayTime(0);
// Check if a save is loaded from the launcher
@@ -218,7 +218,7 @@ Common::Error DrasculaEngine::run() {
curX = -1;
characterMoved = 0;
trackProtagonist = 3;
- num_frame = 0;
+ _characterFrame = 0;
hare_se_ve = 1;
checkFlags = 1;
doBreak = 0;
@@ -231,9 +231,6 @@ Common::Error DrasculaEngine::run() {
curWidth = CHARACTER_WIDTH;
feetHeight = FEET_HEIGHT;
- talkHeight = TALK_HEIGHT;
- talkWidth = TALK_WIDTH;
-
hasAnswer = 0;
savedTime = 0;
breakOut = 0;
@@ -246,7 +243,7 @@ Common::Error DrasculaEngine::run() {
globalSpeed = 0;
curExcuseLook = 0;
curExcuseAction = 0;
- roomNumber = 0;
+ _roomNumber = 0;
for (i = 0; i < 8; i++)
actorFrames[i] = 0;
@@ -268,7 +265,7 @@ Common::Error DrasculaEngine::run() {
loadPic("aux13.alg", bgSurface, COMPLETE_PAL);
loadPic(96, frontSurface);
} else if (currentChapter == 4) {
- if (loadedDifferentChapter == 0)
+ if (!_loadedDifferentChapter)
animation_castle();
loadPic(96, frontSurface);
clearRoom();
@@ -330,7 +327,7 @@ void DrasculaEngine::endChapter() {
bool DrasculaEngine::runCurrentChapter() {
int n;
- rightMouseButton = 0;
+ _rightMouseButton = 0;
previousMusic = -1;
@@ -360,14 +357,14 @@ bool DrasculaEngine::runCurrentChapter() {
if (currentChapter == 1) {
pickObject(28);
- if (loadedDifferentChapter == 0)
+ if (!_loadedDifferentChapter)
animation_1_1();
selectVerb(kVerbNone);
loadPic("2aux62.alg", drawSurface2);
trackProtagonist = 1;
objExit = 104;
- if (loadedDifferentChapter != 0) {
+ if (_loadedDifferentChapter) {
if (!loadGame(_currentSaveSlot)) {
return true;
}
@@ -383,7 +380,7 @@ bool DrasculaEngine::runCurrentChapter() {
addObject(kItemPhone);
trackProtagonist = 3;
objExit = 162;
- if (loadedDifferentChapter == 0)
+ if (!_loadedDifferentChapter)
enterRoom(14);
else {
if (!loadGame(_currentSaveSlot)) {
@@ -401,7 +398,7 @@ bool DrasculaEngine::runCurrentChapter() {
flags[1] = 1;
trackProtagonist = 1;
objExit = 99;
- if (loadedDifferentChapter == 0)
+ if (!_loadedDifferentChapter)
enterRoom(20);
else {
if (!loadGame(_currentSaveSlot)) {
@@ -415,7 +412,7 @@ bool DrasculaEngine::runCurrentChapter() {
addObject(kItemReefer2);
addObject(kItemOneCoin2);
objExit = 100;
- if (loadedDifferentChapter == 0) {
+ if (!_loadedDifferentChapter) {
enterRoom(21);
trackProtagonist = 0;
curX = 235;
@@ -437,7 +434,7 @@ bool DrasculaEngine::runCurrentChapter() {
addObject(20);
trackProtagonist = 1;
objExit = 100;
- if (loadedDifferentChapter == 0) {
+ if (!_loadedDifferentChapter) {
enterRoom(45);
} else {
if (!loadGame(_currentSaveSlot)) {
@@ -450,7 +447,7 @@ bool DrasculaEngine::runCurrentChapter() {
trackProtagonist = 1;
objExit = 104;
- if (loadedDifferentChapter == 0) {
+ if (!_loadedDifferentChapter) {
enterRoom(58);
animation_1_6();
} else {
@@ -480,13 +477,13 @@ bool DrasculaEngine::runCurrentChapter() {
// lead to an incorrect setting of the protagonist's tracking flag (above). This
// made the character start walking off screen, as his actual position was
// different than the displayed one
- if (roomNumber == 3 && (curX == 279) && (curY + curHeight == 101)) {
+ if (_roomNumber == 3 && (curX == 279) && (curY + curHeight == 101)) {
gotoObject(178, 121);
gotoObject(169, 135);
- } else if (roomNumber == 14 && (curX == 214) && (curY + curHeight == 121)) {
+ } else if (_roomNumber == 14 && (curX == 214) && (curY + curHeight == 121)) {
walkToObject = 1;
gotoObject(190, 130);
- } else if (roomNumber == 14 && (curX == 246) && (curY + curHeight == 112)) {
+ } else if (_roomNumber == 14 && (curX == 246) && (curY + curHeight == 112)) {
walkToObject = 1;
gotoObject(190, 130);
}
@@ -518,12 +515,12 @@ bool DrasculaEngine::runCurrentChapter() {
checkObjects();
#ifdef _WIN32_WCE
- if (rightMouseButton) {
+ if (_rightMouseButton) {
if (_menuScreen) {
#else
- if (rightMouseButton == 1 && _menuScreen) {
+ if (_rightMouseButton == 1 && _menuScreen) {
#endif
- rightMouseButton = 0;
+ _rightMouseButton = 0;
delay(100);
if (currentChapter == 2) {
loadPic(menuBackground, cursorSurface);
@@ -549,10 +546,10 @@ bool DrasculaEngine::runCurrentChapter() {
// Do not show the inventory screen in chapter 5, if the right mouse button is clicked
// while the plug (object 16) is held
// Fixes bug #2059621 - "DRASCULA: Plug bug"
- if (rightMouseButton == 1 && !_menuScreen &&
+ if (_rightMouseButton == 1 && !_menuScreen &&
!(currentChapter == 5 && pickedObject == 16)) {
#endif
- rightMouseButton = 0;
