Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-01-22 | MOHAWK: More CSTime event stubs. | Alyssa Milburn | |
Case 1 is now playable up to the 'next case' event. svn-id: r55441 | |||
2011-01-22 | MOHAWK: Add/use visit count for scenes. | Alyssa Milburn | |
svn-id: r55440 | |||
2011-01-22 | MOHAWK: Dragging resources / levers code cleanup | Bastien Bouclet | |
svn-id: r55439 | |||
2011-01-22 | GOB: Or actually, *this* should be the correct loop flag handling | Sven Hesse | |
svn-id: r55438 | |||
2011-01-22 | GOB: Oops, -10 = close video, < -10 = looping | Sven Hesse | |
svn-id: r55437 | |||
2011-01-22 | GOB: Proper live video looping | Sven Hesse | |
Fixes the Yes/No robots in Bambou svn-id: r55436 | |||
2011-01-22 | MOHAWK: Implement Channelwood's remaining opcodes | Bastien Bouclet | |
svn-id: r55434 | |||
2011-01-22 | MOHAWK: Fix meaning of the sound loop variable | Matthew Hoops | |
svn-id: r55433 | |||
2011-01-22 | GOB: Extend the good-measure wait to all videos with sound | Sven Hesse | |
Fixes a glitch in Bambou, where the intro movie is cut off to soon. svn-id: r55432 | |||
2011-01-22 | MOHAWK: Update the ADPC chunk code | Matthew Hoops | |
svn-id: r55431 | |||
2011-01-22 | GOB: Don't blit dirty rectangles while playing a live video | Sven Hesse | |
This fixes the inventory list flickering in live videos :) svn-id: r55430 | |||
2011-01-22 | GOB: Force live videos onto the backSurface | Sven Hesse | |
Fixes some inventory list uglyness in live videos. It still flickers when mousing over it though, and keeps popping when mousing over the register during the hotel scene svn-id: r55429 | |||
2011-01-22 | SCI: Moved the robot audio playing test code inside GfxRobot::playAudio() | Filippos Karapetis | |
svn-id: r55428 | |||
2011-01-22 | SCI/robot: Correct detection of null preload | Lars Skovlund | |
svn-id: r55427 | |||
2011-01-22 | GOB: Fix the save list width | Sven Hesse | |
The length of the slot 0 string determines the list's width svn-id: r55426 | |||
2011-01-22 | GOB: Fixes the return value of dummy shooter in Last Dynasty | Sylvain Dupont | |
Mission 34 shooter must return 1 in order to proceed to the point & click part of the game. svn-id: r55425 | |||
2011-01-22 | SCI: Added stub for playing robot audio from the console | Lars Skovlund | |
svn-id: r55424 | |||
2011-01-22 | MOHAWK: Implement Channelwood opcodes 118 and 203: Sirius's drawer | Bastien Bouclet | |
svn-id: r55423 | |||
2011-01-22 | SCI21: Allow the game scripts to sync robot videos, like in SSCI. Also, ↵ | Filippos Karapetis | |
references of the SciEngine class to itself via g_sci have been removed svn-id: r55422 | |||
2011-01-22 | GOB: Fix some of the live-video glitchyness | Sven Hesse | |
svn-id: r55421 | |||
2011-01-22 | MOHAWK: Implement Channelwood opcodes 106 and 109: Stair door switch | Bastien Bouclet | |
svn-id: r55420 | |||
2011-01-22 | MOHAWK: Hide mummy at startup in CSTime case 1. | Alyssa Milburn | |
svn-id: r55419 | |||
2011-01-22 | GOB: Actually, startFrame == -2 seems to be the only live video flag | Sven Hesse | |
svn-id: r55418 | |||
2011-01-22 | MOHAWK: Add some debug commands for CSTime. | Alyssa Milburn | |
svn-id: r55417 | |||
2011-01-22 | MOHAWK: Finish hard-coded logic for CSTime case 1. | Alyssa Milburn | |
svn-id: r55416 | |||
2011-01-22 | MOHAWK: Implement a couple more CSTime events. | Alyssa Milburn | |
