Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-01-03 | Fix compilation | Filippos Karapetis | |
svn-id: r30204 | |||
2008-01-03 | Made the Loom Roland music fix a bit more specific. Only one song in EGA Loom | Torbjörn Andersson | |
is affected and, according to Kirben, none in Monkey Island 1 VGA. I don't know about Monkey Island 1 EGA, but I've assumed it uses the same music as the VGA versions. svn-id: r30202 | |||
2008-01-03 | Resolve portabillity issues introduced with last commit. | Johannes Schickel | |
svn-id: r30201 | |||
2008-01-03 | - got rid of hardcoding "KYRA.DAT" in all places, where it's used | Johannes Schickel | |
- now using "kyra.dat" rather than "KYRA.DAT" svn-id: r30200 | |||
2008-01-03 | Committed slightly modified patch #1862758 "KYRA: audio data assignment patch". | Johannes Schickel | |
svn-id: r30198 | |||
2008-01-03 | Properly fixed bug #1861863 - "ITE: Crash when using Eeah with Eeah" | Filippos Karapetis | |
svn-id: r30195 | |||
2008-01-03 | Made AGIPAL-loading more lenient with errors. Added AGIPAL-flag to Naturette ↵ | Kari Salminen | |
3. These together fix Naturette 3's intro (No more long shakings). svn-id: r30193 | |||
2008-01-03 | Fix for the Space Trek sprite duplication bug (#1659209). Makes commands ↵ | Kari Salminen | |
position and position.v use coordinate clipping for Space Trek. svn-id: r30190 | |||
2008-01-03 | Fix for bug #1861863 - "ITE: Crash when using Eeah with Eeah" | Filippos Karapetis | |
svn-id: r30181 | |||
2008-01-03 | Fix endian issue in checkArrayLimits(). | Travis Howell | |
svn-id: r30178 | |||
2008-01-03 | Fix endian issue in redimArray. | Travis Howell | |
svn-id: r30176 | |||
2008-01-03 | Added MD5 for English EGA version | Paul Gilbert | |
svn-id: r30175 | |||
2008-01-02 | Fixed bug in Nippon Safes for Amiga, Italian version. Game now doesn't crash ↵ | Nicola Mettifogo | |
anymore when starting introduction. svn-id: r30173 | |||
2008-01-02 | Fix for bug #1829409. Character now changes expression accordingly with ↵ | Nicola Mettifogo | |
available dialogue answers. svn-id: r30171 | |||
2008-01-02 | Removed debug printf. | Nicola Mettifogo | |
svn-id: r30169 | |||
2008-01-02 | Fix for bug #896489: "DIG: Missing subtitles when talking to Brink" | Eugene Sandulenko | |
svn-id: r30167 | |||
2008-01-02 | Add GF_OLDAMIGAV20 game flag for correctly setting computer type (v20 i.e. ↵ | Kari Salminen | |
vComputer) for particular old Amiga AGI games (Space Quest I v1.2 at the moment). svn-id: r30164 | |||
2008-01-02 | Oops. Moved too much code in the last commit. | Eugene Sandulenko | |
svn-id: r30162 | |||
2008-01-02 | Workaround for bug #1804278: "MONKEY: Mouse is invisible after loading" | Eugene Sandulenko | |
svn-id: r30160 | |||
2008-01-02 | Fix bug #1846886: "PUTTZOO: Windows version cursor/pointer drawn wrong" | Eugene Sandulenko | |
svn-id: r30154 | |||
2008-01-02 | Set AGI's computer type variable (v20 i.e. vComputer) according to the used ↵ | Kari Salminen | |
platform. Now using different values for IBM-PC, Atari ST, Amiga and Apple IIGS platforms. svn-id: r30153 | |||
2008-01-02 | Narrow fix for bug #1206994 only to FOA. | Eugene Sandulenko | |
svn-id: r30149 | |||
2008-01-02 | Fix for bug #1206994: "FOA AMIGA: Black cursor and text in Dig Site" | Eugene Sandulenko | |
svn-id: r30147 | |||
2008-01-02 | Adjusted the colour of the EGA cursors to match the original game | Paul Gilbert | |