+ _rightMouseButton = 0;
delay(100);
characterMoved = 0;
if (trackProtagonist == 2)
@@ -580,19 +577,19 @@ bool DrasculaEngine::runCurrentChapter() {
}
#endif
- if (leftMouseButton == 1 && _menuBar) {
+ if (_leftMouseButton == 1 && _menuBar) {
delay(100);
selectVerbFromBar();
- } else if (leftMouseButton == 1 && takeObject == 0) {
+ } else if (_leftMouseButton == 1 && takeObject == 0) {
delay(100);
if (verify1())
return true;
- } else if (leftMouseButton == 1 && takeObject == 1) {
+ } else if (_leftMouseButton == 1 && takeObject == 1) {
if (verify2())
return true;
}
- _menuBar = (mouseY < 24 && !_menuScreen) ? true : false;
+ _menuBar = (_mouseY < 24 && !_menuScreen) ? true : false;
Common::KeyCode key = getScan();
if (key == Common::KEYCODE_F1 && !_menuScreen) {
@@ -644,11 +641,11 @@ bool DrasculaEngine::runCurrentChapter() {
} else if (key == Common::KEYCODE_TILDE || key == Common::KEYCODE_BACKQUOTE) {
_console->attach();
_console->onFrame();
- } else if (currentChapter == 6 && key == Common::KEYCODE_0 && roomNumber == 61) {
+ } else if (currentChapter == 6 && key == Common::KEYCODE_0 && _roomNumber == 61) {
loadPic("alcbar.alg", bgSurface, 255);
}
- if (leftMouseButton != 0 || rightMouseButton != 0 || key != 0)
+ if (_leftMouseButton != 0 || _rightMouseButton != 0 || key != 0)
framesWithoutAction = 0;
if (framesWithoutAction == 15000) {
@@ -670,8 +667,8 @@ bool DrasculaEngine::verify1() {
removeObject();
else {
for (l = 0; l < numRoomObjs; l++) {
- if (mouseX >= _objectX1[l] && mouseY >= _objectY1[l]
- && mouseX <= _objectX2[l] && mouseY <= _objectY2[l] && doBreak == 0) {
+ if (_mouseX >= _objectX1[l] && _mouseY >= _objectY1[l]
+ && _mouseX <= _objectX2[l] && _mouseY <= _objectY2[l] && doBreak == 0) {
if (exitRoom(l))
return true;
if (doBreak == 1)
@@ -679,13 +676,13 @@ bool DrasculaEngine::verify1() {
}
}
- if (mouseX > curX && mouseY > curY
- && mouseX < curX + curWidth && mouseY < curY + curHeight)
+ if (_mouseX > curX && _mouseY > curY
+ && _mouseX < curX + curWidth && _mouseY < curY + curHeight)
doBreak = 1;
for (l = 0; l < numRoomObjs; l++) {
- if (mouseX > _objectX1[l] && mouseY > _objectY1[l]
- && mouseX < _objectX2[l] && mouseY < _objectY2[l] && doBreak == 0) {
+ if (_mouseX > _objectX1[l] && _mouseY > _objectY1[l]
+ && _mouseX < _objectX2[l] && _mouseY < _objectY2[l] && doBreak == 0) {
roomX = roomObjX[l];
roomY = roomObjY[l];
trackFinal = trackObj[l];
@@ -696,8 +693,8 @@ bool DrasculaEngine::verify1() {
}
if (doBreak == 0) {
- roomX = CLIP(mouseX, floorX1, floorX2);
- roomY = CLIP(mouseY, floorY1 + feetHeight, floorY2);
+ roomX = CLIP(_mouseX, floorX1, floorX2);
+ roomY = CLIP(_mouseY, floorY1 + feetHeight, floorY2);
startWalking();
}
doBreak = 0;
@@ -718,8 +715,8 @@ bool DrasculaEngine::verify2() {
return true;
} else {
for (l = 0; l < numRoomObjs; l++) {
- if (mouseX > _objectX1[l] && mouseY > _objectY1[l]
- && mouseX < _objectX2[l] && mouseY < _objectY2[l] && visible[l] == 1) {
+ if (_mouseX > _objectX1[l] && _mouseY > _objectY1[l]
+ && _mouseX < _objectX2[l] && _mouseY < _objectY2[l] && visible[l] == 1) {
trackFinal = trackObj[l];
walkToObject = 1;
gotoObject(roomObjX[l], roomObjY[l]);
@@ -779,20 +776,20 @@ void DrasculaEngine::updateEvents() {
case Common::EVENT_KEYUP:
break;
case Common::EVENT_MOUSEMOVE:
- mouseX = event.mouse.x;
- mouseY = event.mouse.y;
+ _mouseX = event.mouse.x;
+ _mouseY = event.mouse.y;
break;
case Common::EVENT_LBUTTONDOWN:
- leftMouseButton = 1;
+ _leftMouseButton = 1;
break;
case Common::EVENT_LBUTTONUP:
- leftMouseButton = 0;
+ _leftMouseButton = 0;
break;
case Common::EVENT_RBUTTONDOWN:
// We changed semantic and react only on button up event
break;
case Common::EVENT_RBUTTONUP:
- rightMouseButton = 1;
+ _rightMouseButton = 1;
break;
default:
break;
diff --git a/engines/drascula/drascula.h b/engines/drascula/drascula.h
index c4d1c4c761..944191b5fb 100644
--- a/engines/drascula/drascula.h
+++ b/engines/drascula/drascula.h
@@ -403,7 +403,7 @@ public:
int actorFrames[8];
int previousMusic, roomMusic;
- int roomNumber;
+ int _roomNumber;
char roomDisk[20];
char currentData[20];
int numRoomObjs;
@@ -428,18 +428,17 @@ public:
int flags[NUM_FLAGS];
int frame_y;
- int curX, curY, characterMoved, curDirection, trackProtagonist, num_frame;
+ int curX, curY, characterMoved, curDirection, trackProtagonist, _characterFrame;
int hare_se_ve; // TODO: what is this for?