svn-id: r55415 | |||
2011-01-22 | MOHAWK: Add some proper group removal logic to CSTime. | Alyssa Milburn | |
svn-id: r55414 | |||
2011-01-22 | MOHAWK: Implement Channelwood opcodes 108, 127, 128: elevators | Bastien Bouclet | |
svn-id: r55413 | |||
2011-01-22 | MOHAWK: Complete Channelwood opcode 101, pipe bridge | Bastien Bouclet | |
svn-id: r55412 | |||
2011-01-22 | GOB: Another (?) non-blocking video flag | Sven Hesse | |
This fixes the intro needing an extra ESC. Interestingly, the intro movie is actually interactive. You can influence the paths Max takes by pressed the arrow keys at the right times. svn-id: r55411 | |||
2011-01-22 | TOON: Fix Further Memory Leaks in Savegame Loading. | David Turner | |
svn-id: r55408 | |||
2011-01-22 | GOB: Don't mess with the break key in Urban Runner | Sven Hesse | |
To be able ESC videos, you need to switch on ESC in the settings in the right part of the menu, because the scripts needs to trigger the drawing of the last frame of the ESC'd video. Otherwise, the graphics e.g. stops mid-frame during a turn. svn-id: r55407 | |||
2011-01-22 | GOB: Urban: Save an empty sprite if necessary | Sven Hesse | |
svn-id: r55406 | |||
2011-01-22 | SCI: Changed the expensive and inaccurate floating-point divisions to ↵ | Filippos Karapetis | |
integer divisions. Fixes asserting of 90.rbt in Phantasmagoria (the game's logo video) svn-id: r55405 | |||
2011-01-22 | SCI: Code formatting | Filippos Karapetis | |
svn-id: r55404 | |||
2011-01-22 | TOON: Fix Uninitialized Memory Read During Cursor Animation on Load. | David Turner | |
This was mainly due to _mouseX, which along with the associated variables was not defined until the first mouse event. This was detected by Valgrind. svn-id: r55402 | |||
2011-01-22 | TOON: Fix for Memory Leak during Savegame Loading. | David Turner | |
svn-id: r55401 | |||
2011-01-21 | TOON: Fix Memory Leak when opening Inventory. | David Turner | |
svn-id: r55400 | |||
2011-01-21 | TOON: Bug #3153351 fixed with disappearing Drew | Sylvain Dupont | |
Bug #3153351: "TOON: Drew vanishes when fixing churnatron" Made sure the scale is never zero. svn-id: r55399 | |||
2011-01-21 | TOON: Always reset video playback to lowRes when loading new movie | Sylvain Dupont | |
svn-id: r55398 | |||
2011-01-21 | SCI: Fix robot palette activation | Lars Skovlund | |
svn-id: r55397 | |||
2011-01-21 | TOON: Fix double declaration warning | Sylvain Dupont | |
Thanks to clone2727 ;) svn-id: r55396 | |||
2011-01-21 | MOHAWK: Fix channelwood var getter 3, water flawing to temple elevator. | Bastien Bouclet | |
svn-id: r55395 | |||
2011-01-21 | MOHAWK: Implement Channelwood generic lever opcodes, and bridge opcodes | Bastien Bouclet | |
svn-id: r55394 | |||
2011-01-21 | TOON: Fix all the glitches in smacker video playback | Sylvain Dupont | |
Handle manually 2x scaling when it is needed now. svn-id: r55393 | |||
2011-01-21 | PARALLACTION: Minor Whitespace fixup in walk.cpp | David Turner | |
svn-id: r55392 | |||
2011-01-21 | SCI: Add comment for GK1 workaround. | Lars Skovlund | |
svn-id: r55391 | |||
2011-01-21 | SCI: Fix robot memory leak | Lars Skovlund | |
svn-id: r55390 | |||
2011-01-21 | MOHAWK: Implement kCSTimeEventRemoveItemFromInventory. | Alyssa Milburn | |
svn-id: r55389 | |||
2011-01-21 | MOHAWK: Fix disabling inventory features in CSTime. | Alyssa Milburn | |
svn-id: r55388 |