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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2013-11-10
TSAGE: Fix for sound end actions not firing, and cleanup of related fields
Paul Gilbert
2013-11-10
TSAGE: Replace warnings concerning sub_1D227 by comments
Strangerke
2013-11-10
MORTEVIELLE: Remove useless variable
Strangerke
2013-11-10
KYRA: Plug memory leak in SoundTowns::playSoundEffect.
Johannes Schickel
2013-11-10
KYRA: Properly check parameters in CharacterGenerator::start.
Johannes Schickel
2013-11-10
KYRA: Properly check for empty rects in wsaFrameAnimationStep.
Johannes Schickel
2013-11-10
FULLPIPE: Class init. CID 1099832
Eugene Sandulenko
2013-11-10
FULLPIPE: Class initialization. CID 1063190
Eugene Sandulenko
2013-11-10
FULLPIPE: Fix condition. CID 1109644
Eugene Sandulenko
2013-11-10
CGE: Ensure string copy don't overrun. Fix CID 1003674 to 1003678
Strangerke
2013-11-09
DREAMWEB: Remove dead function enableSavingOrLoading() (which fixes CID 1003402)
Strangerke
2013-11-09
MORTVIELLE: Add missing check on shouldQuit() (which fixes CID 1063228)
Strangerke
2013-11-09
KYRA: Fix wrong check order
Willem Jan Palenstijn
2013-11-09
HOPKINS: Replace cascades of if by switches for language checks
Strangerke
2013-11-09
HOPKINS: Error out when an unknown version is encountered
Strangerke
2013-11-09
TOON: Fix unintialized variables. Fix CID 1002424
Strangerke
2013-11-09
TOON: Fix uninitialized variable in audio. CID 1002729
Strangerke
2013-11-09
TSAGE: R2R - Add some CHECKMEs, remove some deadcode (CID 1004056)
Strangerke
2013-11-09
AVALANCHE: Fix CID 1109674 - uninitialized variables. Also fix room variable ...
Strangerke
2013-11-09
TSAGE: FGix bug in sound code. This fixes CID 1127336
Strangerke
2013-11-09
PARALLACTION: Initialize class. CID 1002753
Eugene Sandulenko
2013-11-09
PARALLACTION: Initialize variable. CID 1002725
Eugene Sandulenko
2013-11-09
PARALLACTION: Initialize class variable. CID 1002724
Eugene Sandulenko
2013-11-09
PARALLACTION: Initialize class. CID 1002721
Eugene Sandulenko
2013-11-09
PARALLACTION: Initialize class variable. CID 1002715
Eugene Sandulenko
2013-11-09
PARALLACTION: Initialize class variables. CID 1002708
Eugene Sandulenko
2013-11-09
PARALLACTION: Initialize class variables. CID 1002707
Eugene Sandulenko
2013-11-09
PARALLACTION: Initialize class. CID 1002706
Eugene Sandulenko
2013-11-09
PARALLACTION: Initialize class. CID 1002705
Eugene Sandulenko
2013-11-09
PARALLACTION: Initialize class. CID 1002703
Eugene Sandulenko
2013-11-09
PARALLACTION: Initialize class. CID 1002702
Eugene Sandulenko
2013-11-09
PARALLACTION: Initialize class. CID 1002701
Eugene Sandulenko
2013-11-09
DREAMWEB: Initialize struct contents. CID 1003402
Eugene Sandulenko
2013-11-09
DRASCULA: More variables initialized. CID 1003403
Eugene Sandulenko
2013-11-09
TOUCHE: Initialize more variables. CID 1002423
Eugene Sandulenko
2013-11-08
TSAGE: Renamed globals used by R2R duct maze laser panels
Paul Gilbert
2013-11-08
TSAGE: Rename of globals used by R2R scene 700
Paul Gilbert
2013-11-08
TSAGE: Converted R2R scene 700 globals to constants
Paul Gilbert
2013-11-08
TSAGE: Removed un-needed mouse boundary rects from Globals
Paul Gilbert
2013-11-08
TSAGE: Rename remaining static arrays used in R2R scene 1550
Paul Gilbert
2013-11-09
TSAGE: R2R - Start work on scene 3600
Strangerke
2013-11-09
TSAGE: R2R: renaming in scene 3500
Strangerke
2013-11-09
TSAGE: More work on scene 3500. This breaks savegame compatibility in this sc...
Strangerke
2013-11-09
FULLPIPE: More work on MovGraph2::buildMovInfo1MessageQueue()
Eugene Sandulenko
2013-11-08
TSAGE: R2R - More renaming and refactoring in scene 3500. Still WIP.
Strangerke
2013-11-08
TSAGE: Further renamings for R2R scene 1550
Paul Gilbert
2013-11-08
WINTERMUTE: Move the isAscii() string changing code to another function
Filippos Karapetis
2013-11-08
WINTERMUTE: Allow utf8ToWide() and wideToUtf8() work with ASCII strings
Filippos Karapetis
2013-11-08
TSAGE: Some more rework on scene 3500
Strangerke
2013-11-08
TSAGE: More rework on scene 3500
Strangerke
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