int roomX, roomY, checkFlags;
int doBreak;
int stepX, stepY;
int curHeight, curWidth, feetHeight;
- int talkHeight, talkWidth;
int floorX1, floorY1, floorX2, floorY2;
int lowerLimit, upperLimit;
int trackFinal, walkToObject;
int objExit;
- int timeDiff, startTime;
+ int _startTime;
int hasAnswer;
int savedTime;
int breakOut;
@@ -454,14 +453,11 @@ public:
int framesWithoutAction;
int term_int;
int currentChapter;
- int loadedDifferentChapter;
+ bool _loadedDifferentChapter;
int _currentSaveSlot;
int _color;
int musicStopped;
- int mouseX;
- int mouseY;
- int leftMouseButton;
- int rightMouseButton;
+ int _mouseX, _mouseY, _leftMouseButton, _rightMouseButton;
Common::KeyState _keyBuffer[KEYBUFSIZE];
int _keyBufferHead;
diff --git a/engines/drascula/graphics.cpp b/engines/drascula/graphics.cpp
index 31d03a94a7..b28de669b6 100644
--- a/engines/drascula/graphics.cpp
+++ b/engines/drascula/graphics.cpp
@@ -82,7 +82,7 @@ void DrasculaEngine::moveCursor() {
} else if (!_menuScreen && _color != kColorLightGreen)
color_abc(kColorLightGreen);
if (_hasName && !_menuScreen)
- centerText(textName, mouseX, mouseY);
+ centerText(textName, _mouseX, _mouseY);
if (_menuScreen)
showMenu();
else if (_menuBar)
@@ -417,8 +417,8 @@ void DrasculaEngine::screenSaver() {
delete stream;
updateEvents();
- xr = mouseX;
- yr = mouseY;
+ xr = _mouseX;
+ yr = _mouseY;
while (!shouldQuit()) {
// efecto(bgSurface);
@@ -480,18 +480,18 @@ void DrasculaEngine::screenSaver() {
// end of efecto()
updateEvents();
- if (rightMouseButton == 1 || leftMouseButton == 1)
+ if (_rightMouseButton == 1 || _leftMouseButton == 1)
break;
- if (mouseX != xr)
+ if (_mouseX != xr)
break;
- if (mouseY != yr)
+ if (_mouseY != yr)
break;
}
// fin_ghost();
free(copia);
free(ghost);
- loadPic(roomNumber, bgSurface, HALF_PAL);
+ loadPic(_roomNumber, bgSurface, HALF_PAL);
showCursor();
}
diff --git a/engines/drascula/interface.cpp b/engines/drascula/interface.cpp
index fca8040f59..f0b6d12027 100644
--- a/engines/drascula/interface.cpp
+++ b/engines/drascula/interface.cpp
@@ -51,7 +51,7 @@ bool DrasculaEngine::isCursorVisible() {
void DrasculaEngine::selectVerbFromBar() {
for (int n = 0; n < 7; n++) {
- if (mouseX > _verbBarX[n] && mouseX < _verbBarX[n + 1] && n > 0) {
+ if (_mouseX > _verbBarX[n] && _mouseX < _verbBarX[n + 1] && n > 0) {
selectVerb(n);
return;
}
@@ -143,7 +143,7 @@ void DrasculaEngine::clearMenu() {
int n, verbActivated = 1;
for (n = 0; n < 7; n++) {
- if (mouseX > _verbBarX[n] && mouseX < _verbBarX[n + 1])
+ if (_mouseX > _verbBarX[n] && _mouseX < _verbBarX[n + 1])
verbActivated = 0;
copyRect(OBJWIDTH * n, OBJHEIGHT * verbActivated, _verbBarX[n], 2,
OBJWIDTH, OBJHEIGHT, cursorSurface, screenSurface);
@@ -165,8 +165,8 @@ void DrasculaEngine::showMap() {
_hasName = false;
for (int l = 0; l < numRoomObjs; l++) {
- if (mouseX > _objectX1[l] && mouseY > _objectY1[l]
- && mouseX < _objectX2[l] && mouseY < _objectY2[l]
+ if (_mouseX > _objectX1[l] && _mouseY > _objectY1[l]
+ && _mouseX < _objectX2[l] && _mouseY < _objectY2[l]
&& visible[l] == 1) {
strcpy(textName, objName[l]);
_hasName = true;
diff --git a/engines/drascula/objects.cpp b/engines/drascula/objects.cpp
index f9f68c3317..35dfd3162a 100644
--- a/engines/drascula/objects.cpp
+++ b/engines/drascula/objects.cpp
@@ -91,8 +91,8 @@ void DrasculaEngine::gotoObject(int pointX, int pointY) {
updateRoom();
updateScreen();
- // roomNumber -2 is end credits. Do not show cursor there
- if (cursorVisible && roomNumber != -2)
+ // _roomNumber -2 is end credits. Do not show cursor there
+ if (cursorVisible && _roomNumber != -2)
showCursor();
}
@@ -100,8 +100,8 @@ void DrasculaEngine::checkObjects() {
int l, veo = 0;
for (l = 0; l < numRoomObjs; l++) {
- if (mouseX > _objectX1[l] && mouseY > _objectY1[l]
- && mouseX < _objectX2[l] && mouseY < _objectY2[l]
+ if (_mouseX > _objectX1[l] && _mouseY > _objectY1[l]
+ && _mouseX < _objectX2[l] && _mouseY < _objectY2[l]
&& visible[l] == 1 && isDoor[l] == 0) {
strcpy(textName, objName[l]);
_hasName = true;
@@ -109,8 +109,8 @@ void DrasculaEngine::checkObjects() {
}
}
- if (mouseX > curX + 2 && mouseY > curY + 2
- && mouseX < curX + curWidth - 2 && mouseY < curY + curHeight - 2) {
+ if (_mouseX > curX + 2 && _mouseY > curY + 2
+ && _mouseX < curX + curWidth - 2 && _mouseY < curY + curHeight - 2) {
if (currentChapter == 2 || veo == 0) {
strcpy(textName, "hacker");
_hasName = true;
@@ -223,9 +223,9 @@ int DrasculaEngine::whichObject() {
int n;
