Age | Commit message (Expand) | Author |
2006-04-21 | Add FF differences in chance script opcode | Travis Howell |
2006-04-21 | Split bitArrays into three separate arrays, like original. Also fixing load/s... | Travis Howell |
2006-04-21 | Move _variableArrayPtr changes to match original code, in case it is triggere... | Travis Howell |
2006-04-21 | Add animate sprites by Y function for FF | Travis Howell |
2006-04-21 | Add back debug function | Travis Howell |
2006-04-21 | Add some code for PanEvent in FF and cleanup | Travis Howell |
2006-04-20 | Add F9 key in FF, which toggles hitbox names | Travis Howell |
2006-04-20 | Revert that delay change when scrolling inventory in FF, causes glitches | Travis Howell |
2006-04-20 | Enable virtual keyboard, when entering saved game name in FF | Travis Howell |
2006-04-20 | Fix constant scrolling in oracle in FF, when mouse button is pressed | Travis Howell |
2006-04-20 | getPathPosn script opcode needs to use int16 to get correct position, fixes e... | Travis Howell |
2006-04-20 | Add timer difference in FF | Travis Howell |
2006-04-20 | Fix typo in switchVoiceFile() for FF | Travis Howell |
2006-04-20 | Fix mistake in vertical scrolling in FF | Travis Howell |
2006-04-20 | _rejectCount should only be incremented in checkNoOverWrite() | Travis Howell |
2006-04-20 | Update resource managment, missed several changes from FF | Travis Howell |
2006-04-20 | Fix freeze that can occur when scrolling inventory in oracle of FF | Travis Howell |
2006-04-20 | Cleanup | Travis Howell |
2006-04-20 | Add support for compressed speech files in PC verisons of FF | Travis Howell |
2006-04-20 | Minor cleanup | Travis Howell |
2006-04-20 | Update resource managment for FF, this method is more efficent for Simon 1/2 too | Travis Howell |
2006-04-19 | The next offset is only adjusted in renderString, when sprite id isn't 1 | Travis Howell |
2006-04-19 | Some more tweaks to the (still disabled) new detection / filename generation ... | Max Horn |
2006-04-19 | Fix text corruption with long FF conversation options. The renderString() | Torbjörn Andersson |
2006-04-19 | Added a small comment to ScummEngine::openRoom that explains why we check for... | Max Horn |
2006-04-19 | Removed wrong platform values from gameVariantsTable | Max Horn |
2006-04-19 | Fixed a potential bug when calculating the width of conversation option in FF. | Torbjörn Andersson |
2006-04-19 | Correct dummyItems in FF and cleanup | Travis Howell |
2006-04-19 | Number the FF conversation options. | Torbjörn Andersson |
2006-04-19 | Add minor code differences in FF, might help corrupt graphics | Travis Howell |
2006-04-19 | Add FF difference in mouseOn script opcode | Travis Howell |
2006-04-19 | Update debug tables | Travis Howell |
2006-04-19 | Let scumm engine handle EVENT_SCREEN_CHANGED and let the gui know. (Needed fo... | Johannes Schickel |
2006-04-19 | Merges SaveLoadChooser and SaveLoadChooserEx. | Johannes Schickel |
2006-04-19 | Updates scumm dialogs for runtime overlay resolution changes. | Johannes Schickel |
2006-04-18 | Fix sound memory leak in FF | Travis Howell |
2006-04-18 | Added support for the --save-slot option for Broken Sword 1. (Feature request | Torbjörn Andersson |
2006-04-18 | Correct increment for checkPaths script opcode in FF | Travis Howell |
2006-04-18 | Add code for vc84_stopSoundLoop in FF | Travis Howell |
2006-04-18 | Fixed portability issue | Sven Hesse |
2006-04-18 | - Closed the stub in Draw_v2::printText() | Sven Hesse |
2006-04-18 | Add missing timer adjustment when saving game in FF | Travis Howell |
2006-04-18 | Fix time events continuing, when using the oracle in FF | Travis Howell |
2006-04-18 | - I misunderstood Draw::initBigSprite(); fixed | Sven Hesse |
2006-04-18 | Correct box numbers when scrolling text in oracle of FF | Travis Howell |
2006-04-18 | Fixes use of textspeed settings if voice+text mode is enabled. (thanks to sal... | Johannes Schickel |
2006-04-18 | Call updateScreen() from delay functions for smoother mouse cursor movement. | Torbjörn Andersson |
2006-04-18 | Scrolling comparisons should always be signed, fixes scrolling issue in maze ... | Travis Howell |
2006-04-17 | Moved updateScreen() into delay() for smoother mouse cursor movement. This may | Torbjörn Andersson |
2006-04-17 | Call updateScreen() from waitForTimer() (instead of usually right before it) | Torbjörn Andersson |