Age | Commit message (Expand) | Author |
2009-04-23 | tinsel: start wiring some Discworld PSX graphical functions into engine | Fabio Battaglia |
2009-04-23 | tinsel: Enable Discworld PSX detection and begin adding some function to supp... | Fabio Battaglia |
2009-04-22 | Cleanup | Filippos Karapetis |
2009-04-22 | SCI: Slim down struct SciKernelFunction | Max Horn |
2009-04-22 | SCI: Changed kfunct_table to a Common::Array | Max Horn |
2009-04-22 | SCI: getInt -> READ_LE_UINT16 | Max Horn |
2009-04-22 | SCI: Changed knames (kernel function name table) to Common::StringList | Max Horn |
2009-04-22 | AGOS: Merged timerCallback and timerProc; removed checkTimerCallback declarat... | Max Horn |
2009-04-22 | Sync. | Travis Howell |
2009-04-22 | Fix crash that occurs when OmniTV video is played completely, in The Feeble F... | Travis Howell |
2009-04-22 | Fixed compilation. | Torbjörn Andersson |
2009-04-21 | Updated some of the detector entries for KQ5 | Filippos Karapetis |
2009-04-21 | Patch #2725859 : Added some MD5 to the gob engine, modified the way the first... | Arnaud Boutonné |
2009-04-21 | - Fixed some of the GUI graphical glitches in SCI1 games (e.g. the inventory ... | Filippos Karapetis |
2009-04-21 | Restored the ability to change the active port bound, by moving it inside gfx... | Filippos Karapetis |
2009-04-21 | Removed per-picture port bounds, which were set to the global port bounds | Filippos Karapetis |
2009-04-21 | Add work around for bug in English 4CD version of The Feeble Files. | Travis Howell |
2009-04-21 | Remove ADGF_CD flag from Towns detection entries. | Johannes Schickel |
2009-04-21 | Mark PC98 CD version as CD version (like it is already done with FM-Towns). | Johannes Schickel |
2009-04-21 | Fix for Kyra 1 Mac CD music (check bug report #2772727 "KYRA1: Sound effect l... | Johannes Schickel |
2009-04-21 | Ooops, keep that comment. | Travis Howell |
2009-04-21 | Fix regression in SCUMM0, by calling ScummEngine::fetchScriptWord() directly.... | Travis Howell |
2009-04-20 | SCI: Replaced memory ref counting code in the SongIterator code by a simple C... | Max Horn |
2009-04-20 | SCI: Renamed global array 'formats' to the slightly more descriptive g_opcode... | Max Horn |
2009-04-20 | SCI: Moved list of kernel func declarations to header file, where it belongs | Max Horn |
2009-04-20 | SCI: cleanup | Max Horn |
2009-04-20 | SCI: Mapped BREAKPOINT macro to error() for now | Max Horn |
2009-04-20 | SCUMM: Introduced new method ScummEngine_v5::jumpRelative; unified some v0 an... | Max Horn |
2009-04-20 | Enable the arrow keys in Elvira 1/2. | Travis Howell |
2009-04-20 | Fix sound effects regression in Waxworks. | Travis Howell |
2009-04-19 | tinsel: adding (disabled) detector entry for Discworld 1 PSX UK version | Fabio Battaglia |
2009-04-19 | VAR_VIDEMODE value 50 is only used by the Macintosh version of Indiana Jones ... | Travis Howell |
2009-04-19 | Fix possible overwriting of sound data in earlier games, and cleanup. | Travis Howell |
2009-04-19 | SCUMM: Moved o5_saveLoadGame and o5_saveLoadVars to ScummEngine_v4 (the highe... | Max Horn |
2009-04-19 | SCUMM: o5_ifNotState and o5_ifState are actually not part of v5, only in v3 &... | Max Horn |
2009-04-19 | SCUMM: ScummEngine_v5::o5_oldRoomEffect -> ScummEngine_v4::o4_oldRoomEffect | Max Horn |
2009-04-19 | SCUMM: In v5, only opcodes 0x05 and 0x85 are mapped to o5_drawObject; in v3 &... | Max Horn |
2009-04-19 | SCUMM: Moved ScummEngine_v2::o2_setBoxFlags to ScummEngine_v3::o3_setBoxFlags | Max Horn |
2009-04-19 | SCUMM: MovedScummEngine_v5:: o5_pickupObjectOld to ScummEngine_v4::o4_pickupO... | Max Horn |
2009-04-19 | SCUMM: Turned PARAM_1,2,3 into an enum; minor tweaks | Max Horn |
2009-04-19 | SCUMM: Added stubs for V3 & V4 opcode tables | Max Horn |
2009-04-18 | Add patch #2769163 - Mac additions for Freddi Fish 1 and Putt-Putt Parade. | Travis Howell |
2009-04-18 | Disable MSVC warning in autogenerated code | Willem Jan Palenstijn |
2009-04-18 | Fix outdated comments | Willem Jan Palenstijn |
2009-04-18 | Add TODO. | Johannes Schickel |
2009-04-18 | Retreive -> retrieve | Willem Jan Palenstijn |
2009-04-18 | Implemented the 'Start Again' menu option to properly restart the game | Paul Gilbert |
2009-04-18 | Changed the 'Exit' game menu option to exit gracefully, rather than using exit() | Paul Gilbert |
2009-04-18 | Added support for the global menu save/loading, and changed the savegame form... | Paul Gilbert |
2009-04-18 | sword2: add support for BS2 PSX demo | Fabio Battaglia |