for (n = 1; n < ARRAYSIZE(inventoryObjects); n++) {
- if (mouseX > _itemLocations[n].x && mouseY > _itemLocations[n].y &&
- mouseX < _itemLocations[n].x + OBJWIDTH &&
- mouseY < _itemLocations[n].y + OBJHEIGHT) {
+ if (_mouseX > _itemLocations[n].x && _mouseY > _itemLocations[n].y &&
+ _mouseX < _itemLocations[n].x + OBJWIDTH &&
+ _mouseY < _itemLocations[n].y + OBJHEIGHT) {
return n;
}
}
@@ -237,69 +237,69 @@ void DrasculaEngine::updateVisible() {
if (currentChapter == 1) {
// nothing
} else if (currentChapter == 2) {
- if (roomNumber == 2 && flags[40] == 0)
+ if (_roomNumber == 2 && flags[40] == 0)
visible[3] = 0;
- else if (roomNumber == 3 && flags[3] == 1)
+ else if (_roomNumber == 3 && flags[3] == 1)
visible[8] = 0;
- else if (roomNumber == 6 && flags[1] == 1 && flags[10] == 0) {
+ else if (_roomNumber == 6 && flags[1] == 1 && flags[10] == 0) {
visible[2] = 0;
visible[4] = 1;
- } else if (roomNumber == 7 && flags[35] == 1)
+ } else if (_roomNumber == 7 && flags[35] == 1)
visible[3] = 0;
- else if (roomNumber == 14 && flags[5] == 1)
+ else if (_roomNumber == 14 && flags[5] == 1)
visible[4] = 0;
- else if (roomNumber == 18 && flags[28] == 1)
+ else if (_roomNumber == 18 && flags[28] == 1)
visible[2] = 0;
} else if (currentChapter == 3) {
// nothing
} else if (currentChapter == 4) {
- if (roomNumber == 23 && flags[0] == 0 && flags[11] == 0)
+ if (_roomNumber == 23 && flags[0] == 0 && flags[11] == 0)
visible[2] = 1;
- if (roomNumber == 23 && flags[0] == 1 && flags[11] == 0)
+ if (_roomNumber == 23 && flags[0] == 1 && flags[11] == 0)
visible[2] = 0;
- if (roomNumber == 21 && flags[10] == 1)
+ if (_roomNumber == 21 && flags[10] == 1)
visible[2] = 0;
- if (roomNumber == 22 && flags[26] == 1) {
+ if (_roomNumber == 22 && flags[26] == 1) {
visible[2] = 0;
visible[1] = 1;
}
- if (roomNumber == 22 && flags[27] == 1)
+ if (_roomNumber == 22 && flags[27] == 1)
visible[3] = 0;
- if (roomNumber == 26 && flags[21] == 0)
+ if (_roomNumber == 26 && flags[21] == 0)
strcpy(objName[2], _textmisc[0]);
- if (roomNumber == 26 && flags[18] == 1)
+ if (_roomNumber == 26 && flags[18] == 1)
visible[2] = 0;
- if (roomNumber == 26 && flags[12] == 1)
+ if (_roomNumber == 26 && flags[12] == 1)
visible[1] = 0;
- if (roomNumber == 35 && flags[14] == 1)
+ if (_roomNumber == 35 && flags[14] == 1)
visible[2] = 0;
- if (roomNumber == 35 && flags[17] == 1)
+ if (_roomNumber == 35 && flags[17] == 1)
visible[3] = 1;
- if (roomNumber == 35 && flags[15] == 1)
+ if (_roomNumber == 35 && flags[15] == 1)
visible[1] = 0;
} else if (currentChapter == 5) {
- if (roomNumber == 49 && flags[6] == 1)
+ if (_roomNumber == 49 && flags[6] == 1)
visible[2] = 0;
- if (roomNumber == 49 && flags[6] == 0)
+ if (_roomNumber == 49 && flags[6] == 0)
visible[1] = 0;
- if (roomNumber == 49 && flags[6] == 1)
+ if (_roomNumber == 49 && flags[6] == 1)
visible[1] = 1;
- if (roomNumber == 45 && flags[6] == 1)
+ if (_roomNumber == 45 && flags[6] == 1)
visible[3] = 1;
- if (roomNumber == 53 && flags[2] == 1)
+ if (_roomNumber == 53 && flags[2] == 1)
visible[3] = 0;
- if (roomNumber == 54 && flags[13] == 1)
+ if (_roomNumber == 54 && flags[13] == 1)
visible[3] = 0;
- if (roomNumber == 55 && flags[8] == 1)
+ if (_roomNumber == 55 && flags[8] == 1)
visible[1] = 0;
} else if (currentChapter == 6) {
- if (roomNumber == 58 && flags[8] == 0)
+ if (_roomNumber == 58 && flags[8] == 0)
isDoor[1] = 0;
- if (roomNumber == 58 && flags[8] == 1)
+ if (_roomNumber == 58 && flags[8] == 1)
isDoor[1] = 1;
- if (roomNumber == 59)
+ if (_roomNumber == 59)
isDoor[1] = 0;
- if (roomNumber == 60) {
+ if (_roomNumber == 60) {
trackDrascula = 0;
drasculaX = 155;
drasculaY = 69;
diff --git a/engines/drascula/rooms.cpp b/engines/drascula/rooms.cpp
index 9f707eaa07..25f3da0080 100644
--- a/engines/drascula/rooms.cpp
+++ b/engines/drascula/rooms.cpp
@@ -1087,7 +1087,7 @@ bool DrasculaEngine::room_102(int fl) {
void DrasculaEngine::updateRefresh() {
// Check generic updaters
for (int i = 0; i < _roomUpdatesSize; i++) {
- if (_roomUpdates[i].roomNum == roomNumber) {
+ if (_roomUpdates[i].roomNum == _roomNumber) {
if (_roomUpdates[i].flag < 0 ||
flags[_roomUpdates[i].flag] == _roomUpdates[i].flagValue) {
if (_roomUpdates[i].type == 0) {
@@ -1107,25 +1107,25 @@ void DrasculaEngine::updateRefresh() {
// Call room-specific updater
char rm[20];
- sprintf(rm, "update_%d", roomNumber);
+ sprintf(rm, "update_%d", _roomNumber);
for (uint i = 0; i < _roomHandlers->roomUpdaters.size(); i++) {