svn-id: r30146 | |||
2008-01-02 | Fix regression when skipping cutscenes in Maniac Mansion (C64). | Travis Howell | |
svn-id: r30144 | |||
2008-01-02 | Enhanced cursor code to handle cursors in EGA mode | Paul Gilbert | |
svn-id: r30143 | |||
2008-01-02 | Fixed Palette constructor parameter to be uint16 rather than uint8 | Paul Gilbert | |
svn-id: r30142 | |||
2008-01-02 | Correct verbs names in German version of Maniac Mansion (C64). | Travis Howell | |
svn-id: r30141 | |||
2008-01-02 | Fix to make EGA sprites appear correctly | Paul Gilbert | |
svn-id: r30140 | |||
2008-01-02 | Room backgrounds now display in EGA mode | Paul Gilbert | |
svn-id: r30138 | |||
2008-01-02 | Set amount of free memory (v8 i.e. vFreePages) to maximum value (Also when ↵ | Kari Salminen | |
loading a saved game!). Fixes Gold Rush's help screen and bible passage showing. svn-id: r30136 | |||
2008-01-02 | When fixing the EGA Loom Roland music, I accidentally broke music looping. | Torbjörn Andersson | |
Should be fixed again now. svn-id: r30135 | |||
2008-01-01 | Added what I hope is the proper fix for bug #1498785 ("LOOM: Unknown Roland | Torbjörn Andersson | |
MIDI music events"). It would probably be safe to commit to the 0.11 branch, but I don't know for sure which games would be affected other than EGA Loom. svn-id: r30132 | |||
2008-01-01 | Bugfix to show the final text screen correctly in EGA mode | Paul Gilbert | |
svn-id: r30131 | |||
2008-01-01 | Fix a long standing bug in playComiMusic (no idea whether this caused any ↵ | Max Horn | |
bugs, though) svn-id: r30128 | |||
2008-01-01 | Slightly modified patch #1848173: "ScriptVars class implementation for CinE" | Eugene Sandulenko | |
svn-id: r30125 | |||
2008-01-01 | Patch #1733017: "SWORD1: Possible patch for bug #1730183" | Eugene Sandulenko | |
svn-id: r30124 | |||
2008-01-01 | Fix for bug #1766072: MANIACNES: Music Doesn't Start On Load Game | Eugene Sandulenko | |
svn-id: r30122 | |||
2008-01-01 | Split out charset font data for easier maintenance | Eugene Sandulenko | |
svn-id: r30121 | |||
2008-01-01 | Fix bug #1811732: "MANIAC C64: German version not supported" | Eugene Sandulenko | |
svn-id: r30119 | |||
2008-01-01 | experimental change to fade out to 120 ms instead from table for state music ↵ | Paweł Kołodziejski | |
with opcode 3 when few songs have the same attribute value svn-id: r30118 | |||
2008-01-01 | experimental change to prevent play first region with fade out if jump ↵ | Paweł Kołodziejski | |
opcode is attached svn-id: r30117 | |||
2008-01-01 | Added support for the EGA introduction sequence | Paul Gilbert | |
svn-id: r30116 | |||
2008-01-01 | Added EGA related constants | Paul Gilbert | |
svn-id: r30115 | |||
2008-01-01 | Extended PaletteCollection class to handle EGA palettes | Paul Gilbert | |
svn-id: r30114 | |||
2008-01-01 | Extended animation class to handle EGA animations | Paul Gilbert | |
svn-id: r30113 | |||
2008-01-01 | SCUMM: Moved tick duration into a constant | Max Horn | |
svn-id: r30112 | |||
2008-01-01 | Patch #1839861 (Possible workaround for bugs related to ↵ | Max Horn | |
cloneToFadeOutTrack): Fixes bug #1848399 and apparently also #1527274 & #1763227 svn-id: r30111 | |||
2007-12-31 | Fix for bug #1861126 - "IHNM: Crash when Gorrister cuts sheet in the mooring ↵ | Filippos Karapetis | |
ring" svn-id: r30109 | |||
2007-12-31 | Removed obsolete _insaneRunning flag | Max Horn | |
svn-id: r30107 |