if (!strcmp(rm, _roomHandlers->roomUpdaters[i]->desc)) {
- debug(8, "Calling room updater %d", roomNumber);
+ debug(8, "Calling room updater %d", _roomNumber);
(this->*(_roomHandlers->roomUpdaters[i]->proc))();
break;
}
}
- if (roomNumber == 10)
+ if (_roomNumber == 10)
showMap();
- else if (roomNumber == 45)
+ else if (_roomNumber == 45)
showMap();
}
void DrasculaEngine::updateRefresh_pre() {
// Check generic preupdaters
for (int i = 0; i < _roomPreUpdatesSize; i++) {
- if (_roomPreUpdates[i].roomNum == roomNumber) {
+ if (_roomPreUpdates[i].roomNum == _roomNumber) {
if (_roomPreUpdates[i].flag < 0 ||
flags[_roomPreUpdates[i].flag] == _roomPreUpdates[i].flagValue) {
if (_roomPreUpdates[i].type == 0) {
@@ -1145,16 +1145,16 @@ void DrasculaEngine::updateRefresh_pre() {
// Call room-specific preupdater
char rm[20];
- sprintf(rm, "update_%d_pre", roomNumber);
+ sprintf(rm, "update_%d_pre", _roomNumber);
for (uint i = 0; i < _roomHandlers->roomPreupdaters.size(); i++) {
if (!strcmp(rm, _roomHandlers->roomPreupdaters[i]->desc)) {
- debug(8, "Calling room preupdater %d", roomNumber);
+ debug(8, "Calling room preupdater %d", _roomNumber);
(this->*(_roomHandlers->roomPreupdaters[i]->proc))();
break;
}
}
- if (currentChapter == 1 && roomNumber == 16)
+ if (currentChapter == 1 && _roomNumber == 16)
placeBJ();
}
@@ -1577,12 +1577,12 @@ bool DrasculaEngine::checkAction(int fl) {
hasAnswer = 0;
} else if (currentChapter == 2) {
// Note: the original check was strcmp(num_room, "18.alg")
- if (pickedObject == 11 && fl == 50 && flags[22] == 0 && roomNumber != 18)
+ if (pickedObject == 11 && fl == 50 && flags[22] == 0 && _roomNumber != 18)
talk(315);
else
hasAnswer = 0;
} else if (currentChapter == 3) {
- if (roomNumber == 13) {
+ if (_roomNumber == 13) {
if (room(13, fl)) {
showCursor();
return true;
@@ -1590,13 +1590,13 @@ bool DrasculaEngine::checkAction(int fl) {
} else
hasAnswer = 0;
} else if (currentChapter == 4) {
- if (roomNumber == 28)
+ if (_roomNumber == 28)
talk(178);
else if (pickedObject == 8 && fl == 50 && flags[18] == 0)
talk(481);
else if (pickedObject == 12 && fl == 50 && flags[18] == 0)
talk(487);
- else if (roomNumber == 21) {
+ else if (_roomNumber == 21) {
if (room(21, fl)) {
showCursor();
return true;
@@ -1604,7 +1604,7 @@ bool DrasculaEngine::checkAction(int fl) {
} else
hasAnswer = 0;
} else if (currentChapter == 5) {
- if (roomNumber == 56) {
+ if (_roomNumber == 56) {
if (room(56, fl)) {
showCursor();
return true;
@@ -1616,9 +1616,9 @@ bool DrasculaEngine::checkAction(int fl) {
talk(308);
else if (pickedObject == kVerbLook && fl == 50 && flags[0] == 0)
talk(310);
- else if (roomNumber == 102)
+ else if (_roomNumber == 102)
room(102, fl);
- else if (roomNumber == 60) {
+ else if (_roomNumber == 60) {
if (room(60, fl)) {
showCursor();
return true;
@@ -1632,7 +1632,7 @@ bool DrasculaEngine::checkAction(int fl) {
if (hasAnswer == 0) {
hasAnswer = 1;
- room(roomNumber, fl);
+ room(_roomNumber, fl);
}
if (hasAnswer == 0 && (_hasName || _menuScreen))
@@ -1684,7 +1684,7 @@ void DrasculaEngine::enterRoom(int roomIndex) {
TextResourceParser p(stream, DisposeAfterUse::YES);
- p.parseInt(roomNumber);
+ p.parseInt(_roomNumber);
p.parseInt(roomMusic);
p.parseString(roomDisk);
p.parseInt(palLevel);
@@ -1778,7 +1778,7 @@ void DrasculaEngine::enterRoom(int roomIndex) {
}
loadPic(roomDisk, drawSurface3);
- loadPic(roomNumber, bgSurface, HALF_PAL);
+ loadPic(_roomNumber, bgSurface, HALF_PAL);
copyBackground(0, 171, 0, 0, OBJWIDTH, OBJHEIGHT, backSurface, drawSurface3);
@@ -1808,14 +1808,14 @@ void DrasculaEngine::enterRoom(int roomIndex) {
}
}
- if (roomNumber == 24) {
+ if (_roomNumber == 24) {
for (l = floorY1 - 1; l > 74; l--) {
factor_red[l] = (int)(upperLimit - pequegnez);
pequegnez = pequegnez + chiquez;
}
}
- if (currentChapter == 5 && roomNumber == 54) {
+ if (currentChapter == 5 && _roomNumber == 54) {
for (l = floorY1 - 1; l > 84; l--) {
factor_red[l] = (int)(upperLimit - pequegnez);
pequegnez = pequegnez + chiquez;
@@ -1853,13 +1853,13 @@ void DrasculaEngine::enterRoom(int roomIndex) {
isDoor[7] = 0;
if (currentChapter == 2) {
- if (roomNumber == 14 && flags[39] == 1)
+ if (_roomNumber == 14 && flags[39] == 1)
roomMusic = 16;
- else if (roomNumber == 15 && flags[39] == 1)
+ else if (_roomNumber == 15 && flags[39] == 1)
roomMusic = 16;
- if (roomNumber == 14 && flags[5] == 1)
+ if (_roomNumber == 14 && flags[5] == 1)
roomMusic = 0;
- else if (roomNumber == 15 && flags[5] == 1)
+ else if (_roomNumber == 15 && flags[5] == 1)
roomMusic = 0;
if (previousMusic != roomMusic && roomMusic != 0)
@@ -1872,21 +1872,21 @@ void DrasculaEngine::enterRoom(int roomIndex) {
}
if (currentChapter == 2) {
- if (roomNumber == 9 || roomNumber == 2 || roomNumber == 14 || roomNumber == 18)
+ if (_roomNumber == 9 || _roomNumber == 2 || _roomNumber == 14 || _roomNumber == 18)
savedTime = getTime();
}
if (currentChapter == 4) {
- if (roomNumber == 26)
+ if (_roomNumber == 26)
savedTime = getTime();
}
- if (currentChapter == 4 && roomNumber == 24 && flags[29] == 1)
+ if (currentChapter == 4 && _roomNumber == 24 && flags[29] == 1)
animation_7_4();
if (currentChapter == 5) {
- if (roomNumber == 45)
+ if (_roomNumber == 45)
hare_se_ve = 0;
- if (roomNumber == 49 && flags[7] == 0) {
+ if (_roomNumber == 49 && flags[7] == 0) {
playTalkSequence(4); // sequence 4, chapter 5
}
}
diff --git a/engines/drascula/saveload.cpp b/engines/drascula/saveload.cpp
index 996c9d3f03..61d6f0b4af 100644
--- a/engines/drascula/saveload.cpp
+++ b/engines/drascula/saveload.cpp
@@ -263,7 +263,7 @@ bool DrasculaEngine::loadGame(int slot) {
if (savedChapter != currentChapter) {
_currentSaveSlot = slot;
currentChapter = savedChapter - 1;
- loadedDifferentChapter = 1;
+ _loadedDifferentChapter = true;
delete in;
return false;
}
@@ -283,7 +283,7 @@ bool DrasculaEngine::loadGame(int slot) {
takeObject = in->readSint32LE();
pickedObject = in->readSint32LE();
- loadedDifferentChapter = 0;
+ _loadedDifferentChapter = false;
if (!sscanf(currentData, "%d.ald", &roomNum)) {
error("Bad save format");
}
@@ -383,10 +383,10 @@ bool DrasculaEngine::saveLoadScreen() {
updateScreen();
updateEvents();
- if (leftMouseButton == 1) {
+ if (_leftMouseButton == 1) {
// Check if the user has clicked on a save slot
for (n = 0; n < NUM_SAVES; n++) {
- if (mouseX > 115 && mouseY > 27 + (9 * n) && mouseX < 115 + 175 && mouseY < 27 + 10 + (9 * n)) {
+ if (_mouseX > 115 && _mouseY > 27 + (9 * n) && _mouseX < 115 + 175 && _mouseY < 27 + 10 + (9 * n)) {
selectedSlot = n;
selectedName = _saveNames[selectedSlot];
if (selectedName.empty()) {
@@ -399,14 +399,14 @@ bool DrasculaEngine::saveLoadScreen() {
}
// Check if the user has clicked in the text area above the save slots
- if (mouseX > 117 && mouseY > 15 && mouseX < 295 && mouseY < 24 && !selectedName.empty()) {
+ if (_mouseX > 117 && _mouseY > 15 && _mouseX < 295 && _mouseY < 24 && !selectedName.empty()) {
selectedName = enterName(selectedName);
if (!selectedName.empty())
_saveNames[selectedSlot] = selectedName; // update save name
}
// Check if the user has clicked a button
- if (mouseX > 208 && mouseY > 123 && mouseX < 282 && mouseY < 149) {
+ if (_mouseX > 208 && _mouseY > 123 && _mouseX < 282 && _mouseY < 149) {
// "Save" button
if (selectedName.empty()) {
print_abc("Please select a slot", 117, 15);
@@ -415,14 +415,14 @@ bool DrasculaEngine::saveLoadScreen() {
} else {
selectVerb(kVerbNone);
clearRoom();
- loadPic(roomNumber, bgSurface, HALF_PAL);
+ loadPic(_roomNumber, bgSurface, HALF_PAL);
updateRoom();
updateScreen();
saveGame(selectedSlot + 1, _saveNames[selectedSlot]);
return true;
}
- } else if (mouseX > 125 && mouseY > 123 && mouseX < 199 && mouseY < 149) {
+ } else if (_mouseX > 125 && _mouseY > 123 && _mouseX < 199 && _mouseY < 149) {
// "Load" button
if (selectedName.empty()) {
print_abc("Please select a slot", 117, 15);
@@ -431,19 +431,19 @@ bool DrasculaEngine::saveLoadScreen() {
} else {
return loadGame(selectedSlot + 1);
}
- } else if (mouseX > 168 && mouseY > 154 && mouseX < 242 && mouseY < 180) {
+ } else if (_mouseX > 168 && _mouseY > 154 && _mouseX < 242 && _mouseY < 180) {
// "Play" button
break;
}
- } // if (leftMouseButton == 1)
+ } // if (_leftMouseButton == 1)
- leftMouseButton = 0;
+ _leftMouseButton = 0;
delay(10);
}
selectVerb(kVerbNone);
clearRoom();
- loadPic(roomNumber, bgSurface, HALF_PAL);
+ loadPic(_roomNumber, bgSurface, HALF_PAL);
return true;
}
diff --git a/engines/drascula/sound.cpp b/engines/drascula/sound.cpp
index 112f6fd06c..59b5e1d237 100644
--- a/engines/drascula/sound.cpp
+++ b/engines/drascula/sound.cpp
@@ -36,9 +36,9 @@ namespace Drascula {
void DrasculaEngine::updateVolume(Audio::Mixer::SoundType soundType, int prevVolume) {
int vol = _mixer->getVolumeForSoundType(soundType) / 16;
- if (mouseY < prevVolume && vol < 15)
+ if (_mouseY < prevVolume && vol < 15)
vol++;
- if (mouseY > prevVolume && vol > 0)
+ if (_mouseY > prevVolume && vol > 0)
vol--;
_mixer->setVolumeForSoundType(soundType, vol * 16);
}
@@ -78,23 +78,23 @@ void DrasculaEngine::volumeControls() {
while (getScan())
;
- if (rightMouseButton == 1) {
+ if (_rightMouseButton == 1) {
// Clear this to avoid going straight to the inventory
- rightMouseButton = 0;
+ _rightMouseButton = 0;
delay(100);
break;
}
- if (leftMouseButton == 1) {
+ if (_leftMouseButton == 1) {
delay(100);
- if (mouseX > 80 && mouseX < 121) {
+ if (_mouseX > 80 && _mouseX < 121) {
updateVolume(Audio::Mixer::kPlainSoundType, masterVolumeY);
}
- if (mouseX > 136 && mouseX < 178) {
+ if (_mouseX > 136 && _mouseX < 178) {
updateVolume(Audio::Mixer::kSpeechSoundType, voiceVolumeY);
}
- if (mouseX > 192 && mouseX < 233) {
+ if (_mouseX > 192 && _mouseX < 233) {
updateVolume(Audio::Mixer::kMusicSoundType, musicVolumeY);
}
}
diff --git a/engines/drascula/talk.cpp b/engines/drascula/talk.cpp
index a326852e96..6aabd91c6a 100644
--- a/engines/drascula/talk.cpp
+++ b/engines/drascula/talk.cpp
@@ -381,11 +381,11 @@ void DrasculaEngine::talk(const char *said, const char *filename) {
int face;
if (currentChapter == 6) {
- if (flags[0] == 0 && roomNumber == 102) {
+ if (flags[0] == 0 && _roomNumber == 102) {
talk_pen(said, filename, 0);
return;
}
- if (flags[0] == 0 && roomNumber == 58) {
+ if (flags[0] == 0 && _roomNumber == 58) {
talk_pen(said, filename, 1);
return;
}
@@ -397,7 +397,7 @@ void DrasculaEngine::talk(const char *said, const char *filename) {
}
if (currentChapter == 4) {
- if (roomNumber == 24 || flags[29] == 0) {
+ if (_roomNumber == 24 || flags[29] == 0) {
color_abc(kColorYellow);
}
} else {
@@ -413,59 +413,59 @@ void DrasculaEngine::talk(const char *said, const char *filename) {
updateRefresh_pre();
if (currentChapter == 2)
- copyBackground(curX, curY, OBJWIDTH + 1, 0, curWidth, talkHeight - 1, screenSurface, drawSurface3);
+ copyBackground(curX, curY, OBJWIDTH + 1, 0, curWidth, TALK_HEIGHT - 1, screenSurface, drawSurface3);
else
copyBackground(curX, curY, OBJWIDTH + 1, 0, (int)(((float)curWidth / 100) * factor_red[MIN(201, curY + curHeight)]),
- (int)(((float)(talkHeight - 1) / 100) * factor_red[MIN(201, curY + curHeight)]),
+ (int)(((float)(TALK_HEIGHT - 1) / 100) * factor_red[MIN(201, curY + curHeight)]),
screenSurface, drawSurface3);
moveCharacters();
if (currentChapter == 2) {
if (!strcmp(menuBackground, "99.alg") || !strcmp(menuBackground, "994.alg"))
- copyBackground(OBJWIDTH + 1, 0, curX, curY, curWidth, talkHeight - 1, drawSurface3, screenSurface);
+ copyBackground(OBJWIDTH + 1, 0, curX, curY, curWidth, TALK_HEIGHT - 1, drawSurface3, screenSurface);
} else {
copyBackground(OBJWIDTH + 1, 0, curX, curY, (int)(((float)curWidth / 100) * factor_red[MIN(201, curY + curHeight)]),
- (int)(((float)(talkHeight - 1) / 100) * factor_red[MIN(201, curY + curHeight)]),
+ (int)(((float)(TALK_HEIGHT - 1) / 100) * factor_red[MIN(201, curY + curHeight)]),
drawSurface3, screenSurface);
}
if (trackProtagonist == 0) {
if (currentChapter == 2)
- copyRect(x_talk_izq[face], y_mask_talk, curX + 8, curY - 1, talkWidth, talkHeight,
+ copyRect(x_talk_izq[face], y_mask_talk, curX + 8, curY - 1, TALK_WIDTH, TALK_HEIGHT,
extraSurface, screenSurface);
else
reduce_hare_chico(x_talk_izq[face], y_mask_talk, curX + (int)((8.0f / 100) * factor_red[MIN(201, curY + curHeight)]),
- curY, talkWidth, talkHeight, factor_red[MIN(201, curY + curHeight)],
+ curY, TALK_WIDTH, TALK_HEIGHT, factor_red[MIN(201, curY + curHeight)],
extraSurface, screenSurface);
updateRefresh();
} else if (trackProtagonist == 1) {
if (currentChapter == 2)
- copyRect(x_talk_dch[face], y_mask_talk, curX + 12, curY, talkWidth, talkHeight,
+ copyRect(x_talk_dch[face], y_mask_talk, curX + 12, curY, TALK_WIDTH, TALK_HEIGHT,
extraSurface, screenSurface);
else
reduce_hare_chico(x_talk_dch[face], y_mask_talk, curX + (int)((12.0f / 100) * factor_red[MIN(201, curY + curHeight)]),
- curY, talkWidth, talkHeight, factor_red[MIN(201, curY + curHeight)], extraSurface, screenSurface);
+ curY, TALK_WIDTH, TALK_HEIGHT, factor_red[MIN(201, curY + curHeight)], extraSurface, screenSurface);
updateRefresh();
} else if (trackProtagonist == 2) {
if (currentChapter == 2)
- copyRect(x_talk_izq[face], y_mask_talk, curX + 12, curY, talkWidth, talkHeight,
+ copyRect(x_talk_izq[face], y_mask_talk, curX + 12, curY, TALK_WIDTH, TALK_HEIGHT,
frontSurface, screenSurface);
else
reduce_hare_chico(x_talk_izq[face], y_mask_talk,
talkOffset + curX + (int)((12.0f / 100) * factor_red[MIN(201, curY + curHeight)]),
- curY, talkWidth, talkHeight, factor_red[MIN(201, curY + curHeight)],
+ curY, TALK_WIDTH, TALK_HEIGHT, factor_red[MIN(201, curY + curHeight)],
frontSurface, screenSurface);
updateRefresh();
} else if (trackProtagonist == 3) {
if (currentChapter == 2)
- copyRect(x_talk_dch[face], y_mask_talk, curX + 8, curY, talkWidth, talkHeight,
+ copyRect(x_talk_dch[face], y_mask_talk, curX + 8, curY, TALK_WIDTH, TALK_HEIGHT,
frontSurface, screenSurface);
else
reduce_hare_chico(x_talk_dch[face], y_mask_talk,
talkOffset + curX + (int)((8.0f / 100) * factor_red[MIN(201, curY + curHeight)]),
- curY, talkWidth,talkHeight, factor_red[MIN(201, curY + curHeight)],
+ curY, TALK_WIDTH,TALK_HEIGHT, factor_red[MIN(201, curY + curHeight)],
frontSurface, screenSurface);
updateRefresh();
}
@@ -827,47 +827,47 @@ void DrasculaEngine::talk_sync(const char *said, const char *filename, const cha
updateRefresh_pre();
if (currentChapter == 2)
- copyBackground(curX, curY, OBJWIDTH + 1, 0, curWidth, talkHeight - 1, screenSurface, drawSurface3);
+ copyBackground(curX, curY, OBJWIDTH + 1, 0, curWidth, TALK_HEIGHT - 1, screenSurface, drawSurface3);
else
copyBackground(curX, curY, OBJWIDTH + 1, 0, (int)(((float)curWidth / 100) * factor_red[curY + curHeight]),
- (int)(((float)(talkHeight - 1) / 100) * factor_red[curY + curHeight]), screenSurface, drawSurface3);
+ (int)(((float)(TALK_HEIGHT - 1) / 100) * factor_red[curY + curHeight]), screenSurface, drawSurface3);
moveCharacters();
if (currentChapter == 2) {
if (curHeight != 56)
- copyBackground(OBJWIDTH + 1, 0, curX, curY, curWidth, talkHeight - 1, drawSurface3, screenSurface);
+ copyBackground(OBJWIDTH + 1, 0, curX, curY, curWidth, TALK_HEIGHT - 1, drawSurface3, screenSurface);
} else
copyBackground(OBJWIDTH + 1, 0, curX, curY, (int)(((float)curWidth / 100) * factor_red[curY + curHeight]),
- (int)(((float)(talkHeight - 1) / 100) * factor_red[curY + curHeight]), drawSurface3, screenSurface);
+ (int)(((float)(TALK_HEIGHT - 1) / 100) * factor_red[curY + curHeight]), drawSurface3, screenSurface);
if (trackProtagonist == 0) {
if (currentChapter == 2)
- copyRect(x_talk_izq[face], y_mask_talk, curX + 8, curY - 1, talkWidth, talkHeight, extraSurface, screenSurface);
+ copyRect(x_talk_izq[face], y_mask_talk, curX + 8, curY - 1, TALK_WIDTH, TALK_HEIGHT, extraSurface, screenSurface);
else
reduce_hare_chico(x_talk_izq[face], y_mask_talk, (int)(curX + (8.0f / 100) * factor_red[curY + curHeight]),
- curY, talkWidth, talkHeight, factor_red[curY + curHeight], extraSurface, screenSurface);
+ curY, TALK_WIDTH, TALK_HEIGHT, factor_red[curY + curHeight], extraSurface, screenSurface);
updateRefresh();
} else if (trackProtagonist == 1) {
if (currentChapter == 2)
- copyRect(x_talk_dch[face], y_mask_talk, curX + 12, curY, talkWidth, talkHeight, extraSurface, screenSurface);
+ copyRect(x_talk_dch[face], y_mask_talk, curX + 12, curY, TALK_WIDTH, TALK_HEIGHT, extraSurface, screenSurface);
else
reduce_hare_chico(x_talk_dch[face], y_mask_talk, (int)(curX + (12.0f / 100) * factor_red[curY + curHeight]),
- curY, talkWidth, talkHeight, factor_red[curY + curHeight], extraSurface, screenSurface);
+ curY, TALK_WIDTH, TALK_HEIGHT, factor_red[curY + curHeight], extraSurface, screenSurface);
updateRefresh();
} else if (trackProtagonist == 2) {
if (currentChapter == 2)
- copyRect(x_talk_izq[face], y_mask_talk, curX + 12, curY, talkWidth, talkHeight, frontSurface, screenSurface);
+ copyRect(x_talk_izq[face], y_mask_talk, curX + 12, curY, TALK_WIDTH, TALK_HEIGHT, frontSurface, screenSurface);
else
reduce_hare_chico(x_talk_izq[face], y_mask_talk,
(int)(talkOffset + curX + (12.0f / 100) * factor_red[curY + curHeight]), curY,
- talkWidth, talkHeight, factor_red[curY + curHeight], frontSurface, screenSurface);
+ TALK_WIDTH, TALK_HEIGHT, factor_red[curY + curHeight], frontSurface, screenSurface);
updateRefresh();
} else if (trackProtagonist == 3) {
if (currentChapter == 2)
- copyRect(x_talk_dch[face], y_mask_talk, curX + 8, curY, talkWidth, talkHeight, frontSurface, screenSurface);
+ copyRect(x_talk_dch[face], y_mask_talk, curX + 8, curY, TALK_WIDTH, TALK_HEIGHT, frontSurface, screenSurface);
else
reduce_hare_chico(x_talk_dch[face], y_mask_talk,
(int)(talkOffset + curX + (8.0f / 100) * factor_red[curY + curHeight]), curY,
- talkWidth, talkHeight, factor_red[curY + curHeight], frontSurface, screenSurface);
+ TALK_WIDTH, TALK_HEIGHT, factor_red[curY + curHeight], frontSurface, screenSurface);
updateRefresh();
}